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Geovisualisation: Future
                    Interactions and Social Contexts

                            Chris Marmo, William Cartwright and Jeremy Yuille.
                                            RMIT University




Wednesday, 14 December 11
Today...
                  • Geovisualisation & Human-Computer
                            Interaction
                  • The role of design research
                  • Case study



Wednesday, 14 December 11
Geovisualisation = Geovisual Analytics




Wednesday, 14 December 11
Geovisual Analytics is “the exploration of location data
              through highly interactive interfaces”
              Fabrikant & Lobben, 2009




Wednesday, 14 December 11
=


           High degrees of         Studying interface
             interaction         performance and use.




Wednesday, 14 December 11
Geovisual Analytics is “the exploration of location data
              through highly interactive interfaces”




Wednesday, 14 December 11
Interface?


                            Desktop      Mobile    ?




Wednesday, 14 December 11
Ubiquitous computing




                     Our environments are at once physical, social
                     and digital.
                                                       Geoplaced Knowledge - Chris Marmo

Wednesday, 14 December 11
HCI’s Turn to Practice
                  • Less focus on precise measurement of
                            interface and human performance
                  • More focus on broader social contexts



Wednesday, 14 December 11
?




Wednesday, 14 December 11
?



                            Practice




Wednesday, 14 December 11
?



                                 Practice


                            How do people relate to
                             and learn about their
                                environment?




Wednesday, 14 December 11
?



                                 Practice                 Alternative
                                                          Interfaces

                            How do people relate to
                             and learn about their
                                environment?




Wednesday, 14 December 11
?



                                 Practice                   Alternative
                                                            Interfaces

                            How do people relate to        How do we communicate
                             and learn about their        location-based data beyond
                                environment?                 desk-bound screens?




Wednesday, 14 December 11
Case Study: Parks Victoria




                                                 Geoplaced Knowledge - Chris Marmo

Wednesday, 14 December 11
Practice: Mobile Probe

                   Probes are a generative design method aimed at
                   inducing an autobiographical account of daily
                   activities, in order to make ‘the ordinary’ visible to
                   designers.

                   Gaver et al., 1999




Wednesday, 14 December 11
Mobile Probe
                  • Six participants
                  • 72 total entries
                  • All geo-tagged, mixed-media



Wednesday, 14 December 11
Studying interactions with space




                                                        Reading the cloud - Chris Marmo

Wednesday, 14 December 11
Early Findings

                            Social              Spatial




                                     Temporal


Wednesday, 14 December 11
Social Practice

                • Understandings of the park were negotiated
                       through conversations and story-telling.
                • These understandings were shared.



Wednesday, 14 December 11
Spatial Practice

                        Landscapes were a common vocabulary
                            “A group of us here in different teams had a bit of down
                            time so we decided to take a walk around the Lou-ann
                            Boardwalk. It’s amazing to see how the banks have
                            changed. Some of the banks of the river have changed,
                            the course of the river has changed.” – Participant 3.




Wednesday, 14 December 11
Temporal Practice

              • Past experience was a lens through which
                     rangers understood current events
              • Layers of information formed over time



Wednesday, 14 December 11
Design Inspiration

                  • Using Social, Temporal & Spatial aspects of
                            environmental understanding to design
                            technologies.




Wednesday, 14 December 11
1st Interface
            • In-situ exploration of location based data.
            • Spatially represent audio and photographic
                   narratives of a place.
            • Encourage rangers to form an understanding of
                   the park through other’s perspectives.




Wednesday, 14 December 11
2nd Interface
           •       A portable, tangible device that communicates
                  the absence (or presence) of data about a place.
           • Encourage the use of and contribution to the
                  first system.




Wednesday, 14 December 11
Conclusions
                  • Much work is occurring around the
                            measurement of specific interface
                            performance.
                  • Combining this with a study of broader social
                            contexts can inform future interaction design.




