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I’m dburka
digg flickr twitter clustershot last.fm


deltatangobravo.com   daniel@deltatangobravo.com
What do I do?
Co-founder silverorange, creative dir. Digg, co-founder Pownce, dir. of design Tiny Speck
What’s a web designer?
UX, IA, Interaction designer, Creative Dir, Prod. manager, Designer, Webmaster
What do you do?
   Designer, developer, product, entrepreneur, something else?

   In-house or freelance?

   Big, medium, little, lone gun?

   Love it, like it, hate it, or meh?




Credit: “The 56 Geeks” by Scott Johnson, myextralife.com
Working titles
     Design lessons learned in the trenches

     A (semi-organized) brain dump of current design challenges

     Stuff we got right and wrong (and what we’re doing about it)

     Making complex things simpler




Credit: Flickr user ‘justin0842’
Ground rules
Ask questions anytime... yell out if I don’t see your hand

It’s more important to elaborate than to cover everything

@reply me @dburka with things to cover if you’re not an out loud person
Today’s agenda
 A. Get the basics out of the way


 1. Designing for engagement


 2. Positive behaviors by design
                                                 4 of 5?
 3. Handling (lots of) user feedback


 4. Making complex interactions feel simple

 4. Iterative design strategies + a case study

   What else do you want to discuss?



Credit: Flickr user S.O.F.T.
Challenges
1. Encouraging people to participate

2. Promoting positive participation

3. Handling (lots of) user feedback

4. Making complex interactions feel simple

5. Managing change - Iterative design strategies
Joshua Porter (bokardo)




  “You probably have a community

  whether you know it or not.”

 Via ChinPosin.com
How do your people participate?
Different sites have different issues
Reduce the barrier to entry
Simplify sign-up


Credit: Flickr user ‘notsogoodphotography’
Dip a toe in the water
Get going quickly and get invested quickly




Credit: Flickr user ‘notsogoodphotography’
Even as far as anonymity?
How much do you really need to know?


Credit: Flickr user ‘Photo Monkey’
E-commerce example
Start simple
Easier to grok, more engaging
Show, don’t tell
Showing is much more enticing (usually)
Increase benefit
    Go beyond altruistic motivations




Credit: Flickr user ‘inoxkrow’
?
Challenges
1. Encouraging people to participate

2. Promoting positive participation

3. Handling (lots of) user feedback

4. Making complex interactions feel simple

5. Managing change - Iterative design strategies
Personal profiles
                                Encourage trust and connections




Credit: Flickr user ‘mrclean’
Focus on tension points
Copy and design can go a long way


Credit: Flickr user ‘sarahkim’
Avoid negative competition
‘King of the hill’ contests don’t scale




Credit: Flickr user ‘cmichel67’
•   Too basic, too static
           •   Frustrating to climb ladder once others established

 Constop users list at any cost
Digg
           •
           •
               Taps into negative self-interest as well
         Cutthroats climb ladder
           •   Creates very influential users
•   Easy to understand: simple sum
            •   Fantastic incentive to participate at the beginning

 Pros top users listwhen benefit is low
Digg
            •
            •
                Taps into peoples’ self-interest in a positive way
          Healthy competition
            •   Creates recognizable ‘celebrity’ contributors
Digg top users list
Possible improvements?
Keep it positive
Seems simple, but it’s difficult to stay focused on it
Focus on the individual
Award individuals for personal accomplishments
Self-policing
Empower users to take care of issues themselves
Digg comment
reporting and voting
       down
?
Challenges
1. Encouraging people to participate

2. Promoting positive participation

3. Handling (lots of) user feedback

4. Making complex interactions feel simple

5. Managing change - Iterative design strategies
Mozilla.org
Public site redesign in 2004
I don't like it a bit. What was wrong with the current one?
I don't like it a bit. What was wrong with the current one?
     Looks like your average small company website.
I don't like it a bit. What was wrong with the current one?
        Looks like your average small company website.
Keep the old colors and ditch the new ones. It's too depressing.
I don't like it a bit. What was wrong with the current one?
        Looks like your average small company website.
Keep the old colors and ditch the new ones. It's too depressing.
IMHO the current design looks MUCH better than this mess.
Feedback is more than
‘Good’ or ‘Bad’
Collecting feedback
How do you collect feedback?
Off the top of my head
Collecting Pownce, silverorange
                   feedback
 Feedback at Digg,


  Email                               Twitter, blogs, etc
                   Comments!

