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New haptic
interactions
ThingsCon 2015; May 9, 2015
Or: the hidden possibilities
of the taptic engine
This workshop…
Context & drive
Experience & explore
Share & discuss
We are:
Iskander Smit - @iskandr
Antoine Hogenboom - @antoinehbm
AMS
Platform IoT
Our engine for adaptive connected services
Beyond glass
3 decades of internet
Wap site Rabobank, around 2000
> 1994: information, the hyperlink
> 2004: people, social relations
> 2014: daily life, things
> 2024: the self, neuro
internet of things
internet of daily life
internet of daily life
wearables as connectors
platforms as enablers
wearables are connecting
the things and the self
Human partners with tech
partners with human
Augmented humans
http://schedule.sxsw.com/2015/events/event_IAP39797
A watch. A wristband. 

A glass. A hat. A shirt. 

A belt. A ring. A glove. 

A sock. A sleeve. 

A wearable.
[Tekstslide…]
…
Haptics
is the science of
applying touch (tactile) sensation
to interact with
computer applications.
vibro, warmth, pressure, touch, sweat, heartbeat
Touch as information
Cryoscope Weathervane
Hug shirt
Garment as touchpoint
Jewelery
Ringly
Elitac
Navigate
Pavlok give electric shocks to change your habits
Extreme persuasion
Reverse haptics
https://www.youtube.com/watch?v=oWu9TFJjHaM
[Tekstslide…]
…
New communications
Apple Watch digital touch
New interactions on haptic
Research & Development
Cooperation with Digital Life Lab, HvA
Related to behavior design, notifi...
Nerve fibers detect tempature differences
free nerve endings detect
servere pain and high pressure
Merkel endings detect
co...
Changing voltage creates
electronic connector between
finger and surface
Structure and movement
(dynamic) play a major role...
Some learnings
The wristis the most efficient place for recieving haptic
signals.
Vibro-haptic stimuli are very effective. 

...
0
0
An iPhone ‘waking up’
Fitbit alarm
Vibration patterns Vibration motor 1
Vibration motor 2
Vibration motor 3
Vibration ...
0
0
Test of all four motors
Vibration pattern of Dutch
police siren (before 2009)
Three-dimensional patterns
duration, fre...
0 6000 ms
Five-dimensional patterns
duration, frequency, the number of vibration motors, intensity + multiple feedback loc...
Design for wearables
Image: http://www.psfk.com/publishing/future-of-wearable-tech
Design for notifications
http://targetisnew.com/2012/02/19/focus-on-design-for-notifications/
Traditional app model
Current notifications
Notifications as separate layer
Context of user (profiles)
Actions of user (sensors)
Binds the devices into a context
relevant service ecosystem
The notifaction space
The things are the mediators,
the conversational piece for your
service to build stories & relations.
Haptics are part of a dialog, part of
adaptive services that function in a
rule based system.
The touchpoints of haptics are the
notifications of a service to
mediate dialogs.
co-design
adaptive
in the moment
playful
beyond the screen
Experience & explore
test 4 motors
1 motor on/off
iPhone start-up
fitbit alarm
Experience haptics
(or better: vibro-stimuli as first iteration)
Sets with a couple of different types of vibrations
Devices...
Three steps:
1. experience and create emotions
2. enhance a flow with haptics
3. share and discuss findings
Step 1.
Design the stimuli for 4 different
emotions
👍
😡☝
😃
attention
way to go
rejection
positive vibes
Step 2.
Design the haptic notifications for
a journey of a service/task
Event app
Save favorites in program
Show what’s on now & next
Find simular people based on social/behavior profiling
Lyft shared drive
Social car sharing
Plan a route and someone doing a simular ride finds you
All mobile use
Lunch auction
Auction only active during lunch
Lots are sorted and presented based on profile
Watch-interface: confirm biddi...
Step 3.
Share our findings
Thanks!
@iskandr
May 9, 2015
@antoinehbm
Things con 2015 workshop
Things con 2015 workshop
Things con 2015 workshop
Things con 2015 workshop
Things con 2015 workshop
Things con 2015 workshop
Things con 2015 workshop
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Things con 2015 workshop

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At Thingscon 2015 in Berlin I did a workshop on haptic interactions. First half of the two hours was dedicated to inspiration, second half for exploring and sharing. This is the presentation.

