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Better Quality through Scrum (2011)

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Better Quality through Scrum (2011)

  1. 1. Dominik Jungowski | CHIP Xonio Online GmbH Better Quality through Scrum
  2. 2. About me 26  years  old Working  at  CHIP  Xonio  Online  GmbH Developer  and  ScrumMaster  for  price  comparison Part  -­‐  Dme  studies  in  psychology  at  FernUni  Hagen
  3. 3. Agenda What  is  Scrum? How  Scrum  works MeeDngs,  ArDfacts  &  Roles DefiniDon  of  Done Bugs DeducDons Scrum  at  CHIP
  4. 4. What is Scrum?
  5. 5. Scrum is... like  a  recipe
  6. 6. Scrum is not...
  7. 7. A classical team Stakeholder Developer Stakeholder Developer Project  manager Customer Developer Customer Developer
  8. 8. A Scrum team Stakeholder ScrumMaster Stakeholder Developer Product  Owner Team Customer Developer Customer Developer
  9. 9. How Scrum works
  10. 10. How Scrum works Agile  project  management IteraDons  („sprints“) Framework Inspect  &  Adapt
  11. 11. How Scrum works Sprint Product Product   Project Sprint Product Backlog Sprint Product Potentially shippable product after each sprint
  12. 12. How Scrum works EsDmated   Sprint  Planning  I Sprint  Planning  II Product  Backlog Sprint  Backlog regularly The Scrum Process every day EsDmaDon MeeDng Daily  Standup RetrospecDve   Review  MeeDng MeeDng Product  Backlog
  13. 13. Meetings & Artifacts
  14. 14. Product  Backlog Meetings & Artifacts Maintained  by  the  Product  Owner Consists  of  user  stories PrioriDzed EsDmated  in  EsDmaDon  MeeDng
  15. 15. Estimation Meeting What‘s about to come?
  16. 16. EsDmaDon MeeDng Meetings & Artifacts User  stories  esDmated  in  storypoints EsDmated  by  whole  team Knowing  what  will  come Regularly
  17. 17. EsDmaDon MeeDng Meetings & Artifacts
  18. 18. Sprint Planning I Setting the goal
  19. 19. Sprint  Planning  I Meetings & Artifacts Product  Owner  presents  the  Sprintgoal Product  Owner  presents  the  user  stories Team  pulls  the  user  stories Acceptance  criteria,  etc.  are  wriZen  down
  20. 20. Sprint Planning II How to reach the goal
  21. 21. Sprint  Planning  II Meetings & Artifacts „The  result  of  this  mee/ng  is,  that  everybody  knows  how  the   team  can  cope  the  tasks  together.  You  do  not  decide  on  who   does  what.“ -­‐  Boris  Gloger,  Scrum:  Produkte  zuverlässig  und  schnell  entwickeln
  22. 22. Sprint  Planning  II Meetings & Artifacts Tasks  for  selected  user  stories  are  generated Generated  tasks  take  no  longer  than  8  hours  /  1   workday Sprint  Backlog  is  created Everybody  knows  about  the  „how“
  23. 23. Daily Standup Where do we stand?
  24. 24. Daily  Standup Meetings & Artifacts Same  Dme,  same  place,  every  day! Team  sychronizes  itself Sprint  Backlog  is  updated Burndown  Chart  is  updated Public Time  for  discussion  a_erwards
  25. 25. Daily  Standup Meetings & Artifacts What  have  I  done  since  the  last  standup? What  will  I  do  unDl  the  next  standup? What‘s  impeding  me?
  26. 26. Sprint  Backlog Meetings & Artifacts Work in User Story To Do Done Progress Story  1 Task Task Task Story  2 Task Story  3 Task Task
  27. 27. Sprint  Backlog Meetings & Artifacts
  28. 28. Sprint  Backlog Meetings & Artifacts
  29. 29. Burndown  Chart Meetings & Artifacts $)# !"# !*# !$# !)# %&# %&# %&# %*# %'# %)# '*# ')# ')# (# *# )# )# )# %(+),# !)+),# )$+')# )&+')# )(+')#
  30. 30. Review Meeting Let‘s show the cake!
  31. 31. Review  MeeDng Meetings & Artifacts „The  Scrum-­‐Team  shows  the  results  of  their  work  to  the  End   User.  The  team  members  want  to  have  feedback.  This  feedback   can  be  used  to  create  or  change  Backlog  Items.“ -­‐  Scrum  with  Boris  Gloger
  32. 32. Review  MeeDng Meetings & Artifacts Only  completed,  working  so_ware  is  presented No  slides!
  33. 33. Review  MeeDng The cake is not a lie!
  34. 34. Retrospective Meeting Improving the cake
  35. 35. RetrospecDve   MeeDng Meetings & Artifacts Team  reflects  on  last  sprint „Learning  from  the  past  for  the  future“ Output: Things  the  Team  wants  to  improve Impediments Similar  to  a  debriefing
  36. 36. Inspect & Adapt
  37. 37. Tweaking your improvements
  38. 38. Tweaking your improvements Rat - Maze - Experiment Experiment by Tolman & Honzik in 1930 3 groups / 17 days
