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Agile	KPIs	vs.	Traditional	KPIs	–	A	mind	shift	
1. Executive	summary	
	
Managers	encounter	continued	pressure	to	deliver	more	software	in	less	time	and	they	tend	to	
introduce	many	different	KPIs	to	measure	success.	But	why	do	they	introduce	KPIs	in	the	first	
place?	Which	are	the	good	KPIs?		Which	ones	are	not	useful?	And	which	ones	are	the	harmful	
ones?	This	white	paper	presents	some	of	the	most	common	KPIs	and	the	expected	outcomes	
that	you	could	find	using	them.	
2. Historically	why	did	we	measure	success?	
	
Success	is	difficult	to	measure	because	it	has	many	different	variables	and	each	stakeholder	will	
have	a	different	view	of	the	definition	of	success:	the	business	owner	usually	considers	success	
a	short	“time	to	market”	and	within	budget,	while	a	technical	architect	might	consider	stability	
or	scalability	as	the	success	criteria.			
	
Historically	KPI	measure	has	been	used	for	the	following	reasons:	
1. Analyse	the	current	process	to	identify	and	understand	gaps;	
2. Promote	behaviours	that	will	lead	to	better	results;	
3. Understand	how	successful	we	have	been	and	produce	a	lessons	learnt	report;	
4. Punish	or	reward	teams,	individuals	or	departments		
	
The	way	the	KPIs	will	be	used	in	the	teams	can	lead	to	great	success	or	tremendous	failure.		A	
KPI	 is	 like	 any	 other	 tool	 that	 you	 could	 find	 in	 a	 toolbox.	 A	 hammer	 can	 be	 use	 to	 hang	 a	
painting	or	it	can	be	used	to	break	a	window.	It	is	up	to	the	relevant	stakeholders	to	understand	
how	should	they	apply	the	information	provided	by	the	KPI.	
	
The	 strength	 of	 Agile	 is	 to	 fail	 fast	 and	 cheaply,	 learning	 from	 the	 mistakes	 occurred.	 Whilst	
setting	up	the	Agile	environment,	one	should	always	ask	the	following	two	questions:	
A) Is	the	KPI	allowing	me	to	improve	the	process?	
B) Is	the	process	going	against	the	Agile	principles?			
	
Using	the	punishment	approach	in	an	Agile	environment	will	discourage	the	people	to	be	free	
to	 speak	 up	 their	 mind.	 That	 can	 lead	 to	 the	 situation	 when	 the	 people	 would	 hide	 their	
mistakes	and	therefore	no	useful	and	relevant	lessons	learnt	report	can	be	applied.	Ultimately,	
the	teams	will	increase	the	technical	and	non-technical	debt.	Eventually,	there	will	be	a	price	to	
pay	for	that	debt	and	the	longer	is	unidentified	and	consequently	fixed,	the	more	exponentially	
costly	it	will	be	to	repair	the	damages	produced.				
	
Furthermore,	 one	 of	 the	 strengths	 of	 Agile	 comes	 from	 an	 environment	 where	 the	 team	
members	can	feel	free	to	search	for	the	best	value	for	the	product	owners	and	for	the	final	users.	
Set	up	KPIs	that	will	not	affect	the	stability,	the	processes	or	the	team.	
	
The	positive	reward	approach	is	not	necessarily	a	good	approach	either.	For	instance,	do	not	
believe	that	working	hard	for	many	hours	is	a	good	KPI.	The	University	of	Nebraska	proved	that	
working	extra	10	hours	a	week	can	reduce	the	overall	productivity	by	up	to	40%	(Raynar	1997).	
Also,	it	is	important	to	note	that	positive	reinforcement	for	one	team	member	can	be	seen	as	a	
punishment	for	another	one.	As	a	consequence,	avoiding	punishment	or	reward	is	the	better	
solution.
2.1. Traditional	vs.	Agile	KPIs		
	
	
The	KPI	to	understand	success	is	an	inheritance	of	the	Waterfall	mentality	as	historically	the	
organisations	 did	 not	 have	 any	 earlier	 warning	 tools.	 Managers	 tend	 to	 use	 this	 mechanism	
because	the	“lessons	learnt”	stage	is	at	the	end	of	the	project.	
	
	
	
	
	
	
	
However,	the	KPIs	to	improve	the	process	are	the	foundation	of	Agile:	
	
	
	
	
	
	
	
	
	
	
	
Tips:		
1. Setting	up	the	right	KPIs	that	will	improve	the	processes	and	will	lead	to	more	
quality	software	in	less	time.	
2. Setting	up	managerial	KPIs	to	analyse	the	quantity	or	quality	of	your	software	will	
harm	your	Agile	processes.	
3. Work	smart,	not	hard.	
	
