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1. WHY: With a mix of familiar MMORPG tropes and new, modern approaches to delivering
them, Guild Wars 2 is an excellent, welcoming take on the genre.
Guild Wars 2
Developer: ArenaNet
Platforms: PC
Released: August 28
Type of game: Fantasy-set MMORPG
What I played: A month on a main that reached the high 30s, plus some time on a few alts.
Played as a member of a guild, with solo, group, dungeon, and PvP play, plus crafting.
My Two Favorite Things
Design that explicitly encourages cooperation and community among all of the
players loose in the world
The art, not just in the game zones but also on the map and in cut-scenes and loading
screens. It's vivid, lush, and lovely, with a sense of human hands behind it.
My Two Least-Favorite Things
Falling damage. With so many jumping puzzles and high vista views, an unfortunate
series of splats is almost a certainty for any player. Even with ways to mitigate the
damage over time, it's tiresome.
Uneven performance. I can't explore the Black Citadel, because my framerate drops
into single digits. All other zones I have encountered in the game so far are fine. It's
frustrating
GW2 Review and guild wars 2 buy
There are a few that you will get when you buy gw 2 review with guild wars 2 price of
the best you ‘ll get the full game below as follows :
• The Chalice of Glory, a one-time-use item that will add a set amount of Glory to
your account
• The Golem Banker which provides unlimited access to your account storage for five
consecutive days
• Miniature Rytlock
• The Tome of Influence, a one-time-use item that will add a set amount of Influence
to your guild
• Summon Mist fire Wolf Elite Skill, an elite skill that summons a Mist fire Wolf to
fight alongside you
2. Gw2 review in profession
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There are some that would like to play professions in accordance with the wishes and
profession suit your style, so that you play will be felt in the past carry over 250 years ago in
one of the nation’s land of Tyria.
Mesmer
Mesmers are supernatural duelists who protect wield deception as a weapon. victimisation
powerful illusions, clones, and spectral magic to confuse and distract their foes, Mesmers
certify each fight is balanced in their favor and their opponents can’t believe their eyes.
Guardian
Guardians are devoted fighters who protect defend their allies and smite their enemies by
drawing from the ability of their virtues. True guardians ar sensible tacticians and altruistic
defenders World Health Organization recognize once to sacrifice their own defenses to
empower their allies to attain success.
Necromancer
Practitioners of the dark arts, necromancers summon the dead, wield the ability of lost souls,
and virtually suck the elan vital from the enemy. Necromancers take advantage of elan vital,
that they will use to bring allies back from the brink or cheat death itself.
Ranger
Rangers have faith in a keen eye, a gradual hand, and therefore the power of nature itself.
unequalled archers, rangers ar capable of transferral down foes from a distance with their
bows. With traps, nature spirits, and a stable of loyal pets at their command, rangers will
adapt to any state of affairs.
Elementalist
Elementalists ar multi-faceted spellcasters that channel elemental forces, creating fireplace,
air, earth, and water do their bidding. What they lack in physical toughness, they create up in
skillfulness and therefore the ability to impose large injury in an exceedingly single attack.
Warrior
Warriors are masters of weaponry who rely on speed, strength, toughness, and heavy armor
to survive in battle. Adrenaline fuels their offensive power—the longer warriors stay in a
fight, the more dangerous they become.
3. Thief
Experts at stealth and surprise, thieves can move through the shadows, vanish into thin air, or
steal items from their opponents and use them as weapons. Thieves practice an agile,
acrobatic fighting style, which can make them very hard to hit.
Engineer
Masters of mechanical mayhem, engineers love to tinker with explosives, elixirs, and all
manner of hazardous gadgets. They can take control of an area by placing turrets, support
their allies with alchemic weaponry, or lay waste to foes with a wide array of mines, bombs,
and grenades.
Product Features
Platform: PC Download | Edition: Digital Deluxe
Guild Wars 2 specs complete provides a massive, online persistent world
Free online play. No monthly fee.
