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OLC13 704 From Storytelling to Immersive Simulation

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Storytelling has changed through immersive simulations. Simulations allow the audience to interact with the story instead of just passively taking in the story. They allow the audience to be a part of the story and become the storyteller as well. You’ll discuss the basics of storytelling and how it can be adapted to immersive simulations. You’ll explore storyboard examples, techniques and technology-based tools used to create immersive simulations.

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OLC13 704 From Storytelling to Immersive Simulation

  1. 1. Debbie Richards Creative Interactive Ideas FROM STORYTELLING TO IMMERSIVE SIMULATION
  2. 2. OVERVIEW
  3. 3. Introduction Storytelling has changed through immersive simulations. Simulations allows the audience to interact with the story instead of just passively taking in the story. It allows the audience to be a part of the story and become the storyteller as well.
  4. 4. STORYTELLING 101
  5. 5. What kinds of stories do you like? Think of stories that you have read, heard from friends and family or watched on TV or at the movies. • Some common answers: stories that contain action, drama, suspense, fantasy. Stories about real people. Stories that are not boring. Why do you like those types of stories? • The most common answer is usually – because they keep me interested. Also, because they make me think of how other people live, because what they talk about reflects reality. What makes a story a good story? • Some common answers: A good story makes you want to listen to it, it relates to your life, it shows real situations.
  6. 6. The Center for Digital Storytelling (CDS) in Berkeley, California is known for developing and disseminating the Seven Elements of Digital Storytelling, which are often cited as a useful starting point as you begin working with digital stories. cookbook-pdf
  7. 7. Point of View Without the point, and without her realization of what she values, her adventures are all for naught. What is the main point of the story and what is the perspective of the author?
  8. 8. Dramatic Question A key question that keeps the viewer's attention and will be answered by the end of the story. "Will Indiana find the Ark before the Nazis get it?" Yes, but the Ark contains inconceivable power...more than we care to handle."
  9. 9. Emotional Content Serious issues that come alive in a personal and powerful way and connects the story to the audience. Will they make it back?"
  10. 10. Gift of Your Voice A way to personalize the story to help the audience understand the context.
  11. 11. Power of the Soundtrack Music or other sounds that support and embellish the storyline.
  12. 12. Economy Using just enough content to tell the story without overloading the viewer. No one needs to be a more economical storyteller than commercial writers. The entire process must be completed in no more than 30 seconds.
  13. 13. Pacing The rhythm of the story and how slowly or quickly it progresses.
  14. 14. Exercise • 10 things you love • 10 things you hate • Read your “hate” list slowly to your teammate(s). • The rest of the group identifies the most interesting item on the list. • You can expand to explain your reasons why you hate the particular item.
  16. 16. Definition • A simulation is a form of experiential learning. • Simulations are instructional scenarios where the learner is placed in a "world" defined by the teacher. • They represent a reality within which students interact. • The teacher controls the parameters of this "world" and uses it to achieve the desired instructional results. • Simulations are in way, a lab experiment where the students themselves are the test subjects.
  17. 17.
  18. 18. Simulations - The Basics • Who is your audience? • What should the student be able to do after finishing the simulation? • What’s the goal?
  19. 19. Simulations - The Basics • What are the learning objectives for the simulation? • Is there a process or method the student will need to follow? • What are the actions the student will need to perform to demonstrate understanding of the process or method?
  20. 20. Simulations - The Basics How will we measure success? • How will we test the student? • Will the simulation be a “practice” or a test? • Will the student receive a score? • What type of feedback will the student receive? • Will the simulation loop?
  21. 21. Scenario Design • What’s the setting? (Where does the scene take place?) • Who are the characters? What are their roles in the simulation? What are their personalities? • Are there any other factors that will complicate the story? (time restrictions, past experiences clouding current experiences) • What is the story?
  22. 22. Simulation Writing • Write the ideal scene first – use that as the foundation for the mediocre and bad paths • Keep it conversational – sound like real people talking • Keep it short and sweet – deal with one info chunk at a time • Keep choices to equal lengths – uneven choices stand out as wrong or right • Maintain the general plot regardless of the conversation path • Use feedback for more info • Play characters off one another – one character can take one point of view and the other person can take the opposite view
  23. 23. STORYBOARD
  24. 24. eLearning Storyboard Document that specifies: • Visual elements • Text elements • Audio elements • Interactions and branching Many people also add the learning objectives to the storyboard.
  25. 25. Creating a Storyboard 1. Create a template in Word (in landscape mode) and let each page represent one screen. 2. Create a template in PowerPoint and let each slide represent one screen. 3. For the rapid development approach, begin writing the course directly in the authoring tool, such as Captivate or PowerPoint (for Articulate and others).
  26. 26. What Goes in the Template? • Section • Page Title • Page # or Screen # • Area for on-screen text • Area for audio • Area for interactions • Area for branching instructions
  27. 27. Word Storyboard
  28. 28. content/uploads/2011/DaveBeckerSample/player.html
  30. 30. Word Example
  31. 31. Word Example
  32. 32. Green represents the correct path. Dark green are places where the scenario is expanded and the learner has to make a choice. Red represents wrong choices. In this scenario, the learner gets feedback based on the choice made and then is redirected to the correct path.
  33. 33. Free Map – Mind Mapping Software
  34. 34. TOOLS
  35. 35. Adobe Captivate • Adobe Captivate training scenarios deliver information to learners, much like PowerPoint presentations, and present learners with decision points that require them to interact. • Each decision can include multiple responses. • Each response can trigger text or audio feedback and can cause the presentation to branch to the most appropriate slide, anywhere in the presentation. • You control the decision points, feedback, and branching of the presentation when you create the scenario.
  36. 36. SimWriter Simplicity • Makes it easy to create engaging, decision-based Immersive Learning Simulations. • With fast and convenient pick- and-click functionality, PowerPoint import, and audio capture capability, Simplicity allows one person to develop effective training that used to require a team of instructional writers, graphic designers, and program engineers to create.
  37. 37. Articulate Storyline • Ability to develop scenarios with different characters is really powerful. • You can create libraries of different characters and then weave them into scenarios which use branching to take the learners on different routes through the content. • To make the scenario more believable you can even alter each character’s expression to suit the situation.
  38. 38. EXAMPLES
  39. 39. Adobe Captivate
  40. 40. NexLearn Simwriter
  41. 41. Articulate Storyline
  42. 42. RESOURCES
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  44. 44.
  45. 45. Examples • mistakes-a-scenario-based-course-using-adobe- captivate-5-5.html • with-creating-a-scenario-based-course-part-1.html • learning/multimedia-storytelling/
  46. 46. Storyboards • Multimedia Storyboard – Studio 1151 • Storyboards for eLearning – The eLearning Coach • Storyboard Depot - – The eLearning Coach • Free Storyboarding Template – • Creating Scripts and Storyboards for e-Learning – e- LearningGuru • Really Fast Storyboarding for e-Learning Projects – Learning & Performance Tips • Example of a storyboard in MS Word – Learning & Performance Tips
  47. 47. General • • • us/teachers/guides/Pages/digital_storytelling.aspx
  48. 48.
  49. 49. what-if-storytelling-got-even-more-immersive
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  51. 51. Files