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University of Pretoria clicker introduction and demonstration

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University of Pretoria clicker introduction and demonstration

  1. 1. Introducing ‘Clicker Technology’ David Wilson @davewsa @participateSA Managing Director Participate Technologies Connect with us!
  2. 2. Presentation Overview 1. Company and Clicker introduction 2. Teaching in the reality of today 3. Participate Clicker Technology 4. Clicker quiz!
  3. 3. Company Introduction
  4. 4. Who is Participate Technologies? • Turning Technologies Sole SA Representatives • Responsible for the marketing; sales, rental and distribution for South Africa and surrounding regions. • Offer Rental services for conferences and events • Sell packaged response solutions customised to the needs of our customers • Servicing over 130 Corporate and 45 Educational Institutions South African leaders inresponse technology for interactive learning.
  5. 5. Who is Turning Technologies? • Global Operations – In over 100 countries • 34% Global market share • Over 15 million ResponseCards in use • Over 2,500 U.S. companies are using TurningPoint • Higher education student response industry leader • Over 2,300 Colleges and Universities have purchased Turning Technologies’ response systems. • Over half of all U.S. Higher Ed Institutions have Turning Technologies’ products on campus. The Global leader of response technology for interactive learning.
  6. 6. What does Response Technology do? Allows true, real-time, two-way, measurable communication between a lecturer and their students, combining instruction and assessment.
  7. 7. Why use a Response System? • Full Participation • Anonymity in Response • Feedback to Lecturers • Feedback to Students • Data for Instructional Improvement • Results Display • Assessment
  8. 8. Interactive classes with polling
  9. 9. Lets Use it!
  10. 10. How to use the Clicker 1. A green light in the top right of the slide indicates polling is open 2. Select your answer from the corresponding keypad key 3. You can change your answer(whilst voting is open) simply by pressing your new response button. 4. Once enough responses are received the results will be displayed in a bar graph format.
  11. 11. 25% 25% 25% 25% 1. I use a clicker with my pet dog 2. I have participated in a class using clickers 3. I have taught using clickers 4. I am an expert with clickers *This slide does not contain live responses.
  12. 12. 25% 25% 25% 25% 1. 1-3 years 2. 3-7 years 3. 8-15 years 4. A long time! *This slide does not contain live responses.
  13. 13. Retention Engagem ent AttendanceGraduation Rat... Other 20% 20% 20%20%20% *This slide does not contain live responses. 1. Retention 2. Engagement 3. Attendance 4. Graduation Rates 5. Other
  14. 14. Innovative learning with Clickers
  15. 15. 15 # Learning Theory Researcher(s) Suggested Application Features 1 Immediate Feedback Epstein Immediate Feedback Assessment Technique promotes learning and corrects inaccurate first responses Chart with Correct Answer Indicator/ Participant Monitor / Individual Reports 2 Engagement Prensky Digital Natives, Digital Immigrants Fastest Responder / Priority Ranking or Ranking Wizard 3 Spacing Effect Greene Spacing effects in memory: Evidence for a two- process account Continue Prior Session / Essay Slide 4 Peer Instruction Mazur Peer Instruction: Ten Years of Experience and Results Repoll / Comparative Linking/ Comparative Linking Reports 5 Agile Teaching Bruff Teaching with classroom response systems: Creating active learning environments On the Fly Slides / Conditional Branching /Moment to Moment 6 Motivation Keller Use of the ARCS Motivation Model in Courseware Design Countdown Timer/Response Grids /Leader Boards/Gaming Slides / Point Values 7 Assessment FOR Learning Stiggins Putting testing in perspective: It’s for learning Point Values / TurningPoint AnyWhere–Live Charts Anonymous Polling /Review Only/Comparative Linking 8 Positive Reinforcement Reid Practicing effective instruction: The Exemplary Center for Reading Instruction approach Correct Answer Indicator /Fastest Responders/Leader Boards /Point Values 9 Game Based Learning Dede Immersive Interfaces for Engagement and Learning Team Slides Fastest Responder Wager Leader Boards Speed Scoring TPAW with Digital Games Team Scoring Reports 10 Active Learning Bonwell and Eison Active learning: Creating excitement in the classroom “Need Help” answer choice /On the Fly Questions/Custom / Text Message/Feedback 11 Learning Styles Keefe Learning Style Theory and Practice Demographic Comparison Data Slicing /Convert to Picture Slide Chart Colors–Correct/Incorrect /Answer Now/ Video/Audio files with question slides 12 Socratic Questioning Hake Socratic pedagogy in the introductory physics lab Custom Standards List / Conditional Branching Continue Prior Session
  16. 16. Lets test a theory!
  17. 17. Eric Mazur Author – Peer Instruction You can forget facts but you cannot forget understanding
  18. 18. Video Removed to decrease file size please visit - • From Questions to Concepts: Interactive Teaching in Physics • How can you engage your students and be sure they are learning the conceptual foundations of a lecture course? In From Questions to Concepts, Harvard University Professor Eric Mazur introduces Peer Instruction and Just-in-Time teaching -- two innovative techniques for lectures that use in-class discussion and immediate feedback to improve student learning. Using these techniques in his innovative undergraduate physics course, Mazur demonstrates how lectures and active learning can be successfully combined. This video is also available as part of another DVD, Interactive Teaching, which contains advice on using peer instruction and just-in-time teaching to promote better learning. For more videos on teaching, visit
