The document discusses common myths about innovation. It debunks the myths that innovation must be new (many innovations are incremental improvements), that innovation is always good, and that innovation equals new products. It also challenges the myths that innovation is the work of lone geniuses and that customers inhibit innovation. The document advocates for fostering a culture of collaboration and creativity across organizations to encourage innovation. It provides examples of how companies like Pixar, Zappos, and Jobs at Apple cultivated cultures that broke down barriers and sparked new ideas at the intersections of different fields and perspectives.
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Common Innovation Myths (World Usability Day)
1. FROM GREEN SCREENS TO LONE GENIUS:
COMMON INNOVATION MYTHS
World Usability Day
NOVEMBER 12, 2015
Steve Fors and Art Chinda
2. Art Chinda
Lead Experience Architect
art.chinda@effectiveui.com
Steve Fors
Design Principal
steve.fors@effectiveui.com
ALITTLEABOUTOURSELVES
3. 120 2012
Introductions
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5. “There is no formula
for innovation.”
Shane Parrish, Farnam Street
6. Some misconceptions about
how innovation happens
How to allow for innovation in
your organization
Some misconceptions about
what innovation is
The Process of Innovating How To Avoid PitfallsDefining Innovation
MYTHS OF INNOVATION
7. Some misconceptions about
how innovation happens
How to allow for innovation in
your organization
Some misconceptions about
what innovation is
The Process of Innovating How To Avoid PitfallsDefining Innovation
MYTHS OF INNOVATION
21. Myth #1: Innovation Is…
NEW
Often, we think that to innovate is to come
up with something completely new. Most
innovation happens by process of
associating.
Associating, or the ability to successfully
connect seemingly unrelated questions,
problems, or ideas from different fields, is
central to the innovator’s DNA.
+
23. Myth #2: Innovation Is…
GOOD
When I lead a UX team at GE Healthcare,
a large hospital network tapped us to
innovate on a medical coding and billing
application.
The problem: it was green screen.
24.
25. Our job was, according to the CEO and product group, to bring the
coding and billing practice into the 21st century.
To the CEO this meant: make it look new.
To the product group this meant: make it best in class.
To the end-users this meant: ???
28. What was the end result?
63%
Productivity decreased by
29. Myth #2: Innovation Is…
GOOD
The whole story:
The green screen app had been honed by
end-users & the IT department for years to
deliver efficiency and optimal productivity.
End-users were not involved in “innovation”
effort (they we too busy working!), and the
results showed their lack of involvement.
For many reasons, this innovation project
failed miserably. The product—although it
looked old—worked well, and didn’t need
wholesale innovation.
31. Myth #3: Innovation Is…
PRODUCT
When people think of innovation today, they
usually think of big technology companies.
Innovation has become synonymous with
their new hardware and software
technologies.
32. There is a lot of money is being spent on R&D of new products,
but that doesn’t guarantee success.
33. There is a lot of money is being spent on R&D of new products,
but that doesn’t guarantee success.
4.5%of new products show a
return on investment.
In fact, only
34.
35. 2.5%Median for amount spent on
R&D compared to revenue
6.5%Median for amount spent on
R&D compared to revenue
36. Myth #3: Innovation Is…
PRODUCT
Developing products is often not the most
effective way to innovate.
Some companies choose to focus their
innovative efforts on process and culture.
A great example of this is Zappos.
37. 5Weeks of Customer
Service training for
EVERY employee
From the outside, it looks like any other e-commerce clothing
retailer. But Zappos innovation efforts aren’t focused on products,
but on culture of great customer service.
$2kOffered to each employee
after training to quit to
ensure a committed
workforce
FreeReturns all purchases
for one year
2XCustomers are
encouraged to order 2
sizes and return one
1/3+Of gross revenue is spent
on shipping
38. “Usually when marketing departments do their ROI calculations, they assume that the
lifetime value of a customer is fixed. We view it as something that can grow if we create
positive emotional associations with our brand.”
—Tony Hseih, CEO Zappos
39. Zappos‘ commitment to great customer service cultivates a strong
bond with their customers. In turn, customers are converted into
Brand Ambassadors that drive growth for the company.