	
	
2.2. The	right	KPIs	in	Agile	
	
Agile	is	a	methodology	that	promotes	change	and	adaptability.	Managers	have	to	understand	
that	the	KPIs	should	reflect	the	reality,	should	be	careful	not	to	restrict	freedom,	and	should	
avoid	rigidity	and	static	behaviours.	The	classic	example	of	this	is	to	standardise	a	value	per	
point	in	terms	of	time	or	cost.	The	ultimate	outcome	of	such	action	is	that	the	teams	won’t	have	
a	sense	of	achievement	and	success	during	the	sprints.		
	
Finding	 the	 best	 KPIs	 for	 your	 environment	 requires	 a	 high	 level	 of	 understanding	 of	 the	
situation,	empathy	 and	 patience.		The	golden	rule	should	be:	 find	 your	 teams’	 weakness	 and	
setup	KPIs	that	will	promote	Agile	principles.	Also	analyse:				
	
a) Does	this	KPI	promote	individuals	and	interactions	or	processes	and	tools?	
b) Does	this	KPI	promote	more	working	software	or	more	comprehensive	documentation?	
c) Does	this	KPI	promote	customer	collaboration	or	more	contract	negotiation?	
d) Does	this	KPI	promote	flexibility	to	change	or	rigidity	to	follow	a	plan?		
	
	
	
the	 So	that	so	we	We	want	to	
do	software	
We	make	more	
software	in	the	
next	sprint	
Processes	
Setup	a	KPI	to	
improve	
so	we	 so	that	We	want	to	
do	software	
How	much	
software	we	will	
have	developed	
We	can	
understand	
project	success		
Setup	a	KPI	to	
understand
Examples	of	KPI	(let’s	play	a	bit	of	Game	Theory):		
	
• “We	are	going	to	compare	team’s	efficiency	to	promote	the	next	managers”.	If	we	apply	
some	Game	Theory	principles	to	this	KPI	we	will	come	to	the	following	conclusion:	team	
members	 are	 competing	 among	 themselves	 for	 the	 best	 results.	 What	 initially	 seems	
like	a	good	idea,	in	reality,	it	contradicts	principle	“A”	and,	for	the	long	term,	the	output	
of	this	is	KPI	will	be	that	team	members	will	no	longer	collaborate.	Thus,	the	general	
combined	efficiency	of	the	teams	will	be	reduced.		
	
• “We	are	going	to	measure	the	velocity	of	the	teams”.	Velocity	is	a	great	internal	tool	that	
each	 team	 uses	 to	 understand	 their	 strengths	 and	 weaknesses,	 and	 bring	 better	
estimates	in	future,	therefore	reducing	the	risk.	If	a	manager	tries	to	compare	velocities,	
then	the	logical	reaction	is	that	there	will	be	an	inflation	of	the	point	value.	That	will	
dilute	the	information	and	the	estimations	will	become	unstable	and	increase	the	risk.	
This	happened	because	it	was	against	the	principle	“A”.	
	
• “We	 are	 going	 to	 measure	 client	 satisfaction”.	 Satisfaction	 of	 the	 clients	 can	 only	 be	
achieved	by	increasing	customer	collaboration	(principle	“C”).		That	KPI	will	positively	
influence	your	teams	to	improve	your	process.	
	
• “We	are	going	to	measure	the	number	of	Agile	best	practices	used	during	the	sprints”.	
This	will	promote	almost	all	principles,	improving	processes	that	will	thus	lead	to	more	
working	software.	
	
	
To	note	that	there	are	a	few	KPIs	that	can	be	used	in	any	environment:	
	 	
• Continuous	Improvement	Index;	create	a	culture	of	improving	and	of	sharing	
ideas;	
• Agile	best	practices;	
• Engagement	levels	with	the	users;	
• Teams	velocity.	
	
3. Agile	Maturity	Assessment	
	
Many	people	have	theoretical	knowledge	of	Agile	but	not	everyone	is	aware	of	the	cultural	and	
organizational	 challenges	 that	 the	 transformation	 towards	 Agile	 requires.	 Generally,	 creating	
the	right	environments	requires	a	dual	approach:	
a) Top-down	approach:	the	organizational	needs	to	understand	how	mature	they	are	
and	its	next	steps.	This	will	require	buy	in	and	support	from	senior	stakeholders;	
b) Bottom-up	 approach:	 how	 are	 the	 technical	 processes,	 architecture	 and	 tools	
running	on	the	day	to	day.	
	