           Press                   Focus groups
                       Phone
   Stats                                    Forums

           Conferences                 Parties!

     Townhalls           Internal conversations       Task analysis
Established vs Young
Experiences with the Digg and Pownce communities




via AlphaTangoBravo / Adam Baker
Young vs Established
•   Pownce was relatively young
      •   ~270,000 users
      •   Just over a year and a half old
•   Digg is relatively old
      •   ~3+ million users and 30+ million uniques/month
      •   Almost 4 years old
Young vs Established
•   Feedback has less volume
      •   Less feedback is easier to parse
      •   Less feedback makes it harder to find patterns
•   People feel connected to the site’s growth
•   Positive, energetic, forgiving
•   Nimble and responsive site
Young vs Established
•   Feedback has more volume
      •   Difficult to parse and handle
      •   Patterns are less prone to error
•   People have invested themselves
•   Patterns and familiarities have formed
•   Self aware communities and cliques exist
•   Expectations of performance have been created
•   And, your business may be slower too...
Types of feedback
a




    Types of feedback
        • Different types require different responses, carry
            different weights
Types of feedback
a




    Positive feedback

      “
                 The new stuff looks great!! Now I know what
                 you’ve been working so hard on!!! Dad



      “
                 Wow, this is so much better than the old
                 design. Now that I’ve had a chance to use it, I
                 love it. Thanks.
Types of feedback
a




    Bug reports

      “
                 When I select a username I get a 404 error.
                 Can you guys look into it?




      “
                 The thing jumps around after I click on the
                 other thing. It’s annoying. Please fix it, thanks.
Types of feedback
a




    Negative feedback
         “       I want it to be like it was before...


         “       I hate it! (the designer should be fired!!)


         “       It doesn’t do something I need...


         “       It would be easy just to...


         “       It’s ok, but what took so long?
Types of feedback
a




    Expert feedback

         “       I am going to both share my opinion on
                 what the problems are and actually
                 address them...
Types of feedback
a




    Implicit feedback
     • Observing user behavior
     • Objective metrics
     • Speaks for the non-commenters
     • People don’t do what they say
         • Digg commenters are typical of this: “That’s
               why I never come here anymore”!!
Reacting to feedback
b




    Reacting to feedback
     •   First step: Don’t do anything!
     •   Immediate reaction will be to go back to the old way
           •   Hesitate to create a ‘back’ switch
           •   Don’t paint yourself into corners
           •   Don’t end up implementing a patchy fix instead
               of seeing the problem
Reacting to feedback
b




    Reacting to feedback
     •   Wait for a period and then collect the feedback
     •   Identify themes and strong ideas
     •   Try to make quantifiable judgements
     •   Cherry pick great ideas (especially from experts!)
     •   Take implicit feedback seriously... could be the
         opposite of the explicit feedback
c   Extreme feedback




    Handling the extremes
    Riots, petitions, mass-defection threats, etc.
     •   Take feedback seriously, but don’t sway your vision and
         don’t panic
     •   BE AS HONEST AS YOU CAN BE
     •   You don’t have to go into technical specifics, but...
     •   Don’t be unnecessarily vague
     •   Try (key word!) to get out in front of issues...
?
Challenges
1. Encouraging people to participate

2. Promoting positive participation

3. Handling (lots of) user feedback

4. Making complex interactions feel simple

5. Managing change - Iterative design strategies
Required reading....
Focus on THE thing
 Why are people REALLY on your site or this page?




