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IntroductionStorytelling has changed throughimmersive simulations.Simulations allows the audience tointeract with the story instead ofjust passively taking in the story.It allows the audience to be a partof the story and become thestoryteller as well.
Topics• Basics of storytelling and how it can be adapted to immersive simulations• Storyboard examples and techniques• Technology-based tools used to create immersive simulations
1. Point of View What is the main point of the story and what is the perspective of the author?2. A Dramatic Question A key question that keeps the viewers attention and will be answered by the end of the story.3. Emotional Content Serious issues that come alive in a personal and powerful way and connects the story to the audience.4. The Gift of Your Voice A way to personalize the story to help the audience understand the context.5. The Power of the Soundtrack Music or other sounds that support and embellish the storyline.6. Economy Using just enough content to tell the story without overloading the viewer.7. Pacing The rhythm of the story and how slowly or quickly it progresses.
eLearning Storyboard• Document that specifies: • Visual elements • Text elements • Audio elements • Interactions and branching• Many people also add the learning objectives to the storyboard.
Creating a Storyboard1. Create a template in Word (in landscape mode) and let each page represent one screen.2. Create a template in PowerPoint and let each slide represent one screen.3. For the rapid development approach, begin writing the course directly in the authoring tool, such as Captivate or PowerPoint (for Articulate and others).
What Goes in the Template?• Section• Page Title• Page # or Screen #• Area for on-screen text• Area for audio• Area for interactions• Area for branching instructions
Storyboards• Multimedia Storyboard – Studio 1151• Storyboards for eLearning – The eLearning Coach• Storyboard Depot - – The eLearning Coach• Free Storyboarding Template – eLearningLive.com• Creating Scripts and Storyboards for e-Learning – e- LearningGuru• Really Fast Storyboarding for e-Learning Projects – Learning & Performance Tips• Example of a storyboard in MS Word – Learning & Performance Tips
Definition• A simulation is a form of experiential learning.• Simulations are instructional scenarios where the learner is placed in a "world" defined by the teacher.• They represent a reality within which students interact.• The teacher controls the parameters of this "world" and uses it to achieve the desired instructional results.• Simulations are in way, a lab experiment where the students themselves are the test subjects.
Simulations - The Basics• Who is your audience?• What should the student be able to do after finishing the simulation? What’s the goal?
Simulations - The Basics• What are the learning objectives for the simulation?• Is there a process or method the student will need to follow?• What are the actions the student will need to perform to demonstrate understanding of the process or method?
Simulations - The Basics• How will we measure success?• How will we test the student?• Will the simulation be a “practice” or a test?• Will the student receive a score?• What type of feedback will the student receive?• Will the simulation loop?
Scenario Design• What’s the setting? (Where does the scene take place?)• Who are the characters? What are their roles in the simulation? What are their personalities?• Are there any other factors that will complicate the story? (time restrictions, past experiences clouding current experiences)• What is the story?
Simulation Writing• Write the ideal scene first – use that as the foundation for the mediocre and bad paths• Keep it conversational – sound like real people talking• Keep it short and sweet – deal with one info chunk at a time• Keep choices to equal lengths – uneven choices stand out as wrong or right• Maintain the general plot regardless of the conversation path• Use feedback for more info• Play characters off one another – one character can take one point of view and the other person can take the opposite view
Green represents the correctpath.Dark green are places where thescenario is expanded and thelearner has to make a choice.Red represents wrong choices.In this scenario, the learner getsfeedback based on the choicemade and then is redirected tothe correct path.
Free Map – Mind Mapping Softwarehttp://freemind.sourceforge.net/wiki/index.php/Main_Page
Adobe Captivate• Adobe Captivate training scenarios deliver information to learners, much like PowerPoint presentations, and present learners with decision points that require them to interact.• Each decision can include multiple responses.• Each response can trigger text or audio feedback and can cause the presentation to branch to the most appropriate slide, anywhere in the presentation.• You control the decision points, feedback, and branching of the presentation when you create the scenario. http://www.adobe.com/products/captivate.html
SimWriter Simplicity• Makes it easy to create engaging, decision-based Immersive Learning Simulations.• With fast and convenient pick- and-click functionality, PowerPoint import, and audio capture capability, Simplicity allows one person to develop http://www.nexlearn.com/simshowcase/ effective training that used to require a team of instructional writers, graphic designers, and program engineers to create.http://www.nexlearn.com/simwriter-simplicity/
Articulate Storyline• Ability to develop scenarios with different characters is really powerful.• You can create libraries of different characters and then weave them into scenarios which use branching to take the learners on different routes through the content.• To make the scenario more believable you can even alter each character’s expression to suit the situation. http://www.articulate.com/products/storyline-overview.php