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It’s Anyone’s Game
in the Consumer
Electronics Playing Field
The 2013 Accenture Consumer Electronics
Products and Services Usage Report
Enter w
Table of Contents
Introduction	3

1. A Focus on Multi-Function Devices	7

2. Not Stuck on Any Single Platform	13

3. Cloud Services and Apps on the Rise	   16

4. Mobile Devices Unstoppable
in the Workforce	19

The Way Forward:
The “Superstack” Imperative	20

Final Thoughts	21

Appendix: Additional Charts of Interest	22




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With strong compound annual growth, the global
consumer electronics industry remains bullish. While
younger consumers have, for years, been eager to
purchase new technologies, older age groups are
showing optimistic purchase plans for 2013 as well.
And emerging markets continue to             Platform loyalty means little in their search    online survey of more than 11,000
strengthen their importance as consumers     for the apps and services that best meet their   consumers across 11 countries (Figure 1).
in these markets remain active buyers with   needs, whether in the home or on the go.         This annual Accenture research is intended
strong purchase intentions for 2013. But                                                      to help consumer technology executives
underlying this growth is a competitive      For six consecutive years, Accenture’s           better understand the purchase patterns
environment best characterized as an open    Electronics & High Tech industry practice        and use of consumer technologies, gain
playing field. Consumers are homing in on    has conducted research to identify and           deeper insights into global differences and
a small set of multi-function devices, yet   track consumer technology trends. This           understand the implications for future
they continue to experiment.                 year’s study, conducted in September and         business performance.
                                             October of 2012, included a quantitative




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Figure 1: Survey Demographics




Gender




                                 Male              50%                                        50%   Female




Age                                                                                15%
                                                                                                    18-24 Years

                            >55 Years
                                                         26%




                                                                                              21%   25-34 Years



                                                      18%
                          45-54 Years
                                                                              20%
                                                                                                    35-44 Years




Country              UK (New in 2012)                                                               US


                                                                    9%        9%
                          South Africa                                                              Brazil
                                                         9%                              9%



                              Sweden                9%                                        9%    Russia



                                                     9%                                    9%
                               France                                                               India

                                                               9%                    9%
                             Germany                                     9%                         China




                                                                                                    Japan


Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report


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The open playing field represented by this
year’s consumer electronics purchase and use
data is underscored by four specific trends:

1                                                                3
         Consumers are focusing on fewer, multiple-                   As consumers experiment and search for the
         function devices. Purchase intentions for single-            technologies and services that best meet their
         function devices are flattening or declining as              needs, cloud-based services and apps are showing
         smartphones, tablets, PCs and high-definition                substantial increase in use. While a greater percentage
         televisions climb at double-digit rates. Smartphones         of young consumers use online services than do older
         and tablets are accelerating the demise of most              ones, a significant increase in use is occurring among
         single-function devices as consumers shift activities        both generations. Among apps, financial apps (such as
         such as reading and watching movies from eBook               mobile payments, banking and trading) and shopping
         readers and DVD players to their multi-use devices.          apps are leading the growth in consumer usage.




2                                                                4
         Consumers are not locked into any single platform.           The increasing capabilities and rapid adoption
         Consumers know about the operating system of their           of mobile multi-function devices are fueling the
         devices and they appreciate the concept of using a           continued “consumerization” of IT in the workplace.
         single platform across devices. But the research does        As consumers increasingly do multiple activities on their
         not suggest loyalty to a specific operating system.          mobile devices, they are also choosing to use these
         Consumers are open to experimenting; virtually no            devices for work purposes and finding productivity
         company or platform has a lock on their loyalty.             improvements in doing so.




The advent of smartphones, tablets and other mobile technologies has
created a barrage of consumer activity and device adoption, providing
consumer electronics and related companies with ample opportunity to
innovate in device form factor, apps and online services. On the following
pages, we explore Accenture’s research findings in more detail and discuss
the implications they have for companies as they navigate this open market
and work to win the hearts and wallets of consumers.




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1. A Focus on Multi-Function Devices
While the total number of product                         Figure 2: Purchase Intentions
categories per household remains stable,
many consumers are narrowing their                        Which of these consumer electronics do you plan to purchase in the next 12 months?
technology interest to those devices that                 Multiple response.
serve multiple functions. Purchase plans
for 2013 are much more strongly focused                   2012 (Planning to purchase in 2013)     50%
on four product categories than in the
previous years: smartphones, tablets, PCs
and high-definition televisions (HDTVs).
In fact, there’s a greater separation in
purchase intent between these “Big 4” and                                                                         41%
other devices than Accenture’s research has
ever shown (Figure 2).                                                         36%                              Smartphone

The focus on multi-function devices also
reveals itself in ownership trends. From                                         PC*
2011 to 2012 ownership of tablets among                                                                               33%
those we surveyed doubled. Ownership
of digital cameras, DVD players, DVRs,
portable music devices, portable game
devices, and health and fitness devices                                       23%                                      HDTV**
remained flat or declined. When taking a
longer view of trends from our research
                                                                               Tablet
from 2009 to 2012, ownership of devices
like smartphones, tablets and HDTVs grew
strongly as expected (Figure 3). Devices
with decreasing ownership are single-use
products, including portable music players,                       Digital photo camera     11%            11%   GPS device
DVD players and digital photo cameras,
with functionality that is increasingly being                       Blu-ray DVD player     10%            10%   Basic mobile phone
integrated into multi-function devices.
The contrast between ownership trends in
multi-function and single-function devices
                                                              Health and fitness device    9%             9%    eBook reader
is in some cases staggering. For example,
smartphone ownership increased from                                Digital video camera    8%
26 percent in 2009 to 58 percent in 2012
while ownership of digital photo cameras                                 Game console      7%             7%    Digital home music system
decreased from 77 percent in 2009 to 68
percent in 2012.
                                                                                                          6%    Portable music player



                                                                Portable gaming device     4%             4%    Regular TV - CRT or tube


                                                                                     DVR   3%             3%    DVD player - not Blu-ray

* “PC” combines laptop, desktop, ultrabook and netbook.
** “HDTV” combines HDTV and 3DTV.
Sample base: Total sample (11,101)
Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report
                                                                                                  0%


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Figure 3: Ownership Trends



Which of the following consumer electronics do you currently own? Multiple response.


                                                      26%                                                                                 2009
Smartphone                                             28%
                                                                      48%       58%                                                       2010
                                                                                                                                          2011
Tablet                               8%
                                          14%                                                                                             2012
                                                  25%
                                                                    45%
HDTV*                                                                     51%
                                                                                58%
                                                                                   62%
                                     7%
                                          14%
Blu-Ray DVD player                          18%
                                                  24%
                                                 22%
                                                       30%
GPS device                                               31%
                                                           34%
                                   6%
eBook reader                        7%
                                     8%
                                          14%
                                                                                                            91%
PC**                                                                                                         92%
                                                                                                           90%
                                                                                                              94%
                                                                                                                                 Increasing Ownership (above)

                                                                                                                                 Decreasing Ownership (below)

                                                      29%
Digital video camera                                26%
                                                  24%
                                                   26%
                                                                    44%
                                                                 39%
Portable music player                                            40%
                                                                 40%

                                                      27%
Health and fitness device                             27%
                                                21%
                                                20%
                                                20%
DVR                                             20%
                                          13%
                                                                                               77%
                                                                                             75%
Digital photo camera                                                                        73%
                                                                                         68%
                                                                                   63%
Regular TV-CRT or tube                                                      55%
                                                                  43%
                                                                     47%
                                                                                                     84%
Basic mobile phone                                                                           75%
                                                                                58%
                                                                                      64%
                                                                                            72%
DVD player - not Blu-Ray                                                              64%
                                                                            54%
                                                                   44%



* “HDTV” combines HDTV and 3DTV.
** “PC” combines laptop, desktop, ultrabook and netbook.
Sample base: Total sample US, Japan, Germany, France, China and India (~6,000 respondents every year)
Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report


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This data implies that over time mass-           Figure 4: Use of Other Devices After Owning a Tablet
market single-function devices will be
increasingly at risk. Exploring this trend we    Do you use your other devices more or less after purchasing your tablet?
asked respondents about how their usage
of other devices changes upon purchasing              Use more          Use the same           Use less
a tablet. In other words, what don’t they
use once they have the tablet? The largest              20%               11%                 19%              23%                   13%                25%
drop in usage of other devices among
tablet owners occurs in single-function                                   49%                                                        55%
devices (Figure 4). About 40 percent of                 37%                                   47%
tablet owners use eBook readers and                                                                            44%                                      51%
DVD players less often. In contrast, multi-
function devices aren’t showing this
decline. Only 24 percent of consumers
use their smartphone less as a result of
owning a tablet; an equal share increases               43%               40%
use of their smartphone.                                                                      34%              33%                   32%
In our comparable year-over-year sample                                                                                                                 24%
of six countries, device usage is also
concentrating on multi-function products
(Figure 5). The PC remains the most-used
                                                    eBook Reader      DVD Player        DVR                PC (desktop -        TV                  Smartphone
device, but smartphones and HDTVs tie for                                                                  laptop - netbook -
                                                    Base: 900         Base: 1,800       Base: 744                               Base: 2,570         Base: 2,290
second, with 55 percent of respondents                                                                     ultrabook)
ranking them among the five most-used                                                                      Base: 2,584
devices. While some consumers may not            Sample base: Device owners
consider the TV to be a multi-function           Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report
device, those with an HDTV are increasingly
using it that way. More than two-thirds of
HDTV owners with Internet access have used
their TV for Internet browsing, and more
than one-third do it regularly (Figure 6).