Credit: Flickr user ‘ihtatho’
Remove as much as you can
  Is something REALLY necessary? Often a tough debate.




Credit: Flickr user ‘pgoyette’
Hide what you can’t remove
Contextual links and secondary content are candidates




Credit: Flickr user ‘aftab’
Give options in sequence
Only an option for logical sequences – handy sometimes


Credit: Flickr user ‘ r o s e n d a h l’
Strongly consider flow
You don’t need eye-tracking software to remove impediments




Credit: Flickr user ‘Mister V’
by dburka 20 minutes ago

Of course, what McCain is trying to avoid anyone noticing is that the problem isn't regulators failing to do
their job; it's that that man he tapped to write his economic policy - Phil Gramm - removed oversight of the
instruments that are laying waste to the finance sector from the regulators' job descriptions.

   Reply to this comment


     by marktrammell 16 minutes ago

We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the
finance sector. You would think they would have brought in someone with substance when Phil hit the road.

       5 Replies to this comment


     by dburka 14 minutes ago

We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the
finance sector. You would think they would have brought in someone with substance when Phil hit the road.

       5 Replies to this comment


              by kurtwilms 12 minutes ago

         We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out
         the finance sector. You would think they would have brought in someone with substance when
         Phil hit the road.
?
     ?? ?   ?
?   ?
Challenges
1. Encouraging people to participate

2. Promoting positive participation

3. Handling (lots of) user feedback

4. Making complex interactions feel simple

5. Managing change - Iterative design strategies
Your website sucks
                                        Trust me, it could be a lot better




Photo Credit: Flickr user d-a-n-i-e-l
Dear Digg,
Go fuck yourself.

Your pal,
— J.G.
Photo Credit: Joi Ito




“If you review your first site version and don’t feel
embarrassment, you spent too much time on it.”

Reid Hoffman, LinkedIn
Take chances and release
Build with the expectation of change

Listen and iterate
Read this book...
How buildings learn: What happens after they’re built

Stewart Brand
High road architecture
Low road architecture
Build a castle in no time!
Credit: Phil Gyford




Desire paths
Don’t try to predict everything
Adapt to scale
This is a wonderful problem to have, don’t over-solve for it
Credit: kimballhoman




Realign, don’t redesign
Cameron Moll is awfully clever... read it on A List Apart
Subtraction is iteration too
Try to remove as much as you add – don’t be afraid to prune




                                                      Credit: Rev Dan Catt
xx


x   x    x   x
Credit: Flickr user ‘Paulgi’




Really listen to your users
Both explicit and implicit feedback are crucial

Communication is the key to every good relationship
A case study

Digg comments
Step 1

We got it out there
Step 2

We added sophistication
by dburka 20 minutes ago

Of course, what McCain is trying to avoid anyone noticing is that the problem isn't regulators failing to do
their job; it's that that man he tapped to write his economic policy - Phil Gramm - removed oversight of the
instruments that are laying waste to the finance sector from the regulators' job descriptions.

   Reply to this comment


     by marktrammell 16 minutes ago

We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the
finance sector. You would think they would have brought in someone with substance when Phil hit the road.

       5 Replies to this comment


     by dburka 14 minutes ago

We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the
finance sector. You would think they would have brought in someone with substance when Phil hit the road.


           Step 3
       5 Replies to this comment


              by kurtwilms 12 minutes ago


          We started revising
         We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out
         the finance sector. You would think they would have brought in someone with substance when
         Phil hit the road.

           Reply to this comment


              by kevinrose 10 minutes ago
Establish goals
Add multiple levels of nesting

Reduce complexity of nesting

Discourage top-posting

Increase participation

Improve quality of discussions

Address scaling issues

Make things feel simpler & improve interactions
instruments that are laying waste to the finance sector from the regulators' job descriptions.

   Reply to this comment


     by marktrammell 16 minutes ago

We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the
finance sector. You would think they would have brought in someone with substance when Phil hit the road.