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Things con 2015 workshop

  1. 1. New haptic interactions ThingsCon 2015; May 9, 2015
  2. 2. Or: the hidden possibilities of the taptic engine
  3. 3. This workshop… Context & drive Experience & explore Share & discuss
  4. 4. We are: Iskander Smit - @iskandr Antoine Hogenboom - @antoinehbm
  5. 5. AMS
  6. 6. Platform IoT Our engine for adaptive connected services
  7. 7. Beyond glass
  8. 8. 3 decades of internet Wap site Rabobank, around 2000
  9. 9. > 1994: information, the hyperlink > 2004: people, social relations > 2014: daily life, things > 2024: the self, neuro
  10. 10. internet of things
  11. 11. internet of daily life
  12. 12. internet of daily life wearables as connectors platforms as enablers
  13. 13. wearables are connecting the things and the self
  14. 14. Human partners with tech partners with human
  15. 15. Augmented humans http://schedule.sxsw.com/2015/events/event_IAP39797
  16. 16. A watch. A wristband. 
 A glass. A hat. A shirt. 
 A belt. A ring. A glove. 
 A sock. A sleeve. 
 A wearable.
  17. 17. [Tekstslide…] …
  18. 18. Haptics is the science of applying touch (tactile) sensation to interact with computer applications.
  19. 19. vibro, warmth, pressure, touch, sweat, heartbeat
  20. 20. Touch as information Cryoscope Weathervane
  21. 21. Hug shirt Garment as touchpoint
  22. 22. Jewelery Ringly
  23. 23. Elitac Navigate
  24. 24. Pavlok give electric shocks to change your habits Extreme persuasion
  25. 25. Reverse haptics https://www.youtube.com/watch?v=oWu9TFJjHaM
  26. 26. [Tekstslide…] …
  27. 27. New communications Apple Watch digital touch
  28. 28. New interactions on haptic Research & Development Cooperation with Digital Life Lab, HvA Related to behavior design, notifications as design pattern
  29. 29. Nerve fibers detect tempature differences free nerve endings detect servere pain and high pressure Merkel endings detect continuous pressure Ruffini endings detect tension in different layers; stretching Pacinian endings detect high vibtations Skin is a complex organ
  30. 30. Changing voltage creates electronic connector between finger and surface Structure and movement (dynamic) play a major role for rich haptic experiences Electro vibration Skin is not good in exact location, so easy to simulate
  31. 31. Some learnings The wristis the most efficient place for recieving haptic signals. Vibro-haptic stimuli are very effective. 
 Contextis important for understanding though. 4 cmis the resolution distance for incremental feel.
  32. 32. 0 0 An iPhone ‘waking up’ Fitbit alarm Vibration patterns Vibration motor 1 Vibration motor 2 Vibration motor 3 Vibration motor 4 Three-dimensional patterns Two-dimensional patterns duration and frequency are the two variables 0 0 A notification on Samsung phones A Pebble Notification One-dimensional patterns duration is the only variable 6000 ms 6000 ms 6000 ms 6000 ms 800 300 300 300 300 300 700 300 300 300 320 380 labs.info.nl
  33. 33. 0 0 Test of all four motors Vibration pattern of Dutch police siren (before 2009) Three-dimensional patterns duration, frequency and the number of vibration motors are the three variables 6000 ms 6000 ms 900 900 900 900 500 500 500 500 Four-dimensional patterns duration, frequency, the number of vibration motors and intensity are the four variables 0 6000 ms 255 Five-dimensional patterns
  34. 34. 0 6000 ms Five-dimensional patterns duration, frequency, the number of vibration motors, intensity + multiple feedback locations on the body 500 500 500 500 Chest Wrist Ankle Can you think of examples ? Will it be useful? Desirable?
  35. 35. Design for wearables Image: http://www.psfk.com/publishing/future-of-wearable-tech
  36. 36. Design for notifications http://targetisnew.com/2012/02/19/focus-on-design-for-notifications/
  37. 37. Traditional app model
  38. 38. Current notifications
  39. 39. Notifications as separate layer
  40. 40. Context of user (profiles) Actions of user (sensors)
  41. 41. Binds the devices into a context relevant service ecosystem
  42. 42. The notifaction space
  43. 43. The things are the mediators, the conversational piece for your service to build stories & relations.
  44. 44. Haptics are part of a dialog, part of adaptive services that function in a rule based system.
  45. 45. The touchpoints of haptics are the notifications of a service to mediate dialogs.
  46. 46. co-design adaptive in the moment playful beyond the screen
  47. 47. Experience & explore test 4 motors 1 motor on/off iPhone start-up fitbit alarm
  48. 48. Experience haptics (or better: vibro-stimuli as first iteration) Sets with a couple of different types of vibrations Devices that use haptics (LG, Pebble, Myo) Motors to combine Vibro motors to combine 3-4 interactions
  49. 49. Three steps: 1. experience and create emotions 2. enhance a flow with haptics 3. share and discuss findings
  50. 50. Step 1. Design the stimuli for 4 different emotions
  51. 51. 👍 😡☝ 😃 attention way to go rejection positive vibes
  52. 52. Step 2. Design the haptic notifications for a journey of a service/task
  53. 53. Event app Save favorites in program Show what’s on now & next Find simular people based on social/behavior profiling
  54. 54. Lyft shared drive Social car sharing Plan a route and someone doing a simular ride finds you All mobile use
  55. 55. Lunch auction Auction only active during lunch Lots are sorted and presented based on profile Watch-interface: confirm bidding
  56. 56. Step 3. Share our findings
  57. 57. Thanks! @iskandr May 9, 2015 @antoinehbm

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