SlideShare a Scribd company logo
1 of 204
magic pixie wonder dust
3000 (enterprise Edition)
designing motivational experiences
Sebastian Deterding (@dingstweets)
UX London, May 30, 2014
c b
2
Why care
How it works
3
4
How to do it
1
What it is
2
Why care
How it works
3
4
How to do it
1
What it is
What
happened
here?
From Usability to Motivation
Robert Fabricant
»Behavior is our
medium.«
interaction’09 (2009)
Fitness
Sustainability
Education
How it works
3
4
How to do it
1
What it is
Why care
2
From
utility
to
psychology
shift
#1
utility
usability
the great beyond
New market differentiators
Meaning
Emotion
Transformation
Experience
Pleasure
Identity
Buy!
new value chains
Upload!
Comment!
Tag!
Digg!
Forward!
Invite!
Bookmark!
Retweet!
Share!
Add friend!
Design!
Mark as Spam!
Like!
Answer!
Vote!
Register Now!
Subscribe!
New markets
health self-
improvement eco/green
From
rational actor
to
social animal
Shift
#2
+
Then: The Rational Actor
Now: The Social Animal
Poor choices/actions are due to ...
rational actor social animal
Lack of information
Misaligned incentives
Motivation
Emotion
Cognitive biases
Habit
Social influence
Material environment
shift
#3
From
extrinsic rewards
to
intrinsic needs
http://www.flickr.com/photos/diego_rivera/4261964210
Extrinsic motivation
Loyalty programs!
raffles!
gamificatioN!
Earn 1,000,000,000,000 points
Score: 964,000,000,000,000
(You rock!)
Intrinsic motivation
http://www.flickr.com/photos/areyoumyrik/308908967
What intrinsic
motivation drives
passionate users?
Pop Quiz!
The product
is awesome!
The company
is awesome!
The experience
is awesome!
A B C
Pop Quiz!
I am awesome!
D
Better X
Better user of X*
* aka »competence«
»The more you learn, the better you are at
something. The better you are, the more
engaging it is. If you can help people have
more of that feeling, they won’t talk about
how good you are – they'll talk about how
much they kick ass.«
Kathy Sierra
upgrade your users, not your product (2005)
Teresa M.Amabile
»This pattern is what we call the
progress principle: of all the positive
events that influence inner work life,
the single most powerful is progress in
meaningful work.«
the progress principle (2012: 76)
Teresa M.Amabile
»Truly effective video game designers
know how to create a sense of progress
for players within all stages of the
game. Truly effective managers know
how to do the same for their
subordinates.«
the progress principle (2012: 88)
Raph Koster
»Fun is just
another word
for learning.«
a theory of fun for game design (2005)
»Fun from games arises out
of mastery. It arises out of
comprehension. It is the act
of solving puzzles that makes
games fun.«
Raph Koster
a theory of fun for game design (2005)
Edward Deci,Richard Ryan
»An understanding of human
motivation requires a consideration
of innate psychological needs for
competence, autonomy, and
relatedness.«
the what and why of goal pursuit (2000)
inside <> outside of you
“want to” <> “have to”
Edward Deci & Richard Ryan: The »What« and »Why« of Gaol Pursuits (2002)
150 more pages,
and I get my 10$.
external
I must not disappoint
my parents!
introjected
Pfff …
I‘m bored.
amotivated
I‘m good at this – this is
actually fun!
intrinsic
It‘s important for me in
school to read this now.
identified
I totally see how this
helps me become a chef!
integrated
http://www.flickr.com/photos/pensiero/95412049Edward Deci & Richard Ryan (2002), The »What« and »Why« of Goal Pursuits
2
Why care
4
How to do it
1
What it is 3
How it works
Not fun Fun
http://www.flickr.com/photos/sulamith/1342528771/sizes/o/
http://www.flickr.com/photos/photonquantique/3364593945/sizes/l/
Raph Koster
»Fun is just another word
for learning.«
through interesting challenges
a theory of fun for game design (2005)
Goals ...
+ Rules ...
Constrain actions & resources ...
= Interesting challenges
+ Feedback ...
http://www.flickr.com/photos/bodgerbrooks/1315419080
= Experiences of competence
Earn 1,000,000,000,000 points
Score: 964,000,000,000,000
(You rock!)
Feedback without challenge
AestheticsMechanics Dynamics
Hunicke,LeBlanc & Zubek
mda: a formal approach to game design (2004)
The engagement loop
Monopoly
aesthetic
Frustrating
end game
mechanic dynamic
Slow
poverty gap
+$ +
-$ -
AestheticsMechanics Dynamics
How the user experiences it
AestheticsMechanics Dynamics
How the designer creates it
Action
Goal: Understand the MDA structure of a game
1. Find a partner next to you, introduce yourself :)
2. Pick a game you both like (Poker, Scrabble, Twister, Sim City,
Settlers of Catan: everything goes).
3. Pick one specific fun moment you experience playing the game.
4. Discuss: What mechanics (goals, rules, actions, feedback) and
dynamics enable this dynamic?
what did
you observe?
Experiential prototyping*
* aka “Iterate until fun”
it’s loops all the way down
engagement loop
motivation
rule system
goal/cta
success! / failure!
action/resource
feedback
challenge
+ Motivation: I want to do more!
+ Ability (Resource, skill): I can do more!
+ Goal/CTA: There’s more to do!
tight positive feedback loops
+
+
action feedback
World of Warcraft
+
+
beat
monster
collect
loot
FarmVille
+
+
plant
field
get
harvest
every racing game
+
+
win
race
pimp
car
loops can be multi-step
feedback
action action
action
get money
buy fish feed fish
sell fish
loops are interlinked
Online at
Slides: j.mp/1hEVOfI
Video: j.mp/1hEVT38
and now ...
beyond games
Goal/CTA + Motivation
Goal/CTA+Motivation+Feedback
Goal/CTA
+
M
otivation
Goal/CTA
Also works virally ...
action feedback feedback action
FarmVille Gifting
Foursquare Mayorships
Yelp! compliments
quora
goal/cta
Follow user
goal/cta
Give thanks
motivation
Feeling helped
feedback
Get answers
action
Write question
goal/cta
Answer question
motivation
Competence
feedback
Get thanks
action
Write answer
goal/cta
Follow user
goal/cta
Answer question
motivation
Recognition
feedback
Content, backfollow
action
Follow user
2
Why care
How it works
31
What it is
How to do it
4
coding conduct
Persuasive Design for digital media
95
Engagement Loop
goals
action & resource
motivation
challenge
progress feedback
immediate feedback
business goal user goals
player journey
stack overflow
actions: Writing questions
actions: voting up/down
Feedback: Reputation
progress feedback: levels
Goals & progress feedback: Badges
Goals/CTAs: Lists,subscriptions
motivation: Recognition
motivation: competence
Action/
resource
Feedback
MotivationGoal/CTA
Player Journey
Business goals User needs
challenge
Action/
resource
Feedback
MotivationGoal/CTA
Player Journey
Business goals User needs
challenge
»Linking the Elephants«
»Linking the Elephants«
Success
metrics 1-nBusiness goal x
User
behaviour
Behaviour
metrics 1-n = Result
Aaron Patzer
»What we have learned from our users is
that any game aspect has to be, at least
for finance, more oriented toward some
specific thing that you are working
toward: I want to buy a house or a car,
take a vacation, get out of debt ...«
founder, mint.com (2010)
http://www.thestreet.com/story/10944765/3/business-looks-to-win-at-gamification.html
business goals & user needs
1. Define organisational goals
2.Identify matching user needs
3. Translate goals/needs into activities
4.Translate activities into measurable
concrete behaviours & qualities: What
do users do how?
good starting points
customer journey maps
mental models
concept models
activity chain: Eating healthy
eat
healthy
food
avoid
mindless
snacking
cook
healthy
food
shop
healthy
food
plan healthy
meals
activity chain: Eating healthy
eat
healthy
food
avoid
mindless
snacking
cook
healthy
food
shop
healthy
food
plan healthy
meals
actor a
actor b
Our Business Goal & User Need
Help people save money by defining and
sticking to financial budgets.
Action
Goal: Identify behaviour chains that satisfy the user’s needs.
1. Form teams of two at your table.
2. As your team, draw the behaviour chains for setting and
achieving a financial budget.
2. Pick one step/behaviour that you consider crucial and note it
under “Actions/Resources”.
Action/
resource
Feedback
MotivationGoal/CTA
Player Journey
Business goals User needs
challenge