$2BSales revenue, a growth of $1B
from 2008
75%Of sales revenue from repeat
customers
40. Myth #3: Innovation Is…
PRODUCT
Its a common pitfall to measure successful
innovation only in regards to new products
and technologies. Innovation more often
means:
— Creating better customer experiences
— Improving internal processes
— Creating a culture driven organization
— Establishing a values-driven brand
— Experimenting with new business
models
41. Some misconceptions about
how innovation happens
How to allow for innovation in
your organization
Some misconceptions about
what innovation is
The Process of Innovating How To Avoid PitfallsDefining Innovation
MYTHS OF INNOVATION
43. Myth #4: The “Lone Genius”
WHO ARE THEY?
When we think of the innovative genius,
what comes to mind?
The brilliant inventor holed up in a studio
away from everything and everyone.
Adjectives like eccentric, reclusive,
prodigious, magical, a “natural” talent.
Films like “A Beautiful Mind,” “Good Will
Hunting,” “Rain Man” reinforce the myth of
the “Lone Genius” in collective
consciousness.
44. Myth #4: The “Lone Genius”
LEONARDO DA
VINCI
…was a solitary “genius” that transformed
the world of arts & sciences all by himself.
Rather, history says that he flourished in a
community of mentors, collaborators, and
apprentices.
DaVinci lived in a time when the educational
model of apprenticeship was prevalent. He
was mentored, had collaborators, and
apprentices throughout his life.
45. Entrepreneur Frans Johansson described [the birth of the Renaissance] as the Medici effect, referring
to the creative explosion in Florence when the Medici family brought together people from a wide
range of disciplines—sculptors, scientists, poets, philosophers, painters, and architects. As these
individuals connected, new ideas blossomed at the intersections of their respective fields, thereby
spawning the Renaissance, one of the most inventive eras in history.
—The Innovator’s DNA, Harvard Business Review
DaVinci’s Vitruvian Man
46. Myth #4: The “Lone Genius”
ALBERT
EINSTEIN
…was a brilliant scientist and mathematician
that innovated in an historical and cultural
vacuum.
Rather, “geniuses” build on historical and
contemporary ideas.
Einstein spent hours reviewing patent
submissions at his job at the Federal Office
for Intellectual Property in Bern, and
surround himself with contemporary
academics, scientists, and philosophers.
47. “The insights required to solve many of our most challenging problems come from outside our
industry and scientific field. We must aggressively and proudly incorporate into our work findings
and advances which were not invented here.”
—Kent Bowen, the founding scientist of CPS technologies
Einstein at the Federal Office for Intellectual Property, Bern, Switzerland
48. Myth #4: The “Lone Genius”
STEVE
JOBS
…was bestowed with an innate creativity
that just can’t be learned.
Rather, “geniuses” create a culture around
them that fosters innovative thinking.
When Jobs ran Pixar, he literally broke
down walls between computer scientists,
animators, and product directors to
engineer a more creative environment.
Steven Hawking
49. [Jobs] wanted there to be mixing. He knew that the human friction makes the sparks, and that
when you're talking about a creative endeavor that requires people from different cultures to
come together, you have to force them to mix; that our natural tendency is to stay isolated, to talk
to people who are just like us, who speak our private languages, who understand our problems.
But that's a big mistake.
—Jonah Lehrer, Author of Imagine: How Creativity Works
Apple Headquarters, Cupertino, CA
50. Myth #4: The “Lone Genius”
WHO ARE THEY,
REALLY?
While we may believe in the myth on the
“Lone Genius,” history tells us that:
“Geniuses” have a community of
mentors, collaborators, and apprentices.
“Geniuses” build on prior innovative
ideas.
“Geniuses” create a culture around them
that fosters innovative thinking.
53. Myth #5: If You Build It, They Will Come
THE
NEWTON
Development of the Newton Platform
began in 1987, and was finally shut down
in February, 1998.
It cost $100M+ in R&D.
Innovations included handwriting
recognition, flash storage, and small
form factor.
Price at launch in 1993: $700.
54. Myth #5: If You Build It, They Will Come
THE
NEWTON
Development of the Newton Platform
began in 1987, and was finally shut down
in February, 1998.
