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Browsing as the killer app: The success of the iPhone ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Learning from the iPhone ,[object Object],[object Object],[object Object],[object Object],[object Object]
Outline ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Evolution of Mobile Phones
State-of-the-Art Terminal Radio & Television News,  Feb. 1953, p. 32
Terminal Evolution N-series Smartphone AMPS subs. Set Car phone Model 500 Desk phone Terminal Phone calls Info manager SMS/E-mail Web browser MP3 player Makes calls Receive calls Makes calls Receive calls Functions Handset, LCD, 200 MHz ARM9, 0.06-4.0 gb RAM Handset, dial, 2 MHz Intel 8080 Handset, rotary dial, wire Bill of materials 2007 1978 1949-1969 Date Nokia AT&T West. Electric Firm
Now a consumer product ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
The Pre-iPhone “Mobile  Internet”
Original conception ,[object Object],[object Object],[object Object],[object Object]
Barriers to mobile Internet ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Smartphones: then & now QWERTY : thumb, slideout or virtual Numeric  (T-9) Keyboard 8 Gb 2 Mb RAM 480x320 color 160x160 B&W Screen HSDPA, EVDO: 1 mbps CDPD, i-mode: 5-10 kbps [GPRS: 50 kbps] Bandwidth 2008 1998
Reach vs. Richness (2001) Source: Jeffrey L. Funk,  The Mobile Internet,  2001 Rich Media Wide Reach US, EU: full Internet, very expensive Japan: limited Internet, mass market
Early experiments ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Mobile value chain (2002) Source: Hermant Sabat,  Telecommunications Policy,  Oct. 2002.
Mobile web (1996-2005) ,[object Object],[object Object],[object Object],[object Object],[object Object]
Apple’s iPhone Concept
iPhone value proposition ,[object Object],[object Object],[object Object],[object Object],[object Object]
iPod Ecosystem (2007) Fox, MGM, Universal, Disney … Music Video Hardware Performers Composers Sony BMG EMI Universal Warner “ Indies” Component Makers iTunes Store iPod Producers Complements Accessory Makers
iPhone Ecosystem (2008) iPhone 3G applications Video  Music Software Hardware iPod content Component Makers iTunes Store iPod Complements Accessory Makers
Success of  the iPhone
iPhone 1.0 and 2.0 70 App store, web apps UMTS, Wi-Fi iPhone 3G (7/2008) 4 Web only EDGE, Wi-Fi iPhone (6/2007) Countries Apps Network
Sales 2007:  3.7 million 2008: 13.7 million 2009:  3.8 million ,[object Object],[object Object],[object Object]
Smartphone market share Platform 2006 2007 2008 Symbian 67% 63.5% 52.4% Windows 14% 12.2% 11.8%  Blackberry 7% 9.6% 16.6% iPhone - 2.7% 8.2% Source: Canalys (2007), Gartner (2009)
Plethora of “iPhone killers” ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Mobile web via WebKit  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
The iPhone App Store
iPhone App Store 30,000 15,000 10,000 3,000 550 Available apps 0.1b Sept 2008 1.0b April 23 0.5b Jan 2009 0.3b Dec 2008 0 July 2008 App downloads
Top 40 apps As reported by Apple April 2009  (may be US only) 2 Web 2.0 2 Utilities 8 Internet services 6 2 Entertainment 14 8 Games Top 20 paid apps Top 20 free apps
Mobile web is wired web ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Rival app stores ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Discussion
The “Real Internet” ,[object Object],[object Object],[object Object]
Early success (1) ,[object Object],[object Object],[object Object]
Early success (2) ,[object Object],[object Object],[object Object]
Users got the real Internet ,[object Object],[object Object],[object Object],[object Object],[object Object]
There is no  mobile  Internet ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Future developments ,[object Object],[object Object],[object Object],[object Object]
Thank you… Joel West http://www.JoelWest.org/blogs Michael Mace http: // mobileopportunity.blogspot.com

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Success of the iPhone (April 2009)

  • 1.
  • 2.
  • 3.
  • 5. State-of-the-Art Terminal Radio & Television News, Feb. 1953, p. 32
  • 6. Terminal Evolution N-series Smartphone AMPS subs. Set Car phone Model 500 Desk phone Terminal Phone calls Info manager SMS/E-mail Web browser MP3 player Makes calls Receive calls Makes calls Receive calls Functions Handset, LCD, 200 MHz ARM9, 0.06-4.0 gb RAM Handset, dial, 2 MHz Intel 8080 Handset, rotary dial, wire Bill of materials 2007 1978 1949-1969 Date Nokia AT&T West. Electric Firm
  • 7.
  • 9.
  • 10.
  • 11. Smartphones: then & now QWERTY : thumb, slideout or virtual Numeric (T-9) Keyboard 8 Gb 2 Mb RAM 480x320 color 160x160 B&W Screen HSDPA, EVDO: 1 mbps CDPD, i-mode: 5-10 kbps [GPRS: 50 kbps] Bandwidth 2008 1998
  • 12. Reach vs. Richness (2001) Source: Jeffrey L. Funk, The Mobile Internet, 2001 Rich Media Wide Reach US, EU: full Internet, very expensive Japan: limited Internet, mass market
  • 13.
  • 14. Mobile value chain (2002) Source: Hermant Sabat, Telecommunications Policy, Oct. 2002.
  • 15.
  • 17.
  • 18. iPod Ecosystem (2007) Fox, MGM, Universal, Disney … Music Video Hardware Performers Composers Sony BMG EMI Universal Warner “ Indies” Component Makers iTunes Store iPod Producers Complements Accessory Makers
  • 19. iPhone Ecosystem (2008) iPhone 3G applications Video Music Software Hardware iPod content Component Makers iTunes Store iPod Complements Accessory Makers
  • 20. Success of the iPhone
  • 21. iPhone 1.0 and 2.0 70 App store, web apps UMTS, Wi-Fi iPhone 3G (7/2008) 4 Web only EDGE, Wi-Fi iPhone (6/2007) Countries Apps Network
  • 22.
  • 23. Smartphone market share Platform 2006 2007 2008 Symbian 67% 63.5% 52.4% Windows 14% 12.2% 11.8% Blackberry 7% 9.6% 16.6% iPhone - 2.7% 8.2% Source: Canalys (2007), Gartner (2009)
  • 24.
  • 25.
  • 26. The iPhone App Store
  • 27. iPhone App Store 30,000 15,000 10,000 3,000 550 Available apps 0.1b Sept 2008 1.0b April 23 0.5b Jan 2009 0.3b Dec 2008 0 July 2008 App downloads
  • 28. Top 40 apps As reported by Apple April 2009 (may be US only) 2 Web 2.0 2 Utilities 8 Internet services 6 2 Entertainment 14 8 Games Top 20 paid apps Top 20 free apps
  • 29.
  • 30.
  • 32.
  • 33.
  • 34.
  • 35.
  • 36.
  • 37.
  • 38. Thank you… Joel West http://www.JoelWest.org/blogs Michael Mace http: // mobileopportunity.blogspot.com