Is it all just
competence?
farmville
Fallout 3
physical
psycholo
gical
social
Hunger
Thirst
SexRelatedness Power
RecognitionAutonomy
Competence
Belonging
Competence
…vs.Quality andVarietyAutonomy
Relatedness
Recognition
Belonging
Power
sense pleasure
Arousal & engrossment
meaning
curiosity & surprise
Missing your user
Danger
Just ask!
A nagging problem
http://people.virginia.edu/~tdw/nisbett&wilson.pdf
Eric Schwitzgebel
»Nisbett and Wilson are not skeptics
about introspective report of conscious
experiences. They are skeptics about
introspective knowledge of the causes of
those experiences.«
the nisbett-wilson myth (2006)
http://schwitzsplinters.blogspot.com/2006/10/nisbett-wilson-myth.html
The limits of self-report
We can report recent experiences,
general beliefs, attitudes, values
Stick to actual, current/recent experiences
We fail at detailed memory, future action,
irrelevant things, unconscious processes
Ask for connected attitudes, values, needs,
but don‘t jump to conclusions
The Mao Model
research for
behavior change
Sebastian Deterding (@dingstweets)
Interaction’12
February 3, 2012, Dublin
c b
Online at
http://j.mp/
maomodel
Laddering
Why?
Why?
Why?
Why?
Why?
Laddering
http://madpow.com/Insights/WhitePapers/Laddering--A-Research-Interview-Technique.aspx
Action
Goal: Identify motivations underlying the target need/activity.
1. In your team, find one interviewee who recently did/wanted
to do your target need/activity. The other is the interviewer.
2. The interviewers ask: Remember the last time you (wanted to)
do X. Why was it important? Why was that important? Etc.
3. Share your findings at your table. Pick the most frequently
mentioned/promising motivation and note it down under
“Motivation”.
Action/
resource
Feedback
MotivationGoal/CTA
Player Journey
Business goals User needs
challenge
Danger
Stand in the user’s way
Ticket
For ticket, drag red
dot through labyrinth
Level 2
Ticket
For ticket, drag red
dot through labyrinth
Core challenge of E-Mail?
• Maximum output?
• Correct, polite, actionable?
• Prioritized?
• Fast answers?
• Check less often?
• Inbox Zero?
Prioritization
Procrastination
Action
Goal: Identify a promising challenge.
1. In your teams of two, identify challenges inherent in the
activity you targeted – things that (a) are not due to poor
usability etc., (b) the user can learn to get better at.
2. Pick a promising challenge and note it under “Challenge”.
Action/
resource
Feedback
MotivationGoal/CTA
Player Journey
Business goals User needs
challenge
a first try
coding conduct
Persuasive Design for digital media
Storyboard
title
elements
Motivation What motivation fuels the user?
How is that motivation satisfied?
Goal/call to action What goal does the
user pursue? How is it suggested to the user?
Action & resource What does the user do
with what to achieve that goal?
Challenge What’s the learnable challenge?
What are rules & constraints?
Immediate feedback How does the user
learn about the success of her action?
Progress feedback How does the user
learn about her progress toward her motive
over time?
core idea
154
coding conduct
Persuasive Design for digital media
id.,
,:c,r
H,
(-f.':::
v)
F
:['.
,/.f:
lFi'
I,t,;11
r-iI
trfS,
iii1ei1
i=ls|::
I,l,,l
r-FS
IN
?ri
s$
l:r
FjS
I's:
II(.s:rt
l;::
,pA.
,.F.s
+
;3js-{
:Zniil
'3:o;-
'.*t
rS,
:$,
.S'i_n::
]S
f,
r!i|,
H
rL
$
t-:i
fl:
s..(l
6
FiiErgE
,f
HfF$$'
iri+E[{l{[li:1;F+&ds'
r
'SF.t
Action
Goal: Fleshing out your ideas into storyboards
1. Individually, look at the action, motivation, and challenge
you noted in your engagement loop diagram.
2. Either just fleshing out or taking a fresh start, in your group
or individually, draw a storyboard that illustrates how your
engagement loop works.
(We will present some designs from those who want.)
Action/
resource
Feedback
MotivationGoals
Player Journey Platform
Business goals User needs
challenge
Immediate
http://www.flickr.com/photos/wongjunhao/2852994074
“Juicy”
Glanceable
Appealing to motivations
Appealing to motivations
Surprising
Always Be Closing
Rewards?
Danger
gaming the system
the undermining effect
Danger
Edward Deci,RichardRyan
»An understanding of human motivation
requires a consideration of innate
psychological needs for competence,
autonomy, and relatedness.«
the what and why of goal pursuit (2000)
avoid controlling feedback
Effective,but not sustainable
Reward intrinsically*
* With more utility, mastery, autonomy, meaning, relatedness
Action
Goal: Identify ideas for improving your system.
1. Pick one principle and apply it to your design. Note your result
under “Immediate Feedback”.
häppchengrösse
To foster the experience of
competence, good feedback is
juicy.
•How might you provide an
excessive maximum of
output on a minimum of
input while still being
functional?
•How might your feedback
speak to all senses?
juicy
unterbestimmtheit
Good feedback elicits the
emotions and motivations
that drive the activity.
•What motivations and
emotions driver your users
to engage in your target
activity?
•How can you appeal to them
in image, sound, text?
appealing
to motives
progress feedback
Counter & progress bars
Levels
Check lists
Collections
Action
Goal: Identify ideas for improving your system.
1. Think about how to improve progress feedback in your design.
Note the results under “Progress Feedback.”
unterbestimmtheit
Good feedback makes the
current status and progress of
the user graspable.
•How might you make
sensual, tactile what the
user has already achieved?
•How might you use progress
indicators to suggest next
goals to the user?
graspable
progress
Action/
resource
Feedback
MotivationGoals
Player Journey Platform
Business goals User needs
challenge
remember?
S.M.A.R.T.goals
• Specific
• Measurable
• Achievable
• Relevant
• Time-based
Clear,visually present goals
Structured flow of goals
Scaffolded challenge
»flow«
Challenge
Skill/Time
frustration
boredom
flow: the psychology of optimal experience
Mihaly Csikszentmihalyi
Not just more of the same ...
…but more complex
Analyse skill loops/chains
Online at
bit.ly/8enk2P
Map level structure
Action/
resource
Feedback
MotivationGoals
Player Journey Platform
Business goals User needs
challenge
Bite-sized
Kars Alfrink
»So when designing tools
for play, underspecify!«
a playful stance (2008)
underspecified
“small pieces,loosely joined”
Action
Goal: Identify ideas for improving your system.
1. Pick one principle and apply it to your design. Note the result
under “Action/resource”.
häppchengrösse
Well-designed actions are
split into an immediately
doable size that gives the good
feeling of having
accomplished something.
•How might you split
activities into immediately
doable chunks?
•How might you reduce
actions into single clicks/
swipes?
bite sized
unterbestimmtheit
To invite exploration and
creativity, good resources
have no clearly prescribed
space of possible uses and
configurations.
•How might you leave blanks
to fill out for your users?
•How might you design
resources so that you cannot
fully predict what users will
do with them?
under-
specification
Action/
resource
Feedback
MotivationGoals
Player Journey Platform
Business goals User needs
challenge
Onboarding
Online at
http://j.mp/1j6RYep
Action
Goal: Improve the design of your goals.
1. Identify a S.M.A.R.T. low-level goal for the concrete action
your loop contains. Note down your ideas under “Goal/CTA”.
2. Identify 3 high-level goals for your idea that are successively
more complex in the skills they require.
3. For the way to your first high-level goal, identify 3-5 in-
between goals, starting with the basest necessary skill/ability
and working your way to the complexity of the high-level goal.
Note the results under “Player Journey”.
In summary
• To motivate user engagement sustainably, design
for intrinsic motivation
• Games show you how to design for competence
• Find the user’s needs behind using your service
• Identify the activities and their learnable challenge
she has to master on that way
• Devise and prototype interlinked engagement loops
that path the user’s way
sebastian@codingconduct.cc
@dingstweets
codingconduct.cc
Thank you.