  19. 19. 50% 50% 1. Yes 2. No *This slide does not contain live responses.
  20. 20. 50% 50% 1. Yes 2. No *This slide does not contain live responses.
  21. 21. Does a magnet work in space? 50% 50% 50% 50% Yes No First Slide Second Slide *This slide does not contain live responses.
  22. 22. Instructor Poses Question (< 1min) Students Answer Independently (1-3 min) Most correct Briefly discuss (< 1min) Most incorrect Back track (5 min+) Equal split Discuss in pairs Revote (1-5 min) Instructor lead Class wide discussion Revote (2-15 min) Peer instruction
  23. 23. Response Solutions for students
  24. 24. ResponseCard® NXT Offers advanced capabilities such as cell phone style text entry for short answer and essay questions as well as self-paced test mode for individual assessment. Clicker Devices ResponseCard® RF LCD Durable radio frequency device offers students an engaging and easy-to-use solution. LCD screen provides visual confirmation of selected responses, channel setting and battery life. ResponseCard® RF ResponseCard RF clickers are lightweight and compact in size. The durable clicker has been rigorously tested in classroom environments. ResponseWare Allows students to respond via web browsers on any web enabled device including Android™, iPhone®, BlackBerry®, and laptops or tablets to immediately transfer their selection to polling applications.
  25. 25. Clicker products for lecturers
  26. 26. 25% 25% 25% 25% 1. Present through PowerPoint 2. Use PowerPoint and other media to present 3. Prefer to lecture away from a computer 4. Avoid technology *This slide does not contain live responses.
  27. 27. PowerPoint Polling Anywhere Polling Self-Paced Polling PowerPoint Keynote Word PDF Internet Etc. Use existing quizzes and exams, or create new ones Randomize multiple test versions Provide students instant results Difficulty and discrimination index reporting Locks students out after test submission Game Competition Demographic Data Slicing Conditional Branching Ranking Wizard Comparative Linking Moment to Moment Polling THREE POLLING ENVIRONMENTS ONE APPLICATION TURNINGPOINT
  28. 28. INSTANT MANAGEMENT OF STUDENTS, CONTENT AND DATA. TURNINGPOINT Polling Environments: PowerPoint Polling Anywhere Polling Self-Paced Polling Receiver Options: Storage Receiver Non-storage Receiver Anywhere Receiver Customizable Reporting: Results by Question Demographic Comparison Results by Participant Comparative Results Results Details
  29. 29. Receiver Options RF+ Receiver Receiver has same capabilities as standard RF receiver with 4 GB of storage. RF Receiver Standard RF receiver can receive up to 1,000 responses. ResponseCard AnyWhere Poll without a computer or projector.
  30. 30. Presenter Tools Remain Agile while Polling PresenterCard Radio frequency hardware device that interacts with polling software. PresenterWare Provides instructors remote control of polling software through mobile devices.
  31. 31. LMS & Registration • Learning Management Systems • Seamlessly pull rosters and import/export into today's most popular LMS. • Easy to maintain • Secure
  32. 32. Resources and Services Online User Community Customer Support Annual support and warranty programme Email: Feature-specific tutorials are online to guide you through our products.
  33. 33. Resources and Services User Group Seminars Bi-monthly at our offices Best Practice Webinars Informative webinars that introduce new ideas and unique uses to help you enhance your experience with clickers. TurningPoint UserSeminars
  34. 34. Resources and Services
  35. 35. Implementing Clicker technology
  36. 36. Clicker Implementation • Needs assessment and technology objective identification • Appoint a ‘technology specialist’ / task team • Research • Allow space for change
  37. 37. Clicker Implementation with us • Standardisation program • Clicker readiness questionnaire • 3 models to consider: –The Institution-Pays Model –The Students-Pay Model –The Students-Pay with incentive Model
  38. 38. Value in the Classroom • All participate without the fear of humiliation and failure • Encourages critical thinking, leading to a higher level of attention and retention • Lengthens attention spans
  39. 39. Value in the Classroom • Creates a stimulating learning environment • Initiates fun and energy into the learning process • Reduces time spent in preparation and marking freeing you to teach! • Instantly view reports so struggling students can be identified
  40. 40. Mean = 20% 20% 20% 20% 20% 1. Outstanding 2. Great 3. Good 4. Average 5. Poor *This slide does not contain live responses.
  41. 41. Tell me and I forget. Teach me and I remember. Involve me and I Learn... Benjamin Franklin Parting Thought
  42. 42. Thanks for listening! David Wilson Managing Director Participate Technologies Office: 086 110 6365 @davewsa @participateSA Connect with us!

Notas del editor

  • Reasoning:The difference between being in space and being on Earth is that there&apos;s no air, less gravity and more radiation. But none of these things affect magnets, so a magnet will work just as well in space as it does on Earth.In fact, if they didn&apos;t, we&apos;d be in trouble becausemagnets are used in the electric motors on space craft and satellites.
  • Think pair share!