Ivana Tilca and Bruno Capuano discuss lessons learned from creating a multiplatform AI project for Azure Kinect and Hololens 2. They cover topics like face detection, object recognition, preparing and training custom machine learning models, and using the Custom Vision API to build a flag detector. They demonstrate examples using Python, Unity, and WPF with the Azure Kinect. While there is no official SDK, it is possible to access the WinRT API directly from Unity scripts with some limitations.