More Related Content

What's hot

10 Ways Your Boss Kills Employee Motivation
10 Ways Your Boss Kills Employee Motivation10 Ways Your Boss Kills Employee Motivation
10 Ways Your Boss Kills Employee MotivationOfficevibe
 
The Holy Grail of Traction - Brian Balfour, HubSpot
The Holy Grail of Traction - Brian Balfour, HubSpotThe Holy Grail of Traction - Brian Balfour, HubSpot
The Holy Grail of Traction - Brian Balfour, HubSpotTraction Conf
 
Brian Balfour: Building A Growth Machine
Brian Balfour: Building A Growth MachineBrian Balfour: Building A Growth Machine
Brian Balfour: Building A Growth MachineHeavybit
 
畢旅學習單100
畢旅學習單100畢旅學習單100
畢旅學習單100luvhsuan
 
GDC 2018 Deconstructor of Fun: Breaking down Top Mobile Games
GDC 2018 Deconstructor of Fun: Breaking down Top Mobile GamesGDC 2018 Deconstructor of Fun: Breaking down Top Mobile Games
GDC 2018 Deconstructor of Fun: Breaking down Top Mobile GamesAdam Telfer
 
CPC-以五感打造服務體驗
CPC-以五感打造服務體驗CPC-以五感打造服務體驗
CPC-以五感打造服務體驗Ian Jang
 
업적,칭호,타이틀 그게 뭐든간에...
업적,칭호,타이틀 그게 뭐든간에...업적,칭호,타이틀 그게 뭐든간에...
업적,칭호,타이틀 그게 뭐든간에...SeungYeon Jeong
 
NDC 2018 레벨 디자인 튜토리얼 Level Design Tutorial
NDC 2018 레벨 디자인 튜토리얼 Level Design TutorialNDC 2018 레벨 디자인 튜토리얼 Level Design Tutorial
NDC 2018 레벨 디자인 튜토리얼 Level Design Tutorial용태 이
 
How To Make 64 Pieces Of Content In A Day
How To Make 64 Pieces Of Content In A DayHow To Make 64 Pieces Of Content In A Day
How To Make 64 Pieces Of Content In A DayGary Vaynerchuk
 
Personalisation as the key to optimising your game's revenue & LTV.
Personalisation as the key to optimising your game's revenue & LTV.Personalisation as the key to optimising your game's revenue & LTV.
Personalisation as the key to optimising your game's revenue & LTV.GameCamp
 
Growth Hacking Fundamentals @ Echelon Jakarta (by Growth Hacking Asia)
Growth Hacking Fundamentals @ Echelon Jakarta (by Growth Hacking Asia)Growth Hacking Fundamentals @ Echelon Jakarta (by Growth Hacking Asia)
Growth Hacking Fundamentals @ Echelon Jakarta (by Growth Hacking Asia)Growth Hacking Asia
 
LiveOps as a Service | Scott Humphries
LiveOps as a Service | Scott HumphriesLiveOps as a Service | Scott Humphries
LiveOps as a Service | Scott HumphriesJessica Tams
 
Anchorman 2 Changed what it Means to Be a Movie
Anchorman 2 Changed what it Means to Be a MovieAnchorman 2 Changed what it Means to Be a Movie
Anchorman 2 Changed what it Means to Be a MovieGary Vaynerchuk
 
Designing for live ops
Designing for live opsDesigning for live ops
Designing for live opsCrystin Cox
 
Life After Launch: How to Grow Mobile Games with In-Game Events
Life After Launch: How to Grow Mobile Games with In-Game EventsLife After Launch: How to Grow Mobile Games with In-Game Events
Life After Launch: How to Grow Mobile Games with In-Game EventsSimon Hade
 
기획자의 포트폴리오는 어떻게 써야 할까
기획자의 포트폴리오는 어떻게 써야 할까기획자의 포트폴리오는 어떻게 써야 할까
기획자의 포트폴리오는 어떻게 써야 할까Han Je Sung
 
如何在敏捷開發的同時,落實用戶體驗設計團隊的價值
如何在敏捷開發的同時,落實用戶體驗設計團隊的價值如何在敏捷開發的同時,落實用戶體驗設計團隊的價值
如何在敏捷開發的同時,落實用戶體驗設計團隊的價值Ivan Wei
 
What Would Steve Do? 10 Lessons from the World's Most Captivating Presenters
What Would Steve Do? 10 Lessons from the World's Most Captivating PresentersWhat Would Steve Do? 10 Lessons from the World's Most Captivating Presenters
What Would Steve Do? 10 Lessons from the World's Most Captivating PresentersHubSpot
 

What's hot (20)

Your First Startup
Your First StartupYour First Startup
Your First Startup
 
10 Ways Your Boss Kills Employee Motivation
10 Ways Your Boss Kills Employee Motivation10 Ways Your Boss Kills Employee Motivation
10 Ways Your Boss Kills Employee Motivation
 
