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Geek Night Manchester
1.
How About Games?
Extending Agile to Different Environments Francisco Trindade ThoughtWorks UK TW Geek Night Manchester – 22 nd Jan 2009
2.
3.
Why?
4.
Is the game
industry so different?
5.
6.
7.
8.
How? Read Postmortems
Analyzed Data Searched for problems
9.
Problems Occurrence
10.
Problems Occurrence Budget
11.
Problems Occurrence Scope
12.
Problems Occurrence Quality
13.
Problems Occurrence Schedule
14.
15.
Would Agile be
a good fit?
16.
How? Read Postmortems
Analyzed Data Searched for Best Practices
17.
Best Practices
18.
19.
But how can
we handle the different aspects? “ We cannot run selenium tests in a game…”
20.
Well… Agile !=
Selenium Pair Programming Stand-ups Retrospectives
21.
22.
And this is
already being discovered and used…
23.
24.
25.
26.
Well… Agile ==
making better games more consistently more frequently with less bugs and less staff turnover
27.
Questions? Thanks! thoughtworks.co.uk
franktrindade.com
Notas del editor
Setting expectation – Im not a game developer!