  39. 39. Tweaking your improvements -%.*'/'0%1#'/'(23#$45#6.' #!" +" *" )" (" !"#$%&#'($$)$*' '" ,-./0"%" &" %" $" #" !" #" $" %" &" '" (" )" *" +" #!" ##" #$" #%" #&" #'" #(" #)" +%,*'
  40. 40. Tweaking your improvements -%.*'/'0%1#'/'(23#$45#6.' '#" '!" &" !"#$%&#'($$)$*' %" ,-./0"#" ,-./0"(" $" #" !" '" #" (" $" )" %" *" &" +" '!" ''" '#" '(" '$" ')" '%" '*" +%,*'
  41. 41. Tweaking your improvements -%.*'/'0%1#'/'(23#$45#6.' '#" '!" &" !"#$%&#'($$)$*' %" ,-./0"'" ,-./0"#" ,-./0"(" $" #" !" '" #" (" $" )" %" *" &" +" '!" ''" '#" '(" '$" ')" '%" '*" +%,*'
  42. 42. Reward your team!
  43. 43. Have a BBQ!
  44. 44. Roles
  45. 45. Product Owner Responsible  for  the  product Maintains  the  Product  Backlog Has  the  vision
  46. 46. Team Self  -­‐  organized Delivers Delivers Delivers
  47. 47. ScrumMaster Monitors  the  Scrum  process Causes  course  correcDon Removes  impediments Protects  the  team
  48. 48. Impediments Disturb  the  team Hold  back  the  team Impediment  Backlog  (like  Sprint  Backlog)
  49. 49. Definition of Done
  50. 50. Definition of Done Work in User Story To Do Done Progress TaskStory  1Task Tas TaskStory  2 TaskStory  3 Task
  51. 51. Definition of Done Checklist Defines  when  Tasks  can  be  moved  to  „Done“ Defines  when  User  Stories  can  be  moved  to   „Done“
  52. 52. Definition of Done Responsibility  lies  with  the  team Maintained  by  the  team  only PotenDally  shippable  product  every  day
  53. 53. Definition of Done Example:  DoD  for  Tasks Unit  Tested Runs  in  the  following  browsers:  Firefox,  Internet  Explorer,   Chrome,  Safari No  broken  unit  tests Refactored Reviewed
  54. 54. Definition of Done Example:  DoD  for  User  Stories No  broken  unit  tests Merged  into  trunk AddiDonal  criteria  for  specific  user  stories  can  be   set  in  Sprint  Planning  I
  55. 55. Bugs
  56. 56. Bugs Put  them  on  your  Sprint  Backlog Fix  them  immediately! Fixed  at  best  unDl  the  next  daily  standup If  possible:  Don‘t  use  bugtrackers
  57. 57. Bugs Work in User Story To Do Done Progress TaskStory  1Task Tas Story  2 Task Bug Story  3 Task Task
  58. 58. Sprint  Backlog Meetings & Artifacts
  59. 59. Bugs $)" $+" $+" $!" $!" $#" $$" $$" $&" $&" (" (" (" )" )" %" %" +" *" !" !" !" '" '" '" #" #" #" #" #" $" &" '&" '$" '#" ''" '!" '*" '+" '%" ')" '(" !&" !$" !#" !'" !!" !*" !"#$%&'
  60. 60. Bugs 100 90,64 90 82,33 80 70 66,95 60 57,39 52,32 48,07 50 44,23 Stunden 40 33,22 29,26 30 19,87 17,03 20 15,27 6,56 7,87 7,23 10 0,67 0 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 !"#$%&'
  61. 61. Bugs !"#$%&%'()*+,)-.(% 00.001 00.001 00.000 00.000 00.000 00.000 00.000 2 5 8 11 15 18 21 24 27 30
  62. 62. Bugs Example:  DoD  for  Bugs Unit  tested No  broken  unit  tests Fixed  in  the  following  browsers:  Firefox,  Internet  Explorer,   Chrome,  Safari Distributed  to  all  web  servers
  63. 63. Bugs What  about  old  Bugtracker  lists? Fix  all  the  bugs  or Delete  the  list
  64. 64. Deductions
  65. 65. Deductions No upfront design constant refactoring
  66. 66. Deductions Working at the same Pair Programming user story
  67. 67. Deductions Code Reviews Pair Programming
  68. 68. Deductions Collective Code Team commitment Ownership
  69. 69. Deductions Collective Code Pair Programming Ownership
  70. 70. Deductions Fixing bugs immediately Test - Driven Nobody likes fixing bugs Development Definition of Done
  71. 71. Deductions Test - Driven Continuous Development Integration
  72. 72. Scrum at CHIP (Price comparison only)
  73. 73. Bugs per Month *)#))& !"#$%& !$#))& !)#))& !))%& '$#))& !))(& '$#))& '!#(!& ''#))& !)')& ')#))& !)''& $#))& )#))&
  74. 74. Items per Person %*$ %&$ %)$ %($ '$ *$ &$ )$ !"#$ %&"'$ ($ +,-./$('$0$+12134$('$ +,-./$(5$0$+12134$(5$
  75. 75. „Companies,  managers  should  understand,  that  their  employees   want  to  work.  Trust  them,  that  they  want  to  do  a  good  job.“ hLp://feedproxy.google.com/~r/borisgloger-­‐de/~3/U2zztp7jcW8/
  76. 76. Questions?
  77. 77. Literature Ken Schwaber: „Agile Project Management with Scrum“ (Microsoft Press)
  78. 78. Literature Boris Gloger: „Scrum: Produkte zuverlässig und schnell entwickeln“ (Hanser Fachbuch)
  79. 79. Literature Mike Cohn: „Succeeding with Agile: Software Development using Scrum“ (Addison-Wesley Signature)
  80. 80. We‘re hiring! Developer for price comparison and more - see www.chipxonio.de
  81. 81. Thank you! Twitter: @djungowski Blog: www.phpdevblog.net

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