The Holy Grail of Traction - Brian Balfour, HubSpot
The Holy Grail of Traction - Brian Balfour, HubSpotThe Holy Grail of Traction - Brian Balfour, HubSpot
The Holy Grail of Traction - Brian Balfour, HubSpot
 
Brian Balfour: Building A Growth Machine
Brian Balfour: Building A Growth MachineBrian Balfour: Building A Growth Machine
Brian Balfour: Building A Growth Machine
 
畢旅學習單100
畢旅學習單100畢旅學習單100
畢旅學習單100
 
GDC 2018 Deconstructor of Fun: Breaking down Top Mobile Games
GDC 2018 Deconstructor of Fun: Breaking down Top Mobile GamesGDC 2018 Deconstructor of Fun: Breaking down Top Mobile Games
GDC 2018 Deconstructor of Fun: Breaking down Top Mobile Games
 
CPC-以五感打造服務體驗
CPC-以五感打造服務體驗CPC-以五感打造服務體驗
CPC-以五感打造服務體驗
 
업적,칭호,타이틀 그게 뭐든간에...
업적,칭호,타이틀 그게 뭐든간에...업적,칭호,타이틀 그게 뭐든간에...
업적,칭호,타이틀 그게 뭐든간에...
 
NDC 2018 레벨 디자인 튜토리얼 Level Design Tutorial
NDC 2018 레벨 디자인 튜토리얼 Level Design TutorialNDC 2018 레벨 디자인 튜토리얼 Level Design Tutorial
NDC 2018 레벨 디자인 튜토리얼 Level Design Tutorial
 
Growth Hacking
Growth HackingGrowth Hacking
Growth Hacking
 
How To Make 64 Pieces Of Content In A Day
How To Make 64 Pieces Of Content In A DayHow To Make 64 Pieces Of Content In A Day
How To Make 64 Pieces Of Content In A Day
 
Personalisation as the key to optimising your game's revenue & LTV.
Personalisation as the key to optimising your game's revenue & LTV.Personalisation as the key to optimising your game's revenue & LTV.
Personalisation as the key to optimising your game's revenue & LTV.
 
Growth Hacking Fundamentals @ Echelon Jakarta (by Growth Hacking Asia)
Growth Hacking Fundamentals @ Echelon Jakarta (by Growth Hacking Asia)Growth Hacking Fundamentals @ Echelon Jakarta (by Growth Hacking Asia)
Growth Hacking Fundamentals @ Echelon Jakarta (by Growth Hacking Asia)
 
LiveOps as a Service | Scott Humphries
LiveOps as a Service | Scott HumphriesLiveOps as a Service | Scott Humphries
LiveOps as a Service | Scott Humphries
 
Anchorman 2 Changed what it Means to Be a Movie
Anchorman 2 Changed what it Means to Be a MovieAnchorman 2 Changed what it Means to Be a Movie
Anchorman 2 Changed what it Means to Be a Movie
 
Designing for live ops
Designing for live opsDesigning for live ops
Designing for live ops
 
Life After Launch: How to Grow Mobile Games with In-Game Events
Life After Launch: How to Grow Mobile Games with In-Game EventsLife After Launch: How to Grow Mobile Games with In-Game Events
Life After Launch: How to Grow Mobile Games with In-Game Events
 
기획자의 포트폴리오는 어떻게 써야 할까
기획자의 포트폴리오는 어떻게 써야 할까기획자의 포트폴리오는 어떻게 써야 할까
기획자의 포트폴리오는 어떻게 써야 할까
 
如何在敏捷開發的同時,落實用戶體驗設計團隊的價值
如何在敏捷開發的同時,落實用戶體驗設計團隊的價值如何在敏捷開發的同時,落實用戶體驗設計團隊的價值
如何在敏捷開發的同時,落實用戶體驗設計團隊的價值
 
What Would Steve Do? 10 Lessons from the World's Most Captivating Presenters
What Would Steve Do? 10 Lessons from the World's Most Captivating PresentersWhat Would Steve Do? 10 Lessons from the World's Most Captivating Presenters
What Would Steve Do? 10 Lessons from the World's Most Captivating Presenters
 

Viewers also liked

Pawned. Gamification and Its Discontents
Pawned. Gamification and Its DiscontentsPawned. Gamification and Its Discontents
Pawned. Gamification and Its DiscontentsSebastian Deterding
 
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
Don't Play Games With Me! Promises and Pitfalls of Gameful DesignDon't Play Games With Me! Promises and Pitfalls of Gameful Design
Don't Play Games With Me! Promises and Pitfalls of Gameful DesignSebastian Deterding
 
Meaningful Play. Getting »Gamification« Right.
Meaningful Play. Getting »Gamification« Right.Meaningful Play. Getting »Gamification« Right.
Meaningful Play. Getting »Gamification« Right.Sebastian Deterding
 
Designing the Good Life: The Ethics of User Experience Design
Designing the Good Life: The Ethics of User Experience DesignDesigning the Good Life: The Ethics of User Experience Design
Designing the Good Life: The Ethics of User Experience DesignSebastian Deterding
 
You can do better: Lessons Learned from Government Meets Social Networks
You can do better: Lessons Learned from Government Meets Social NetworksYou can do better: Lessons Learned from Government Meets Social Networks
You can do better: Lessons Learned from Government Meets Social NetworksSebastian Deterding
 
Progress Wars: Idle Games and the Demarcation of "Real Games"
Progress Wars: Idle Games and the Demarcation of "Real Games"Progress Wars: Idle Games and the Demarcation of "Real Games"
Progress Wars: Idle Games and the Demarcation of "Real Games"Sebastian Deterding
 
The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...
The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...
The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...Sebastian Deterding
 
I wonder ... Designing for Curiosity
I wonder ... Designing for CuriosityI wonder ... Designing for Curiosity
I wonder ... Designing for CuriositySebastian Deterding
 
9,5 Theses on the Power and Efficacy of Gamification
9,5 Theses on the Power and Efficacy of Gamification9,5 Theses on the Power and Efficacy of Gamification
9,5 Theses on the Power and Efficacy of GamificationSebastian Deterding
 
The MAO Model: Research for Behavior Change.
The MAO Model: Research for Behavior Change.The MAO Model: Research for Behavior Change.
The MAO Model: Research for Behavior Change.Sebastian Deterding
 
Gamification: Missverständnisse und Lösungen
Gamification: Missverständnisse und LösungenGamification: Missverständnisse und Lösungen
Gamification: Missverständnisse und LösungenSebastian Deterding
 
Player Rating Algorithms for Balancing Human Computation Games: Testing the E...
Player Rating Algorithms for Balancing Human Computation Games: Testing the E...Player Rating Algorithms for Balancing Human Computation Games: Testing the E...
Player Rating Algorithms for Balancing Human Computation Games: Testing the E...Sebastian Deterding
 
Office Playgrounds: Can Freedom Be Programmed?
Office Playgrounds: Can Freedom Be Programmed?Office Playgrounds: Can Freedom Be Programmed?
Office Playgrounds: Can Freedom Be Programmed?Sebastian Deterding
 
What Larp can Learn from RPG Studies
What Larp can Learn from RPG StudiesWhat Larp can Learn from RPG Studies
What Larp can Learn from RPG StudiesSebastian Deterding
 
The Great Escape from the Prison House of Language: Games, Production Studies...
The Great Escape from the Prison House of Language: Games, Production Studies...The Great Escape from the Prison House of Language: Games, Production Studies...
The Great Escape from the Prison House of Language: Games, Production Studies...Sebastian Deterding
 

Viewers also liked (20)

Design Against Productivity
Design Against ProductivityDesign Against Productivity
Design Against Productivity
 
Pawned. Gamification and Its Discontents
Pawned. Gamification and Its DiscontentsPawned. Gamification and Its Discontents
Pawned. Gamification and Its Discontents
 
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
Don't Play Games With Me! Promises and Pitfalls of Gameful DesignDon't Play Games With Me! Promises and Pitfalls of Gameful Design
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
 
Experience Design in the Museum
Experience Design in the MuseumExperience Design in the Museum
Experience Design in the Museum
 
Meaningful Play. Getting »Gamification« Right.
Meaningful Play. Getting »Gamification« Right.Meaningful Play. Getting »Gamification« Right.
Meaningful Play. Getting »Gamification« Right.
 