Figure 5: Most Frequently Used Devices
Of the consumer electronics devices you currently own, please rank the top five that you use most often.
Top five products used in 2012 and percentage point change from 2010 to 2012.

PC                                                                                                                       91% +2
HDTV                                                                          55% +8
                                                                                                                                              Significant level or
Smartphone                                                                    55% +30                                                         growth in usage
Tablet                                 17% +14
eBook reader                 6% +5
Game console                       13% +4
GPS                               12% +1
                                                                                                                Increase between 2010 and 2012
Blu-Ray DVD player               9% +4
Basic mobile                                                            50% -17                                 Decrease between 2010 and 2012
Digital photo camera                                    36% -15
Regular TV                                            33% -8                                              Sample base: Total sample (US, Japan,
Portable music player                17% -4                                                               Germany, France, China and India)
DVD player                         15% -15                                                                2010: 6,001
Health and fitness device     7% -2                                                                       2012: 6,057
Digital video camera         5% -2                                                                        Source: The 2011 and 2013 Accenture Consumer
                                                                                                          Electronics Products and Services Usage Reports
Portable gaming device       5% -3
DVR                         5% -5

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Figure 6: How HDTV Is Used
Please indicate how you use your Internet-connected HDTV for the following activities.



         36%                    24%                20%                     17%                       Use it on a regular basis (weekly or more)

                                                                                                     Use it occasionally

                                                                                                     Have tried it once or twice

                                                                                                     Have never tried it
                                                                           21%
                                                   25%
                                                                                                Sample base: 3,430 (Owners of HDTV
                                30%                                                             with Internet connectivity)
                                                                                                Source: The 2013 Accenture Consumer
                                                                                                Electronics Products and Services Usage Report

         19%
                                                                           13%

                                                   15%

                                                                           49%
         14%                    15%

                                                   40%


         31%                    31%




   General web            View personal       Access apps            Access streaming
   browsing               content such as                            services like Netflix
                          photos                                     and Spotify




Regarding activities that consumers         of consumers use maps, listen to stored             Furthermore, activities conducted on
spend time doing each week, some            music and download new apps on their                mobile devices that were once considered
activities­ particularly those that are
          —                                 PCs, about half also do so on their mobile          “emerging” are becoming more mainstream
well established among consumers, like      or smartphones (Figure 7). When it comes            (Figure 8). Almost half of consumers
emailing and texting—are predominantly      to watching shows and movies on demand,             already do or plan to make payments in
conducted on a single device. However,      the use of the PC and TV are nearly tied:           stores using a mobile phone or tablet and
many activities are now done on             53 percent use their PC while 56 percent            about one-third do or plan to control home
multiple devices, demonstrating             use TV. This flexibility to use any device is       audio/video and home security with their
consumers’ comfort with using the           so important that half of consumers would           mobile device.
device that is most handy at the            consider paying extra to watch TV shows or
time. For example, while a majority         movies on their computer.




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Figure 7: Device Usage

What device do you use for your activities? Multiple response.
Device usage on the top 10 most popular activities.

                                                                                                                   92%          PC (Desktop - laptop -
Emailing                                                                      38%                                               netbook - ultrabook)
                                                          14%
                                              2%                                                                                Mobile phone -
                                                                                                                                smartphone
                                                                                                                 88%
                                                                                                                                Tablet computer
Searching for/reading general news                                           35%
and information on the Internet                           14%
                                                          14%                                                                   TV

                                                                       28%
Texting - SMS - MMS                                                                                          87%
                                                    7%
                                              2%

                                                                                                                   93%
Online banking and finance
                                                                 21%
management (checking account,
                                                        11%
making transfers, paying bills)
                                              3%

                                                                20%
Watching broadcast TV or cable                      6%
shows (at the time they are                        5%
broadcast)                                                                                                  85%

                                                                                                                   93%
Online shopping - eCommerce                                16%
                                                         13%
                                              3%

                                                                                                     69%
Using maps and global positioning;                                                   48%
getting directions                                        13%
                                               4%

                                                                                                     68%
Listening to music stored                                                              52%
on my device                                              14%
                                                     9%

                                                                                                           81%
Playing games                                                                  40%
                                                              18%
                                                        11%

                                                                                                           83%
Connecting with people/playing                                                39%
games on social networking sites                              17%
                                                   5%

                                                                                               62%
                                                                                             58%
Downloading and using new apps
                                                                    25%
                                               4%

                                                                                       53%
Watching shows - movies -                                11%
videos on demand                                          13%
                                                                                           56%

Sample base: Respondents conducting the activity
Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report


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Figure 8: Activities Conducted on Mobile Devices

Do you do any of the following over your mobile device (phone or tablet)?

        45%

        24%                                                                                                     Yes

                                                                                                                No, but planning to
                              35%
                                                    34%
                              13%                   12%                                    30%
                                                                        29%
                                                                         8%                10%



                              22%                   22%                 21%
        21%                                                                                20%




Make payments           Control home          Monitor -            Monitor -           Transfer health
in stores               audio/video           control home         control heating/    data (test
                        systems               locking systems      air-conditioning    results) to a
                                                                   systems             remote location



Sample base: Respondents owning a smartphone or a tablet (7,080)
Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report




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2. Not Stuck on Any Single Platform
Most consumers are aware of the name of         Yet, our data shows that platform users are         strong users by coincidence: They say they
the operating system (OS) they have on their    not as loyal as the “platform war” stories          don’t have a preferred OS or don’t care
devices, especially on their smartphones        in the media indicate. While the majority           what operating system they have.
(Figure 9). It is also clear that to most       are aware of the OS they have on devices,
consumers, operating system is an important     less than half of consumers think it’s very         Furthermore, strong users offer more
feature. When buying a new device,              important to stay within one operating              reasons than the overall consumer sample
consumers prioritize price, device features     system for their devices (Figure 10). To            as to why they would buy devices on other
such as screen size and resolution, and         investigate this trend further, we analyzed         platforms (Figure 11). About one-third of
now, more frequently, security. However,        the responses of a segment of respondents           strong users indicate they would switch to
                                                                                  100%                                    98%      98%
operating system is also among the top five     we labeled “strong users” of a single               another OS to see what else is out there in
                                                                                                                 95%
                                                                                             93%    the 89%
                                                                                                        market, to find a better user experience
selection criteria for PCs and tablets. While   platform, defined as those owning at least
touch screen and look and feel rank higher      two devices that use the same operating             or to get access to more innovative services
in importance than operating system for         system (see page 14: “Strong User                   and applications. Continued curiosity and
smartphones, OS is within the top seven         Methodology”). Among the strong users of            the drive for innovative services and user
selection criteria for these devices as well.   a single platform, only half think it’s very        experiences appear to be more compelling
(See Appendix Figure D.)                        important to stay within one operating              than loyalty to any particular platform
                                                system for their devices. In fact, about            in the market today—creating more
                                                one-fifth of this group actually seems to be        opportunity for market players.




 Figure 9: Consumer Awareness of Operating Systems

Percentage of consumers surveyed that know the operating system of their devices:



     100%                                98%     98%
                                95%                                          Smartphone                       Netbook
             93%
                      89%
                                                                             Tablet                           Laptop computer

                                                                             Ultrabook                        Desktop computer

                                                                        Sample base: Device owners (10,818)
                                                                        Source: The 2013 Accenture Consumer
                                                                        Electronics Products and Services Usage Report




Smartphone                  Netbook

Tablet                      Laptop computer

Ultrabook                   Desktop computer




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Figure 10: Importance of Staying Within One Operating System

How important is it for you to have all or almost all your devices using the same operating system?


     Total sample                Strong users




                                                                              17%
Extremely important
                                                                                            22%

                                                                                                                              44%
                                                                                                                              52%
                                                                                                        27%
Very important
                                                                                                                30%



                                                                                                                        33%
Somewhat important
                                                                                                                  31%



                                                                           16%
Hardly important at all
                                                                  13%



                                                   7%
Not at all important
                                          4%



Sample base: Total sample (11,101) Strong users (1,388)
Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report




“Strong User” Methodology
To investigate the extent to which consumers have settled for a                      “Strong users” are defined as consumers owning:
single operating system for their devices, and how the views of
consumers who have done that differ from the rest, we created                        •	 At least two devices with the same operating system, either
a segment of respondents we labeled “strong users” of a single                          iOS (Apple), Android (Google-owned, used on multiple device
platform. The following question was used to identify strong users                      brands) or Windows (Microsoft-owned, used on multiple device
of a specific operating system: Which operating system(s) do you                        brands)
have on the following devices (smartphone, tablet, ultrabook,                        •	 No more than one device using another operating system
netbook, laptop, desktop)?
                                                                                     Consumers owning desktops, laptops or netbooks with Windows
                                                                                     have been excluded from the analysis due to the predominance of
                                                                                     Windows PCs in the market. Strong users account for 13 percent
                                                                                     of the total sample.




