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Monetizing Mobile Social Networks
Christopher Billich, Infinita Inc.
Social Networking Conference
Tokyo, May 8, 2008
Japan Mobile Market
Key Differences

                                 Same cost
                                for On- and             “Free”           80% 3G
     ★ User Experience Level      Off-Deck             Messaging       penetration
                                   access


                                Operators
                                                                       Operators
                                 control              All handsets
     ★ Operator-Handset Maker    handset              SIM-locked
                                                                       pay handset
        Relationship Level                                               makers
                                 makers

                                                       Operator
    ★ Operator Business Model   Email, not              Revenue         (Open)
       Level                      SMS                 Share favors     Standards
                                                          CPs


    ★ Regulatory/Government          Competition on Network Technologies
       Level
                                               No spectrum license costs




                                © 2008 Infinita Inc.
Mobile Social Networking
Awareness and Adoption among Mobile Users (in %)

       No Awareness
       Awareness, but no Adoption
       Adoption




 Source: Impress R&D, September 2006/2007




                                            © 2008 Infinita Inc.
Mobile Social Networking
mixi

                                          ★      Operated by mixi Inc.
                                          ★      On-deck on 2 of 3 carriers
                                          ★      Mobile and PC Social Networking Site
                                          ★      Business Model: Advertising (>90%),
                                                 Premium features (<10%)
                                          ★      #1 service in Japan SNS market
                                          ★      More than 13 million users
                                          ★      15-20 billion PV/month
                                          ★      More than 60% of traffic generated via
                                                 mobile (up from under 20% 15 months
                                                 ago)
                                          ★ Key Points
                                            ★ Invitation-only
                                            ★ Clear mobile/PC differentiation
 Source: mixi Inc.




                           © 2008 Infinita Inc.
Mobile Social Networking
mobagetown

                                  ★ Operated by DeNA Co., Ltd.
                                  ★ Off-portal site
                                  ★ Free, mobile-only site combining games +
                                         social networking + avatars + mobile
                                         commerce (and more)
                                  ★ Goal: #1 mobile portal in JP
                                  ★ Business Model: Advertising/mobile
                                         commerce
                                  ★ More than 6m users in 18 months (now
                                         more than 10 million)
                                  ★ ca. 18 billion page views/month
                                  ★ Core Enabler:Virtual currency
                                         “MobaGold”

 Source: DeNA Co., Ltd.




                           © 2008 Infinita Inc.
Mobile Social Networking
mobagetown




                           © 2008 Infinita Inc.
Mobile Social Networking
mobagetown: Business Model




     Source: DeNA Co., Ltd.




                              © 2008 Infinita Inc.
Mobile Social Networking
mobagetown: Revenues, Registered Members, Page Views


           Revenues in                                  Reg. Members in                9.87                       Page Views in                  17,924
6,000                                            10                                 9.43              18,000
           ¥ million                                    million                                                   million
                                                                                 9.03
                                         5,162    9                           8.65                    16,000
                                                                           8.13                                                         14,927
5,000                                                                   7.79
                                 4,628            8                  7.43                             14,000                   13,383
                                                                  6.89
                                                  7            6.44
4,000                                                                                                 12,000
                                                            6.03                                                     10,793
                                                  6      5.46
                        3,135                                                                         10,000 9,239
                                                  5   4.84
3,000
                2,507                                                                                  8,000
                                                  4
2,000                                                                                                  6,000
        1,562                                     3

                                                  2                                                    4,000
1,000
                                                  1                                                    2,000

   0                                              0                                                        0
        FY06 Q4FY07 Q1FY07 Q2FY07 Q3FY07 Q4                Jun 07       Sep 07      Dec 07   Mar 08            Apr 07 Jun 07   Sep 07   Dec 07   Mar 08
        Source: DeNA Co., Ltd.