Designing the Good Life: The Ethics of User Experience Design
Designing the Good Life: The Ethics of User Experience DesignDesigning the Good Life: The Ethics of User Experience Design
Designing the Good Life: The Ethics of User Experience Design
 
You can do better: Lessons Learned from Government Meets Social Networks
You can do better: Lessons Learned from Government Meets Social NetworksYou can do better: Lessons Learned from Government Meets Social Networks
You can do better: Lessons Learned from Government Meets Social Networks
 
Progress Wars: Idle Games and the Demarcation of "Real Games"
Progress Wars: Idle Games and the Demarcation of "Real Games"Progress Wars: Idle Games and the Demarcation of "Real Games"
Progress Wars: Idle Games and the Demarcation of "Real Games"
 
Gamification: Future Tools
Gamification: Future ToolsGamification: Future Tools
Gamification: Future Tools
 
The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...
The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...
The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...
 
I wonder ... Designing for Curiosity
I wonder ... Designing for CuriosityI wonder ... Designing for Curiosity
I wonder ... Designing for Curiosity
 
9,5 Theses on the Power and Efficacy of Gamification
9,5 Theses on the Power and Efficacy of Gamification9,5 Theses on the Power and Efficacy of Gamification
9,5 Theses on the Power and Efficacy of Gamification
 
The MAO Model: Research for Behavior Change.
The MAO Model: Research for Behavior Change.The MAO Model: Research for Behavior Change.
The MAO Model: Research for Behavior Change.
 
Gamification: Missverständnisse und Lösungen
Gamification: Missverständnisse und LösungenGamification: Missverständnisse und Lösungen
Gamification: Missverständnisse und Lösungen
 
Player Rating Algorithms for Balancing Human Computation Games: Testing the E...
Player Rating Algorithms for Balancing Human Computation Games: Testing the E...Player Rating Algorithms for Balancing Human Computation Games: Testing the E...
Player Rating Algorithms for Balancing Human Computation Games: Testing the E...
 
Office Playgrounds: Can Freedom Be Programmed?
Office Playgrounds: Can Freedom Be Programmed?Office Playgrounds: Can Freedom Be Programmed?
Office Playgrounds: Can Freedom Be Programmed?
 
Explodierende Medien
Explodierende MedienExplodierende Medien
Explodierende Medien
 
Un-Boring Meetings
Un-Boring MeetingsUn-Boring Meetings
Un-Boring Meetings
 
What Larp can Learn from RPG Studies
What Larp can Learn from RPG StudiesWhat Larp can Learn from RPG Studies
What Larp can Learn from RPG Studies
 
The Great Escape from the Prison House of Language: Games, Production Studies...
The Great Escape from the Prison House of Language: Games, Production Studies...The Great Escape from the Prison House of Language: Games, Production Studies...
The Great Escape from the Prison House of Language: Games, Production Studies...
 

Similar to Magic Pixie Wonder Dust 3000 (Enterprise Edition): Designing Motivational Experiences

Play, Collaborate, & Change Workshop
Play, Collaborate, & Change WorkshopPlay, Collaborate, & Change Workshop
Play, Collaborate, & Change WorkshopMad*Pow
 
AMA Reseach & Strategy Summit: Community Workshop
AMA Reseach & Strategy Summit: Community WorkshopAMA Reseach & Strategy Summit: Community Workshop
AMA Reseach & Strategy Summit: Community WorkshopTom De Ruyck
 
Gameful Design: Creating Engaging Experiences
Gameful Design: Creating Engaging ExperiencesGameful Design: Creating Engaging Experiences
Gameful Design: Creating Engaging ExperiencesSebastian Deterding
 
Octalysis Gamification Workshop for AIG Japan (2015)
Octalysis Gamification Workshop for AIG Japan (2015)Octalysis Gamification Workshop for AIG Japan (2015)
Octalysis Gamification Workshop for AIG Japan (2015)Yu-kai Chou
 
Workshop : Innovation Games at NSSpain
Workshop : Innovation Games at NSSpainWorkshop : Innovation Games at NSSpain
Workshop : Innovation Games at NSSpainBen Sykes
 
Designing for behaviour change
Designing for behaviour changeDesigning for behaviour change
Designing for behaviour changePhil Barrett
 
Test & Learn: Hooked - How to Build Habit Forming Products
Test & Learn: Hooked - How to Build Habit Forming Products Test & Learn: Hooked - How to Build Habit Forming Products
Test & Learn: Hooked - How to Build Habit Forming Products Optimizely
 
Play with the Power of Emotions in Design
Play with the Power of Emotions in DesignPlay with the Power of Emotions in Design
Play with the Power of Emotions in DesignYasmin Borain
 
Midwest Kata Practitioner Day 2018 - Part 1
Midwest Kata Practitioner Day 2018 - Part 1Midwest Kata Practitioner Day 2018 - Part 1
Midwest Kata Practitioner Day 2018 - Part 1Melissa Christman
 
devops - what's missing? what's next?
devops - what's missing? what's next?devops - what's missing? what's next?
devops - what's missing? what's next?Andrew Shafer
 
PPT version - Best Western New England Co-Op Meeting 2012
PPT version - Best Western New England Co-Op Meeting 2012PPT version - Best Western New England Co-Op Meeting 2012
PPT version - Best Western New England Co-Op Meeting 2012Paramore | the digital agency
 
Jackie Ramstedt Webinar: Team Building
Jackie Ramstedt Webinar:  Team BuildingJackie Ramstedt Webinar:  Team Building
Jackie Ramstedt Webinar: Team BuildingMultifamily Insiders
 
Gamify The Card Wall - Agile 2014 Orlando
Gamify The Card Wall - Agile 2014 OrlandoGamify The Card Wall - Agile 2014 Orlando
Gamify The Card Wall - Agile 2014 Orlandostrongandagile.co.uk
 
More Than Points: Architecting Engagement Through Game Design Thinking
More Than Points: Architecting Engagement Through Game Design ThinkingMore Than Points: Architecting Engagement Through Game Design Thinking
More Than Points: Architecting Engagement Through Game Design ThinkingDustin DiTommaso
 
