Presentation of the course Industrial Design Engineering or [open] Innovator at The Hague University of Applied Sciences. This is the presentation shown on
4. [open] Innovator will educate and train professionals
Who are able to see and anticipate current and future challenges
Who have the ability to imagine, create and market sustainable solutions
5. Guts Curious Communicative
Convincing
Driven
Confident Headstrong Vision
Optimistic Open minded
Realistic
Friendly and supporting
Better place Passion Calm
8. Competences in the design process
Analysis & Concept Develop- Building Models Preparation for
Exploration Dimensioning Evaluation
Definition ment and testing production
9.
10. The Explorer The Creator The Entrepreneur
Blazing new Trails Designing your world Making it Happen
11. Year 1 Explorer
Personal Branding, Future telling, Researching trends and developments,
Context-Research, Design solutions, Visualization and Communication
training, Real and Relevant Projects and Partners
12. Module 1.1 Module 1.2 Module 1.3 Module 1.4
You & The World Futuring People Solutions
Project Project Project Project
Communities Past Now Future Society and You Create the Solution
(5 ects) (10 ects) (10 ects) (10 ects)
Personal Branding
(5 ects)
Cultural Differences Basics of Technology Be the Target Group Implementing Business and
(5 ects) (5 ects) (3 ects) Products
Global Context (2 ects) (5 ects)
Visualization & Communication Visualization & Communication 1.2 Visualization & Communication Visualization & Communication 1.4
1.1 (3 ects) 1.3 (3 ects)
(3 ects) (3 ects)
Coaching (1 ects)
Module 2.0 Itch & Insights
Plan the project (3 ects)
(Preparation for year 2)
Minor 1 (15 ects)
Parallel to year 1 and 2 you need to get 15 ects from a single minor or a set of elective courses. IDE offers the minor Collateral Value
and some elective courses such as the Better Business in technology project. You can also follow minors or electives from other
courses in THU or other Universities
13.
14.
15.
16.
17. Year 2 Creator
Research abroad, Create meaningful solutions, Transform into tangible
results, Creativity, Design, Prototyping, Envisioning
18. Module 2.1 Module 2.2 Module 2.3 Module 2.4
Itch & insights Ideas & concepts Materialization Implementation
International Insights research Design project 1 Ideas & Design project 2 Design project 3
(12 ects) Concepts Materialization Realization
(6 ects) (9 ects) (9 ects)
Design methodology
(3 ects)
Project management Business modelling Business collaboration User Involvement
(1 ects) (3 ects) (3 ects) (3 ects)
Engineering analysis Construction & requirements Materials & manufacturing Production preparation
(1 ects) (3 ects) (3 ects) (3 ects)
Exploring craftsmanship Prototyping & craftsmanship 1 Prototyping & craftsmanship 2 Prototyping & craftsmanship 3
(1 ects) (3 ects) (3 ects) (3 ects)
Minor 1 (15 ects)
Parallel to year 1 and 2 you need to get 15 ects from a single minor or a set of elective courses. IDE offers the minor Collateral Value
and some elective courses such as the Better Business in technology project. You can also follow minors or electives from other
courses in THU or other Universities
19. Year 3 Entrepeneur
Financial management, business modeling, Creating tribes, Leadership,
Realize your own business, Graduation + Minor
20. Year 3: The Entrepreneur “ Making it Happen”
The Entrepreneur can translate his solution into an attractive business proposition. To enable this translation, students will
learn how to evaluate commercial appeal of concepts, how to set up a business model for innovative concepts and how to
Description
develop synergetic partnerships for market introduction.
Our entrepreneur is a practical idealist, they can turn ideas into concrete plans which can be realized. He/she manages this
Mission because he/she understands the interests and needs of stakeholders and is able to activate others to join in.
Core idea of the year: in part one the student can learn and experiment in short courses & projects, the second half year the
Year set up students have to set up their own business as a graduation project.