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Figure 11: Reasons for Switching to Another Operating System

Complete the sentence with all that apply in the list:
“Most of my mobile and computing devices use the same operating system. When buying
a new device I might consider getting one with a different operating system because...”



     Total sample                 Strong users


                                                                                                           24%
I want to see what else is out there on the market
                                                                                                                     31%


I think I could have a better user experience with                                                     23%
another operating system                                                                                             31%


I think I could get access to more innovative                                                          23%
services and applications                                                                                                 32%


I think another operating system would                                                  16%                                        66%
mean less hassle                                                                                     21%                           79%


                                                                                       15%
I believe I could get a lower cost if I switched
                                                                                                19%


I think switching would bring me to a higher                                          14%
security level                                                                                 18%


I think I could get a better synch with my                            6%
in-car solution                                                                10%



I don't have a dominant or preferred                                                             20%
operating system                                                                       15%


I don't know or care what operating system                                            14%
I have on my devices                                                  6%



Sample base: Total sample (11,101) Strong users (1,388)
Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report




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3. Cloud Services and Apps on the Rise
Our platform data shows that consumers        cloud services and apps. In 11 of 15           As an activity, using maps, global positioning
are open to experimenting in search of the    activities queried, the percentage of          and getting directions showed dramatic
most satisfying devices and experiences.      consumers we surveyed doing the activity       growth, gaining 20 points since 2010 (see
This search extends to the cloud. After       in a typical week increased from 2010 to       below: “Global Positioning: Evolving From
all, if the typical consumer is not staying   2012, sometimes substantially. Reading         Device to Differentiating App”).
within one platform for all devices, then     electronic books gained seven points,
using cloud-based services that are           searching for information on the Internet      As the industry considers how to engage
accessible from all platforms is quite        gained 19 points and texting gained nine       more fully in cloud services and apps, the
logical. A significant increase in use of     points. The percentage of consumers            interests of the strong users from our survey
online services has occurred in just one      tweeting or micro-blogging in a typical        may provide helpful guidance, as these
year (Figure 12). Usage increased—in many     week has doubled in two years, fueled          users demonstrate a curiosity and openness
cases substantially—for all eight of the      largely by growth of micro-blogging in         to innovation and experimentation. Sixty
online services we queried: online mailbox    emerging markets. More than half of            percent of strong users we surveyed already
services, games, photo storage, movie         Chinese consumers we surveyed reported         do or plan to make payments in stores from
streaming, data backup, music streaming,      they micro-blog in a typical week.             their mobile devices. Half of those strong
calendaring and document creation. While                                                     users do or plan to control home locking
a greater percentage of young consumers       Among the activities consumers are doing       systems and home audio/video systems from
use online services than do older ones, a     each week, they are more and more often        their mobile device. More than 40 percent do
significant increase in the use of cloud-     downloading new apps (Figure 13). The          or plan to transfer health data to a remote
based services is occurring among both        percentage of consumers we surveyed            location, such as test results from their
generations.                                  downloading apps in a typical week has         mobile device, and the same amount do or
                                              increased eight points from 2010 to 2012.      plan to control heating and air-conditioning
Consumer use of technology is becoming        Among apps, usage of financial apps (such      systems from their mobile device.
more pervasive, driven by adoption of         as mobile payments, banking and trading)
more capable multi-function devices, a        and shopping apps are leading the way.
growing technology maturity, and new




Global Positioning: Evolving From Device to Differentiating App
Since its introduction as a consumer device just over two decades     Despite the cautious outlook for GPS devices, the activities
ago, the Global Positioning System (GPS) has progressed through its   of using web-based maps and global positioning and getting
life cycle from being a highly popular stand-alone device to slowly   directions are showing dramatic growth, gaining 20 points
being replaced by map apps on a multitude of other consumer           since 2010. Together they show the greatest relative growth in
devices. GPS device ownership continues to grow slowly (34 percent    participation of all the technology-based activities Accenture
own GPS devices now compared with 32 percent in 2011), but            queried. Today, almost half (47 percent) of consumers we
growth is certainly not at the rate of newer mobile technologies      surveyed use global positioning in a typical week. To do so, 69
or even stationary devices such as Blu-Ray DVD players.               percent use a PC, 48 percent use a mobile or smartphone, and
                                                                      13 percent use a tablet; 35 percent have a factory-installed
By all indications, purchase rates for new GPS devices are slowing.   GPS device in their car and 43 percent would like to have a GPS
Only seven percent of consumers purchased a GPS in the past           device installed in their next car. So while the GPS device is
12 months compared with 10 percent the prior year. Across the         highly popular, its preferred form is now in a software app on a
sample of six countries that have been surveyed for multiple years,   multi-function device.
eight percent plan to purchase a GPS device in 2013 compared to
10 percent who planned to purchase one in 2009.




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Figure 12: Use of Online Services

Which of the following online services do you use? Multiple response.



                                                                                                                                 77%
Online mailbox service
                                                                                                                                75%


                                                                                                      41%
Online games
                                                                                                 37%


                                                                                                 37%
Online photos - video storage
                                                                                    26%

                                                                                                35%
Movies - shows streaming
                                                                                    26%


                                                                                          30%
Online data backup - storage
                                                                              18%


Music streaming                                                                           29%
                                                                                    24%


Online calendar                                                                      27%
                                                                          16%


                                                                                     27%                                                         2012
Online document creation (e.g., Google Docs)
                                                                              17%                                                                2011



None of these                                                           12%
                                                                        12%




Sample base: Total sample, excluding UK, for full comparison (10,099)
Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report




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Figure 13: Activities Done in a Typical Week

Please indicate which of the following activities you do in a typical week. Multiple response.


Searching for/reading general news and                                                                                         80%              2012
information on the Internet                                                                                       61%
                                                                                                                                                2010
                                                                                                                           78%
Emailing 
                                                                                                                               82%

Online banking and finance management                                                                            58%
(checking account, making transfers, paying bills)                                                         51%

Texting - SMS - MMS                                                                                              58%
                                                                                                       49%

Watching broadcast TV or cable shows                                                                        53%
(at the time they are broadcast)                                                                     44%
                                                                                                       48%
Listening to music stored on my device
                                                                                                 39%

Using maps and global positioning;                                                                     47%
getting directions                                                                    27%

                                                                                                   42%
Playing games 
                                                                                                 40%
Connecting with people/playing games on social                                                   40%
networking sites                                                                                39%

                                                                                               37%
Downloading and using new apps
                                                                                       29%

                                                                                              36%
Managing personal digital photos and videos 
                                                                                             35%

                                                                                             35%
Listening to streaming music
                                                                                       29%

                                                                                    25%
Reading electronic books 
                                                                              18%

Tweeting - micro-blogging                                                         23%
                                                                       11%

Managing your health or that of family members                             15%
                                                                                     26%


Sample base: Total sample, excluding UK, South Africa and Sweden which were not in the 2010 sample
2010: 8,002
2012: 8,058
Source: The 2011 and 2013 Accenture Consumer Electronics Products and Services Usage Reports




2013 Consumer Electronics Report | 18                                                   Retweet            Table of Contents         Previous   Next
4. Mobile Devices Unstoppable in the Workforce
The increasing capabilities and rapid adoption of mobile multi–function devices are fueling
continued consumer influence and control over devices and applications used in the workplace.
Not only are consumers using these devices for work purposes, but they are finding productivity
improvements in doing so.

Consider, for example, how consumers use         Perhaps not surprising, generational            this generation’s lives.1 Ninety percent of
their smartphone for work purposes: Of           preferences are clear in how consumers          Gen Y surveyed worldwide said they check
those we surveyed, 82 percent text and           communicate using technology. Consumers         their smartphones for updates in email,
66 percent email. But nearly one-third           we surveyed across generations use email        texts and social media sites as part of their
also use their smartphone for work-based         to communicate for work purposes. Yet           morning ritual for getting ready for school
social networking on sites such as LinkedIn      a smaller percentage of 18-24-year-olds         or work, often before they get out of bed.
and for using collaboration tools. Fourteen      (73 percent) use email in a typical week        They connect to live, checking for work
percent even do video conference calls           than their slightly older peers. Instead,       updates and communicating at all hours
by smartphone. The trends are similar in         to communicate digitally, 18-24-year-           from every place imaginable. For this age
how consumers use their tablets for work         olds are doing significantly more texting,      group, the lines between work and personal
purposes. Using their tablets, 64 percent        connecting with people over social media        life are forever blurred.
email for work, 39 percent use work-             networks and tweeting on their device
based social networks, 33 percent use            than older generations. Usage of the social
collaboration tools, 25 percent conduct          networking sites (public and corporate) and
video conferences and 23 percent conduct         collaboration and conferencing tools for
voice conferences.                               work purposes is higher among younger           1.	Cisco press release, 12 December, 2012:
                                                                                                    “Toothpaste, Toilet Paper, and Texting – Say Good
                                                 consumers surveyed, who also rank the              Morning to Gen Y,” http://newsroom.cisco.com/
The majority of respondents believe using                                                           release/1114955
                                                 productivity improvement from using social
their consumer devices for these various work
                                                 networking sites higher.
purposes improves their productivity. Nearly
60 percent say it improves their productivity    This finding aligns closely to a recent Cisco
to take conference calls and use collaboration   study that reveals how the need for Gen Y
tools from their personal devices.               to stay connected drives every facet of




2013 Consumer Electronics Report | 19                                       Retweet          Table of Contents               Previous            Next
The Way Forward: The “Superstack” Imperative
The trends identified in this year’s research confirm that the growth in purchase and use of
smart, multi-functional devices has brought the platform (or operating system) into the consumer
spotlight like never before. Yet, as much as consumers clearly appreciate the seamless user
experience across devices and the easy installation and deployment that come with consistent
use of a single platform, they don’t seem interested in getting locked into one solution when
there is so much development going on in the market.