       5 Replies to this comment


     by dburka 14 minutes ago

We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the
finance sector. You would think they would have brought in someone with substance when Phil hit the road.

       5 Replies to this comment


              by kurtwilms 12 minutes ago

        We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out
        the finance sector. You would think they would have brought in someone with substance when
        Phil hit the road.

           Reply to this comment


              by kevinrose 10 minutes ago

        We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out
Measure success
Add multiple levels of nesting

Reduce complexity of nesting

Discourage top-posting

Increase participation

Improve quality of discussions

Address scaling issues

Make things feel simpler & improve interactions
One long year...
                      ( I’m sorry )




Credit: Flickr user xjrlokix
Then we got it right
              Well... sort of
Gather feedback
Explicit and implicit
Set new goals
(Idea is to avoid feature creep and gauge success)

Make things feel simpler & improve interactions

Improve performance

Add most requested functionality
Create some comps
Somewhere to start discussion
User test #1
Focus group novices and experts
Ask for more feedback
Really? Yes.
Create refined comps
In this case html/css/js comps
Implement
Work closely with the development team
User test #2
Perform task analysis
Launch it!
It works? It works!
Achieved goals?
Make things feel simpler & improve interactions

Improve performance

Add most requested functionality
Still weak for casual visitors

         Scales technically, but not socially


                      Pseudo-pagination is cool, but not great


 Hard to keep up-to-date with your conversations


                          Onerous registration to comment

Done? Nope

Start on next iterations
Stay fit: adapt to survive and thrive
If iterative design isn’t instinctual, be convincing
In summary....
Don’t try to build a perfect product, you can’t

Build on flexible technologies and leave room for adaptation

Embrace unpredicted activities

Think twice before starting from scratch

Subtraction is iteration too

Listen, listen, listen. Before, during, after.

Plan to iterate.
Your issues...
What’s been challenging you lately?
I’m dburka
digg flickr twitter clustershot last.fm


deltatangobravo.com   daniel@deltatangobravo.com

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Daniel Burka's Design Workshop Slides: FOWD NYC 2009

