4. kanban systems
WIP (Work In Progress) limited pull system.
Toyota knew they couldn’t
(and didn’t want to) build cars
in the same mass production
way that Ford and GM did.
5. kanban systems
WIP (Work In Progress) limited pull system.
Toyota knew they couldn’t
(and didn’t want to) build cars
in the same mass production
way that Ford and GM did.
Taiichi Ohno pioneered the
use of kanban systems at
Toyota as a way of providing a
Just in Time capability. This is
the basis for Toyota’s
approach to building cars at
the rate of demand.
6. kanban systems
WIP (Work In Progress) limited pull system.
Toyota knew they couldn’t
(and didn’t want to) build cars
in the same mass production
way that Ford and GM did.
Taiichi Ohno pioneered the
use of kanban systems at
Toyota as a way of providing a
Just in Time capability. This is
the basis for Toyota’s
approach to building cars at
the rate of demand.
The inspiration for kanban
came from supermarkets that
were becoming popular in
Japan in the early 50’s.
30. David J Anderson
Born in Edinburgh
raised in Saltcoats
Frustrated with resistance to change
he found when trying to help teams
adopt Agile methods David decided to
pursue a different approach to help
software development organisations
improve.
31. Microsoft XIT
Worst to Best in 9 months
http://www.agilemanagement.net/AMPDFArchive/From_Worst_to_Best_in_9_Months_Final_1_3.pdf
32. DJA was asked to help the XIT
team who were considered one of
the worst in there business unit in
2004.
Microsoft XIT
Worst to Best in 9 months
http://www.agilemanagement.net/AMPDFArchive/From_Worst_to_Best_in_9_Months_Final_1_3.pdf
33. DJA was asked to help the XIT
team who were considered one of
the worst in there business unit in
2004.
The backlog of work was
exceeding capacity 5 times and
it was growing every month.
Microsoft XIT
Worst to Best in 9 months
http://www.agilemanagement.net/AMPDFArchive/From_Worst_to_Best_in_9_Months_Final_1_3.pdf
34. DJA was asked to help the XIT
team who were considered one of
the worst in there business unit in
2004.
The backlog of work was
exceeding capacity 5 times and
it was growing every month.
Microsoft XIT
DJA helped introduce a WIP
limited pull system to change
how work was queued.
Worst to Best in 9 months
http://www.agilemanagement.net/AMPDFArchive/From_Worst_to_Best_in_9_Months_Final_1_3.pdf
35. DJA was asked to help the XIT
team who were considered one of
the worst in there business unit in
2004.
The backlog of work was
exceeding capacity 5 times and
it was growing every month.
Microsoft XIT
DJA helped introduce a WIP
limited pull system to change
how work was queued.
Worst to Best in 9 months
“With no new resources, no changes to how the team
performed software engineering tasks like design, coding
and testing, the changes to how the work was queued
and estimated resulted in a 155% productivity gain in 9
months. The lead time was reduced to a maximum of 5
weeks – typically 14 days. Due date performance
improved to greater than 90%. The backlog was worked
off and the department is no longer seen as an
organizational constraint. Customers are delighted.”
http://www.agilemanagement.net/AMPDFArchive/From_Worst_to_Best_in_9_Months_Final_1_3.pdf
37. Corbis IT Way
During his time at Corbis the
majority of what is now the
Kanban Method emerged.
38. There is no Kanban Software
Development Process or
Kanban Project Management
Method
39. Before we go any further, lets
make this clear...
There is no Kanban Software
Development Process or
Kanban Project Management
Method
40. Before we go any further, lets
make this clear...
There is no Kanban Software
Development Process or
Kanban Project Management
Method
... you apply Kanban to what
you do now. Torbjörn
Gyllebring calls it Andban
41. It helps in 3 ways:
• The Sustainability way
• The Service Oriented way
• The Survivability way
42. Sustainability
• Helps you understand your capability which helps
you better balance the demand.
• By understanding what we can do helps us work
at a sustainable pace
• Helps us focus on reducing non-value-added
demand (failure demand... aka bugs)
• By being predictable it can helps us reduce
disruptive expediting
43. Service Orientated
• Improve service delivery by taking variability out of
the process
• By reducing work in progress we spend less time
multi tasking and this helps us improve
predictability and lead times
• Scale Kanban in an organisation by scaling it out in
a service-oriented fashion
44. Survivability
• By limiting WIP and managing flow kanban systems
help provoke change.
• Kanban Method can also help create a catalyst for
evolutionary change and in turn help to create a
culture of continuous improvement.