As consumer technology companies               Executives across the consumer technology       Our research indicates the time is right
continue to chart their course, they must      industry are looking at whom they compete       to focus on apps and cloud services in a
have a clear niche for the single-function     and cooperate with in a new and more            more extensive way and in the context of
devices they offer. Single-function devices    holistic way. We’ve seen Intel absorb           achieving the superstack that consumers
will continue to have a place as the           McAfee to integrate security solutions2 and     value. With Internet-connected apps
source of new innovations. For example,        Nokia acquire earthmine inc. to improve its     embedded in home and personal devices
the purchase intent for health and fitness     3D map-making capabilities,3 just to name       from televisions to thermostats, the apps
monitoring devices rose significantly—and      a couple of examples. In a world driven         and services consumers value may be
many of these need specific sensors that       by mobile, cloud and consumerization,           as important—and drive more purchase
may keep them stand-alone for a while.         companies must envision their future            decisions—than the device. This may mean
Over time, however, we are likely to see the   development more strategically, across all      that to stay relevant, device makers need
rapid integration of many new capabilities     layers, and effectively and tightly integrate   to work across their ecosystems to combine
into multi-function devices. At the same       a vertical “superstack” of chipsets, devices,   the best features of the platform (seamless
time, different form factors for multi-        operating systems, applications and             experience and content transfer) with
function devices will emerge as technology     services either on their own or through         cloud-based, platform-agnostic services
companies innovate in hopes of identifying     acquisitions and innovative alliances.          and functionality to provide consumers
the combination of form and function that                                                      with the flexibility they desire.
consumers desire.

                                                                                               2.	Intel press release, 10 August 2010:
                                                                                                  http://newsroom.intel.com/community/intel_
                                                                                                  newsroom/blog/2010/08/19/intel-to-acquire-mcafee
                                                                                               3.	Nokia press release, 21 November, 2012:
                                                                                                  http://press.nokia.com/2012/11/21/nokia-
                                                                                                  completes-acquisition-of-earthmine-inc




2013 Consumer Electronics Report | 20                                    Retweet           Table of Contents              Previous            Next
Final Thoughts
Across geographies and market segments, demand for consumer technologies remains high.
In the shifting landscape of increasingly multi-function devices, and compelled by consumer
willingness to experiment, industry players have tremendous opportunity to change the game
to win. Innovating on the superstack to deliver compelling new form factors, apps and cloud
services that further embed the use of technology into consumers’ lives will be critical. The
nature of the applications will expand from entertainment and communications to financial
services, home management and productivity.
To compete in this playing field, many consumer technology players will need to fundamentally
restructure their approach to R&D to focus on the creation of the superstack, with emphasis on
the ability to do the needed software development for the apps and services. For many, it will
also mean more flexible operations to support rapid response to shifting market demand and the
production and distribution of more varied and differentiated devices. Finally, customer-centricity
is paramount in designing compelling user experiences and establishing the right ecosystem to
deliver them.
The combination of intense desire for innovation and willingness to experiment with platforms
and brands opens up tremendous opportunities for consumer electronics companies to win the
hearts and wallets of consumers. Future winners will be those companies that identify and create
cohesive consumer technology superstacks through innovation and integration of computing
form factor, cloud services and highly versatile apps.




2013 Consumer Electronics Report | 21               Retweet     Table of Contents   Previous    Next
Appendix:
Additional Charts of Interest




2013 Consumer Electronics Report | 22   Retweet   Table of Contents   Previous   Next
DVD player - not Blu-


Figure A: Purchases in Last 12 Months                                                                                                           DVR


Which of these consumer electronics have you purchased in the last 12 months? Multiple response.


                                                                                                                             32%                      2012
Smartphone
                                                                                                                                   34%
                                                                                                                                                      2011
                                                                                                                   26%
PC*                                                                                                               25%

                                                                                                      19%
HDTV**
                                                                                                            21%

                                                                                        14%
Basic mobile phone
                                                                                               16%

                                                                                      12%
Tablet
                                                                          7%

                                                                                  11%
Digital photo camera
                                                                                                     18%

                                                                          7%
GPS device
                                                                                10%

                                                                         6%
Portable music player
                                                                          7%

                                                                         6%
eBook reader
                                                                    4%

                                                                         6%
Game console
                                                                          7%

                                                                     5%
Blu-Ray DVD player
                                                                     5%

                                                                     5%
Health and fitness device
                                                                          7%

                                                                    4%
Regular TV - CRT or tube
                                                                    4%

Digital video camera                                                4%
                                                                     5%

                                                                    4%
Portable gaming device
                                                                    4%

                                                                    4%
DVD player - not Blu-Ray
                                                                         6%

DVR                                                            2%
                                                                    4%



* “PC” combines laptop, desktop, ultrabook and netbook.
** “HDTV” combines HDTV and 3DTV.
    2012
Sample base: Total sample, excluding UK, for full comparison
2012:2011
      10,099
2011: 10,021
Source: The 2012 and 2013 Accenture Consumer Electronics Products and Services Usage Reports




2013 Consumer Electronics Report | 23                                                   Retweet              Table of Contents       Previous         Next
Figure B: Purchase Intentions in Mature and Emerging Markets

Which of these consumer electronics do you plan to purchase in the next 12 months? Multiple response.


                                                                                                        33%
Smartphone
                                                                                                                           50%

                                                                                                 29%
PC*                                                                                                               43%

                                                                                          20%
HDTV**
                                                                                                                     46%

                                                                                   16%
Tablet
                                                                                                  31%

                                                                      8%
Digital photo camera
                                                                                  15%

                                                                   6%
GPS device
                                                                                    16%

                                                                        10%
Basic mobile phone
                                                                        10%

                                                                   7%
Blu-Ray DVD player
                                                                              13%

                                                                   7%
eBook reader                                                                  13%

                                                                 5%
Health and fitness device
                                                                                  14%

                                                             3%
Digital video camera
                                                                             12%

                                                                  6%
Game console
                                                                        9%

                                                              3%
Digital home music system
                                                                            11%

                                                                 4%
Portable music player
                                                                       8%

                                                             3%
Portable gaming device
                                                                   6%

Regular TV - CRT or tube                                      4%
                                                              4%

DVR                                                        2%
                                                                 5%                                                  Mature markets: Germany, France,
                                                                                                                     Japan, Sweden and US
                                                            2%
DVD player - not Blu-Ray
                                                              4%                                                     Emerging markets: Brazil, Russia,
                                                                                                                     India, China and South Africa


* “PC” combines laptop, desktop, ultrabook and netbook.
** “HDTV” combines HDTV and 3DTV.
Sample base: Total sample (11,101)
Source: The 2012 and 2013 Accenture Consumer Electronics Products and Services Usage Reports




 2013 Consumer Electronics Report | 24                                                      Retweet           Table of Contents          Previous        Next
Figure C: Average Spending (Last 12 Months and Planned)

In the past 12 months approximately how much have you spent on consumer
electronics? And how much do you plan to spend in the next 12 months?



 China                                                                                    $1,251                         Average spent in the past 12 months (USD)
                                                                                                        $1,489
                                                                                                                         Purchase plans in the next 12 months (USD)
                                                                                $1,080
 Brazil
                                                                                               $1,323

                                                                               $1,046
 Russia
                                                                                         $1,225

 Japan                                                                      $1,031
                                                                              $1,068

                                                                           $1,012
 India
                                                                                           $1,289

                                                                        $940
 South Africa
                                                                                     $1,164

                                                                     $927
 Germany
                                                                                $1,082

                                                                    $904
 France                                                               $957

                                                                 $869
 Sweden                                                                   $1,010

                                                                 $848
 US                                                                      $970

                                                                 $847
 UK                                                                     $960




Sample base: Total sample (11,101)
Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report




 2013 Consumer Electronics Report | 25                                                        Retweet            Table of Contents         Previous          Next
Figure D: Importance of Features to Purchase Decision

How important are the following features when determining what products to purchase in the below categories?