Wednesday, 14 December 11
Thanks!
                                  chris.marmo@student.rmit.edu.au




      Acknowledgements:
      Prof. William Cartwright, Mr. Jeremy Yiuille. The support of the ARC and the broader Geoplaced Knowledge project team. Marmo
                                                                                                   Geoplaced Knowledge - Chris

Wednesday, 14 December 11

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Geovisualisation Future Interactions Social Contexts

  • 1. Geovisualisation: Future Interactions and Social Contexts Chris Marmo, William Cartwright and Jeremy Yuille. RMIT University Wednesday, 14 December 11
  • 2. Today... • Geovisualisation & Human-Computer Interaction • The role of design research • Case study Wednesday, 14 December 11
  • 3. Geovisualisation = Geovisual Analytics Wednesday, 14 December 11
  • 4. Geovisual Analytics is “the exploration of location data through highly interactive interfaces” Fabrikant & Lobben, 2009 Wednesday, 14 December 11
  • 5. = High degrees of Studying interface interaction performance and use. Wednesday, 14 December 11
  • 6. Geovisual Analytics is “the exploration of location data through highly interactive interfaces” Wednesday, 14 December 11
  • 7. Interface? Desktop Mobile ? Wednesday, 14 December 11
  • 8. Ubiquitous computing Our environments are at once physical, social and digital. Geoplaced Knowledge - Chris Marmo Wednesday, 14 December 11
  • 9. HCI’s Turn to Practice • Less focus on precise measurement of interface and human performance • More focus on broader social contexts Wednesday, 14 December 11
  • 11. ? Practice Wednesday, 14 December 11
  • 12. ? Practice How do people relate to and learn about their environment? Wednesday, 14 December 11
  • 13. ? Practice Alternative Interfaces How do people relate to and learn about their environment? Wednesday, 14 December 11
  • 14. ? Practice Alternative Interfaces How do people relate to How do we communicate and learn about their location-based data beyond environment? desk-bound screens? Wednesday, 14 December 11
  • 15. Case Study: Parks Victoria Geoplaced Knowledge - Chris Marmo Wednesday, 14 December 11
  • 16. Practice: Mobile Probe Probes are a generative design method aimed at inducing an autobiographical account of daily activities, in order to make ‘the ordinary’ visible to designers. Gaver et al., 1999 Wednesday, 14 December 11
  • 17. Mobile Probe • Six participants • 72 total entries • All geo-tagged, mixed-media Wednesday, 14 December 11
  • 18. Studying interactions with space Reading the cloud - Chris Marmo Wednesday, 14 December 11
  • 19. Early Findings Social Spatial Temporal Wednesday, 14 December 11
  • 20. Social Practice • Understandings of the park were negotiated through conversations and story-telling. • These understandings were shared. Wednesday, 14 December 11
  • 21. Spatial Practice Landscapes were a common vocabulary “A group of us here in different teams had a bit of down time so we decided to take a walk around the Lou-ann Boardwalk. It’s amazing to see how the banks have changed. Some of the banks of the river have changed, the course of the river has changed.” – Participant 3. Wednesday, 14 December 11
  • 22. Temporal Practice • Past experience was a lens through which rangers understood current events • Layers of information formed over time Wednesday, 14 December 11
  • 23. Design Inspiration • Using Social, Temporal & Spatial aspects of environmental understanding to design technologies. Wednesday, 14 December 11
  • 24. 1st Interface • In-situ exploration of location based data. • Spatially represent audio and photographic narratives of a place. • Encourage rangers to form an understanding of the park through other’s perspectives. Wednesday, 14 December 11
  • 25. 2nd Interface • A portable, tangible device that communicates the absence (or presence) of data about a place. • Encourage the use of and contribution to the first system. Wednesday, 14 December 11
  • 26. Conclusions • Much work is occurring around the measurement of specific interface performance. • Combining this with a study of broader social contexts can inform future interaction design. Wednesday, 14 December 11
  • 27. Thanks! chris.marmo@student.rmit.edu.au Acknowledgements: Prof. William Cartwright, Mr. Jeremy Yiuille. The support of the ARC and the broader Geoplaced Knowledge project team. Marmo Geoplaced Knowledge - Chris Wednesday, 14 December 11