Players have the freedom to play together even if their friends are at a much higher (or
lower) level
Players will be able to engage in organized, balanced PvP (similar to GvG in the original
Guild Wars) without needing to first level up characters, find equipment, or unlock skills
You will be able to advance your character to the maximum level without ever joining a
group if you so desire
Product Description
Platform: PC Download | Edition: Digital Deluxe
Amazon.com
Guild Wars 2 is a subscription free,* Massively Multiplayer Online Role-playing Game
(MMORPG) exclusively for the PC gaming platform. A sequel to the original Guild Wars
game released in 2005, the game is set in a persistent gameworld and features a choice based
storyline focused around the continued struggles of the peoples of the land of Tyria. Now
hundreds of years past the events of the original game, the almost forgotten threat of the
Elder Dragons has risen, but so has 'Destiny's Edge,' a guild pledged to combat them. Game
features include: a dynamic event/questing system, small and large-scale combat, player vs.
player arenas, multiple playable races and professions, and expansive and rewarding dungeon
crawls.
The digital download edition contains a variety digital bonus items. See the complete list of
these below.
https://support.google.com/youtube/bin/answer.py?hl=en&topic=1388381&answer=1388383
&rd=2
4. In the Shadow of Dragons Legends Become Real
For generations, strife and chaos raged across Tyria as the great races competed and warred
against each other. Then the dragons awoke. The all-powerful Elder Dragons rose from
beneath earth and sea, wreaking havoc on a global scale. Great cities crumbled before their
might. Coastlines flooded. Lush forests burned. Tyria was forever altered. Now, the undead
legions of the deathless dragon Zhaitan surge across the land, hungry for the destruction of
the free races of Tyria: the Charr, a ferocious race of feline warriors; the Asura, magical
inventors of small size and great intellect; the Norn, towering shapeshifters from the frigid
north; the Sylvari, a mysterious race of mystical plant folk; and the Humans, an embattled but
resilient people. The time has come for the free races to stand together against the rising tide
of evil. Magic, cold steel, and the deeds of heroes will determine the fate of Tyria.
Minimum System Requirements
OS: Windows XP Service Pack 2 or better
Processor: Intel Core 2 Duo 2.0 GHz, Core i3 OR AMD Athlon 64 X2, or better
RAM: 2 GB
Video Card: NVIDIA GeForce 7800, ATI X1800, Intel HD 3000, or better (256 MB of video
RAM and shader model 3.0 or better)
HDD space: 25 GB available
Network: Broadband Internet connection
Input: Keyboard and mouse
Digital Download Items Included
The Golem Banker which provides unlimited access to your account storage for five
consecutive days
The Chalice of Glory, a one-time-use item that will add a set amount of Glory to your
account
The Tome of Influence, a one-time-use item that will add a set amount of Influence to
your guild
Miniature Rytlock
Summon Mistfire Wolf Elite Skill, an elite skill that summons a Mistfire Wolf to fight
alongside you
Key Game Features
Dynamic, Interactive Gaming Experience - Your choices and actions have a real effect on the
world around you. Will the besieged villagers fight off the rampaging centaur horde or
succumb to the attack? You decide.
Personalized Storylines - Guild Wars 2 is your story. Follow your own customized quest
storyline as it evolves from choices you made at the beginning of the game.
5. New Depths of Character Customization - You choose from eight powerful professions and
from five races - the defiant Humans, the feline Charr, the unearthly Sylvari, the mighty
Norn, or the ingenious Asura.
An Innovative Combat System - Featuring amazing skills, combos, improvisational tactics,
and environmental weapons, the Guild Wars 2 combat system puts the fun back in MMO
battles.
Intense Player vs. Player Action - Take up arms in epic world vs. world warfare or test your
skills against other players in PvP arenas.
A Rich, Fully Realized Fantasy World - Developed over the past five years, the vast and
incredibly detailed world of Tyria has been brought to life by an award-winning art and
development team.
Product Description
A full 250 years after the original Guild Wars, massive upheavals, cataclysms, and globe-spanning
events have changed the world of Tyria. Human civilization is in decline. Other races are rising up,
taking control over large portions of the world; the balance of power has shifted. The dragons have
awoken.