MinorMinor
Part 1 2 Minor 3
Part 2 Minor Part The Real Thing set up your own business
3 The real Thing:
(15 ects) (15 ects) (35 ects)
(10 wks/15 ects) (10 wks/15 ects) (20 wks/35 ects)
Parts
Entrepreneurship in Innovation
Entrepreneurship in Innovation (12 ects)
20 wks/12 ects
29. Entrance requirements
For Dutch students:
VWO oude profielen
- NT direct toelaatbaar
- NG direct toelaatbaar
- CM met Wa12 en Na1 toelaatbaar
- EM met Na1 toelaatbaar
VWO nieuwe profielen 2010 of later
- NT direct toelaatbaar
- NG direct toelaatbaar
- EM direct toelaatbaar
- CM niet toelaatbaar
HAVO: niet toelaatbaar
Wel toelaatbaar met HBO propedeuse, vakken kunnen evntueel ingezet worden als
vrijstelling voor de minor
30. Welcome home..!
www.thehagueuniversity.com/idea
www.dehaagsehogeschool.nl/idee
Join us on facebook!
31. Module 1: You & The World
1 2 3 4 5 6 7 8 9 10
Personal branding Test
Investigating your own life will result in developing your Personal Brand which will give direction Personal brand, online
to the activities during your bachelor. community, culture
guide
Communities Cultural Differences
Learn about different communities and how to Students learn via literature and discussions
create one around a topic of your interest. Also about current developments in cultures. The
The community for the [open] Innovator will be assignment is to create a personal culture guide
shaped here. for a foreign person that comes to live in their
home country.
Visualisation & Communication: “Image”
32. Module 2: Futuring
1 2 3 4 5 6 7 8 9 10
Project: Past-Now-Future Test
Time traveling related to the topic and subject and company Article, presentation,
company advise.
Basics of innovation
Impact of innovation on human values, business and society through the years
Visualisation & Communication: “Story”
Mood- and story boarding, Illustrator, lay-outing, power pointing, Verbal presentation & debating, Mind & Road mapping
33. Module 3: People
1 2 3 4 5 6 7 8 9 10
Society & You Test
Explore a trend, find a challenge and make a briefing for a designer of the solution. A few Design brief,
Innovator companies will be involved so the challenge should be of value to the company and researchskills,
society. international
Be the Global Be the Global Be the Global Be the Global orientation/communica
Target- Context Target- Context Target- Context Target- Context tion skills
group group group group
Visualisation & Communication: “Insight”
34. Module 4: Solutions
1 2 3 4 5 6 7 8 9 10
Project: realization &implementation Test
Take the design brief from previous module and design, conceptualize and prototype the solution Prototype/concept
in a iterative process (diverging, converging) starting with a pressure cooker and use co-creation. Product concept
Implementing the solution and designing a suitable business model is part of this project.
Business plan
Creativity and creative facilitation course
Visualisation & Communication: “Result”
35. Module 1: Itch & Insight
Year 2 – Module 1
Year 1 - 20wks 1 2 3 4 5 6 7 8 9 10
Plan the project International research project Testing:
Applying knowledge year 1 presentations
Independent report
Individual or small groups
Coaching (blackboard/skype)
Business 1: project management Exam
Engineering 1: analyzing & problem solving Exam
Exploring craftsmanship Video/report
36. Module 2: Ideas
Year 2 – Module 2
1 2 3 4 5 6 7 8 9 10
Design project I Dragons Den &
report with
Co-creation Analysis, idea generation & testing Co- Concept generation
concept/design
event creation
guidelines
event
Design methodology: visioning, creativity tools, design methods, sustainable design
strategies
Business 2: business model canvas, pitching, stakeholders, networked innovation Exam
Engineering 2: math, mechanics, construction Exam
Prototyping & Craftsmanship 1: model making & crafting Assignment
37. Module 3: Materialization
Year 2 – Module 3
1 2 3 4 5 6 7 8 9 10
Design project II Testing: design,
Concept development Embodiment design intermediate reports
& presentations
Materialization
Service design
Business 3: economics, logics, fund raising, business plan, high performance teaming Exam
Engineering 3: materials & manufacturing Exam
Prototyping & Craftsmanship 2: CAD-models, prototyping, craft specialization Assignement
38. Module 4: Implementation
Year 2 – Module 4
1 2 3 4 5 6 7 8 9 10
Design project III Final presentations &
reports
Prototyping Piloting & testing Implementation
Documentation
Business plan
Pitching
User involvement Exam
Production preparation Exam
Prototyping & Craftsmanship 3 : support Design project & individual Assignment
craft development
Notas del editor
Sustainability is a mega trend. More and more consumers are motivated to behave in a more sustainable way in different aspects of their life. Education and new products can motivate this behavior. A concrete example is The Watcher which gives feedback on the energy use of your household. Another example is Join the Pipe. They motivate people to refill a bottle instead of buying new bottles with water. The assignment for the students is to explore the consumer trend: sustainable behavior in the shower. How can we motivate consumers to act more consciously with water, soap and energy during their bathing ritual?
