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Learning by making
educational games:
the MAGICAL project

Jeffrey Earp
Institute for Educational
Technology, CNR Italy
2
GALA Summer School, Pori FI21/07/2014
MAGICAL snapshot
What? game making for learning and transversal skills
When? 1 Jan. 2012 – 01 Oct. 2014 (33 months)
How? EU Longlife Learning Progamme KA3 (ICT)
Who? Institute for Education Technology, CNR (IT)
Tampere University of Technology - TUT (FI)
Manchester Metropolitan University (UK)
Katholieke Universiteit Leuven (BE)
GALA Summer School, Pori FI21/07/2014
Main project objectives
• Investigate collaborative game making as a
student-centred, hands-on approach to
learning
• Shed light on benefits for transversal skills:
collaboration, problem-solving, creativity,
ICT literacy
• Support broader uptake of collaborative game
making in education
GALA Summer School, Pori FI21/07/2014
Target populations
• Primary & lower secondary school students
• Student teachers
• In-service teachers
• Practitioners in special needs (SEN)
GALA Summer School, Pori FI21/07/2014
Core outputs
6
Magos game making platform
7
GALA Summer School, Pori FI21/07/2014
Learning design tool for game
making activities
8
GALA Summer School, Pori FI21/07/2014
9
GALA Summer School, Pori FI21/07/2014
• reusable activity plans
• ready-to-use
educational games
• guide for educational
practice
• teacher training kit
Resources to support take up
of game making
Library of Game Making
Environments for Learners
10
GALA Summer School, Pori FI21/07/2014
empirical evidence on
game making approach
11
research base
Core activities
• teacher training (BE, FI, GR, IT, UK)
• class experiments (BE, FI, GR, IT, UK)
• analysis of data & outputs
• iterative generation of tools & resources
• dissemination of results and outputs to
support wider uptake
GALA Summer School, Pori FI21/07/2014
Classroom experiences
13
Magos Lite platform:
Finland, Greece, Italy
Sploder: Belgium & UK
using different game
editors
Italy & Greece
14
GALA Summer School, Pori FI21/07/2014
Classroom experiences
15
Italy: 7 primary classes (grades 3 to 5)
2 lower secondary classes (first form)
7 individual learners in SEN school
= 170+ learners, 14 teachers, 7 SEN staff
= approx. 50 hours
Greece: 10 primary classes (grades 3 to 5)
120+ learners, 10 teachers
= approx. 50 hours
Classroom experiences
16
a short video
another short video
Some preliminary findings
17
• Most noticeable impact on motivation,
engagement and collaboration
• High acceptance levels
• Magos Lite most suited for grades 3 - 5
• Need for careful planning, preparation
and classroom orchestration
MAGICAL website http://www.magical-project.net/
Pedagogical Planner http://www.magical.itd.cnr.it/
Library of Game Making Tools for
Learners
http://amc.pori.tut.fi/game-building-
tools
MAGICAL bibliography on Mendeley http://www.mendeley.com/groups/
1932391/magical-collaborative-game-
design-for-learning/
Scoop.It! curated game making
feed
http://www.scoop.it/t/game-making-
and-learning
email magical@itd.cnr.it
my email jeff@itd.cnr.it
18
MAGICAL links
GALA Summer School, Pori FI21/07/2014
Thanks!
19
GALA Summer School, Pori FI
https://tackk.com/0r6gmm
Jeffrey Earp
www.magical-project.eu
21/07/2014

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Learning by Making Educational Games: the MAGICAL project

  • 1. Learning by making educational games: the MAGICAL project Jeffrey Earp Institute for Educational Technology, CNR Italy
  • 2. 2 GALA Summer School, Pori FI21/07/2014
  • 3. MAGICAL snapshot What? game making for learning and transversal skills When? 1 Jan. 2012 – 01 Oct. 2014 (33 months) How? EU Longlife Learning Progamme KA3 (ICT) Who? Institute for Education Technology, CNR (IT) Tampere University of Technology - TUT (FI) Manchester Metropolitan University (UK) Katholieke Universiteit Leuven (BE) GALA Summer School, Pori FI21/07/2014
  • 4. Main project objectives • Investigate collaborative game making as a student-centred, hands-on approach to learning • Shed light on benefits for transversal skills: collaboration, problem-solving, creativity, ICT literacy • Support broader uptake of collaborative game making in education GALA Summer School, Pori FI21/07/2014
  • 5. Target populations • Primary & lower secondary school students • Student teachers • In-service teachers • Practitioners in special needs (SEN) GALA Summer School, Pori FI21/07/2014
  • 7. Magos game making platform 7 GALA Summer School, Pori FI21/07/2014
  • 8. Learning design tool for game making activities 8 GALA Summer School, Pori FI21/07/2014
  • 9. 9 GALA Summer School, Pori FI21/07/2014 • reusable activity plans • ready-to-use educational games • guide for educational practice • teacher training kit Resources to support take up of game making
  • 10. Library of Game Making Environments for Learners 10 GALA Summer School, Pori FI21/07/2014
  • 11. empirical evidence on game making approach 11 research base
  • 12. Core activities • teacher training (BE, FI, GR, IT, UK) • class experiments (BE, FI, GR, IT, UK) • analysis of data & outputs • iterative generation of tools & resources • dissemination of results and outputs to support wider uptake GALA Summer School, Pori FI21/07/2014
  • 13. Classroom experiences 13 Magos Lite platform: Finland, Greece, Italy Sploder: Belgium & UK using different game editors
  • 14. Italy & Greece 14 GALA Summer School, Pori FI21/07/2014
  • 15. Classroom experiences 15 Italy: 7 primary classes (grades 3 to 5) 2 lower secondary classes (first form) 7 individual learners in SEN school = 170+ learners, 14 teachers, 7 SEN staff = approx. 50 hours Greece: 10 primary classes (grades 3 to 5) 120+ learners, 10 teachers = approx. 50 hours
  • 16. Classroom experiences 16 a short video another short video
  • 17. Some preliminary findings 17 • Most noticeable impact on motivation, engagement and collaboration • High acceptance levels • Magos Lite most suited for grades 3 - 5 • Need for careful planning, preparation and classroom orchestration
  • 18. MAGICAL website http://www.magical-project.net/ Pedagogical Planner http://www.magical.itd.cnr.it/ Library of Game Making Tools for Learners http://amc.pori.tut.fi/game-building- tools MAGICAL bibliography on Mendeley http://www.mendeley.com/groups/ 1932391/magical-collaborative-game- design-for-learning/ Scoop.It! curated game making feed http://www.scoop.it/t/game-making- and-learning email magical@itd.cnr.it my email jeff@itd.cnr.it 18 MAGICAL links GALA Summer School, Pori FI21/07/2014
  • 19. Thanks! 19 GALA Summer School, Pori FI https://tackk.com/0r6gmm Jeffrey Earp www.magical-project.eu 21/07/2014