2. The Virtual Fan Network
is a digital sports platform
connecting Athletes, Fans,
Brands, and Publishers in
a rich, compelling and
engaging experience.
3. Who’s in the VFN?
Athletes Fans Brands Publishers
Stars Casual International Brands High-traffic Sports Sites
Rising Stars Social National Brands Media Sites
Suddenly Famous Fanatic Regional Brands Wikipedia(s)
Amateur Hometown Focused Local Businesses
Olympiad Status Focused Affiliates
Bloggers
College Fantasy Leaguer Publishers Team Sites
High School Blogger Athlete’s Sites
Kids Journalist Venues
Other Athletes Fan Forums
Ecommerce
4. VFN is the Ecosystem
Athletes create a direct and
profitable engagement with their
Fans and amplify their digital brand
Fans engage directly with their
favorite athletes
Brands connect with customers in
a new way through affiliation with
the athlete
Publishers gain engaging content,
new users and increased revenue
5. Virtual Fan Card Features
Functions User Acquisition
Up-to-date statistics Highly interactive and effective
Access to social chatter ad unit for user acquisition
Find and watch videos User engagement is 60%+
Buy merchandise Click through rate is 5%
Content Monetization
Provided by & approved by Integrated display ads
athlete Publisher advertising rev split
RSS feeds and content Channel revenue
partnerships with major media Merchandise sales
publishers Ticket sales
Integrated with Facebook and Music sales
Twitter
VFN Zone marketplace
6. Virtual Fan Card
Capabilities
Home Screen
Social Feeds
Biography & Stats
News and Game Updates
Athlete Videos
Favorite Songs
Merchandise & Tickets
Mobile Features
Unique and Exclusive Content
Customer Acquisition
7. Value for the Athlete
500 Athletes and growing
What’s in it for them?
Connect with Fans in a unique and
meaningful way
Athlete becomes a publisher and
takes control of their online brand
Expand Reach
Direct monetization from their
valuable online equity
Unlock the online and mobile
digital spend for the athlete
Analytics to track and understand
their online popularity
8. Value for the Fan
A fun and interactive way to
engage with favorite athletes
Create a digital ”shoe box” across
multiple platforms through VFN.
Ability to collect, trade and share
VFN Cards through the VFN Zone.
Participate in fantasy leagues, Social Shopping
games and contests.
Access to unique content,
Rich Content
endorsed products, merchandise
and events.
Available on Multiple Devices
9. Value for the Brand
Brands Partner with Athletes
for Tighter Engagement with
Customers
Access to athletes without need for
expensive and risky sponsorships
Advertisers can choose
international, national, regional or
local athletes for a variety of CPM
campaigns
Populate Cards with rich media tools
and content owned by
brand/advertiser
Easily integrate brand into the user
experience
Engage athletes’ fans via social
feeds
Results = Dramatically higher
customer engagement and CTRs
10. Value for Publishers
Publishers Gain Highly
Engaging Monetizable Content
The VFN Card is an interactive
web and mobile advertising asset.
Enabling more valuable integrated
brand campaigns driving higher
CPM’s.
Can be integrated into topical and
relevant content.
Can be international, national,
regional or local.
Can be updated in real time.
Effective user acquisition tool.
11. What Have We Done
So Far?
Strategic content and distribution
relationships
500+ major athletes with more in
process
Advanced discussions with
players associations of major
sports
Successful national campaigns
with major brands
12. Opportunities for
Publishers
1. Ad Network Partner – VFN
places media buys with you
2. Premium Re-seller – VFN
empowers the publisher to
include Fan Cards as part of
their media mix
3. Channel Partner – Fan Cards
served in unsold (under-sold)
publisher inventory
4. Content distribution – increase
the reach of your content by
working with VFN as a content
provider
13. Premium Ad Network
Advertisers connect with users within the Athlete’s
network
1 2 3 5
4
3 Product/Brand Info – Custom creative with links
to product page(s)
1 Persistent Logo – Call to Action, tag line, etc.
4 Video Contest – Supports YouTube videos or
2 Sweepstakes – Custom built playlists
14. Reseller Opportunity
1 Revenue Opportunity – Incorporate Fan Cards into your premium media packages = high
CPM rates
2 P
3 Engagement – Increase user interaction time with these deep content units (Fan Cards)
Creating Sticky, Engaging Content
Increasing Inventory Value
Driving Higher Advertiser ROI
15. Channel Network - Display
1 Display Ad 2 Facebook Ad 3 Mobile Ad
300x250 bolt-on to Virtual Fan Card 160x600 ad within player’s VFC app on 320x50 ad within mobile web app
their Facebook Page.
600px
600px
50px
320px
250px
300px 160px
300px
17. Case Study
Pop Chips
Objective: Bridge Online and Offline
through a digital campaign blended
with retail activation and a
culminating charitable payoff.
~15 Athletes in 15 Markets in North America
Results:
20% Engagement Rates
+14% CTR
18% National Sales Lift!
“You guys are disruptive! We’re seeing the
sales increases already!”
-Michael Parisi, Dir. Of Marketing, Popchips
18. Case Study
Bleacher Report
Objective : Activate Tim Lincecum
on a (1) month long campaign
through his Virtual Fan Card to drive
high brand engagement and get fans
to sign up for a Bleacher Report -
SF Giants Team Newsletter.
Results:
9% Engagement Rates
31 Seconds avg. Time
1,287 Email Entries
68% Conversion Rates
19. Case Study
Sporting News – Matt Cain
Perfect Game
Sporting News asked VFN to build
Matt Cain Fan Card to capitalize on
perfect game to be run along side
articles featuring that story
57% Engagement Rates
31 Seconds avg. Time
1MM + fans in 48 hours
68% Conversion Rates
Published Within Hours of Game
20. Performance – Digital
Media
Performance vs. Industry Standard:
23x higher engagement rate
5.5x longer on average time spent
18x higher click through rate
Reach over 40MM+ unique
viewers/month
21. Competition
Let’s advertisers research,
Many new emerging social license, and activate
media management platforms celebrity endorsements
and tools. Celebrity matching program for
brands
None are creating integrated
rich-media assets around the Personal media management
athlete. platform for celebrities
None enable direct brand
integration with the athlete Social engagement platform for
across multiple platforms. athletes and fans to interact
None provide direct monetization
Content management platform
to the athlete. for youth and adult sports
teams and players to stay
None provide amplification
Bluefields.com better connected to team
through syndication events
Notas del editor
insert actual brands and publishers we are working with or who are in the pipeline also add athletes themselves as publishers Replace brands from website - DONE
insert actual brands and publishers we are working with or who are in the pipeline also add athletes themselves as publishers Replace brands from website - DONE
insert actual brands and publishers we are working with or who are in the pipeline also add athletes themselves as publishers Replace brands from website - DONE