Psychologie voor designers - Ben De Vleeschauwer, Docent Web & UX (KDG)
Psychologie voor designers - Ben De Vleeschauwer, Docent Web & UX (KDG)Psychologie voor designers - Ben De Vleeschauwer, Docent Web & UX (KDG)
Psychologie voor designers - Ben De Vleeschauwer, Docent Web & UX (KDG)Monkeyshot
 
20110928 playmakers industries gamification
20110928 playmakers industries gamification20110928 playmakers industries gamification
20110928 playmakers industries gamificationPhilippe Greier
 
Learning To Fly - Purpose Driven Teams
Learning To Fly - Purpose Driven TeamsLearning To Fly - Purpose Driven Teams
Learning To Fly - Purpose Driven TeamsMatt Badgley
 

Similar to Magic Pixie Wonder Dust 3000 (Enterprise Edition): Designing Motivational Experiences (20)

Play, Collaborate, & Change Workshop
Play, Collaborate, & Change WorkshopPlay, Collaborate, & Change Workshop
Play, Collaborate, & Change Workshop
 
AMA Reseach & Strategy Summit: Community Workshop
AMA Reseach & Strategy Summit: Community WorkshopAMA Reseach & Strategy Summit: Community Workshop
AMA Reseach & Strategy Summit: Community Workshop
 
Gameful Design: Creating Engaging Experiences
Gameful Design: Creating Engaging ExperiencesGameful Design: Creating Engaging Experiences
Gameful Design: Creating Engaging Experiences
 
Octalysis Gamification Workshop for AIG Japan (2015)
Octalysis Gamification Workshop for AIG Japan (2015)Octalysis Gamification Workshop for AIG Japan (2015)
Octalysis Gamification Workshop for AIG Japan (2015)
 
Workshop : Innovation Games at NSSpain
Workshop : Innovation Games at NSSpainWorkshop : Innovation Games at NSSpain
Workshop : Innovation Games at NSSpain
 
Designing for behaviour change
Designing for behaviour changeDesigning for behaviour change
Designing for behaviour change
 
Test & Learn: Hooked - How to Build Habit Forming Products
Test & Learn: Hooked - How to Build Habit Forming Products Test & Learn: Hooked - How to Build Habit Forming Products
Test & Learn: Hooked - How to Build Habit Forming Products
 
Play with the Power of Emotions in Design
Play with the Power of Emotions in DesignPlay with the Power of Emotions in Design
Play with the Power of Emotions in Design
 
Midwest Kata Practitioner Day 2018 - Part 1
Midwest Kata Practitioner Day 2018 - Part 1Midwest Kata Practitioner Day 2018 - Part 1
Midwest Kata Practitioner Day 2018 - Part 1
 
Sabram gfh'14
Sabram gfh'14Sabram gfh'14
Sabram gfh'14
 
Let's Talk About Culture
Let's Talk About CultureLet's Talk About Culture
Let's Talk About Culture
 
devops - what's missing? what's next?
devops - what's missing? what's next?devops - what's missing? what's next?
devops - what's missing? what's next?
 
PPT version - Best Western New England Co-Op Meeting 2012
PPT version - Best Western New England Co-Op Meeting 2012PPT version - Best Western New England Co-Op Meeting 2012
PPT version - Best Western New England Co-Op Meeting 2012
 
Jackie Ramstedt Webinar: Team Building
Jackie Ramstedt Webinar:  Team BuildingJackie Ramstedt Webinar:  Team Building
Jackie Ramstedt Webinar: Team Building
 
Facebook
FacebookFacebook
Facebook
 
Gamify The Card Wall - Agile 2014 Orlando
Gamify The Card Wall - Agile 2014 OrlandoGamify The Card Wall - Agile 2014 Orlando
Gamify The Card Wall - Agile 2014 Orlando
 
More Than Points: Architecting Engagement Through Game Design Thinking
More Than Points: Architecting Engagement Through Game Design ThinkingMore Than Points: Architecting Engagement Through Game Design Thinking
More Than Points: Architecting Engagement Through Game Design Thinking
 
Psychologie voor designers - Ben De Vleeschauwer, Docent Web & UX (KDG)
Psychologie voor designers - Ben De Vleeschauwer, Docent Web & UX (KDG)Psychologie voor designers - Ben De Vleeschauwer, Docent Web & UX (KDG)
Psychologie voor designers - Ben De Vleeschauwer, Docent Web & UX (KDG)
 
20110928 playmakers industries gamification
20110928 playmakers industries gamification20110928 playmakers industries gamification
20110928 playmakers industries gamification
 
Learning To Fly - Purpose Driven Teams
Learning To Fly - Purpose Driven TeamsLearning To Fly - Purpose Driven Teams
Learning To Fly - Purpose Driven Teams
 

More from Sebastian Deterding

Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...
Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...
Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...Sebastian Deterding
 
Gamification for Health Behaviour Change
Gamification for Health Behaviour ChangeGamification for Health Behaviour Change
Gamification for Health Behaviour ChangeSebastian Deterding
 
Outside the Box: Toward an Ecology of Gaming Enjoyment
Outside the Box: Toward an Ecology of Gaming EnjoymentOutside the Box: Toward an Ecology of Gaming Enjoyment
Outside the Box: Toward an Ecology of Gaming EnjoymentSebastian Deterding
 
City Games: Up and Down and Sideways on the Ladder of Abstraction
City Games: Up and Down and Sideways on the Ladder of AbstractionCity Games: Up and Down and Sideways on the Ladder of Abstraction
City Games: Up and Down and Sideways on the Ladder of AbstractionSebastian Deterding
 
It's the Autonomy, Stupid: Autonomy Experiences Between Playful Work and Work...
It's the Autonomy, Stupid: Autonomy Experiences Between Playful Work and Work...It's the Autonomy, Stupid: Autonomy Experiences Between Playful Work and Work...
It's the Autonomy, Stupid: Autonomy Experiences Between Playful Work and Work...Sebastian Deterding
 
Would the real Mary Poppins please stand up? Approaches and Methods in Gamefu...
Would the real Mary Poppins please stand up? Approaches and Methods in Gamefu...Would the real Mary Poppins please stand up? Approaches and Methods in Gamefu...
Would the real Mary Poppins please stand up? Approaches and Methods in Gamefu...Sebastian Deterding
 
Desperately Seeking Theory: Gamification, Theory, and the Promise of a Data/A...
Desperately Seeking Theory: Gamification, Theory, and the Promise of a Data/A...Desperately Seeking Theory: Gamification, Theory, and the Promise of a Data/A...
Desperately Seeking Theory: Gamification, Theory, and the Promise of a Data/A...Sebastian Deterding
 
Gamification: Solving the Engagement Problem in Communication?
Gamification: Solving the Engagement Problem in Communication?Gamification: Solving the Engagement Problem in Communication?
Gamification: Solving the Engagement Problem in Communication?Sebastian Deterding
 
Contextual Autonomy Support in Video Game Play: A Grounded Theory
Contextual Autonomy Support in Video Game Play: A Grounded TheoryContextual Autonomy Support in Video Game Play: A Grounded Theory
Contextual Autonomy Support in Video Game Play: A Grounded TheorySebastian Deterding
 