Extremely important/important features

                                                          PC                         Tablet                          TV                       Smartphone


Price                                                                         75%                           69%                         73%                      68%


Security solution against hackers, identity theft, etc.                      71%                           66%                  41%                            65%

Screen resolution                                                            67%                          63%                           72%                    61%

Size of screen                                                             64%                         59%                              72%                   58%


Operating system (e.g., iOS, Android, Windows)                             63%                         57%                 28%                                54%

Easy (”Plug and play”-type) setup to connect                            55%                           53%                         50%                      50%
with my other devices
Newest technology to reduce power consumption                          53%                            52%                             58%                  49%
(e.g., OLED)

Device size                                                            53%                            55%                             60%                     56%

Product brand                                                          48%                          46%                           50%                      50%

Design/look and feel                                                  47%                            51%                          54%                         57%

Ability to use favorite social networking application                46%                            45%                   19%                            43%


Range of available applications (apps) for download                  42%                             49%                  22%                              49%

Ability to use your preferred payment solutions                      41%                        37%                        25%                       34%
(e.g., PayPal)

Shareable photo solution                                         35%                            34%                       19%                           37%


Ability to use your preferred streaming music service            31%                           30%                        23%                       31%


Ability to synchronize content with your in-car system          30%                            34%                        21%                           36%


Shareable video solution                                        28%                           28%                         23%                       27%

Touchscreen                                                     27%                                   54%                 17%                                 54%


Voice recognition technology                                   21%                            23%                         18%                       28%


3D screen                                                      19%                        19%                               29%                   17%




Sample base: Total sample (11,101)
Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report




2013 Consumer Electronics Report | 26                                                   Retweet                   Table of Contents           Previous              Next
Figure E: Apps in Use

Are you using any of the following types of apps?


      Have stopped using              Do not use or plan to use               Plan to use in the next 12 months            Currently use



Information (e.g., news, weather, sports)                  3%           24%            8%                            65%



Navigation (e.g., maps, guides)                            4%             28%                15%                              53%


Entertainment (e.g., music, single or                      4%                 34%               11%                         51%
group games, videos)


Financials (e.g., mobile payments, banking,                4%                 33%               13%                         50%
trading)


Networking (e.g., social/professional networks)            5%                  35%                 11%                        50%



Shopping (e.g., groceries, clothes, shoes, auctions)       4%                 34%                  16%                         46%



Work related                                               6%                       42%                  12%                        41%



Traveling (e.g., airplane - train tickets,                 5%                   38%                      20%                        36%
traffic updates)


Personal organization (e.g., weekly planning,
                                                           6%                        45%                       16%                   33%
household bookkeeping, budget calculator)


Leisure activities (e.g., event dates, cooking,            5%                        49%                          16%                 30%
booking restaurants)


Education (e.g., language learning programs,
                                                            6%                         50%                           18%                   26%
reference works)


Fitness and health (e.g., health records, training
                                                            6%                        53%                               19%                23%
planning, nutrition guide)




Sample base: Total sample, excluding UK, for full comparison (10,099)
Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report




2013 Consumer Electronics Report | 27                                                       Retweet            Table of Contents                 Previous   Next
Accenture is a global management
consulting, technology services and
outsourcing company, with approximately
259,000 people serving clients in more
than 120 countries. Combining unparalleled
experience, comprehensive capabilities
across all industries and business functions,
and extensive research on the world’s
most successful companies, Accenture
collaborates with clients to help them
become high-performance businesses and
governments. The company generated net
revenues of US$27.9 billion for the fiscal
year ended Aug. 31, 2012. Its home page
is www.accenture.com.




Copyright © 2013 Accenture                      This document is produced by consultants at Accenture
All rights reserved.                            as general guidance. It is not intended to provide
                                                specific advice on your circumstances. If you require
Accenture, its logo, and                        advice or further details on any matters referred to,
High Performance Delivered                      please contact your Accenture representative.
are trademarks of Accenture.

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2013 accenture-consumer-electronics-products-and-services-usage-report

