From Wikipedia: Gamification is the use of game thinking and game mechanics in non-game contexts to engage users in solving problems. Gamification has been studied and applied in several domains, such as to improve user engagement, physical exercise, return on investment, data quality, timeliness, and learning. A review of research on gamification shows that most studies on gamification find positive effects from gamification.
Now, let us digest it and make gamification sounds less intimidating. It really is about applying game psychology and game thinking to solving problems and making life less miserable. Our deck will provide an overview of Gamification, the rules of fun, and how to craft a strategy based on human motivation and engagement styles. We promise you will understand gamification in 5 minutes, and become a rookie gamification designer. This deck is the first episode of our Gameducation series brought to you by Gametize.
Based on the original hit deck with more than 6,000 views at http://www.slideshare.net/gamemaki/gamification-101.
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