                                                                    © 2008 Infinita Inc.
Japan Advertising Market
Advertising Expenditures across Major Media 2007 and YoY Changes 2006/(2005)

                                                           +21.3% (+28.6%)
                                                                                                       Mobile: only 1%
   +3% (+0.9%)                                                                                         share, but
                                                                                                       +59.2% (+35.4%)
                                                                                                       growth

                                                                                             -5.2% (-3.8%)




                                                                                             -4% (-1.3%)

                                                                                       -4.2% (-1.9%)

   +10.8% (+11.7%)
                                                                                   -0.9% (-1.2%)

Sources: Dentsu Communication Institute, February 2008; Production Costs + Media Spendings




                                                                 © 2008 Infinita Inc.
Mobile Content vs. Mobile Advertising Revenues
2003-2007 (in US$ billion)

       Mobile Advertising                                                          ★ Mobile Content revenues growing at
       Mobile Content                                                                    average annual rate of +17.3% and
                                                                                         slowing (last: +10%, est.)
                                                                                   ★     Mobile Advertising increasing +56.5%
                                                                                         yearly and accelerating (last: +59%)
                                                                                   ★     Advertising/Content Revenues Ratio
                                                                                         shifted from less than 1:20 to more than
                                                                                         1:6 within past 5 years


                                                                   *




  Mobile Content and Mobile Advertising Revenues in US$ billion
  Source: Mobile Content Forum (July 2007), *Infinita Estimate (May 2008)




                                                                   © 2008 Infinita Inc.
Mobile Advertising Market
Mobile Advertising Revenues, 2000-2011 (US$ million)

                                                                                        ★ Mobile Advertising revenues to
                                                                                            almost double again within next 4
                        2007 actual figures exceeded                                         years
                        Dentsu’s own previous estimate                                  ★   Crossing the US$ 1 billion threshold
                        (US$ 556 million) by 12%                                            by 2010
                                                                                        ★   Mobile still undervalued as an
                                                                                            advertising medium by a factor of 4
                                                                                            (2006)
                                                                                            •   Media Usage Share 4%
                                                                                            •   Advertising Expenditures Share 1%




Sources: Dentsu Communication Institute (April 2007, estimates)
(February 2008, historical data)




                                                                  © 2008 Infinita Inc.
Mobile Advertising on mobagetown and mixi Mobile
Examples: Banner Advertising

                                                                         ★   Compensation model: CPM, weekly
                                                                         ★   Pricing: US$ 3,000 to US$ 9,000
                                                                         ★   Av. CPM: US$ 3-6
                                                                         ★   Targeting: Operator, Gender
                                                                         ★   CTR (mixi): 0.2-0.4%




                        Sources: DeNA Co., Ltd., mixi Inc.




                                                   © 2008 Infinita Inc.
Mobile Advertising on mobagetown and mixi Mobile
Examples: Exit Screens

                                                            ★   Compensation model: CPM, weekly
                                                            ★   Pricing: US$ 4,500 to US$ 7,000
                                                            ★   Av. CPM: US$ 4.5-7
                                                            ★   Targeting: Operator, Gender
                                                            ★   CTR (mixi): 0.7%




 Sources: DeNA Co., Ltd., mixi Inc.




                                      © 2008 Infinita Inc.
Mobile Advertising on mobagetown and mixi Mobile
Examples: Mobile Email Advertising (Newsletters)

                                                              ★ Compensation model: CPM
                                                              ★ Av. CPM: US$ 10 (Newsletter) to
                                                                  120 (Standalone Messages)
                                                              ★   Targeting: Operator; Gender, Age,
                                                                  Region (at premium)




                                        © 2008 Infinita Inc.
Mobile Advertising on mobagetown and mixi Mobile
mobagetown x Coca Cola Tie-up

                                                 ★ Advertiser: Coca Cola
                                                 ★ Campaign Date: 05/07-06/07
                                                 ★ Campaign Outline
                                                           •   DeNA created special Coca Cola-
                                                               branded version of mobagetown,
                                                               accessible only to double-registered users
                                                               of mobagetown and Coca Cola Mobile
                                                           •   Reach top scores on Coca Cola-branded
                                                               games to receive branded avatar items
                                                           •   Coca Cola-branded Decomail graphics to
                                                               use in mobile emails to friends, thus
                                                               spreading awareness for the campaign
                                                           •   “Coke Character” with avatar and blog
  Coca Cola/mobagetown Tie-up Site                         •   Campaign extensively promoted via tie-in
  Source: Nikkei
                                                               with Coca Cola “The Coke Side of Life”
                                                               TV campaign




                                     © 2008 Infinita Inc.
Mobile Advertising on mobagetown and mixi Mobile
mobagetown x Coca Cola Tie-up

                                            ★ Results (first four weeks of campaign)
                                                      •   Almost 1 million sign-ups for Coca Coca
                                                          mobile site
                                                      •   185 million page views
                                                      •   5.6 million page views on Coke character
                                                          blog page alone
                                                      •   350,000 users connected with Coca Cola
                                                          character as friends
                                                      •   190,000 comments posted to the Coke
                                                          character blog
                                            ★ ...and the campaign lives on one year later

  Coca Cola-branded version
  of mobagetown (above),
  branded games (top right),
  branded Decomail (left)
  Source: DeNA Co., Ltd.




