Personal Information
Organización/Lugar de trabajo
Greater Minneapolis-St. Paul Area, MN United States
Ocupación
Director of User Experience Design at The Nerdery
Sector
Technology / Software / Internet
Sitio web
http://www.nerdery.com/
Acerca de
Hello! If you're interested in connecting with me but I don't actually know you, please follow me on Twitter instead: @fred_beecher. I'm quite interactive there. On LinkedIn I connect only with people I've worked with directly, met in real life, or have interacted with at least somewhat via social media. Thanks!
Here's what I'm currently focusing on:
- Making more UX designers through apprenticeship
- Making it easier in general for people to get into a UX as a career
- Leading a diverse team of awesome designers
- Making great software efficiently
- Making software that adapts to the hardware that displays it
- Prototyping and iterative design, natch
Here's what I've focused on in the...
Etiquetas
user experience design
axure
prototyping
education
interaction design
learning
training
apprenticeship
ux
design education
design process
high fidelity
hi fi
visual design
conditional logic
axureworld
advanced
parenttoolbox
how to
examples
Ver más
Presentaciones
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How to Teach UX Design
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Abby Y Covert: An Information Architecture Portfolio
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General Assembly - How To Get A Great UX Job
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Sell Yourself Better 1.0
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Portfolios Matter: Building the Portfolio to Win the Job
Lynn Teo
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Speaker Camp - Full Deck, June 2013
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Scenarios For Design: Interaction10 Workshop by Elizabeth Bacon
Elizabeth Bacon
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Design Ethnography for Lean Teams
William Evans
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Visual Principles of Experience Design: Blending Art and Science
Dan Berlin
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The Mystical Power of Descriptive Statistics
Wendy Stengel
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How to Teach Yourself to Code
Mattan Griffel
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Everyone needs a portfolio: a workshop
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Designing Cross-channel user experiences
Andrea Resmini
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Cross-Channel Strategy
Peter Morville
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Data Driven Design Research Personas
Todd Zaki Warfel
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Interviewing Users: Spinning Data Into Gold
Steve Portigal
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Becoming a Design Leader
frog
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(Design) Principles To Build By
Stephen Anderson
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History of the Button
Bill DeRouchey
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Rettig.Interaction Design History.V1.5
pemi hua
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Playing Games with Your Career
Stephen Anderson
•
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Making Personas Work (Without Breaking the Bank) - UX London 2011
Kim Goodwin
•
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Critical Thinking forUX Designers (Workshop)
Stephen Anderson
•
Hace 13 años
The Language of Interaction
Bill DeRouchey
•
Hace 15 años
The Language of Interaction
frog
•
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iPad Design Headaches: Take Two Tablets and Call Me in the Morning - 360iDev
Josh Clark
•
Hace 13 años
What User-Centered Design is Good For
Dan Saffer
•
Hace 13 años
Personal Information
Organización/Lugar de trabajo
Greater Minneapolis-St. Paul Area, MN United States
Ocupación
Director of User Experience Design at The Nerdery
Sector
Technology / Software / Internet
Sitio web
http://www.nerdery.com/
Acerca de
Hello! If you're interested in connecting with me but I don't actually know you, please follow me on Twitter instead: @fred_beecher. I'm quite interactive there. On LinkedIn I connect only with people I've worked with directly, met in real life, or have interacted with at least somewhat via social media. Thanks!
Here's what I'm currently focusing on:
- Making more UX designers through apprenticeship
- Making it easier in general for people to get into a UX as a career
- Leading a diverse team of awesome designers
- Making great software efficiently
- Making software that adapts to the hardware that displays it
- Prototyping and iterative design, natch
Here's what I've focused on in the...
Etiquetas
user experience design
axure
prototyping
education
interaction design
learning
training
apprenticeship
ux
design education
design process
high fidelity
hi fi
visual design
conditional logic
axureworld
advanced
parenttoolbox
how to
examples
Ver más