  • 1. I’m dburka digg flickr twitter clustershot last.fm deltatangobravo.com daniel@deltatangobravo.com
  • 2. What do I do? Co-founder silverorange, creative dir. Digg, co-founder Pownce, dir. of design Tiny Speck
  • 3. What’s a web designer? UX, IA, Interaction designer, Creative Dir, Prod. manager, Designer, Webmaster
  • 4. What do you do? Designer, developer, product, entrepreneur, something else? In-house or freelance? Big, medium, little, lone gun? Love it, like it, hate it, or meh? Credit: “The 56 Geeks” by Scott Johnson, myextralife.com
  • 5. Working titles Design lessons learned in the trenches A (semi-organized) brain dump of current design challenges Stuff we got right and wrong (and what we’re doing about it) Making complex things simpler Credit: Flickr user ‘justin0842’
  • 6. Ground rules Ask questions anytime... yell out if I don’t see your hand It’s more important to elaborate than to cover everything @reply me @dburka with things to cover if you’re not an out loud person
  • 7. Today’s agenda A. Get the basics out of the way 1. Designing for engagement 2. Positive behaviors by design 4 of 5? 3. Handling (lots of) user feedback 4. Making complex interactions feel simple 4. Iterative design strategies + a case study What else do you want to discuss? Credit: Flickr user S.O.F.T.
  • 8. Challenges 1. Encouraging people to participate 2. Promoting positive participation 3. Handling (lots of) user feedback 4. Making complex interactions feel simple 5. Managing change - Iterative design strategies
  • 9. Joshua Porter (bokardo) “You probably have a community whether you know it or not.” Via ChinPosin.com
  • 10. How do your people participate? Different sites have different issues
  • 11. Reduce the barrier to entry Simplify sign-up Credit: Flickr user ‘notsogoodphotography’
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  • 17. Dip a toe in the water Get going quickly and get invested quickly Credit: Flickr user ‘notsogoodphotography’
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  • 20. Even as far as anonymity? How much do you really need to know? Credit: Flickr user ‘Photo Monkey’
  • 21.
  • 23. Start simple Easier to grok, more engaging
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  • 33. Show, don’t tell Showing is much more enticing (usually)
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  • 41. Increase benefit Go beyond altruistic motivations Credit: Flickr user ‘inoxkrow’
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  • 45.
  • 46. ?
  • 47. Challenges 1. Encouraging people to participate 2. Promoting positive participation 3. Handling (lots of) user feedback 4. Making complex interactions feel simple 5. Managing change - Iterative design strategies
  • 48. Personal profiles Encourage trust and connections Credit: Flickr user ‘mrclean’
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  • 54. Focus on tension points Copy and design can go a long way Credit: Flickr user ‘sarahkim’
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  • 57. Avoid negative competition ‘King of the hill’ contests don’t scale Credit: Flickr user ‘cmichel67’
  • 58.
  • 59. Too basic, too static • Frustrating to climb ladder once others established Constop users list at any cost Digg • • Taps into negative self-interest as well Cutthroats climb ladder • Creates very influential users
  • 60. Easy to understand: simple sum • Fantastic incentive to participate at the beginning Pros top users listwhen benefit is low Digg • • Taps into peoples’ self-interest in a positive way Healthy competition • Creates recognizable ‘celebrity’ contributors
  • 61. Digg top users list Possible improvements?
  • 62. Keep it positive Seems simple, but it’s difficult to stay focused on it
  • 63. Focus on the individual Award individuals for personal accomplishments
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  • 65. Self-policing Empower users to take care of issues themselves
  • 67. ?
  • 68. Challenges 1. Encouraging people to participate 2. Promoting positive participation 3. Handling (lots of) user feedback 4. Making complex interactions feel simple 5. Managing change - Iterative design strategies
  • 70.
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  • 72. I don't like it a bit. What was wrong with the current one?
  • 73. I don't like it a bit. What was wrong with the current one? Looks like your average small company website.
  • 74. I don't like it a bit. What was wrong with the current one? Looks like your average small company website. Keep the old colors and ditch the new ones. It's too depressing.
  • 75. I don't like it a bit. What was wrong with the current one? Looks like your average small company website. Keep the old colors and ditch the new ones. It's too depressing. IMHO the current design looks MUCH better than this mess.
  • 76.
  • 77. Feedback is more than ‘Good’ or ‘Bad’
  • 78.
  • 79. Collecting feedback How do you collect feedback?
  • 80. Off the top of my head Collecting Pownce, silverorange feedback Feedback at Digg, Email Twitter, blogs, etc Comments! Press Focus groups Phone Stats Forums Conferences Parties! Townhalls Internal conversations Task analysis
  • 81. Established vs Young Experiences with the Digg and Pownce communities via AlphaTangoBravo / Adam Baker