  • 1. It’s Anyone’s Game in the Consumer Electronics Playing Field The 2013 Accenture Consumer Electronics Products and Services Usage Report Enter w
  • 2. Table of Contents Introduction 3 1. A Focus on Multi-Function Devices 7 2. Not Stuck on Any Single Platform 13 3. Cloud Services and Apps on the Rise 16 4. Mobile Devices Unstoppable in the Workforce 19 The Way Forward: The “Superstack” Imperative 20 Final Thoughts 21 Appendix: Additional Charts of Interest 22 2013 Consumer Electronics Report || 22 Retweet Table of Contents Previous Next
  • 3. With strong compound annual growth, the global consumer electronics industry remains bullish. While younger consumers have, for years, been eager to purchase new technologies, older age groups are showing optimistic purchase plans for 2013 as well. And emerging markets continue to Platform loyalty means little in their search online survey of more than 11,000 strengthen their importance as consumers for the apps and services that best meet their consumers across 11 countries (Figure 1). in these markets remain active buyers with needs, whether in the home or on the go. This annual Accenture research is intended strong purchase intentions for 2013. But to help consumer technology executives underlying this growth is a competitive For six consecutive years, Accenture’s better understand the purchase patterns environment best characterized as an open Electronics & High Tech industry practice and use of consumer technologies, gain playing field. Consumers are homing in on has conducted research to identify and deeper insights into global differences and a small set of multi-function devices, yet track consumer technology trends. This understand the implications for future they continue to experiment. year’s study, conducted in September and business performance. October of 2012, included a quantitative 2013 Consumer Electronics Report | 3 Retweet Table of Contents Previous Next
  • 4. Figure 1: Survey Demographics Gender Male 50% 50% Female Age 15% 18-24 Years >55 Years 26% 21% 25-34 Years 18% 45-54 Years 20% 35-44 Years Country UK (New in 2012) US 9% 9% South Africa Brazil 9% 9% Sweden 9% 9% Russia 9% 9% France India 9% 9% Germany 9% China Japan Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report 2013 Consumer Electronics Report | 4 Retweet Table of Contents Previous Next
  • 5. The open playing field represented by this year’s consumer electronics purchase and use data is underscored by four specific trends: 1 3 Consumers are focusing on fewer, multiple- As consumers experiment and search for the function devices. Purchase intentions for single- technologies and services that best meet their function devices are flattening or declining as needs, cloud-based services and apps are showing smartphones, tablets, PCs and high-definition substantial increase in use. While a greater percentage televisions climb at double-digit rates. Smartphones of young consumers use online services than do older and tablets are accelerating the demise of most ones, a significant increase in use is occurring among single-function devices as consumers shift activities both generations. Among apps, financial apps (such as such as reading and watching movies from eBook mobile payments, banking and trading) and shopping readers and DVD players to their multi-use devices. apps are leading the growth in consumer usage. 2 4 Consumers are not locked into any single platform. The increasing capabilities and rapid adoption Consumers know about the operating system of their of mobile multi-function devices are fueling the devices and they appreciate the concept of using a continued “consumerization” of IT in the workplace. single platform across devices. But the research does As consumers increasingly do multiple activities on their not suggest loyalty to a specific operating system. mobile devices, they are also choosing to use these Consumers are open to experimenting; virtually no devices for work purposes and finding productivity company or platform has a lock on their loyalty. improvements in doing so. The advent of smartphones, tablets and other mobile technologies has created a barrage of consumer activity and device adoption, providing consumer electronics and related companies with ample opportunity to innovate in device form factor, apps and online services. On the following pages, we explore Accenture’s research findings in more detail and discuss the implications they have for companies as they navigate this open market and work to win the hearts and wallets of consumers. 2013 Consumer Electronics Report | 5 Retweet Table of Contents Previous Next
  • 6. 2013 Consumer Electronics Report | 6 Retweet Table of Contents Previous Next
  • 7. 1. A Focus on Multi-Function Devices While the total number of product Figure 2: Purchase Intentions categories per household remains stable, many consumers are narrowing their Which of these consumer electronics do you plan to purchase in the next 12 months? technology interest to those devices that Multiple response. serve multiple functions. Purchase plans for 2013 are much more strongly focused 2012 (Planning to purchase in 2013) 50% on four product categories than in the previous years: smartphones, tablets, PCs and high-definition televisions (HDTVs). In fact, there’s a greater separation in purchase intent between these “Big 4” and 41% other devices than Accenture’s research has ever shown (Figure 2). 36% Smartphone The focus on multi-function devices also reveals itself in ownership trends. From PC* 2011 to 2012 ownership of tablets among 33% those we surveyed doubled. Ownership of digital cameras, DVD players, DVRs, portable music devices, portable game devices, and health and fitness devices 23% HDTV** remained flat or declined. When taking a longer view of trends from our research Tablet from 2009 to 2012, ownership of devices like smartphones, tablets and HDTVs grew strongly as expected (Figure 3). Devices with decreasing ownership are single-use products, including portable music players, Digital photo camera 11% 11% GPS device DVD players and digital photo cameras, with functionality that is increasingly being Blu-ray DVD player 10% 10% Basic mobile phone integrated into multi-function devices. The contrast between ownership trends in multi-function and single-function devices Health and fitness device 9% 9% eBook reader is in some cases staggering. For example, smartphone ownership increased from Digital video camera 8% 26 percent in 2009 to 58 percent in 2012 while ownership of digital photo cameras Game console 7% 7% Digital home music system decreased from 77 percent in 2009 to 68 percent in 2012. 6% Portable music player Portable gaming device 4% 4% Regular TV - CRT or tube DVR 3% 3% DVD player - not Blu-ray * “PC” combines laptop, desktop, ultrabook and netbook. ** “HDTV” combines HDTV and 3DTV. Sample base: Total sample (11,101) Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report 0% 2013 Consumer Electronics Report | 7 Retweet Table of Contents Previous Next
  • 8. Figure 3: Ownership Trends Which of the following consumer electronics do you currently own? Multiple response. 26% 2009 Smartphone 28% 48% 58% 2010 2011 Tablet 8% 14% 2012 25% 45% HDTV* 51% 58% 62% 7% 14% Blu-Ray DVD player 18% 24% 22% 30% GPS device 31% 34% 6% eBook reader 7% 8% 14% 91% PC** 92% 90% 94% Increasing Ownership (above) Decreasing Ownership (below) 29% Digital video camera 26% 24% 26% 44% 39% Portable music player 40% 40% 27% Health and fitness device 27% 21% 20% 20% DVR 20% 13% 77% 75% Digital photo camera 73% 68% 63% Regular TV-CRT or tube 55% 43% 47% 84% Basic mobile phone 75% 58% 64% 72% DVD player - not Blu-Ray 64% 54% 44% * “HDTV” combines HDTV and 3DTV. ** “PC” combines laptop, desktop, ultrabook and netbook. Sample base: Total sample US, Japan, Germany, France, China and India (~6,000 respondents every year) Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report 2013 Consumer Electronics Report | 8 Retweet Table of Contents Previous Next
  • 9. This data implies that over time mass- Figure 4: Use of Other Devices After Owning a Tablet market single-function devices will be increasingly at risk. Exploring this trend we Do you use your other devices more or less after purchasing your tablet? asked respondents about how their usage of other devices changes upon purchasing Use more Use the same Use less a tablet. In other words, what don’t they use once they have the tablet? The largest 20% 11% 19% 23% 13% 25% drop in usage of other devices among tablet owners occurs in single-function 49% 55% devices (Figure 4). About 40 percent of 37% 47% tablet owners use eBook readers and 44% 51% DVD players less often. In contrast, multi- function devices aren’t showing this decline. Only 24 percent of consumers use their smartphone less as a result of owning a tablet; an equal share increases 43% 40% use of their smartphone. 34% 33% 32% In our comparable year-over-year sample 24% of six countries, device usage is also concentrating on multi-function products (Figure 5). The PC remains the most-used eBook Reader DVD Player DVR PC (desktop - TV Smartphone device, but smartphones and HDTVs tie for laptop - netbook - Base: 900 Base: 1,800 Base: 744 Base: 2,570 Base: 2,290 second, with 55 percent of respondents ultrabook) ranking them among the five most-used Base: 2,584 devices. While some consumers may not Sample base: Device owners consider the TV to be a multi-function Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report device, those with an HDTV are increasingly using it that way. More than two-thirds of HDTV owners with Internet access have used their TV for Internet browsing, and more than one-third do it regularly (Figure 6). Figure 5: Most Frequently Used Devices Of the consumer electronics devices you currently own, please rank the top five that you use most often. Top five products used in 2012 and percentage point change from 2010 to 2012. PC 91% +2 HDTV 55% +8 Significant level or Smartphone 55% +30 growth in usage Tablet 17% +14 eBook reader 6% +5 Game console 13% +4 GPS 12% +1 Increase between 2010 and 2012 Blu-Ray DVD player 9% +4 Basic mobile 50% -17 Decrease between 2010 and 2012 Digital photo camera 36% -15 Regular TV 33% -8 Sample base: Total sample (US, Japan, Portable music player 17% -4 Germany, France, China and India) DVD player 15% -15 2010: 6,001 Health and fitness device 7% -2 2012: 6,057 Digital video camera 5% -2 Source: The 2011 and 2013 Accenture Consumer Electronics Products and Services Usage Reports Portable gaming device 5% -3 DVR 5% -5 2013 Consumer Electronics Report | 9 Retweet Table of Contents Previous Next
  • 10. Figure 6: How HDTV Is Used Please indicate how you use your Internet-connected HDTV for the following activities. 36% 24% 20% 17% Use it on a regular basis (weekly or more) Use it occasionally Have tried it once or twice Have never tried it 21% 25% Sample base: 3,430 (Owners of HDTV 30% with Internet connectivity) Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report 19% 13% 15% 49% 14% 15% 40% 31% 31% General web View personal Access apps Access streaming browsing content such as services like Netflix photos and Spotify Regarding activities that consumers of consumers use maps, listen to stored Furthermore, activities conducted on spend time doing each week, some music and download new apps on their mobile devices that were once considered activities­ particularly those that are — PCs, about half also do so on their mobile “emerging” are becoming more mainstream well established among consumers, like or smartphones (Figure 7). When it comes (Figure 8). Almost half of consumers emailing and texting—are predominantly to watching shows and movies on demand, already do or plan to make payments in conducted on a single device. However, the use of the PC and TV are nearly tied: stores using a mobile phone or tablet and many activities are now done on 53 percent use their PC while 56 percent about one-third do or plan to control home multiple devices, demonstrating use TV. This flexibility to use any device is audio/video and home security with their consumers’ comfort with using the so important that half of consumers would mobile device. device that is most handy at the consider paying extra to watch TV shows or time. For example, while a majority movies on their computer. 2013 Consumer Electronics Report | 10 Retweet Table of Contents Previous Next
  • 11. Figure 7: Device Usage What device do you use for your activities? Multiple response. Device usage on the top 10 most popular activities. 92% PC (Desktop - laptop - Emailing  38% netbook - ultrabook) 14% 2% Mobile phone - smartphone 88% Tablet computer Searching for/reading general news 35% and information on the Internet 14% 14% TV 28% Texting - SMS - MMS 87% 7% 2% 93% Online banking and finance 21% management (checking account, 11% making transfers, paying bills) 3% 20% Watching broadcast TV or cable 6% shows (at the time they are 5% broadcast) 85% 93% Online shopping - eCommerce 16% 13% 3% 69% Using maps and global positioning; 48% getting directions 13% 4% 68% Listening to music stored 52% on my device 14% 9% 81% Playing games 40% 18% 11% 83% Connecting with people/playing 39% games on social networking sites 17% 5% 62% 58% Downloading and using new apps 25% 4% 53% Watching shows - movies - 11% videos on demand 13% 56% Sample base: Respondents conducting the activity Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report 2013 Consumer Electronics Report | 11 Retweet Table of Contents Previous Next