                                © 2008 Infinita Inc.
Mobile Advertising on mobagetown and mixi Mobile
mobagetown x UNIQLO Tie-up

                                                        ★ Advertiser: UNIQLO
                                                        ★ Campaign Date: April 2008
                                                        ★ Campaign Outline
                                                                  •   Download coupons for apparel retailer
                                                                      UNIQLO and redeem for discounts on
                                                                      relevant items at participating UNIQLO
                                                                      stores
                                                                  •   Exclusive avatar items corresponding to
                                                                      the goods purchased via entering the
                                                                      unique product ID from price tag on
                                                                      mobagetown
                                                                  •   Branded game, goal: “try on” the outfits
                                                                      that are being promoted as part of the
                                                                      campaign by jumping up to catch clothes
                                                                      flying out of a clothes dryer

 UNIQLO-outfitted Avatars and Branded Game
 Source: DeNA Co., Ltd.




                                            © 2008 Infinita Inc.
Mobile Advertising on mobagetown and mixi Mobile
mixi x CC Lemon Tie-up

                                                  ★ Advertiser: CC Lemon (Softdrink)
                                                  ★ Campaign Date: May 2008
                                                  ★ Campaign Outline
                                                            •   CC Lemon “Corner” set up on mixi
                                                                Mobile
                                                            •   Branded games (Flash Lite)
                                                            •   Branded profile backgrounds (“mixi
                                                                Collection”)
                                                            •   “Keitai Soap Opera” (mobile novel)
                                                                published in daily installments




                  Source: mixi Inc.




                                      © 2008 Infinita Inc.
Mobile Advertising on mobagetown and mixi Mobile
mixi: “Login Jacks” and Promotions

                                                                                    ★ Login Jacks: Fully branded
                                                                                       versions of mixi Mobile login
                                                                                       Page linked to promotions
                                                                                       within the site (sweepstakes
                                                                                       etc.)
                                                                                    ★ Promotional campaigns that
                                                                                       feature limited-edition products
                                                                                       and branded content




mixi Login Screen Jacks (left) and LAWSON promotion (right)
Source: mixi Inc.




                                                              © 2008 Infinita Inc.
mobagetown
Revenues Breakdown by Segment

     Banner/Email Advertising                                                Revenues from <18 yrs segment
     Pay-per-performance Advertising
     Avatar Item/Virtual Currency Sales


                         21%                                 100%




                                     30%                               70%
                         32%




                         47%      16%                            84%




Source: DeNA Co., Ltd.                                FY2007 Q4




                                           © 2008 Infinita Inc.
Avatar Items/Virtual Currency Sales
mobacasino

                                      ★ Launched in early April 2008
                                      ★ Virtual casino featuring multi-player
                                              Roulette, Black Jack and Poker
                                      ★       To play, users need “Casino Coins” which
                                              can be obtained in exchange for Moba Gold
                                      ★       User rank rises with play frequency, enables
                                              access to higher, more exclusive floors of
                                              the casino
                                      ★       Goals
                                              • Deliver gaming content more appealing
                                                  to adult audience
                                              • Create additional “outlet” for MobaGold
                                                  currency beyond avatar items



Source: DeNA Co., Ltd.




                              © 2008 Infinita Inc.
Avatar Items/Virtual Currency Sales
mobacasino




                                                    “Insert
                                                    MobaGold”




Source: DeNA Co., Ltd.




                              © 2008 Infinita Inc.
Avatar Items/Virtual Currency Sales
Freemium Games

                                                    ★ From late April 2008, DeNA will
                                                        release exclusive mobile games
                                                        developed in cooperation with top-
                                                        tier games publishers
                                                    ★   Adopted from well-known role-
                                                        playing and simulation titles from
                                                        other platforms
                                                    ★   Basic play is free - MobaGold
                                                        necessary to unlock multi-player
                                                        mode, buy in-game weapons and tools
                                                    ★   Proceeds from sales shared with
                                                        publishers (rather than licensing)
                                                    ★   Goals
                                                        • Deepen games portfolio
                                                        • Create additional “outlet” for
                                                             MobaGold currency beyond
Source: DeNA Co., Ltd.                                       avatar items


                              © 2008 Infinita Inc.
Mobile Advergaming
Dentsu/Robot “TsuiTsui”




Source: Dentsu




                          © 2008 Infinita Inc.
mobagetown
Evolution from Social Networking/Games Site to Mobile Portal...