Toward Economic Platform Studies
Toward Economic Platform StudiesToward Economic Platform Studies
Toward Economic Platform StudiesSebastian Deterding
 
Game Engines in Game Education: Thinking Inside the Tool Boox?
Game Engines in Game Education: Thinking Inside the Tool Boox?Game Engines in Game Education: Thinking Inside the Tool Boox?
Game Engines in Game Education: Thinking Inside the Tool Boox?Sebastian Deterding
 
Joys of Absence: Emotion, Emotion Display, and Interaction Tension in Video G...
Joys of Absence: Emotion, Emotion Display, and Interaction Tension in Video G...Joys of Absence: Emotion, Emotion Display, and Interaction Tension in Video G...
Joys of Absence: Emotion, Emotion Display, and Interaction Tension in Video G...Sebastian Deterding
 
Would the real Mary Poppins please stand up?
Would the real Mary Poppins please stand up?Would the real Mary Poppins please stand up?
Would the real Mary Poppins please stand up?Sebastian Deterding
 
Game Studies, Meet Convergence Culture
Game Studies, Meet Convergence CultureGame Studies, Meet Convergence Culture
Game Studies, Meet Convergence CultureSebastian Deterding
 

More from Sebastian Deterding (16)

Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...
Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...
Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...
 
Gamification for Health Behaviour Change
Gamification for Health Behaviour ChangeGamification for Health Behaviour Change
Gamification for Health Behaviour Change
 
Outside the Box: Toward an Ecology of Gaming Enjoyment
Outside the Box: Toward an Ecology of Gaming EnjoymentOutside the Box: Toward an Ecology of Gaming Enjoyment
Outside the Box: Toward an Ecology of Gaming Enjoyment
 
City Games: Up and Down and Sideways on the Ladder of Abstraction
City Games: Up and Down and Sideways on the Ladder of AbstractionCity Games: Up and Down and Sideways on the Ladder of Abstraction
City Games: Up and Down and Sideways on the Ladder of Abstraction
 
Desperately Seeking Theory
Desperately Seeking TheoryDesperately Seeking Theory
Desperately Seeking Theory
 
It's the Autonomy, Stupid: Autonomy Experiences Between Playful Work and Work...
It's the Autonomy, Stupid: Autonomy Experiences Between Playful Work and Work...It's the Autonomy, Stupid: Autonomy Experiences Between Playful Work and Work...
It's the Autonomy, Stupid: Autonomy Experiences Between Playful Work and Work...
 
Gameful Design for Learning
Gameful Design for LearningGameful Design for Learning
Gameful Design for Learning
 
Would the real Mary Poppins please stand up? Approaches and Methods in Gamefu...
Would the real Mary Poppins please stand up? Approaches and Methods in Gamefu...Would the real Mary Poppins please stand up? Approaches and Methods in Gamefu...
Would the real Mary Poppins please stand up? Approaches and Methods in Gamefu...
 
Desperately Seeking Theory: Gamification, Theory, and the Promise of a Data/A...
Desperately Seeking Theory: Gamification, Theory, and the Promise of a Data/A...Desperately Seeking Theory: Gamification, Theory, and the Promise of a Data/A...
Desperately Seeking Theory: Gamification, Theory, and the Promise of a Data/A...
 
Gamification: Solving the Engagement Problem in Communication?
Gamification: Solving the Engagement Problem in Communication?Gamification: Solving the Engagement Problem in Communication?
Gamification: Solving the Engagement Problem in Communication?
 
Contextual Autonomy Support in Video Game Play: A Grounded Theory
Contextual Autonomy Support in Video Game Play: A Grounded TheoryContextual Autonomy Support in Video Game Play: A Grounded Theory
Contextual Autonomy Support in Video Game Play: A Grounded Theory
 
Toward Economic Platform Studies
Toward Economic Platform StudiesToward Economic Platform Studies
Toward Economic Platform Studies
 
Game Engines in Game Education: Thinking Inside the Tool Boox?
Game Engines in Game Education: Thinking Inside the Tool Boox?Game Engines in Game Education: Thinking Inside the Tool Boox?
Game Engines in Game Education: Thinking Inside the Tool Boox?
 
Joys of Absence: Emotion, Emotion Display, and Interaction Tension in Video G...
Joys of Absence: Emotion, Emotion Display, and Interaction Tension in Video G...Joys of Absence: Emotion, Emotion Display, and Interaction Tension in Video G...
Joys of Absence: Emotion, Emotion Display, and Interaction Tension in Video G...
 
Would the real Mary Poppins please stand up?
Would the real Mary Poppins please stand up?Would the real Mary Poppins please stand up?
Would the real Mary Poppins please stand up?
 
Game Studies, Meet Convergence Culture
Game Studies, Meet Convergence CultureGame Studies, Meet Convergence Culture
Game Studies, Meet Convergence Culture
 

Recently uploaded

call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...Delhi Call girls
 
Design Inspiration for College by Slidesgo.pptx
Design Inspiration for College by Slidesgo.pptxDesign Inspiration for College by Slidesgo.pptx
Design Inspiration for College by Slidesgo.pptxTusharBahuguna2
 
UI:UX Design and Empowerment Strategies for Underprivileged Transgender Indiv...
UI:UX Design and Empowerment Strategies for Underprivileged Transgender Indiv...UI:UX Design and Empowerment Strategies for Underprivileged Transgender Indiv...
UI:UX Design and Empowerment Strategies for Underprivileged Transgender Indiv...RitikaRoy32
 
WhatsApp Chat: 📞 8617697112 Call Girl Baran is experienced
WhatsApp Chat: 📞 8617697112 Call Girl Baran is experiencedWhatsApp Chat: 📞 8617697112 Call Girl Baran is experienced
WhatsApp Chat: 📞 8617697112 Call Girl Baran is experiencedNitya salvi
 
Call Girls In Jp Nagar ☎ 7737669865 🥵 Book Your One night Stand
Call Girls In Jp Nagar ☎ 7737669865 🥵 Book Your One night StandCall Girls In Jp Nagar ☎ 7737669865 🥵 Book Your One night Stand
Call Girls In Jp Nagar ☎ 7737669865 🥵 Book Your One night Standamitlee9823
 
call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️
call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️
call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️Delhi Call girls
 
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...Pooja Nehwal
 
怎样办理伯明翰大学学院毕业证(Birmingham毕业证书)成绩单留信认证
怎样办理伯明翰大学学院毕业证(Birmingham毕业证书)成绩单留信认证怎样办理伯明翰大学学院毕业证(Birmingham毕业证书)成绩单留信认证
怎样办理伯明翰大学学院毕业证(Birmingham毕业证书)成绩单留信认证eeanqy
 
Q4-W4-SCIENCE-5 power point presentation
Q4-W4-SCIENCE-5 power point presentationQ4-W4-SCIENCE-5 power point presentation
Q4-W4-SCIENCE-5 power point presentationZenSeloveres
 
Nisha Yadav Escorts Service Ernakulam ❣️ 7014168258 ❣️ High Cost Unlimited Ha...
Nisha Yadav Escorts Service Ernakulam ❣️ 7014168258 ❣️ High Cost Unlimited Ha...Nisha Yadav Escorts Service Ernakulam ❣️ 7014168258 ❣️ High Cost Unlimited Ha...
Nisha Yadav Escorts Service Ernakulam ❣️ 7014168258 ❣️ High Cost Unlimited Ha...nirzagarg
 