  • 12. Figure 8: Activities Conducted on Mobile Devices Do you do any of the following over your mobile device (phone or tablet)? 45% 24% Yes No, but planning to 35% 34% 13% 12% 30% 29% 8% 10% 22% 22% 21% 21% 20% Make payments Control home Monitor - Monitor - Transfer health in stores audio/video control home control heating/ data (test systems locking systems air-conditioning results) to a systems remote location Sample base: Respondents owning a smartphone or a tablet (7,080) Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report 2013 Consumer Electronics Report | 12 Retweet Table of Contents Previous Next
  • 13. 2. Not Stuck on Any Single Platform Most consumers are aware of the name of Yet, our data shows that platform users are strong users by coincidence: They say they the operating system (OS) they have on their not as loyal as the “platform war” stories don’t have a preferred OS or don’t care devices, especially on their smartphones in the media indicate. While the majority what operating system they have. (Figure 9). It is also clear that to most are aware of the OS they have on devices, consumers, operating system is an important less than half of consumers think it’s very Furthermore, strong users offer more feature. When buying a new device, important to stay within one operating reasons than the overall consumer sample consumers prioritize price, device features system for their devices (Figure 10). To as to why they would buy devices on other such as screen size and resolution, and investigate this trend further, we analyzed platforms (Figure 11). About one-third of now, more frequently, security. However, the responses of a segment of respondents strong users indicate they would switch to 100% 98% 98% operating system is also among the top five we labeled “strong users” of a single another OS to see what else is out there in 95% 93% the 89% market, to find a better user experience selection criteria for PCs and tablets. While platform, defined as those owning at least touch screen and look and feel rank higher two devices that use the same operating or to get access to more innovative services in importance than operating system for system (see page 14: “Strong User and applications. Continued curiosity and smartphones, OS is within the top seven Methodology”). Among the strong users of the drive for innovative services and user selection criteria for these devices as well. a single platform, only half think it’s very experiences appear to be more compelling (See Appendix Figure D.) important to stay within one operating than loyalty to any particular platform system for their devices. In fact, about in the market today—creating more one-fifth of this group actually seems to be opportunity for market players. Figure 9: Consumer Awareness of Operating Systems Percentage of consumers surveyed that know the operating system of their devices: 100% 98% 98% 95% Smartphone Netbook 93% 89% Tablet Laptop computer Ultrabook Desktop computer Sample base: Device owners (10,818) Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report Smartphone Netbook Tablet Laptop computer Ultrabook Desktop computer 2013 Consumer Electronics Report | 13 Retweet Table of Contents Previous Next
  • 14. Figure 10: Importance of Staying Within One Operating System How important is it for you to have all or almost all your devices using the same operating system? Total sample Strong users 17% Extremely important 22% 44% 52% 27% Very important 30% 33% Somewhat important 31% 16% Hardly important at all 13% 7% Not at all important 4% Sample base: Total sample (11,101) Strong users (1,388) Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report “Strong User” Methodology To investigate the extent to which consumers have settled for a “Strong users” are defined as consumers owning: single operating system for their devices, and how the views of consumers who have done that differ from the rest, we created • At least two devices with the same operating system, either a segment of respondents we labeled “strong users” of a single iOS (Apple), Android (Google-owned, used on multiple device platform. The following question was used to identify strong users brands) or Windows (Microsoft-owned, used on multiple device of a specific operating system: Which operating system(s) do you brands) have on the following devices (smartphone, tablet, ultrabook, • No more than one device using another operating system netbook, laptop, desktop)? Consumers owning desktops, laptops or netbooks with Windows have been excluded from the analysis due to the predominance of Windows PCs in the market. Strong users account for 13 percent of the total sample. 2013 Consumer Electronics Report | 14 Retweet Table of Contents Previous Next
  • 15. Figure 11: Reasons for Switching to Another Operating System Complete the sentence with all that apply in the list: “Most of my mobile and computing devices use the same operating system. When buying a new device I might consider getting one with a different operating system because...” Total sample Strong users 24% I want to see what else is out there on the market 31% I think I could have a better user experience with 23% another operating system 31% I think I could get access to more innovative 23% services and applications 32% I think another operating system would 16% 66% mean less hassle 21% 79% 15% I believe I could get a lower cost if I switched 19% I think switching would bring me to a higher 14% security level 18% I think I could get a better synch with my 6% in-car solution 10% I don't have a dominant or preferred 20% operating system 15% I don't know or care what operating system 14% I have on my devices 6% Sample base: Total sample (11,101) Strong users (1,388) Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report 2013 Consumer Electronics Report | 15 Retweet Table of Contents Previous Next
  • 16. 3. Cloud Services and Apps on the Rise Our platform data shows that consumers cloud services and apps. In 11 of 15 As an activity, using maps, global positioning are open to experimenting in search of the activities queried, the percentage of and getting directions showed dramatic most satisfying devices and experiences. consumers we surveyed doing the activity growth, gaining 20 points since 2010 (see This search extends to the cloud. After in a typical week increased from 2010 to below: “Global Positioning: Evolving From all, if the typical consumer is not staying 2012, sometimes substantially. Reading Device to Differentiating App”). within one platform for all devices, then electronic books gained seven points, using cloud-based services that are searching for information on the Internet As the industry considers how to engage accessible from all platforms is quite gained 19 points and texting gained nine more fully in cloud services and apps, the logical. A significant increase in use of points. The percentage of consumers interests of the strong users from our survey online services has occurred in just one tweeting or micro-blogging in a typical may provide helpful guidance, as these year (Figure 12). Usage increased—in many week has doubled in two years, fueled users demonstrate a curiosity and openness cases substantially—for all eight of the largely by growth of micro-blogging in to innovation and experimentation. Sixty online services we queried: online mailbox emerging markets. More than half of percent of strong users we surveyed already services, games, photo storage, movie Chinese consumers we surveyed reported do or plan to make payments in stores from streaming, data backup, music streaming, they micro-blog in a typical week. their mobile devices. Half of those strong calendaring and document creation. While users do or plan to control home locking a greater percentage of young consumers Among the activities consumers are doing systems and home audio/video systems from use online services than do older ones, a each week, they are more and more often their mobile device. More than 40 percent do significant increase in the use of cloud- downloading new apps (Figure 13). The or plan to transfer health data to a remote based services is occurring among both percentage of consumers we surveyed location, such as test results from their generations. downloading apps in a typical week has mobile device, and the same amount do or increased eight points from 2010 to 2012. plan to control heating and air-conditioning Consumer use of technology is becoming Among apps, usage of financial apps (such systems from their mobile device. more pervasive, driven by adoption of as mobile payments, banking and trading) more capable multi-function devices, a and shopping apps are leading the way. growing technology maturity, and new Global Positioning: Evolving From Device to Differentiating App Since its introduction as a consumer device just over two decades Despite the cautious outlook for GPS devices, the activities ago, the Global Positioning System (GPS) has progressed through its of using web-based maps and global positioning and getting life cycle from being a highly popular stand-alone device to slowly directions are showing dramatic growth, gaining 20 points being replaced by map apps on a multitude of other consumer since 2010. Together they show the greatest relative growth in devices. GPS device ownership continues to grow slowly (34 percent participation of all the technology-based activities Accenture own GPS devices now compared with 32 percent in 2011), but queried. Today, almost half (47 percent) of consumers we growth is certainly not at the rate of newer mobile technologies surveyed use global positioning in a typical week. To do so, 69 or even stationary devices such as Blu-Ray DVD players. percent use a PC, 48 percent use a mobile or smartphone, and 13 percent use a tablet; 35 percent have a factory-installed By all indications, purchase rates for new GPS devices are slowing. GPS device in their car and 43 percent would like to have a GPS Only seven percent of consumers purchased a GPS in the past device installed in their next car. So while the GPS device is 12 months compared with 10 percent the prior year. Across the highly popular, its preferred form is now in a software app on a sample of six countries that have been surveyed for multiple years, multi-function device. eight percent plan to purchase a GPS device in 2013 compared to 10 percent who planned to purchase one in 2009. 2013 Consumer Electronics Report | 16 Retweet Table of Contents Previous Next
  • 17. Figure 12: Use of Online Services Which of the following online services do you use? Multiple response. 77% Online mailbox service 75% 41% Online games 37% 37% Online photos - video storage 26% 35% Movies - shows streaming 26% 30% Online data backup - storage 18% Music streaming 29% 24% Online calendar 27% 16% 27% 2012 Online document creation (e.g., Google Docs) 17% 2011 None of these 12% 12% Sample base: Total sample, excluding UK, for full comparison (10,099) Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report 2013 Consumer Electronics Report | 17 Retweet Table of Contents Previous Next
  • 18. Figure 13: Activities Done in a Typical Week Please indicate which of the following activities you do in a typical week. Multiple response. Searching for/reading general news and 80% 2012 information on the Internet 61% 2010 78% Emailing  82% Online banking and finance management 58% (checking account, making transfers, paying bills) 51% Texting - SMS - MMS 58% 49% Watching broadcast TV or cable shows 53% (at the time they are broadcast) 44% 48% Listening to music stored on my device 39% Using maps and global positioning; 47% getting directions 27% 42% Playing games  40% Connecting with people/playing games on social 40% networking sites 39% 37% Downloading and using new apps 29% 36% Managing personal digital photos and videos  35% 35% Listening to streaming music 29% 25% Reading electronic books  18% Tweeting - micro-blogging 23% 11% Managing your health or that of family members 15% 26% Sample base: Total sample, excluding UK, South Africa and Sweden which were not in the 2010 sample 2010: 8,002 2012: 8,058 Source: The 2011 and 2013 Accenture Consumer Electronics Products and Services Usage Reports 2013 Consumer Electronics Report | 18 Retweet Table of Contents Previous Next