  • 82. Young vs Established • Pownce was relatively young • ~270,000 users • Just over a year and a half old • Digg is relatively old • ~3+ million users and 30+ million uniques/month • Almost 4 years old
  • 83. Young vs Established • Feedback has less volume • Less feedback is easier to parse • Less feedback makes it harder to find patterns • People feel connected to the site’s growth • Positive, energetic, forgiving • Nimble and responsive site
  • 84. Young vs Established • Feedback has more volume • Difficult to parse and handle • Patterns are less prone to error • People have invested themselves • Patterns and familiarities have formed • Self aware communities and cliques exist • Expectations of performance have been created • And, your business may be slower too...
  • 85. Types of feedback a Types of feedback • Different types require different responses, carry different weights
  • 86. Types of feedback a Positive feedback “ The new stuff looks great!! Now I know what you’ve been working so hard on!!! Dad “ Wow, this is so much better than the old design. Now that I’ve had a chance to use it, I love it. Thanks.
  • 87. Types of feedback a Bug reports “ When I select a username I get a 404 error. Can you guys look into it? “ The thing jumps around after I click on the other thing. It’s annoying. Please fix it, thanks.
  • 88. Types of feedback a Negative feedback “ I want it to be like it was before... “ I hate it! (the designer should be fired!!) “ It doesn’t do something I need... “ It would be easy just to... “ It’s ok, but what took so long?
  • 89. Types of feedback a Expert feedback “ I am going to both share my opinion on what the problems are and actually address them...
  • 90. Types of feedback a Implicit feedback • Observing user behavior • Objective metrics • Speaks for the non-commenters • People don’t do what they say • Digg commenters are typical of this: “That’s why I never come here anymore”!!
  • 91. Reacting to feedback b Reacting to feedback • First step: Don’t do anything! • Immediate reaction will be to go back to the old way • Hesitate to create a ‘back’ switch • Don’t paint yourself into corners • Don’t end up implementing a patchy fix instead of seeing the problem
  • 92. Reacting to feedback b Reacting to feedback • Wait for a period and then collect the feedback • Identify themes and strong ideas • Try to make quantifiable judgements • Cherry pick great ideas (especially from experts!) • Take implicit feedback seriously... could be the opposite of the explicit feedback
  • 93. c Extreme feedback Handling the extremes Riots, petitions, mass-defection threats, etc. • Take feedback seriously, but don’t sway your vision and don’t panic • BE AS HONEST AS YOU CAN BE • You don’t have to go into technical specifics, but... • Don’t be unnecessarily vague • Try (key word!) to get out in front of issues...
  • 94. ?
  • 95. Challenges 1. Encouraging people to participate 2. Promoting positive participation 3. Handling (lots of) user feedback 4. Making complex interactions feel simple 5. Managing change - Iterative design strategies
  • 97. Focus on THE thing Why are people REALLY on your site or this page? Credit: Flickr user ‘ihtatho’
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  • 109. Remove as much as you can Is something REALLY necessary? Often a tough debate. Credit: Flickr user ‘pgoyette’
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  • 112. Hide what you can’t remove Contextual links and secondary content are candidates Credit: Flickr user ‘aftab’
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  • 117. Give options in sequence Only an option for logical sequences – handy sometimes Credit: Flickr user ‘ r o s e n d a h l’
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  • 122. Strongly consider flow You don’t need eye-tracking software to remove impediments Credit: Flickr user ‘Mister V’
  • 123. by dburka 20 minutes ago Of course, what McCain is trying to avoid anyone noticing is that the problem isn't regulators failing to do their job; it's that that man he tapped to write his economic policy - Phil Gramm - removed oversight of the instruments that are laying waste to the finance sector from the regulators' job descriptions. Reply to this comment by marktrammell 16 minutes ago We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the finance sector. You would think they would have brought in someone with substance when Phil hit the road. 5 Replies to this comment by dburka 14 minutes ago We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the finance sector. You would think they would have brought in someone with substance when Phil hit the road. 5 Replies to this comment by kurtwilms 12 minutes ago We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the finance sector. You would think they would have brought in someone with substance when Phil hit the road.
  • 124.
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  • 127. ? ?? ? ? ? ?
  • 128. Challenges 1. Encouraging people to participate 2. Promoting positive participation 3. Handling (lots of) user feedback 4. Making complex interactions feel simple 5. Managing change - Iterative design strategies
  • 129. Your website sucks Trust me, it could be a lot better Photo Credit: Flickr user d-a-n-i-e-l
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  • 134. Dear Digg, Go fuck yourself. Your pal, — J.G.
