With new generations and technologies comes new commerce. New Generations - Gen Alpha and Gen Z; New Platforms - including social media and gaming platforms; New Technologies - namely, the Metaverse, VR, and NFTs; all create a disrupted environment for marketers. This talk discusses: consumer trends; influence; digital commerce trends; the creator economy and C2C.
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Gamechangers: The Future of Digital Commerce - Hamutal (Tula) Schieber, Schieber Research
1. KEYNOTE
Hamutal (Tula) Schieber
FOUNDER & CEO
SCHIEBER RESEARCH
Gamechangers:
The Future of Digital
Commerce
NEW YORK, NY ~ APRIL 21 - 22, 2022
DIGIMARCONEAST.COM | #DigiMarConEast
5. 40%
30%
20%
10%
0%
New Generations on New
Platforms
Most popular video game apps
Time kids spent on top social media
apps (min/day)
100
75
50
25
0
Qustodio annual report on children’s digital habits (4-14), US 2021
6. Influence.
of Gen Z consumers
purchased a product/service
after seeing it advertised or
reviewed on social media
85%
of Gen Alpha consumers
would purchase a product if
they saw an influencer using it
55%
WARC, TikTok and Publicis, Oct 2021
Wunderman
Thompson
7. Amazon's “Internet Famous: The Latest to Go Viral”, a selection of favorite products featured in TikTok
videos.
9. Personalization
Consumers expect personal solutions
to help them with their lifestyles and
specific needs. Customization of
products and services - including
tailor-made product customization,
17. Technologies like NFTs, cryptocurrency and
blockchain drive commerce into the metaverse,
from "digital twins" to events and experiential
18.
19. From Creator
Economy to C2C
Influencers and creators are selling
to their fanbase through their
channels and through direct-to-
consumer platforms (creator
economy).
Meanwhile, consumers are becoming
micro-influencers and sellers,
through upcycling and recycling,
fandom merch and own merch.
Meta will let creators sell virtual products through Horizon Worlds
20. 75% of people are
comfortable buying directly
from a person online.
Poshmark Report, 2020
21. Depop (a peer-to-peer fashion
resale marketplace): 30 million
active users, 150 countries
90% under the age of 26.
In 2021, Etsy acquired Depop for
approximately $1.625 billion.
22. Redbubble (online marketplace for print-on-demand
merchandise by independent artists) has evolved into a
community and collaborates with brands to allow artists of fan
communities to create licensed fan merch.
23.
24. Gamechangers
New Commerce -
new technology
The future - metaverse,
crypto and NFTs
New platforms -
new commerce
consumer-to-consumer,
livestream, social
commerce
New generation -
new expectations
personalization,
reclaiming, influence
25. The Roadmap to New
Commerce
Who (Seller/shopper)
brand? creator? fans? c2c?
Why
support decisions? have fun?
increase trust?
How
metaverse? livestream
shopping? VR? chats?
Where
social media? games?
Discord? my online shop?