8*8, 12 pieces each side. The pieces are usually made of wood and are flat and cylindrical. Two kinds of pieces: king and men. The back side always initiates the game. Move: simple move, jump; Kings: When a piece becomes “kinged”? How the game ends: A player wins by capturing all of the opposing player's pieces, or by leaving the opposing player with no legal moves, or a player's piece jumps into the kings row.
Active learning by querying teacher is much more data-efficient than random observation.
Explain intuitively!
Successor: after two moves. How to compute Successor ( b )?
Meaning under Bayesian learning setting
LMS: viewed as stochastic gradient-descent search
*: This slide is from a presentation by Jaime Carbonell et al. in April 2007.
See “The Discipline of Machine Learning” by Tom Mitchell 舆情分析