  • 135. Photo Credit: Joi Ito “If you review your first site version and don’t feel embarrassment, you spent too much time on it.” Reid Hoffman, LinkedIn
  • 136.
  • 137. Take chances and release Build with the expectation of change Listen and iterate
  • 138. Read this book... How buildings learn: What happens after they’re built Stewart Brand
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  • 143. Build a castle in no time!
  • 144. Credit: Phil Gyford Desire paths Don’t try to predict everything
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  • 149. Adapt to scale This is a wonderful problem to have, don’t over-solve for it
  • 150. Credit: kimballhoman Realign, don’t redesign Cameron Moll is awfully clever... read it on A List Apart
  • 151.
  • 152. Subtraction is iteration too Try to remove as much as you add – don’t be afraid to prune Credit: Rev Dan Catt
  • 153.
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  • 155. xx x x x x
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  • 157. Credit: Flickr user ‘Paulgi’ Really listen to your users Both explicit and implicit feedback are crucial Communication is the key to every good relationship
  • 158. A case study Digg comments
  • 159. Step 1 We got it out there
  • 160. Step 2 We added sophistication
  • 161. by dburka 20 minutes ago Of course, what McCain is trying to avoid anyone noticing is that the problem isn't regulators failing to do their job; it's that that man he tapped to write his economic policy - Phil Gramm - removed oversight of the instruments that are laying waste to the finance sector from the regulators' job descriptions. Reply to this comment by marktrammell 16 minutes ago We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the finance sector. You would think they would have brought in someone with substance when Phil hit the road. 5 Replies to this comment by dburka 14 minutes ago We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the finance sector. You would think they would have brought in someone with substance when Phil hit the road. Step 3 5 Replies to this comment by kurtwilms 12 minutes ago We started revising We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the finance sector. You would think they would have brought in someone with substance when Phil hit the road. Reply to this comment by kevinrose 10 minutes ago
  • 162. Establish goals Add multiple levels of nesting Reduce complexity of nesting Discourage top-posting Increase participation Improve quality of discussions Address scaling issues Make things feel simpler & improve interactions
  • 163. instruments that are laying waste to the finance sector from the regulators' job descriptions. Reply to this comment by marktrammell 16 minutes ago We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the finance sector. You would think they would have brought in someone with substance when Phil hit the road. 5 Replies to this comment by dburka 14 minutes ago We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the finance sector. You would think they would have brought in someone with substance when Phil hit the road. 5 Replies to this comment by kurtwilms 12 minutes ago We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out the finance sector. You would think they would have brought in someone with substance when Phil hit the road. Reply to this comment by kevinrose 10 minutes ago We all know McCain is incompetent when it comes to the economy, and that Phil Gramm sold out
  • 164.
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  • 166. Measure success Add multiple levels of nesting Reduce complexity of nesting Discourage top-posting Increase participation Improve quality of discussions Address scaling issues Make things feel simpler & improve interactions
  • 167. One long year... ( I’m sorry ) Credit: Flickr user xjrlokix
  • 168. Then we got it right Well... sort of
  • 170. Set new goals (Idea is to avoid feature creep and gauge success) Make things feel simpler & improve interactions Improve performance Add most requested functionality
  • 171. Create some comps Somewhere to start discussion
  • 172. User test #1 Focus group novices and experts
  • 173. Ask for more feedback Really? Yes.
  • 174. Create refined comps In this case html/css/js comps
  • 175. Implement Work closely with the development team
  • 176. User test #2 Perform task analysis
  • 177. Launch it! It works? It works!
  • 178. Achieved goals? Make things feel simpler & improve interactions Improve performance Add most requested functionality
  • 179. Still weak for casual visitors Scales technically, but not socially Pseudo-pagination is cool, but not great Hard to keep up-to-date with your conversations Onerous registration to comment Done? Nope Start on next iterations
  • 180. Stay fit: adapt to survive and thrive If iterative design isn’t instinctual, be convincing
  • 181. In summary.... Don’t try to build a perfect product, you can’t Build on flexible technologies and leave room for adaptation Embrace unpredicted activities Think twice before starting from scratch Subtraction is iteration too Listen, listen, listen. Before, during, after. Plan to iterate.
  • 182. Your issues... What’s been challenging you lately?
  • 183. I’m dburka digg flickr twitter clustershot last.fm deltatangobravo.com daniel@deltatangobravo.com