                                                                  Source: DeNA




                                        © 2008 Infinita Inc.
mobagetown
...and Mobile Search Engine


                                                    “For search, too:
                                                    mobagetown.”




                                                    “A new
                                                    experience in
                                                    mobile search.”



                              © 2008 Infinita Inc.
Mobile Search/Content-Matched Advertising
Search-related vs. Non-search-related Mobile Advertising Revenues, 2007-2011 (US$ million)

         Search                                                                             ★ Mobile search-related revenues
         Non-search                                                                            accounted for 16% of mobile
                                                                                               advertising last year...
                                                                                            ★ ...and will increase 5-fold to reach
                                                                                               more than 60% of all mobile
                                                                                               advertising revenues by 2011




Source: Dentsu Communication Institute (April 2007)
*Note: graph based on 2007 estimate (US$ 556 million),
actual Search-/Non-search data for 2007 (US$ 621 million) not released yet




                                                                      © 2008 Infinita Inc.
Mobile Search/Content-Matched Advertising
...on mobagetown and mixi Mobile

                                                                             ★ Format: Text ads
                                                                             ★ Compensation model: CPC
                                                                             ★ Pricing: bidding mechanism (price set by
                                                                               advertiser)
                                                                             ★ mobagetown
                                                                                       • Search: proprietary solution
                                                                                       • Content-matched ads: Overture
                                                                             ★ mixi Mobile
                                                                                       • Search: Google
                                                                                       • Content-matched ads: Overture



 Overture-delivered content-matched ads on mixi Mobile communities
 Top of page (left), bottom of page with Text Ad (right)




                                                                 © 2008 Infinita Inc.
Mobile Search/Content-Matched Advertising
Local Search Advertising on mobagetown

                                                     ★ Formats: Text ads relevant to search area
                                                     ★ Compensation model: CPC
                                                     ★ Pricing: bidding mechanism
                                                     ★ Location-based advertising network
                                                       “AdLocal” service provided by Cirius
                                                       Technologies, Inc.
                                                     ★ Advertisers can specify proximity (during
                                                       an address- or map-based search)
                                                     ★ Targeting: genre/product category, time
                                                       of day, day of the week, area radius (1 to
                                                       10 km), weather (e.g. “show my
                                                       advertising only if it is raining”)


 Source: Cirius Technologies




                                         © 2008 Infinita Inc.
Key Points

★ Mobile Social Networking
   • Still lots of room for growth, but latecomers facing strong lock-in effects
   • MoSNS rapidly becoming a feature, not a service
   • Users gravitating towards using MoSNS as search resource


★ Mobile Advertising
   • Baby steps along a rocky road - but great potential
   • Moving towards deep tie-ups and branded content
   • Shifting from CPM to Pay-for-performance
   • Search and Content-Matched Advertising gaining significance


★ Revenue Streams beyond Mobile Advertising
   • “Freemium” content and services outside core SNS functionalities



                                        © 2008 Infinita Inc.
Infinita
Scope of Services


                                    Non-domestic Clients


    ★ Mobile and PC sites/apps                                        ★ Outbound market intelligence
       production                                                        and consulting
       (foreign clients for
       JP market)


                                 Technical             Research and
                                 Development           Consulting

                                                                      ★ Inbound market intelligence
    ★ Mobile and PC sites/apps                                           and consulting
       productions                                                    ★ Domestic market intelligence
       (domestic JP market)                                              and consulting


                                      Domestic Clients




                                        © 2008 Infinita Inc.
Infinita
Selected Clients




                   © 2008 Infinita Inc.
Thank you!




             www.infinita.co.jp/research
             billich@infinita.co.jp




                           © 2008 Infinita Inc.

