3. Most students will be able to describe 1 key role/responsibility in games industry jobs
4.
5. Any Thoughts? Discuss perhaps a job in that list that might take you fancy and give a couple of reasons for that?
6. ”A great idea is meaningless. A great idea that leverages your existing technology, gets the team excited, is feasible to do on time and budget, is commercially competitive, and, last but not least, floats the boat of a major publisher... Now you have something." -- Ken Levine
7. Ever played a game and thought that you could do something miles better?
17. Experience life!"I was making my own games, programming them, doing all the artwork, the production, level design, and everything because I didn't have anybody else to do it for me." -- Cliff Bleszinski
30. If it breaks..... You can fix it Understanding how things work is paramount to game design.
31. Activity What skills are important when undertaking a job in Games Design? What personal skills do you have to contribute to Games Design? Discuss!