System Requirements
Minimum Specifications:
OS: Windows XP Service Pack 2 or better
Processor: Intel Core 2 Duo 2.0 GHz, Core i3, AMD Athlon 64 X2, or better
RAM: 2 GB RAM
Hard Drive: 25 GB available HDD space
Video Card: NVIDIA GeForce 7800, ATI X1800, Intel HD 3000, or better (256MB of video
RAM and shader model 3.0 or better)
Additional Info: Broadband Internet connection
15 of 20 people found the following review helpful
5.0 out of 5 stars Guild Wars 2: My Favorite PC Game Ever August 27, 2012
By MMO Man
Platform for Display:PC Download|Edition:Digital Deluxe
I finally broke down on impulse and bought Guild Wars 2 to try and it and, boy, was that a
good decision. I don't know if I will convince any of you to partake, but I really hope you do.
This is my favorite game of all time, displacing Skyrim, World of Warcraft and Final Fantasy
VII, and it's now all I do during my gaming time. In my review, I will also hit on some WoW
comparisons, because if you're like me, there will be some audience overlap. Here goes
nothing:
6. Class Selection and Definition
The game calls classes "professions" and, from the beginning, each one is differentiated and
engaging. I won't write about each one, but I have mostly played an engineer for now. He
gets a blend of bombs, grenades, turrets to help him and allies in combat, toting a rifle or a
shotgun for his own protection. The magic classes have vast arrays of spells. Every class has
some type of heal, even if it's minimal, but for each class your gameplay gets you into the
character you are. Warriors are rewarded for staying in combat. Engineers and ranged classes
WILL get killed if they don't move. There are eight focused classes, I've tried three, and I've
heard they are all great. People have not complained of an "OP class", which I'll help explain
by hitting on combat.
Combat Dynamics
Battles are much longer than in Warcraft and you can't really one-hit kill people. It takes a
while to beat a person into submission. When a player runs out of health, they fall onto the
ground and get a last chance to fight back, or call for help from allies. If you see a wounded
ally down, you can pull them up. Also, if a wounded enemy is making their last call for help,
you can do a finishing move to kill them for good. If you die, you restart at a waypoint that
you have discovered and take a small equipment hit.
Race Selection and Definition
There are five races, and each is beautiful and differentiated. I have looked at three. Character
design is really fun, and when you run around zones, players look really different as a result. I
am playing as Charr, a cruel animal species. Each class/race combo gets its own story that is
instanced. There are 40 in all (8x5). Mine involves trying to create secret plans for a weapon.
The first part was an instanced fight where enemies invaded my house. It was amazing.
NPC Conversations and Cutscenes
The game is loaded with conversations and cutscenes, all of which go to beautifully animated
character interactions that are all spoken. They are really breathtaking.
Gear Dying
You start with a small number of dyes that you can use to change the color of your gear at
any time, for free. As the game progresses, you can discover new dyes that you can learn
permanently. It is really fun and allows you to give your character a really differentiated look
that can change over time.
Questing Structure
Guild Wars really did a great job in overhauling the traditional "gather 10 sandwiches for
me" quests in wow. When you talk to NPCs, you get objectives, which, yes, track in the
upper-right hand corner like in WoW. However, the number of things you need to gather and
the "annoyance" - grindiness of it really is gone. You have to try it to see what I mean.
Additionally, if someone else is working on the same quest and picks up things to help the
objective, you get credit too. It's a really great system.
World Events
In addition to traditional questing, when you walk around, circles will appear on the map
alerting you to a group quest. These involve much harder/larger objectives that are really fun.
When the objective is achieved, you are graded from nothing/bronze/silver/gold on your
contributions and get gear. These are great so far and have included killing a huge warm and
7. stopping waves of intruders from penetrating a base.
Zone Exploration and Leveling
Each zone has multiple quests and objectives. You discover them organically by walking
around although, it's not a "npc-find-fest" in that you can really feel free to roam and get
alerts when you're near neat objectives. You don't need to hit all of them, although you get
large bonuses for completing all tasks in a zone. You never have to go back to NPCs to turn
things in - your quest just triggers complete when finished.
Swimming/Underwater Exploration
Usually this would be a sidenote, but it merits special talking points in Guild Wars.
Underwater animation is gorgeous and, for each profession, you have a special underwater
weapon. I spent 40 minutes yesterday just swimming underwater and firing my classes
weapon: a torpedo launcher. The graphics work and realistic swimming interactions are great.