Sustainability is a mega trend. More and more consumers are motivated to behave in a more sustainable way in different aspects of their life. Education and new products can motivate this behavior. A concrete example is The Watcher which gives feedback on the energy use of your household. Another example is Join the Pipe. They motivate people to refill a bottle instead of buying new bottles with water. The assignment for the students is to explore the consumer trend: sustainable behavior in the shower. How can we motivate consumers to act more consciously with water, soap and energy during their bathing ritual?
A lot of people are struggling to live a healthy life. Regarding to food there are two extremities. On the one hand there are almost more people who eat too much and on the other hand there are people that have too little too eat. Both are major threats for people’s health. In the more developed countries a growing number of people suffer from obesity or other food related diseases. The basis for this lies often in our childhood. Parents decide what we eat show us a certain view on food and give us our food habits. Because ourparents have a major impact on how we eat, we will focus on this target group in this project. There are several moments they decide for kids what to eat. Except from the three meals a day, kids also eat snacks during several special moments: on birthdays or other celebrations, on the go, in school breaks or being on a day trip with the family. For these moments it is often very easy for a parent to buy the kid a snack which is popular among kids, which often contain lots of sugars and fat. Often kids are nagging for these snacks. And as a parent it is easier to give your kid what he/she want instead of fighting.The assignment for the students is to explore the consumer trend: responsible snacks for kids. How can we motivate young parents and grandparents to choose for more responsible snacks for their kids?
A lot of people are struggling to live a healthy life. Regarding to food there are two extremities. On the one hand there are almost more people who eat too much and on the other hand there are people that have too little too eat. Both are major threats for people’s health. In the more developed countries a growing number of people suffer from obesity or other food related diseases. The basis for this lies often in our childhood. Parents decide what we eat show us a certain view on food and give us our food habits. Because ourparents have a major impact on how we eat, we will focus on this target group in this project. There are several moments they decide for kids what to eat. Except from the three meals a day, kids also eat snacks during several special moments: on birthdays or other celebrations, on the go, in school breaks or being on a day trip with the family. For these moments it is often very easy for a parent to buy the kid a snack which is popular among kids, which often contain lots of sugars and fat. Often kids are nagging for these snacks. And as a parent it is easier to give your kid what he/she want instead of fighting.The assignment for the students is to explore the consumer trend: responsible snacks for kids. How can we motivate young parents and grandparents to choose for more responsible snacks for their kids?
More and more people are care about environment, relationships, social justice, self actualization, and creativity. This growing group is often called ‘cultural creatives’ These cultural creatives are the new target group who consciously choose to create their own neighborhood, to build and to take care of it.The challenge for the students is to explore the ‘cultural creatives’ and their needs for their houses, includes public places. What are their requirement and needs for that and what do they need to create them?Governments and companies see this group as trendsetters and want to facilitate in them in their ambitions. They want to give them the opportunity to create their own way of life and explore more sustainable ways of living. So they can set the example for their followers.
More and more people are care about environment, relationships, social justice, self actualization, and creativity. This growing group is often called ‘cultural creatives’ These cultural creatives are the new target group who consciously choose to create their own neighborhood, to build and to take care of it.The challenge for the students is to explore the ‘cultural creatives’ and their needs for their houses, includes public places. What are their requirement and needs for that and what do they need to create them?Governments and companies see this group as trendsetters and want to facilitate in them in their ambitions. They want to give them the opportunity to create their own way of life and explore more sustainable ways of living. So they can set the example for their followers.