15. Click on the triangular prism in the middle and type the item, the @ sign and the category to which the item belongs. Example: 'a pple@fruit' ' r '
20. Continuous :Only the owner can use the tool. Questions are continuously displayed.
21.
22. In this mode anyone can use the tool. To start, the user (student) must click on the sphere. A question will appear and only the avatar who touched the sphere can answer it. To make the tool show the next question, the student must touch it again.
26. The tool will ignore case. (small or capital) How do they work?
27.
28. The tool recognizes the right answer by the first three letters written in local chat. ("fem" for female cat. The complete answer appears.) This saves time.
37. This is unique to Memorize. The owner can make Memorize display all the items (questions and answers). The items will be shown in the same order in which they appear in the notecard. Students would see the words that have the same meaning in different languages.
39. This is unique to Categorize. With this setting the tool can display the correct answer.
40. The student has to touch the center prism and type one of the items written on the panel like 'apple@3' or 'apple@fruit'. If it is correct the tool answers: 'good job' and otherwise the tool will show the correct category. How do they work?
41.
42. How long the tool will wait for an answer. How do they work?
43. Conclusions Memorize and Categorize are activities involved in the learning process. The tools here presented allow to practice both activities in Second Life. Memorize can be used for learning or teaching subjects where memorization is required (languages, history). Categorize is suitable for learning to group items or concepts into the categories proposed. These tools can be used by teachers in a classroom setting, or prepared as homework for the students Both, Memorize and Categorize allow to test the student in an engaging way.
44. Conclusions The most important advantage of these tools is that users can adapt the Memorize and Categorize to their needs. Users can easily and intuitively edit the content of the notecards thus changing the subject, difficulty, topic. To do this, they must edit the tool and select the content tab. There are 2 notecards in it. In Memorize there are 'memory' and 'reply'. In Category there are 'category' and 'reply'. In 'memory', answers are written in brackets and under them are written questions. In 'category', categories are written in brackets and under them questions are written.
45. If you are interested in these or other educational tools, please contact Draceina Pinion in Second Life. I will give you a document with instructions on how to use them and I will support you if you have any doubt. Special Thanks Gloria Gómez-Diago and Ramiro Serrano García.