49. start with what you do now
agree to purse incremental and evolutionary change
50. start with what you do now
agree to purse incremental and evolutionary change
initially, respect current roles, responsibilities & job titles
51. start with what you do now
agree to purse incremental and evolutionary change
initially, respect current roles, responsibilities & job titles
encourage acts of leadership at all levels
52.
53. Here’s a simple example
Start where you are and deeply
understanding how our work
works.
54. Here’s a simple example
Start where you are and deeply
understanding how our work
works.
Ask yourself:
Who are our customers?
What do they ask us for?
What do we do to the requests?
And where do they go when you are finished with them?
61. Progress
Released
Done
Story title
214***
214***
214***
214***
214***
214***
214***
214***
Story title
**/**/2011
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
Reason
Story title
Story title
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
Story title
**/**/2011
**/**/2011
214***
214***
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**/**/2011
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214***
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214***
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
214***
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**/**/2011
Story title
Story title
**/**/2011
**/**/2011
**/**/2011
214***
214***
Story title
Story title
**/**/2011
214***
Story title
**/**/2011
214***
214***
Story title
**/**/2011
**/**/2011
214***
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214***
**/**/2011
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214***
214***
Story title
214***
Story title
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
214***
214***
Story title
Story title
**/**/2011
**/**/2011
65. Progress
Released
Done
Story title
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
**/**/2011
Story title
**/**/2011
214***
Story title
Story title
Story title
Story title
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
Story title
Story title
Story title
**/**/2011
Story title
214***
214***
214***
**/**/2011
**/**/2011
214***
214***
Story title
Reason
Story title
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
214***
214***
214***
Story title
Story title
**/**/2011
Story title
214***
214***
**/**/2011
**/**/2011
214***
214***
Story title
**/**/2011
**/**/2011
214***
214***
214***
Story title
Story title
**/**/2011
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
214***
**/**/2011
214***
Story title
**/**/2011
Story title
Story title
**/**/2011
**/**/2011
**/**/2011
214***
214***
Story title
Story title
**/**/2011
214***
Story title
**/**/2011
214***
214***
Story title
214***
Story title
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
214***
Story title
**/**/2011
We can see the workflow
what work is where in the workflow
what kind of work there is (colours)
who is working on what
what is blocked
and much more...
66. Work item type
- Bug
- Feature
- Non Functional
- etc
Digital tracking
number
Type: Feature
2146767
Ability to search by product
Cust: Chris
BA: Mike
Dev: Liz
QA: Brian
Due: 09/06
Start: 07/06
End: 08/06
Contacts
Standard - Fixed Date - Expedite
or whatever suits
Tracking dates
67.
68. What can you see here?
A queue
Unhappy customers
What would you do? Join it? Come back later?
What could the staff at the shop do?
72. What can you see here?
Is there a queue?
Is anyone over worked?
73. What can you see here?
Is there a queue?
Does anyone need help?
Is anyone over worked?
74. What can you see here?
Is there a queue?
Does anyone need help?
Is anyone over worked?
Is there a problem with the way the
work works?
75. What can you see here?
Is there a queue?
Does anyone need help?
Is work blocked?
Is anyone over worked?
Is there a problem with the way the
work works?
76. What can you see here?
Is there a queue?
Does anyone need help?
What kind of work is the team doing?
Is work blocked?
Is anyone over worked?
Is there a problem with the way the
work works?
77. What can you see here?
Is there a queue?
Does anyone need help?
What kind of work is the team doing?
Is work blocked?
Is anyone over worked?
Is there a problem with the way the
work works?
The digital tools are great, but where
possible use physical boards. They radiate
constantly and provide a shared space for
the team.
86. Progress
(2)
Done
Released
Done
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
214***
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
214***
214***
214***
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
Story title
Story title
**/**/2011
**/**/2011
93. Progress
(2)
Done
Released
Done
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
214***
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
214***
214***
214***
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
Story title
Story title
**/**/2011
**/**/2011
Limiting WIP is the magic sauce.
They create slack to allow us to improve
They are what makes it a pull system
100. Progress
(2)
Done
Released
Done
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
214***
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
214***
214***
214***
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
Story title
Story title
**/**/2011
**/**/2011
Apply work in progress limits to the
columns on your board.
Identify limits that are not so low that
they starve the team but are also not so
slack that issues won’t be highlited.
Limiting WIP is the magic sauce.
