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eLearning Today

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A quick history of my experience of eLearning and a look at current industry trends. Presentation for CUNA (Credit Union National Association) on October 27, 2015.

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eLearning Today

  1. 1. eLearning Today eLearning Industry Trends and the Future of eLearning Cammy Bean, VP of Learning Design, Kineo
  2. 2. It was 1996.
  3. 3. My very first client.
  4. 4. We called it CBT.
  5. 5. And then the Internet happened.
  6. 6. A new eLearning landscape began to emerge.
  7. 7. The web continued to evolve.
  8. 8. We became active contributors to the web.
  9. 9. Connecting on social networks became a part of our lives.
  10. 10. And we went mobile.
  11. 11. Video games became standard home entertainment.
  12. 12. The Internet of Things began to emerge.
  13. 13. And of course, making things happen…with your mind.
  14. 14. What did I miss?
  15. 15. How do we use tech today? To live? To get stuff done?
  16. 16. A broken air conditioner.
  17. 17. My kids learn how to rainbow loom.
  18. 18. What about you?
  19. 19. What about employees in your workplace?
  20. 20. So what are the current industry trends?
  21. 21. Making it searchable and discoverable.
  22. 22. Making it available on multiple devices.
  23. 23. Bringing video back.
  24. 24. Going guerilla style. Encouraging selfies. Video selfies.
  25. 25. Making it interactive.
  26. 26. Setting up role plays. http://www.rehearsalvrp.co
  27. 27. Talking about microlearning — small slices.
  28. 28. Keeping it natural — embedding it in the workflow.
  29. 29. Making smarter blends.
  30. 30. Building in accountability.
  31. 31. Building in action plans to continue the learning process.
  32. 32. Making managers a part of the process. Hired! (1940)
  33. 33. Using technology to support shoulder-to-shoulder training.
  34. 34. Encouraging self-directed learning.
  35. 35. Developing learning plans WITH your manager.
  36. 36. The Learning Campaign Losing the event. Thinking in terms of campaigns.
  37. 37. Marketing turns prospects into fans…
  38. 38. …using a wide range of channels…
  39. 39. …through a sustained campaign that creates measurable results.
  40. 40. Remember the PSA?
  41. 41. Remember the Forgetting Curve?
  42. 42. Building in post-event touch points: two days, two weeks, two months.
  43. 43. …using multiple channels.
  44. 44. Tools can help...
  45. 45. “Put Yourself in the Picture” Campaign •Video promos •Posters/flyers •Catchy jingles! •Branded sweets •Themed cafeteria menus •Competition •Tip Sheets •eLearning
  46. 46. Designing eLearning that actually DOES engage people.
  47. 47. And embedding the message for results. Ask for change! Provide ongoing support! (Tip Sheets, Decoder Wheels) Keep the messages coming! Reward participation!
  48. 48. Connecting to peers.
  49. 49. Badging and rewards.
  50. 50. And of course gamification and game-like elements…
  51. 51. Here’s a radical idea… e- (what if we lose it?)
  52. 52. OK. So how will you use technology in your workplace?
  53. 53. Cammy Bean email: cammy.bean@kineo.com twitter: @cammybean blog: http://cammybean.kineo.com References and more: https://www.diigo.com/list/cammybean/

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