Personal Information
Organización/Lugar de trabajo
Sheffield, United Kingdom United Kingdom
Ocupación
VR &AR Trend Analyst & Futurist, Academic, Ph.D., Game Executive/Producer/Designer/Mentor
Sitio web
gamedesignstudies.online
Acerca de
When you look at my career path you can see I am a non-conformist. I have navigated my way through being a literature student on to working in game development and academic research, seamlessly adapting from one side of the table to the next. I have left highly secure jobs to pursue my passion and interest, in an ultimate quest to continually develop myself and think out of the box.
That's why I am hard to classify: I am at once a game designer, a scholar, a line manager, a product lead, a scrum manager, a PhD or Master's thesis supervisor, a creative director, a consultant, a mentor, a hobbyist programmer, and an innovator.
My expertise has been recognized through a number of invited ...
Etiquetas
social games
game design
aki
game
facebook
social media
interaction design
social networks
design
järvinen
games
theory
monetization
free to play
f2p
metrics
cgo
design research
game research
design management
game studies
ux
gaming
experience
emotional
ludology
play
emotions
Ver más
Presentaciones
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Paying To Win
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Scrum & Kanban for Social Games
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DESIGN BRIEF: What's Your Engagement Style?
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101130 lol-ravenwood
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Zhan Ye - What US Game Developers Need to Know about Free-to-Play in China
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Gaia - Managing Dual Currencies
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Taking Virtual Economies to the Next Level
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Everything about Social Games
Charles Pyo
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Personal Information
Organización/Lugar de trabajo
Sheffield, United Kingdom United Kingdom
Ocupación
VR &AR Trend Analyst & Futurist, Academic, Ph.D., Game Executive/Producer/Designer/Mentor
Sitio web
gamedesignstudies.online
Acerca de
When you look at my career path you can see I am a non-conformist. I have navigated my way through being a literature student on to working in game development and academic research, seamlessly adapting from one side of the table to the next. I have left highly secure jobs to pursue my passion and interest, in an ultimate quest to continually develop myself and think out of the box.
That's why I am hard to classify: I am at once a game designer, a scholar, a line manager, a product lead, a scrum manager, a PhD or Master's thesis supervisor, a creative director, a consultant, a mentor, a hobbyist programmer, and an innovator.
My expertise has been recognized through a number of invited ...
Etiquetas
social games
game design
aki
game
facebook
social media
interaction design
social networks
design
järvinen
games
theory
monetization
free to play
f2p
metrics
cgo
design research
game research
design management
game studies
ux
gaming
experience
emotional
ludology
play
emotions
Ver más