Once	 the	 assessment	 has	 been	 completed,	 the	 right	 KPIs	 can	 be	 suggested	 to	 promote	 Agile	
behaviours	in	your	environment.		
	
Important	tip:	Do	not	try	to	setup	KPIs	before	conducting	an	Agile	Maturity	Assessment	by	an	
Agile	 Coach	 with	 extensive	 practical	 experience.	 	 He	 should	 understand	 deeply	 the	 strengths	
and	 weakness	 of	 the	 individuals,	 the	 teams,	 the	 organization,	 the	 dynamics	 of	 the	 business	
processes	and	the	appetite	for	change.
4. KPI	analysis	
	
The	following	table	shows	some	of	the	possible	KPIs	and	what	do	they	promote.		It	is	important	
to	note	that	some	KPIs	are	useful	to	improve	the	processes	for	the	Agile	teams	(i.e.,	chickens)	
but	some	other	stakeholders	(i.e.,	pigs)	could	misuse	them.			
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	 	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
Managerial	KPI	
	
Agile	KPI		
Punish	or	reward	
	
														Understand	success	
	
														Prom
ote	behaviours	
	
Understand	gaps	
KPI	
	
	
	
	
	
	
The		KPI	promotes	
Customer	satisfaction	 X	 X	 X	
Do	not	use	any	KPI	as	punishment	or	reward	
X	 X	 Client	oriented	focus	
Best	Agile	practices	used	eg.	XP,	
Lean,	SAFE,	Kanban	Scrum.	
	 X	 	 X	 X	
Increase	productivity	 	
Velocity		(points	per	sprint)	 	 X	 X	 X	 	 Increase	efficiency	
Team	stability	 	 	 	 X	 	 X	 Will	generate	better	teamwork	 	
Attrition	 	 	 X	 	 X	 Team	collaboration	
Time	to	market	 	 X	 X	 X	 X	 X	 Flexibility	of	the	teams	to	adapt	
Agile	adoption	 	 	 X	 X	 X	 	 Promotes	best	practices	 	
Business	involvement	
X	 X	 X	 	 X	
Close	the	gap	between	the	IT	and	the	
business	
Working	software		
	 	 	 X	 	
It	can	lead	to	an	endless	loop	
understanding	productivity	(quantity	vs.	
quality)		
Number	of	releases	
X	 X	 	 X	 	
It	can	promote	releasing	more	or	less	than	
what	is	actually	needed	
On	time	delivery	
X	 	 X	 X	 	
This	could	lead	to	under-commitment	from	
the	teams	
Value	delivered	 	
	 X	 	 	 X	
Good	KPI	but	problematic	as	sometimes	
value	is	out	of	the	control	of	the	teams	
Compare	teams	velocity	 	 	 	 X	 	 Inflation	of	points	
Individual	velocity	
	 	 	 	 	
Poor	KPI	as	it	will	lower	morale	and	
increase	micromanagement	
Number	of	code	lines	 	 	 	 	 	 Poor	KPI	as	developers	write	inefficiently		
Percentange	of	sprint	
commitment	
	 	 X	 X	 X	
Attention	required	as	this	KPI	can	reduce	
quantity	committed	and	reduce	moral	
Defects	density	
X	 	 X	 X	 	
Good	KPI	but	attention	not	to	lower	
amount	of	software	needed	
Value	of	points	 	 	 	 	 	 	 Poor	KPI	-	Inflate	points	
Responsiveness	to	change	 	 X	 X	 X	 X	 Improves	collaboration	
Time	spent	in	improvements	 X	 X	 X	 X	 	 Improves	processes	 	
Unfinished	stories	 X	 X	 X	 X	 X	 Understand	waste	and	value	
Use	and	Agile	Maturity	
assessment	(Fuller 2014)	
X	 X	 	 X	 X	
Understand	Agile	journey	and	create	the	
right	KPI	 	
Convert	or	measure		points	into	
days	
	 	 	 X	 	 X	
Poor	KPI:	motionless	mentality.	The	team	
does	not	feel	that	they	are	succeeding	
Compare	teams/	people	 	 	 	 X	 	 	 Terrible	KPI:	no	collaboration	
People	performances	 	
	 	 	 X	 	 	
Terrible	KPI:	Burnout	effect/	low	moral.	
Low	collaboration	
	These	KPIs	can	be	used	in	any	environment	as	they	promote	good	Agile	practices.
Some	other	KPIs	that	you	could	consider	could	be:		
	
