2. WHAT IS A RAID?
Raids are the end game content for each
upgrade in World of Warcraft
They show up at:
Lvl 60: Classic WoW - Molten Core
Lvl 70: Burning Crusades - Black Temple
Lvl 80: Lich King - Ice Crown Citadel (ICC)
Lvl 85: Cataclysm - Dragon Soul
Lvl 90: Pandaria - Thunder King
3. WHAT IS A RAID?
Blizzard's Perspective:
This should be the most difficult challenge in the
game and continue to challenge until the next
expansion / upgrade.
If not enough groups are completing, we will
reduce the difficulty to allow more to complete
and maintain subscriptions
4. WHAT IS A RAID?
Player's Perspective:
Success in a raid requires collaboration and
communication.
Raid gear and completion is a symbol of status
that not everyone should have.
5. WHAT IS A RAID?
Player's Attitude VARIES from:
Raiding is only for the serious and committed
player... TO...
Raiding is a fun way to keep interest between
expansions.
7. EQUIPMENT
In addition to being optimized to your class and
role, equipment should be
• REPAIRED This is each player’s
• GEMMED
responsibility to accomplish
before the raid
• ENCHANTED
• REFORGED
10. ADD-ONS
Deadly Boss Mods
• Gives alerts that are class, role and boss
specific
• Required for raiding
Recount
• Gives real-time and summative assessment
of each player's performance in an
encounter
• Good for all players to have
11. CONSUMABLES
FOOD that has an appropriate buff for your
class
POTIONS that gives us an appropriate buff for
your class
Haste or Protection Potions
Mana Potions
Heal Potions
12. KNOW YOUR ROLE
Tanks and heals must be
kept alive. Otherwise we
Tank all get wiped.
Main target of enemy
Healer
Heals everyone
Damage per Second (DPS)
Does the most damage
14. KNOW YOUR CLASS AND ABILITIES
Expectation that you know how to play your
class and have mastered all the special
abilities
A good starting point is:
Noxxic.com - at a glance class guides
Icy-Veins.com - detailed class guides
15. KNOW YOUR CLASS AND ABILITIES
Each player is expected to have all the required
Glyphs and Talents for their class
Also expected to know and apply any raid buffs
Reference:
Noxxic.com
Wowpopular.com
Icy-veins.com
16. RESEARCH THE ENCOUNTERS
Successful raiding requires everyone to do their
research
Videos:
Fatboss (YouTube)
Tankspot
Websites:
Icy-veins.com
Tentonhammer.com
17. RESEARCH THE ENCOUNTERS
• Know what to avoid
• Know what to target Purple Bad!
• Know how you can help
24. Types of Raids
• Casual
• Social
• Retro
• Dedicated
• Gear or Tier
• Serious
• Hard Core
25. Casual
The Raid takes place whenever there seems
to be enough level 90s with minimum ilevel
on.
Group will figure out targeted Raid as they go
along.
SOCIAL - Series of raiding times set for people to sign up as convenient. Raid leader or invited guest guides the run and explains
fights as needed. Emphasis is on social interaction and completing the Raid and gear is secondary.
26. SOCIAL
Series of raiding times set for people to sign
up as convenient.
Raid leader or invited guest guides the run
and explains fights as needed.
Emphasis is on social interaction and
completing the Raid and gear is secondary.
27. RETRO
Retro Raids usually have one of the three goals.
Social - allow a diversity of levels in a guild do a social
activity together
Achievements - allows guildees and guild to get
achievements
• may be taken at a casual pace
• or could be a speed run
Training - allows lower levels to learn to raid and a
particular guild's raid etiquette
28. Dedicated (Progressive)
Emphasis is on knowledge creation within the Raid group.
Focus on Hard Fun, Flow and Fiero within the Raid Group
The flow state in this type of raid is known as "Finesse“
Collaborates to increase the ilevel of each member such as group VP
runs, group dailies, etc.
Regular group of raiders work as a team to achieve progression.
29. Dedicated (Progressive)
Pre-raid strategy meetings and raid de-brief meetings, and share
resources to ensure all players have needed food and potions for
raid.
Regular attendance is expected and size is limited to 12 to 13 members
to allow for absences and not interrupt scheduled raids.
Raiders unable to make set raids are expected to contact the raid
leader ahead of time to allow for substitution or timely cancellations.
All members are expected to do research on their class and contribute
to discussion of raid strategy.
30. Gear or Tier
The primary purpose is to obtain high end gear.
The focus is for quick, efficient and optimized
runs to obtain desired gear for each player.
Raid group will not be consistent and is more
about whoever needs gear.
31. SERIOUS (Progressive)
Raid 2-3 nights a week at set times.
Regularly scheduled raid meetings with
designated raiders (10 to 13). Each raider is
expected to supply their own potions, food
and high ilevel, Aggressive performance
standards for dps and heals apply and high
attendance is mandatory. All players are
expected to know their class, research the
raid encounters, and know their role in the
fight.
32. HARDCORE (Progressive)
Raid 3- 4 nights a week and focus on
progression. Required regular raid meetings,
high performance, designated raiders (10 to
13), high attendance standards, serious tone
during raid. Will not bring in PUGs to raid.
Emphasis is ranking on the realm and
achievements.
33. Raid Expectations
You will be fully equipped.
You will be stay for the full designated time
period.
You will schedule the time to play without
interruption just like if you were playing in a
F2F baseball game or other activity like
playing in a band.
34. Confessions of a Raider
• Sometimes I get so focused on things that I
forget to watch my feet.
• High DPS does not mean much when you
are dead
• Wiping is fine as long as it does not happen
for the same reason and that we learn
35. Confessions of a Raider
• DPS is only easier if you are a slacker.
• It’s all about Optimization in raiding
• Tank – Optimize self healing and damage
mitigation
• Healing – Optimize healing and minimize
overhealing
• DPS – Optimize damage done and minimize
damage taken
36. Confessions of a Raider
• Key to raiding is to master the mechanic and
then optimize
• There are two ways to be successful:
• Finesse – All about mastery
• Brute Force – All about being Overpowered