Also, when you exit the water, you get a "splash" across your screen that fades out, a neat
small touch of how you need a moment to regain vision after being deep in the water.
Vistas
In each zone, there are points called vistas which you get xp for finding. These are amazing
vantage points that give you a view of a particularly beautiful part of a zone. These can be
hard to get to often - they will be on top of a mountain that requires delicate jumping, or they
are up a path on the top of a mountain or castle. When you hit the vista, you get a cutscene
showing the beautiful view of that little area plus an xp bonus. These are really fun to go after
and encourage zone exploration.
XP Generation
While I'm at it, I should mention how much I love the xp system. You get XP for everything.
You get XP for gathering wood or berries. You get XP for crafting. You get XP for pulling
up fallen comrades. You get XP for kills. You get XP for completing certain number of
achievements each day. It's really nice because you feel like doing ANYTHING is rewarded
and it makes you choice of what to do always feel rewarding. Also, and I'll hit this in
achievements, you can often build up to goals for a day or month without knowing it and it
feels so awesome when a reward kicks in.
Environmental Interaction
Every environmental object means something in guild wars. If you find rocks and trees
around the landscape, hiding behind them makes bullets miss you. If you have a height
advantage, you hit for me. There is no clipping. The idea that literally everything you see is
important and plays a role in combat decisions is wonderful. Also, the environments are each
very well thought out and look gorgeous.
Character Dolls
Guild Wars uses a pretty standard MMO doll, but with compressed item slots. There are
about 15, if I had to guess off the top of my head. Most of the usual things like head,
shoulders, etc, rings, trinkets are there. A neat feature is items you can upgrade with
automatically pull to a window on the left that lets you upgrade. Also, after level 7, you can
have two weapons that you can toggle between using a hotkey equipped at once. It allows a
really cool range of battle choices.
Talents/Abilities
8. Talents are neatly broken down into three areas: abilities gained by using a weapon, class
abilities, and traditional talents (player bonuses) in the Warcraft/MMO sense. For each
weapon, you get abilities from 1-5 on your hotbar. You start with ability 1, the first time you
pick up that weapon. As you use that ability, you unlock ability 2, then 3, etc. It is a nice
delay because you get them pretty quickly, but it's just enough time that you can get used to
each of the five abilities. For abilities 6-10, you unlock a choice for each slot as you level. To
choose abilities for those slots, you need skill points, which you get as you level. You can
unlock about 5-10 choices for each of the slots and can change between them, but you only
have 10 abilities at once. I actually like this a lot better than the 20-30 ability madfest in wow,
although you can alter to try different gameplay styles. For traditional talents, you get these at
level 11, and you get to improve a specific area of your character. For my engineer, for
example, these included bomb strength or grenade strength, as an example. The abilities you
get are really neat. Right now on my engineer, I am playing with a bullet turret, medic turret
and flame turret, along with the five abilities on my shotgun.
World Weapons
On the landscape, you can sometimes find random objects to interact with, like crowbars,
bottles, crates, swords of other players, etc. Many of these are things you can pick up, and
they will give you five new abilities for the left side of your ability bar. It's an amazingly fun
feature.
Looting
Looting is similar to other MMORPGs: some, but not at all, enemies will get shiny after
death and you just press f to loot them. However, for many larger world quests, you get a
popup that you received gear. Also, after completing certain quests you will get mail from
npcs thanking you. It's neat to get those. You can open your mail at any time on the overhead.
Gear Design / Presentation
Gear looks great although the level of item differentiation does not get great until higher
levels, as is true in other MMORPGs. Much of the lowbie stuff looks the same, but I have
seen screenpics of high level stuff and it's gorgeous.
Crafting and Professions
Guild Wars focuses you on just two professions. I chose cooking and leatherworking. You
need to actively gather items in the landscape in order to boost most skills. The recipes and
things you make are really fun. It's actually fun to craft. You can take new ingredients,
experiment with combinations, and learn new recipes. You can also buy recipes in more
traditional ways. Another neat thing is that when you want to craft, say, 10 of something, the
first one takes a while, in the way a wow bar would take a second, but then each additional
craft speeds up so it goes REALLY quickly