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...Delhi Call girls
 
Sector 104, Noida Call girls :8448380779 Model Escorts | 100% verified
Sector 104, Noida Call girls :8448380779 Model Escorts | 100% verifiedSector 104, Noida Call girls :8448380779 Model Escorts | 100% verified
Sector 104, Noida Call girls :8448380779 Model Escorts | 100% verifiedDelhi Call girls
 
➥🔝 7737669865 🔝▻ jhansi Call-girls in Women Seeking Men 🔝jhansi🔝 Escorts S...
➥🔝 7737669865 🔝▻ jhansi Call-girls in Women Seeking Men  🔝jhansi🔝   Escorts S...➥🔝 7737669865 🔝▻ jhansi Call-girls in Women Seeking Men  🔝jhansi🔝   Escorts S...
➥🔝 7737669865 🔝▻ jhansi Call-girls in Women Seeking Men 🔝jhansi🔝 Escorts S...amitlee9823
 
Sector 105, Noida Call girls :8448380779 Model Escorts | 100% verified
Sector 105, Noida Call girls :8448380779 Model Escorts | 100% verifiedSector 105, Noida Call girls :8448380779 Model Escorts | 100% verified
Sector 105, Noida Call girls :8448380779 Model Escorts | 100% verifiedDelhi Call girls
 
How to Build a Simple Shopify Website
How to Build a Simple Shopify WebsiteHow to Build a Simple Shopify Website
How to Build a Simple Shopify Websitemark11275
 
Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...
Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...
Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...amitlee9823
 
Abortion pill for sale in Muscat (+918761049707)) Get Cytotec Cash on deliver...
Abortion pill for sale in Muscat (+918761049707)) Get Cytotec Cash on deliver...Abortion pill for sale in Muscat (+918761049707)) Get Cytotec Cash on deliver...
Abortion pill for sale in Muscat (+918761049707)) Get Cytotec Cash on deliver...instagramfab782445
 
Sweety Planet Packaging Design Process Book.pptx
Sweety Planet Packaging Design Process Book.pptxSweety Planet Packaging Design Process Book.pptx
Sweety Planet Packaging Design Process Book.pptxbingyichin04
 
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...Pooja Nehwal
 
Editorial design Magazine design project.pdf
Editorial design Magazine design project.pdfEditorial design Magazine design project.pdf
Editorial design Magazine design project.pdftbatkhuu1
 

Recently uploaded (20)

call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
 
Design Inspiration for College by Slidesgo.pptx
Design Inspiration for College by Slidesgo.pptxDesign Inspiration for College by Slidesgo.pptx
Design Inspiration for College by Slidesgo.pptx
 
UI:UX Design and Empowerment Strategies for Underprivileged Transgender Indiv...
UI:UX Design and Empowerment Strategies for Underprivileged Transgender Indiv...UI:UX Design and Empowerment Strategies for Underprivileged Transgender Indiv...
UI:UX Design and Empowerment Strategies for Underprivileged Transgender Indiv...
 
WhatsApp Chat: 📞 8617697112 Call Girl Baran is experienced
WhatsApp Chat: 📞 8617697112 Call Girl Baran is experiencedWhatsApp Chat: 📞 8617697112 Call Girl Baran is experienced
WhatsApp Chat: 📞 8617697112 Call Girl Baran is experienced
 
Call Girls In Jp Nagar ☎ 7737669865 🥵 Book Your One night Stand
Call Girls In Jp Nagar ☎ 7737669865 🥵 Book Your One night StandCall Girls In Jp Nagar ☎ 7737669865 🥵 Book Your One night Stand
Call Girls In Jp Nagar ☎ 7737669865 🥵 Book Your One night Stand
 
call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️
call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️
call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️
 
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...
 
怎样办理伯明翰大学学院毕业证(Birmingham毕业证书)成绩单留信认证
怎样办理伯明翰大学学院毕业证(Birmingham毕业证书)成绩单留信认证怎样办理伯明翰大学学院毕业证(Birmingham毕业证书)成绩单留信认证
怎样办理伯明翰大学学院毕业证(Birmingham毕业证书)成绩单留信认证
 
Q4-W4-SCIENCE-5 power point presentation
Q4-W4-SCIENCE-5 power point presentationQ4-W4-SCIENCE-5 power point presentation
Q4-W4-SCIENCE-5 power point presentation
 
Nisha Yadav Escorts Service Ernakulam ❣️ 7014168258 ❣️ High Cost Unlimited Ha...
Nisha Yadav Escorts Service Ernakulam ❣️ 7014168258 ❣️ High Cost Unlimited Ha...Nisha Yadav Escorts Service Ernakulam ❣️ 7014168258 ❣️ High Cost Unlimited Ha...
Nisha Yadav Escorts Service Ernakulam ❣️ 7014168258 ❣️ High Cost Unlimited Ha...
 
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
 
Sector 104, Noida Call girls :8448380779 Model Escorts | 100% verified
Sector 104, Noida Call girls :8448380779 Model Escorts | 100% verifiedSector 104, Noida Call girls :8448380779 Model Escorts | 100% verified
Sector 104, Noida Call girls :8448380779 Model Escorts | 100% verified
 
➥🔝 7737669865 🔝▻ jhansi Call-girls in Women Seeking Men 🔝jhansi🔝 Escorts S...
➥🔝 7737669865 🔝▻ jhansi Call-girls in Women Seeking Men  🔝jhansi🔝   Escorts S...➥🔝 7737669865 🔝▻ jhansi Call-girls in Women Seeking Men  🔝jhansi🔝   Escorts S...
➥🔝 7737669865 🔝▻ jhansi Call-girls in Women Seeking Men 🔝jhansi🔝 Escorts S...
 
Sector 105, Noida Call girls :8448380779 Model Escorts | 100% verified
Sector 105, Noida Call girls :8448380779 Model Escorts | 100% verifiedSector 105, Noida Call girls :8448380779 Model Escorts | 100% verified
Sector 105, Noida Call girls :8448380779 Model Escorts | 100% verified
 
How to Build a Simple Shopify Website
How to Build a Simple Shopify WebsiteHow to Build a Simple Shopify Website
How to Build a Simple Shopify Website
 
Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...
Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...
Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...
 
Abortion pill for sale in Muscat (+918761049707)) Get Cytotec Cash on deliver...
Abortion pill for sale in Muscat (+918761049707)) Get Cytotec Cash on deliver...Abortion pill for sale in Muscat (+918761049707)) Get Cytotec Cash on deliver...
Abortion pill for sale in Muscat (+918761049707)) Get Cytotec Cash on deliver...
 
Sweety Planet Packaging Design Process Book.pptx
Sweety Planet Packaging Design Process Book.pptxSweety Planet Packaging Design Process Book.pptx
Sweety Planet Packaging Design Process Book.pptx
 
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...
 
Editorial design Magazine design project.pdf
Editorial design Magazine design project.pdfEditorial design Magazine design project.pdf
Editorial design Magazine design project.pdf
 

Magic Pixie Wonder Dust 3000 (Enterprise Edition): Designing Motivational Experiences