They create slack to allow us to improve
They are what makes it a pull system
107. Progress
(2)
Done
Released
Done
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
214***
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
214***
214***
214***
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
Story title
Story title
**/**/2011
**/**/2011
Apply work in progress limits to the
columns on your board.
Identify limits that are not so low that
they starve the team but are also not so
slack that issues won’t be highlited.
Limiting WIP is the magic sauce.
They create slack to allow us to improve
They are what makes it a pull system
114. Progress
(2)
Done
Released
Done
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
214***
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
214***
214***
214***
214***
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
214***
214***
Story title
Story title
**/**/2011
**/**/2011
Apply work in progress limits to the
columns on your board.
Identify limits that are not so low that
they starve the team but are also not so
slack that issues won’t be highlited.
Limiting WIP is the magic sauce.
They create slack to allow us to improve
They are what makes it a pull system
121. Progress
(2)
Done
Released
Done
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
214***
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
214***
214***
214***
214***
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
214***
Story title
**/**/2011
Apply work in progress limits to the
columns on your board.
Identify limits that are not so low that
they starve the team but are also not so
slack that issues won’t be highlited.
Limiting WIP is the magic sauce.
They create slack to allow us to improve
They are what makes it a pull system
128. Progress
(2)
Done
Released
Done
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
214***
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
214***
214***
Story title
214***
214***
214***
Story title
**/**/2011
**/**/2011
Apply work in progress limits to the
columns on your board.
Identify limits that are not so low that
they starve the team but are also not so
slack that issues won’t be highlited.
**/**/2011
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
Limiting WIP is the magic sauce.
They create slack to allow us to improve
They are what makes it a pull system
137. Progress
(2)
Done
Released
Done
**/**/2011
214***
Story title
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
**/**/2011
Story title
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
214***
Story title
214***
214***
214***
214***
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Cycle Time
Lead Time
144. Progress
(2)
Done
Released
Done
**/**/2011
214***
Story title
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
Story title
**/**/2011
**/**/2011
214***
Reason
Story title
Story title
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
Story title
Story title
**/**/2011
Story title
Story title
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Cycle Time
Lead Time
151. Progress
(2)
Done
Released
Done
**/**/2011
214***
Story title
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
Story title
**/**/2011
**/**/2011
214***
Reason
Story title
Story title
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
Story title
Story title
**/**/2011
Story title
Story title
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Cycle Time
Lead Time
158. Progress
(2)
Done
Released
Done
**/**/2011
214***
Story title
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
Story title
**/**/2011
**/**/2011
214***
Reason
Story title
Story title
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
Story title
Story title
**/**/2011
Story title
Story title
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Cycle Time
Lead Time
Manage flow using:
- Daily meetings
- Cumulative Flow Diagrams
- Delivery rate (velocity/throughput) control
chart
- SLA or lead time target
- Flexible staff allocation or swarming
behaviour
- Deferred pull decisions, or dynamic
prioritisation
- Metrics for assessing flow such as number of
days blocked, lead time efficiency
159.
160.
161.
162. CFD helps us see irregularities in flow, it also
shows the correlation between work in
progress and lead time. The more WIP the
higher the average lead time. See Littles Law
- http://en.wikipedia.org/wiki/Little's_law
170. Progress
(2)
Done
Story title
Released
Done
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
214***
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
214***
214***
214***
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
Story title
Story title
**/**/2011
**/**/2011
Exit Criteria
Exit Criteria
Exit Criteria
• Goal is clear
• First tasks defined
• Story split, if necessary
• Code clean checked in
• Integrated tested
• Running on UAT env
• Customer accepted
• Ready for production
Pull Criteria: 1) Expedite 2) Fixed Date in danger 3) Oldest
177. Progress
(2)
Done
Story title
Released
Done
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
214***
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
Story title
**/**/2011
**/**/2011
214***
214***
214***
214***
214***
214***
Story title
Story title
Story title
Story title
Story title
**/**/2011
Story title
**/**/2011
**/**/2011
**/**/2011
**/**/2011
**/**/2011
214***
214***
214***
Story title
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Explicit policies like exit criteria, pull
criteria, WIP limits, work item types
etc help us create a shared
understanding of the system. This
helps when we come to improve, our
discussions move away from
emotional and anecdotal to focus on
how the system actually works.
