User Research 101

Curious Human en Wodtke Consulting
14 de Dec de 2013
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
User Research 101
1 de 38

Más contenido relacionado

La actualidad más candente

Good UX Bad UXGood UX Bad UX
Good UX Bad UXMichał Aleksander
UX STRAT USA 2021: Elsa Ho, DoorDashUX STRAT USA 2021: Elsa Ho, DoorDash
UX STRAT USA 2021: Elsa Ho, DoorDashUX STRAT
UX Research within an Agile Design and Development Sprint CycleUX Research within an Agile Design and Development Sprint Cycle
UX Research within an Agile Design and Development Sprint CycleUXPA International
UX researchUX research
UX researchBilly Choi
UX Basics Workshop - Guest Lecture at NSCAD UniversityUX Basics Workshop - Guest Lecture at NSCAD University
UX Basics Workshop - Guest Lecture at NSCAD UniversitySebastian Tory-Pratt
i/o extended: Intro to <UX> Design  i/o extended: Intro to <UX> Design
i/o extended: Intro to <UX> Design GDGKuwaitGoogleDevel

Destacado

10 Most Common Misconceptions About User Experience Design10 Most Common Misconceptions About User Experience Design
10 Most Common Misconceptions About User Experience DesignWhitney Hess
Introduction to Usability Testing: The DIY Approach - GA, London January 13th...Introduction to Usability Testing: The DIY Approach - GA, London January 13th...
Introduction to Usability Testing: The DIY Approach - GA, London January 13th...Evgenia (Jenny) Grinblo
The 7 Most Common Usability IssuesThe 7 Most Common Usability Issues
The 7 Most Common Usability IssuesKissmetrics on SlideShare
Steve Krug: Lazy Person's Guide to a Better World - UX Lisbon 2010Steve Krug: Lazy Person's Guide to a Better World - UX Lisbon 2010
Steve Krug: Lazy Person's Guide to a Better World - UX Lisbon 2010Steve Krug
Lean UsabilityLean Usability
Lean Usabilityglusman
Usability vs. User Experience: What's the difference?Usability vs. User Experience: What's the difference?
Usability vs. User Experience: What's the difference?Domain7

Similar a User Research 101

BUS40 User Research IntroductionBUS40 User Research Introduction
BUS40 User Research IntroductionChristina Wodtke
Steps to ui ux by-kapil puriSteps to ui ux by-kapil puri
Steps to ui ux by-kapil puriKapil Puri ,CSM®,SSGB
Axa Hackathon: User Centric Guide to Application PrototypingAxa Hackathon: User Centric Guide to Application Prototyping
Axa Hackathon: User Centric Guide to Application PrototypingJay Suthar
Measuring and Testing Website UsabilityMeasuring and Testing Website Usability
Measuring and Testing Website UsabilityUserWorks
UsabilitydraftUsabilitydraft
UsabilitydraftKimGriggs
UsabilityUsability
Usabilityclonq

Más de Christina Wodtke

Game Design Fundamentals: The  Formal ElementsGame Design Fundamentals: The  Formal Elements
Game Design Fundamentals: The Formal ElementsChristina Wodtke
Comunication & Storytelling for Product Managers (and anyone else)Comunication & Storytelling for Product Managers (and anyone else)
Comunication & Storytelling for Product Managers (and anyone else)Christina Wodtke
Influence Without AuthorityInfluence Without Authority
Influence Without AuthorityChristina Wodtke
Make the Complex Clear with Maps and ModelsMake the Complex Clear with Maps and Models
Make the Complex Clear with Maps and ModelsChristina Wodtke
It's complicatedIt's complicated
It's complicatedChristina Wodtke
Reboot Your TeamReboot Your Team
Reboot Your TeamChristina Wodtke

Último

REPORT DRAFT.pdfREPORT DRAFT.pdf
REPORT DRAFT.pdfSAMUELMUMOKIOKO
Are designers ready for a product-first process?Are designers ready for a product-first process?
Are designers ready for a product-first process?Remy Rey De Barros
Connors.J_The engines of pratt whitney a technical history.pdfConnors.J_The engines of pratt whitney a technical history.pdf
Connors.J_The engines of pratt whitney a technical history.pdfssuser5cb52c
QEN Portfolio CV Hospitality+Leisure+ResidentialQEN Portfolio CV Hospitality+Leisure+Residential
QEN Portfolio CV Hospitality+Leisure+Residentiala r c h i t e c t s e p i a / quincey nixon design
Tiktok cloneTiktok clone
Tiktok clonerobin577482
661C 6.pdf661C 6.pdf
661C 6.pdfNicholas Gioia

User Research 101

Notas del editor

  1. Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  2. Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  3. Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  4. Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  5. don’t show this slide
  6. Useful for gathering quantitative data For example, understanding how many people XYZ Don’t use for qualitative
  7. Better understand user’s behavior Often create personas based on data gathered - one type of model
  8. Interviewees are interviewed in their context, when doing their tasks, with as little interference from the interviewer as possible. Data should be gathered during interviews with little or no analysis, interview should result in raw data. 
  9. Discovery Design Implementation Iteration
  10. Important: knowing what method to use depends on the questions you have at any given point in a project, product, or business Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  11. Important: knowing what method to use depends on the questions you have at any given point in a project, product, or business Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  12. don’t show this slide
  13. The thing about “lean” is it’s just another way of just saying “good” UX. UX is always about using the best tools and methods to produce the best outcome as efficiently as possible. But lean has gotten everyone to really hone in and focus on outcomes and desirability rather than just usability: What’s the bare minimum design we can test and measure? What is the bare minimum data we can gather to know we are or are not on the right track? Desirability and viability over just usability: “Would you pay for this?” “Would you sign up for this?”
  14. Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  15. It’s not about what people WANT or LIKE, it’s about how they behave. If Ford was doing his due diligence, he would NEVER have asked people what they want – he’d observe how they behave and design a better solution. He did.
  16. LISTEN Show empathy Don’t answer questions with direct answers -- Boomerang questions with more questions
  17. LISTEN
  18. No joke. Put people AT EASE.
  19. Also, tell participants that you won’t offend them
  20. Cannot emphasize this enough. Take good notes! -- Ideally work in pairs – no more than two people Save good quotes
  21. Report on trends, not outliers Prioritize issues – you can&apos;t fix everything (more on that later in the semester when we talk about feature prioritization) Structure interviews for no more than 45min with breaks in between for debriefs and breathing
  22. for ethnography, interviews, etc: - analysis, coding - personas, etc. (personas later in the semester?)