It cost $100M+ in R&D.
Innovations included handwriting
recognition, flash storage, and small
form factor.
Price at launch in 1993: $700.
55. The problem with the Newton wasn’t any physical or technical problem. Those are easy to
surmount. The problem that broke the Newton was that nobody was prepared for it. There was no
mental slot in people’s heads that the Newton could glide into.
—Amy Chow, The iPad, and the Staggering Work of Obviousness
cheerfulsw blog
56. Myth #5: If You Build It, They Will Come
THE
NEWTON
Before sinking $100M+ in R&D costs,
Before spending 10+ years in design and
development,
Before building a product that no one
understands the need for,
Listen to the customer.
60. Myth #6: Customers Inhibit Innovation
NOT IF WE DO IT
RIGHT
While questions like “What do you want?” or
“Do you like this?” most likely inhibit
innovation, direct observation and interaction
with customers certainly does not.
If we ask the customer to design the product
for us, we’re doing it all wrong, but…by
getting the customer to introduce us to the
problem, and to help us validate the solution,
we’re able to create innovative solutions that
exceed customer expectations.
61. Some misconceptions about
how innovation happens
How to allow for innovation in
your organization
Some misconceptions about
what innovation is
The Process of Innovating How To Avoid PitfallsDefining Innovation
MYTHS OF INNOVATION
62. Avoiding Innovation Pitfalls
FOSTER A CULTURE
OF INNOVATION
Innovation is not just the job of a handful
of individuals at the company.
The most innovative companies place
people across the entire organization
into a creative culture.
Here are some keys to make a creative
culture.
Pixar Studios
63. Make work a collaborative environment
Take advantage of the new devices and technologies that support collaboration
and knowledge sharing.
64. Make innovation an important part of leadership
Hire leaders who value creativity and are creative themselves. Leaders need
to be brave in supporting a culture of innovation.
Elon Musk of SpaceX and Tesla
65. Have an idea-finding program
Create a system that taps into the collective knowledge of everyone and
allows them to freely share and promote ideas.
66. Make a process to review ideas
Its important to not only collect ideas, but also filter and refine them. The best
ideas don't come fully formed.
68. Stanford D.School class “From Play to Innovation”
Encourage play to spark creativity
It helps get away from the pressure immediate solutioning, allows the mind
to process the problem, and provides inspiration at unexpected time and places.
70. From Lone Genius to Group Think: Common Innovation Pitfalls
FURTHER READING
'How Creativity Works': It's All In Your Imagination
http://www.npr.org/2012/03/19/148777350/how-creativity-works-its-all-in-your-imagination
How Pixar Fosters Collective Creativity
https://hbr.org/2008/09/how-pixar-fosters-collective-creativity
The Innovator’s DNA
https://hbr.org/2009/12/the-innovators-dna
The 7 Innovative Secrets of Steve Jobs
http://www.forbes.com/sites/carminegallo/2014/05/02/the-7-innovation-secrets-of-steve-jobs/
Ten Practices from the Most Innovative Organizations
http://www.creativitypost.com/business/10_practices_from_the_most_innovative_organizations
Remembering the Apple Newton’s Prophetic Failure and Lasting Impact
http://www.wired.com/2013/08/remembering-the-apple-newtons-prophetic-failure-and-lasting-ideals/
The iPad, and the Staggering Work of Obviousness
http://cheerfulsw.com/2010/ipad-a-staggering-work-of-obvious/
71. From Lone Genius to Group Think: Common Innovation Pitfalls
ADDITIONAL REFERENCES
Innovation is Meaning(Less)
http://www.agosto.com/blog/innovation-is-meaningless-and-why-companies-dont-do-it
Debunking the Myth of Innovation
http://www.inc.com/magazine/201309/less-innovation-is-better.html
Global Innovation 1000 Study
http://www.strategyand.pwc.com/innovation1000
How I Did It: Zappos’s CEO on Going to Extremes for Customers
https://hbr.org/2010/07/how-i-did-it-zapposs-ceo-on-going-to-extremes-for-customers
Zappos and the Connection Between Structure and Strategy
https://hbr.org/2015/06/zappos-and-the-connection-between-structure-and-strategy