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Monetizing Mobile Social Networks

  • 1. Monetizing Mobile Social Networks Christopher Billich, Infinita Inc. Social Networking Conference Tokyo, May 8, 2008
  • 2. Japan Mobile Market Key Differences Same cost for On- and “Free” 80% 3G ★ User Experience Level Off-Deck Messaging penetration access Operators Operators control All handsets ★ Operator-Handset Maker handset SIM-locked pay handset Relationship Level makers makers Operator ★ Operator Business Model Email, not Revenue (Open) Level SMS Share favors Standards CPs ★ Regulatory/Government Competition on Network Technologies Level No spectrum license costs © 2008 Infinita Inc.
  • 3. Mobile Social Networking Awareness and Adoption among Mobile Users (in %) No Awareness Awareness, but no Adoption Adoption Source: Impress R&D, September 2006/2007 © 2008 Infinita Inc.
  • 4. Mobile Social Networking mixi ★ Operated by mixi Inc. ★ On-deck on 2 of 3 carriers ★ Mobile and PC Social Networking Site ★ Business Model: Advertising (>90%), Premium features (<10%) ★ #1 service in Japan SNS market ★ More than 13 million users ★ 15-20 billion PV/month ★ More than 60% of traffic generated via mobile (up from under 20% 15 months ago) ★ Key Points ★ Invitation-only ★ Clear mobile/PC differentiation Source: mixi Inc. © 2008 Infinita Inc.
  • 5. Mobile Social Networking mobagetown ★ Operated by DeNA Co., Ltd. ★ Off-portal site ★ Free, mobile-only site combining games + social networking + avatars + mobile commerce (and more) ★ Goal: #1 mobile portal in JP ★ Business Model: Advertising/mobile commerce ★ More than 6m users in 18 months (now more than 10 million) ★ ca. 18 billion page views/month ★ Core Enabler:Virtual currency “MobaGold” Source: DeNA Co., Ltd. © 2008 Infinita Inc.
  • 6. Mobile Social Networking mobagetown © 2008 Infinita Inc.
  • 7. Mobile Social Networking mobagetown: Business Model Source: DeNA Co., Ltd. © 2008 Infinita Inc.
  • 8. Mobile Social Networking mobagetown: Revenues, Registered Members, Page Views Revenues in Reg. Members in 9.87 Page Views in 17,924 6,000 10 9.43 18,000 ¥ million million million 9.03 5,162 9 8.65 16,000 8.13 14,927 5,000 7.79 4,628 8 7.43 14,000 13,383 6.89 7 6.44 4,000 12,000 6.03 10,793 6 5.46 3,135 10,000 9,239 5 4.84 3,000 2,507 8,000 4 2,000 6,000 1,562 3 2 4,000 1,000 1 2,000 0 0 0 FY06 Q4FY07 Q1FY07 Q2FY07 Q3FY07 Q4 Jun 07 Sep 07 Dec 07 Mar 08 Apr 07 Jun 07 Sep 07 Dec 07 Mar 08 Source: DeNA Co., Ltd. © 2008 Infinita Inc.
  • 9. Japan Advertising Market Advertising Expenditures across Major Media 2007 and YoY Changes 2006/(2005) +21.3% (+28.6%) Mobile: only 1% +3% (+0.9%) share, but +59.2% (+35.4%) growth -5.2% (-3.8%) -4% (-1.3%) -4.2% (-1.9%) +10.8% (+11.7%) -0.9% (-1.2%) Sources: Dentsu Communication Institute, February 2008; Production Costs + Media Spendings © 2008 Infinita Inc.
  • 10. Mobile Content vs. Mobile Advertising Revenues 2003-2007 (in US$ billion) Mobile Advertising ★ Mobile Content revenues growing at Mobile Content average annual rate of +17.3% and slowing (last: +10%, est.) ★ Mobile Advertising increasing +56.5% yearly and accelerating (last: +59%) ★ Advertising/Content Revenues Ratio shifted from less than 1:20 to more than 1:6 within past 5 years * Mobile Content and Mobile Advertising Revenues in US$ billion Source: Mobile Content Forum (July 2007), *Infinita Estimate (May 2008) © 2008 Infinita Inc.
  • 11. Mobile Advertising Market Mobile Advertising Revenues, 2000-2011 (US$ million) ★ Mobile Advertising revenues to almost double again within next 4 2007 actual figures exceeded years Dentsu’s own previous estimate ★ Crossing the US$ 1 billion threshold (US$ 556 million) by 12% by 2010 ★ Mobile still undervalued as an advertising medium by a factor of 4 (2006) • Media Usage Share 4% • Advertising Expenditures Share 1% Sources: Dentsu Communication Institute (April 2007, estimates) (February 2008, historical data) © 2008 Infinita Inc.