Exit Criteria
Exit Criteria
Exit Criteria
• Goal is clear
• First tasks defined
• Story split, if necessary
• Code clean checked in
• Integrated tested
• Running on UAT env
• Customer accepted
• Ready for production
Pull Criteria: 1) Expedite 2) Fixed Date in danger 3) Oldest
181. • Small continuous, incremental and evolutionary
changes that stick
• Understand theories of work, workflow, process
and risk
• Carry out regular retrospectives
189. Progress
(2)
Released
Done
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Exit Criteria
Exit Criteria
Exit Criteria
• Goal is clear
• First tasks defined
• Story split, if necessary
• Code clean checked in
• Integrated tested
• Running on UAT env
• Customer accepted
• Ready for production
196. Progress
(2)
Released
Done
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Bottleneck
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Exit Criteria
Exit Criteria
Exit Criteria
• Goal is clear
• First tasks defined
• Story split, if necessary
• Code clean checked in
• Integrated tested
• Running on UAT env
• Customer accepted
• Ready for production
203. Progress
(2)
Released
Done
**/**/2011
214***
214***
Analysis has reached it’a WIP
limit and there is nothing after
development.
214***
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Bottleneck
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Exit Criteria
Exit Criteria
Exit Criteria
• Goal is clear
• First tasks defined
• Story split, if necessary
• Code clean checked in
• Integrated tested
• Running on UAT env
• Customer accepted
• Ready for production
210. Progress
(2)
Done
Released
Done
**/**/2011
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Exit Criteria
Exit Criteria
Exit Criteria
• Goal is clear
• First tasks defined
• Story split, if necessary
• Code clean checked in
• Integrated tested
• Running on UAT env
• Customer accepted
• Ready for production
217. Progress
(2)
Done
Released
Done
**/**/2011
214***
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Failure Demand
Exit Criteria
Exit Criteria
Exit Criteria
• Goal is clear
• First tasks defined
• Story split, if necessary
• Code clean checked in
• Integrated tested
• Running on UAT env
• Customer accepted
• Ready for production
224. Progress
(2)
Done
Released
Done
**/**/2011
214***
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Failure Demand
Exit Criteria
• Goal is clear
• First tasks defined
• Story split, if necessary
Black dots signify defects
Failure Demand: demand caused
by a failure to do something or
do something right for the
Exit Criteria customerExit Criteria
• Code clean checked in • Customer accepted
• Integrated tested
• Ready for production
• Running on UAT env
231. Progress
(2)
Done
Released
Done
**/**/2011
214***
214***
214***
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Story title
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214***
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Exit Criteria
Exit Criteria
Exit Criteria
• Goal is clear
• First tasks defined
• Story split, if necessary
• Code clean checked in
• Integrated tested
• Running on UAT env
• Customer accepted
Story title
• Ready for production
**/**/2011
214***
**/**/2011
214***
Story title
**/**/2011
214***
Story title
238. Progress
(2)
Done
Released
Done
**/**/2011
214***
214***
214***
214***
214***
214***
214***
Story title
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**/**/2011
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Transaction Cost
214***
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**/**/2011
214***
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Exit Criteria
Exit Criteria
Exit Criteria
• Goal is clear
• First tasks defined
• Story split, if necessary
• Code clean checked in
• Integrated tested
• Running on UAT env
• Customer accepted
Story title
• Ready for production
**/**/2011
214***
**/**/2011
214***
Story title
**/**/2011
214***
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245. Progress
(2)
Done
Released
Done
**/**/2011
214***
214***
214***
214***
214***
214***
214***
Story title
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**/**/2011
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**/**/2011
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Transaction Cost :
e.g An expensive time
Story title
consuming release process
214***
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**/**/2011
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Transaction Cost
214***
Story title
**/**/2011
214***
Story title
Exit Criteria
Exit Criteria
Exit Criteria
• Goal is clear
• First tasks defined
• Story split, if necessary
• Code clean checked in
• Integrated tested
• Running on UAT env
• Customer accepted
Story title
• Ready for production
**/**/2011
214***
**/**/2011
214***
Story title
**/**/2011
214***
Story title
247. Portfolio
Product
New
~
Proj
~
~
~
~
BAU
You can apply Kanban at many
levels. However, the trick is not
to look up or down, but left
and right
Done
Duration
~
~
~
~
OS
~
~
Operational
Product/Project
Backlog
Dev
(3)
~
~
~
~
Test
(2)
~
Done
Demand
~
Next
(3)
~
~
~
~
~
~
~
~
Personal
Todo
~
~
~
Doing
~
Done
~
Doing
~
Done
~
267. Kanban summary
start with what you do now
make the work visible
limit the work in progress
establish flow and pull work when ready
268. Kanban summary
start with what you do now
make the work visible
limit the work in progress
establish flow and pull work when ready
identify and remove impediments to flow