  • 19. 4. Mobile Devices Unstoppable in the Workforce The increasing capabilities and rapid adoption of mobile multi–function devices are fueling continued consumer influence and control over devices and applications used in the workplace. Not only are consumers using these devices for work purposes, but they are finding productivity improvements in doing so. Consider, for example, how consumers use Perhaps not surprising, generational this generation’s lives.1 Ninety percent of their smartphone for work purposes: Of preferences are clear in how consumers Gen Y surveyed worldwide said they check those we surveyed, 82 percent text and communicate using technology. Consumers their smartphones for updates in email, 66 percent email. But nearly one-third we surveyed across generations use email texts and social media sites as part of their also use their smartphone for work-based to communicate for work purposes. Yet morning ritual for getting ready for school social networking on sites such as LinkedIn a smaller percentage of 18-24-year-olds or work, often before they get out of bed. and for using collaboration tools. Fourteen (73 percent) use email in a typical week They connect to live, checking for work percent even do video conference calls than their slightly older peers. Instead, updates and communicating at all hours by smartphone. The trends are similar in to communicate digitally, 18-24-year- from every place imaginable. For this age how consumers use their tablets for work olds are doing significantly more texting, group, the lines between work and personal purposes. Using their tablets, 64 percent connecting with people over social media life are forever blurred. email for work, 39 percent use work- networks and tweeting on their device based social networks, 33 percent use than older generations. Usage of the social collaboration tools, 25 percent conduct networking sites (public and corporate) and video conferences and 23 percent conduct collaboration and conferencing tools for voice conferences. work purposes is higher among younger 1. Cisco press release, 12 December, 2012: “Toothpaste, Toilet Paper, and Texting – Say Good consumers surveyed, who also rank the Morning to Gen Y,” http://newsroom.cisco.com/ The majority of respondents believe using release/1114955 productivity improvement from using social their consumer devices for these various work networking sites higher. purposes improves their productivity. Nearly 60 percent say it improves their productivity This finding aligns closely to a recent Cisco to take conference calls and use collaboration study that reveals how the need for Gen Y tools from their personal devices. to stay connected drives every facet of 2013 Consumer Electronics Report | 19 Retweet Table of Contents Previous Next
  • 20. The Way Forward: The “Superstack” Imperative The trends identified in this year’s research confirm that the growth in purchase and use of smart, multi-functional devices has brought the platform (or operating system) into the consumer spotlight like never before. Yet, as much as consumers clearly appreciate the seamless user experience across devices and the easy installation and deployment that come with consistent use of a single platform, they don’t seem interested in getting locked into one solution when there is so much development going on in the market. As consumer technology companies Executives across the consumer technology Our research indicates the time is right continue to chart their course, they must industry are looking at whom they compete to focus on apps and cloud services in a have a clear niche for the single-function and cooperate with in a new and more more extensive way and in the context of devices they offer. Single-function devices holistic way. We’ve seen Intel absorb achieving the superstack that consumers will continue to have a place as the McAfee to integrate security solutions2 and value. With Internet-connected apps source of new innovations. For example, Nokia acquire earthmine inc. to improve its embedded in home and personal devices the purchase intent for health and fitness 3D map-making capabilities,3 just to name from televisions to thermostats, the apps monitoring devices rose significantly—and a couple of examples. In a world driven and services consumers value may be many of these need specific sensors that by mobile, cloud and consumerization, as important—and drive more purchase may keep them stand-alone for a while. companies must envision their future decisions—than the device. This may mean Over time, however, we are likely to see the development more strategically, across all that to stay relevant, device makers need rapid integration of many new capabilities layers, and effectively and tightly integrate to work across their ecosystems to combine into multi-function devices. At the same a vertical “superstack” of chipsets, devices, the best features of the platform (seamless time, different form factors for multi- operating systems, applications and experience and content transfer) with function devices will emerge as technology services either on their own or through cloud-based, platform-agnostic services companies innovate in hopes of identifying acquisitions and innovative alliances. and functionality to provide consumers the combination of form and function that with the flexibility they desire. consumers desire. 2. Intel press release, 10 August 2010: http://newsroom.intel.com/community/intel_ newsroom/blog/2010/08/19/intel-to-acquire-mcafee 3. Nokia press release, 21 November, 2012: http://press.nokia.com/2012/11/21/nokia- completes-acquisition-of-earthmine-inc 2013 Consumer Electronics Report | 20 Retweet Table of Contents Previous Next
  • 21. Final Thoughts Across geographies and market segments, demand for consumer technologies remains high. In the shifting landscape of increasingly multi-function devices, and compelled by consumer willingness to experiment, industry players have tremendous opportunity to change the game to win. Innovating on the superstack to deliver compelling new form factors, apps and cloud services that further embed the use of technology into consumers’ lives will be critical. The nature of the applications will expand from entertainment and communications to financial services, home management and productivity. To compete in this playing field, many consumer technology players will need to fundamentally restructure their approach to R&D to focus on the creation of the superstack, with emphasis on the ability to do the needed software development for the apps and services. For many, it will also mean more flexible operations to support rapid response to shifting market demand and the production and distribution of more varied and differentiated devices. Finally, customer-centricity is paramount in designing compelling user experiences and establishing the right ecosystem to deliver them. The combination of intense desire for innovation and willingness to experiment with platforms and brands opens up tremendous opportunities for consumer electronics companies to win the hearts and wallets of consumers. Future winners will be those companies that identify and create cohesive consumer technology superstacks through innovation and integration of computing form factor, cloud services and highly versatile apps. 2013 Consumer Electronics Report | 21 Retweet Table of Contents Previous Next
  • 22. Appendix: Additional Charts of Interest 2013 Consumer Electronics Report | 22 Retweet Table of Contents Previous Next
  • 23. DVD player - not Blu- Figure A: Purchases in Last 12 Months DVR Which of these consumer electronics have you purchased in the last 12 months? Multiple response. 32% 2012 Smartphone 34% 2011 26% PC* 25% 19% HDTV** 21% 14% Basic mobile phone 16% 12% Tablet 7% 11% Digital photo camera 18% 7% GPS device 10% 6% Portable music player 7% 6% eBook reader 4% 6% Game console 7% 5% Blu-Ray DVD player 5% 5% Health and fitness device 7% 4% Regular TV - CRT or tube 4% Digital video camera 4% 5% 4% Portable gaming device 4% 4% DVD player - not Blu-Ray 6% DVR 2% 4% * “PC” combines laptop, desktop, ultrabook and netbook. ** “HDTV” combines HDTV and 3DTV. 2012 Sample base: Total sample, excluding UK, for full comparison 2012:2011 10,099 2011: 10,021 Source: The 2012 and 2013 Accenture Consumer Electronics Products and Services Usage Reports 2013 Consumer Electronics Report | 23 Retweet Table of Contents Previous Next
  • 24. Figure B: Purchase Intentions in Mature and Emerging Markets Which of these consumer electronics do you plan to purchase in the next 12 months? Multiple response. 33% Smartphone 50% 29% PC* 43% 20% HDTV** 46% 16% Tablet 31% 8% Digital photo camera 15% 6% GPS device 16% 10% Basic mobile phone 10% 7% Blu-Ray DVD player 13% 7% eBook reader 13% 5% Health and fitness device 14% 3% Digital video camera 12% 6% Game console 9% 3% Digital home music system 11% 4% Portable music player 8% 3% Portable gaming device 6% Regular TV - CRT or tube 4% 4% DVR 2% 5% Mature markets: Germany, France, Japan, Sweden and US 2% DVD player - not Blu-Ray 4% Emerging markets: Brazil, Russia, India, China and South Africa * “PC” combines laptop, desktop, ultrabook and netbook. ** “HDTV” combines HDTV and 3DTV. Sample base: Total sample (11,101) Source: The 2012 and 2013 Accenture Consumer Electronics Products and Services Usage Reports 2013 Consumer Electronics Report | 24 Retweet Table of Contents Previous Next
  • 25. Figure C: Average Spending (Last 12 Months and Planned) In the past 12 months approximately how much have you spent on consumer electronics? And how much do you plan to spend in the next 12 months? China $1,251 Average spent in the past 12 months (USD) $1,489 Purchase plans in the next 12 months (USD) $1,080 Brazil $1,323 $1,046 Russia $1,225 Japan $1,031 $1,068 $1,012 India $1,289 $940 South Africa $1,164 $927 Germany $1,082 $904 France $957 $869 Sweden $1,010 $848 US $970 $847 UK $960 Sample base: Total sample (11,101) Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report 2013 Consumer Electronics Report | 25 Retweet Table of Contents Previous Next
  • 26. Figure D: Importance of Features to Purchase Decision How important are the following features when determining what products to purchase in the below categories? Extremely important/important features PC Tablet TV Smartphone Price 75% 69% 73% 68% Security solution against hackers, identity theft, etc. 71% 66% 41% 65% Screen resolution 67% 63% 72% 61% Size of screen 64% 59% 72% 58% Operating system (e.g., iOS, Android, Windows) 63% 57% 28% 54% Easy (”Plug and play”-type) setup to connect 55% 53% 50% 50% with my other devices Newest technology to reduce power consumption 53% 52% 58% 49% (e.g., OLED) Device size 53% 55% 60% 56% Product brand 48% 46% 50% 50% Design/look and feel 47% 51% 54% 57% Ability to use favorite social networking application 46% 45% 19% 43% Range of available applications (apps) for download 42% 49% 22% 49% Ability to use your preferred payment solutions 41% 37% 25% 34% (e.g., PayPal) Shareable photo solution 35% 34% 19% 37% Ability to use your preferred streaming music service 31% 30% 23% 31% Ability to synchronize content with your in-car system 30% 34% 21% 36% Shareable video solution 28% 28% 23% 27% Touchscreen 27% 54% 17% 54% Voice recognition technology 21% 23% 18% 28% 3D screen 19% 19% 29% 17% Sample base: Total sample (11,101) Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report 2013 Consumer Electronics Report | 26 Retweet Table of Contents Previous Next
  • 27. Figure E: Apps in Use Are you using any of the following types of apps? Have stopped using Do not use or plan to use Plan to use in the next 12 months Currently use Information (e.g., news, weather, sports) 3% 24% 8% 65% Navigation (e.g., maps, guides) 4% 28% 15% 53% Entertainment (e.g., music, single or 4% 34% 11% 51% group games, videos) Financials (e.g., mobile payments, banking, 4% 33% 13% 50% trading) Networking (e.g., social/professional networks) 5% 35% 11% 50% Shopping (e.g., groceries, clothes, shoes, auctions) 4% 34% 16% 46% Work related 6% 42% 12% 41% Traveling (e.g., airplane - train tickets, 5% 38% 20% 36% traffic updates) Personal organization (e.g., weekly planning, 6% 45% 16% 33% household bookkeeping, budget calculator) Leisure activities (e.g., event dates, cooking, 5% 49% 16% 30% booking restaurants) Education (e.g., language learning programs, 6% 50% 18% 26% reference works) Fitness and health (e.g., health records, training 6% 53% 19% 23% planning, nutrition guide) Sample base: Total sample, excluding UK, for full comparison (10,099) Source: The 2013 Accenture Consumer Electronics Products and Services Usage Report 2013 Consumer Electronics Report | 27 Retweet Table of Contents Previous Next
  • 28. Accenture is a global management consulting, technology services and outsourcing company, with approximately 259,000 people serving clients in more than 120 countries. Combining unparalleled experience, comprehensive capabilities across all industries and business functions, and extensive research on the world’s most successful companies, Accenture collaborates with clients to help them become high-performance businesses and governments. The company generated net revenues of US$27.9 billion for the fiscal year ended Aug. 31, 2012. Its home page is www.accenture.com. Copyright © 2013 Accenture This document is produced by consultants at Accenture All rights reserved. as general guidance. It is not intended to provide specific advice on your circumstances. If you require Accenture, its logo, and advice or further details on any matters referred to, High Performance Delivered please contact your Accenture representative. are trademarks of Accenture.