  • 12. Mobile Advertising on mobagetown and mixi Mobile Examples: Banner Advertising ★ Compensation model: CPM, weekly ★ Pricing: US$ 3,000 to US$ 9,000 ★ Av. CPM: US$ 3-6 ★ Targeting: Operator, Gender ★ CTR (mixi): 0.2-0.4% Sources: DeNA Co., Ltd., mixi Inc. © 2008 Infinita Inc.
  • 13. Mobile Advertising on mobagetown and mixi Mobile Examples: Exit Screens ★ Compensation model: CPM, weekly ★ Pricing: US$ 4,500 to US$ 7,000 ★ Av. CPM: US$ 4.5-7 ★ Targeting: Operator, Gender ★ CTR (mixi): 0.7% Sources: DeNA Co., Ltd., mixi Inc. © 2008 Infinita Inc.
  • 14. Mobile Advertising on mobagetown and mixi Mobile Examples: Mobile Email Advertising (Newsletters) ★ Compensation model: CPM ★ Av. CPM: US$ 10 (Newsletter) to 120 (Standalone Messages) ★ Targeting: Operator; Gender, Age, Region (at premium) © 2008 Infinita Inc.
  • 15. Mobile Advertising on mobagetown and mixi Mobile mobagetown x Coca Cola Tie-up ★ Advertiser: Coca Cola ★ Campaign Date: 05/07-06/07 ★ Campaign Outline • DeNA created special Coca Cola- branded version of mobagetown, accessible only to double-registered users of mobagetown and Coca Cola Mobile • Reach top scores on Coca Cola-branded games to receive branded avatar items • Coca Cola-branded Decomail graphics to use in mobile emails to friends, thus spreading awareness for the campaign • “Coke Character” with avatar and blog Coca Cola/mobagetown Tie-up Site • Campaign extensively promoted via tie-in Source: Nikkei with Coca Cola “The Coke Side of Life” TV campaign © 2008 Infinita Inc.
  • 16. Mobile Advertising on mobagetown and mixi Mobile mobagetown x Coca Cola Tie-up ★ Results (first four weeks of campaign) • Almost 1 million sign-ups for Coca Coca mobile site • 185 million page views • 5.6 million page views on Coke character blog page alone • 350,000 users connected with Coca Cola character as friends • 190,000 comments posted to the Coke character blog ★ ...and the campaign lives on one year later Coca Cola-branded version of mobagetown (above), branded games (top right), branded Decomail (left) Source: DeNA Co., Ltd. © 2008 Infinita Inc.
  • 17. Mobile Advertising on mobagetown and mixi Mobile mobagetown x UNIQLO Tie-up ★ Advertiser: UNIQLO ★ Campaign Date: April 2008 ★ Campaign Outline • Download coupons for apparel retailer UNIQLO and redeem for discounts on relevant items at participating UNIQLO stores • Exclusive avatar items corresponding to the goods purchased via entering the unique product ID from price tag on mobagetown • Branded game, goal: “try on” the outfits that are being promoted as part of the campaign by jumping up to catch clothes flying out of a clothes dryer UNIQLO-outfitted Avatars and Branded Game Source: DeNA Co., Ltd. © 2008 Infinita Inc.
  • 18. Mobile Advertising on mobagetown and mixi Mobile mixi x CC Lemon Tie-up ★ Advertiser: CC Lemon (Softdrink) ★ Campaign Date: May 2008 ★ Campaign Outline • CC Lemon “Corner” set up on mixi Mobile • Branded games (Flash Lite) • Branded profile backgrounds (“mixi Collection”) • “Keitai Soap Opera” (mobile novel) published in daily installments Source: mixi Inc. © 2008 Infinita Inc.
  • 19. Mobile Advertising on mobagetown and mixi Mobile mixi: “Login Jacks” and Promotions ★ Login Jacks: Fully branded versions of mixi Mobile login Page linked to promotions within the site (sweepstakes etc.) ★ Promotional campaigns that feature limited-edition products and branded content mixi Login Screen Jacks (left) and LAWSON promotion (right) Source: mixi Inc. © 2008 Infinita Inc.
  • 20. mobagetown Revenues Breakdown by Segment Banner/Email Advertising Revenues from <18 yrs segment Pay-per-performance Advertising Avatar Item/Virtual Currency Sales 21% 100% 30% 70% 32% 47% 16% 84% Source: DeNA Co., Ltd. FY2007 Q4 © 2008 Infinita Inc.
  • 21. Avatar Items/Virtual Currency Sales mobacasino ★ Launched in early April 2008 ★ Virtual casino featuring multi-player Roulette, Black Jack and Poker ★ To play, users need “Casino Coins” which can be obtained in exchange for Moba Gold ★ User rank rises with play frequency, enables access to higher, more exclusive floors of the casino ★ Goals • Deliver gaming content more appealing to adult audience • Create additional “outlet” for MobaGold currency beyond avatar items Source: DeNA Co., Ltd. © 2008 Infinita Inc.
  • 22. Avatar Items/Virtual Currency Sales mobacasino “Insert MobaGold” Source: DeNA Co., Ltd. © 2008 Infinita Inc.
  • 23. Avatar Items/Virtual Currency Sales Freemium Games ★ From late April 2008, DeNA will release exclusive mobile games developed in cooperation with top- tier games publishers ★ Adopted from well-known role- playing and simulation titles from other platforms ★ Basic play is free - MobaGold necessary to unlock multi-player mode, buy in-game weapons and tools ★ Proceeds from sales shared with publishers (rather than licensing) ★ Goals • Deepen games portfolio • Create additional “outlet” for MobaGold currency beyond Source: DeNA Co., Ltd. avatar items © 2008 Infinita Inc.
  • 25. mobagetown Evolution from Social Networking/Games Site to Mobile Portal... Source: DeNA © 2008 Infinita Inc.
  • 26. mobagetown ...and Mobile Search Engine “For search, too: mobagetown.” “A new experience in mobile search.” © 2008 Infinita Inc.
  • 27. Mobile Search/Content-Matched Advertising Search-related vs. Non-search-related Mobile Advertising Revenues, 2007-2011 (US$ million) Search ★ Mobile search-related revenues Non-search accounted for 16% of mobile advertising last year... ★ ...and will increase 5-fold to reach more than 60% of all mobile advertising revenues by 2011 Source: Dentsu Communication Institute (April 2007) *Note: graph based on 2007 estimate (US$ 556 million), actual Search-/Non-search data for 2007 (US$ 621 million) not released yet © 2008 Infinita Inc.
  • 28. Mobile Search/Content-Matched Advertising ...on mobagetown and mixi Mobile ★ Format: Text ads ★ Compensation model: CPC ★ Pricing: bidding mechanism (price set by advertiser) ★ mobagetown • Search: proprietary solution • Content-matched ads: Overture ★ mixi Mobile • Search: Google • Content-matched ads: Overture Overture-delivered content-matched ads on mixi Mobile communities Top of page (left), bottom of page with Text Ad (right) © 2008 Infinita Inc.
  • 29. Mobile Search/Content-Matched Advertising Local Search Advertising on mobagetown ★ Formats: Text ads relevant to search area ★ Compensation model: CPC ★ Pricing: bidding mechanism ★ Location-based advertising network “AdLocal” service provided by Cirius Technologies, Inc. ★ Advertisers can specify proximity (during an address- or map-based search) ★ Targeting: genre/product category, time of day, day of the week, area radius (1 to 10 km), weather (e.g. “show my advertising only if it is raining”) Source: Cirius Technologies © 2008 Infinita Inc.
  • 30. Key Points ★ Mobile Social Networking • Still lots of room for growth, but latecomers facing strong lock-in effects • MoSNS rapidly becoming a feature, not a service • Users gravitating towards using MoSNS as search resource ★ Mobile Advertising • Baby steps along a rocky road - but great potential • Moving towards deep tie-ups and branded content • Shifting from CPM to Pay-for-performance • Search and Content-Matched Advertising gaining significance ★ Revenue Streams beyond Mobile Advertising • “Freemium” content and services outside core SNS functionalities © 2008 Infinita Inc.
  • 31. Infinita Scope of Services Non-domestic Clients ★ Mobile and PC sites/apps ★ Outbound market intelligence production and consulting (foreign clients for JP market) Technical Research and Development Consulting ★ Inbound market intelligence ★ Mobile and PC sites/apps and consulting productions ★ Domestic market intelligence (domestic JP market) and consulting Domestic Clients © 2008 Infinita Inc.
  • 32. Infinita Selected Clients © 2008 Infinita Inc.
  • 33. Thank you! www.infinita.co.jp/research billich@infinita.co.jp © 2008 Infinita Inc.