While	choosing	your	KPI	you	can	also	take	a	look	to	some	of	the	following	metrics:	lead	time,	
defect	 count	 (at	 various	 phases;	 i.e.,	 what’s	 a	 bug?),	 work	 in	 progress,	 code	 coverage,	
responsiveness	to	change,	team	stability,	velocity	(story	points	or	story	count	per	sprint),	return	
on	investment,	innovations	per	sprint,	continuous	improvement	time,	failure	load	(fire-fighting	
time),	 iteration	 burn-down,	 unfinished	 stories,	 innovation	 index,	 customer	 satisfaction,	 un-
deployed	 stories,	 number	 of	 blocks,	 budget/schedule	 compliance	 flow	 efficiency	 (lead	
time/touch	time),	release	burn-up,	projected	capacity	of	next	sprint	(in	person	days),	projected	
capability	 (in	 story	 points	 range)	 of	 next	 sprint,	 planned	 capability	 of	 the	 sprint	 (in	 story	
points),	 accepted	 velocity	 -	 story	 points	 done	 and	 accepted	 by	 product	 owner	 in	 the	 sprint,	
discovered	work	added	to	the	backlog	 (in	story	 points	 and	 stories),	scope	 increase/decrease	
during	the	sprint/release,	technical	debt	incurred	this	sprint	(in	story	points),	cost	of	sprint,	
sprint	 predictability,	 actual	 stories	 completed	 vs.	 committed	 stories,	 retrospective	 process	
improvement,	communication,	understanding	of	sprint	scope	and	goal,	user	stories	delivered	
versus	user	stories	accepted,	defect-removal	efficiency	(DRE),	value	delivered,	on	time	delivery	
(Leigh	2015).	
5. Summary	and	take	away	tips	
	
a) Setting	up	KPIs	that	will	promote	the	improvement	of	the	processes	and	will	lead	your	
teams	to	more	quality	software	in	less	time.	
b) Setting	up	managerial	KPIs	to	analyse	the	quality	and	quantity	of	the	software	will	harm	
your	processes.	
c) “Increments	 of	 improvements”	 is	 the	 best	 KPI	 to	 make	 more	 software	 with	 better	
quality.	Do	not	use	KPIs	as	means	to	punish	or	reward	your	people	in	Agile.	
d) Every	few	sprints	conduct	an	Agile	Maturity	Assessment	to	understand	your	progress	
and	the	next	steps.			
	
	
About	the	Author	
	
	
Javier	Espinosa	de	los	Monteros	Foret	is	an	independent	Agile	Coach	that	after	
obtaining	two	first	class	degrees,	Management	and	IT,	worked	for	more	than	10	
years	 in	 international	 projects	 across	 Europe	 leading	 Agile	 and	 Waterfall	
software	projects.	He	obtained	his	MBA	from	IE	Business	School	and	he	is	also	a	
Scrum	 Master	 Certified,	 Change	 Manager	 certified	 APMG,	 Project	 Manager	
(Prince2	Practitioner)	and	Programme	Manager	(MSP	Practitioner)	certified.	
yo@javierespinosa.com	
https://uk.linkedin.com/in/javierespinosadelosm 	
	
Acknowledgements	
Special	thanks	to	Simson	Leigh,	my	good	friend	and	excellent	Agile	coach,	for	his	constant	advice	
and	support.
Bibliography	
	
Fuller,	Dan.	Measuring	Agile	Adoption	Maturity.	21	May	2014.	
http://www.slideshare.net/cognizant/shuhari-measuring-agile-adoption-
maturity	(accessed	Septembre	10,	2014).	
	
Raynar,	Randolph	Thomas	and	Karl	A.	“SCHEDULED	OVERTIME	AND	
LABOR	PRODUCTIVITY:	QUANTITATIVE	ANALYSIS.”Journal	of	Construction	
Engineering	and	Management	123	(1997):	2.

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Agile KPIs vs. Traditional KPIs – A mind shift

  • 1. Agile KPIs vs. Traditional KPIs – A mind shift 1. Executive summary Managers encounter continued pressure to deliver more software in less time and they tend to introduce many different KPIs to measure success. But why do they introduce KPIs in the first place? Which are the good KPIs? Which ones are not useful? And which ones are the harmful ones? This white paper presents some of the most common KPIs and the expected outcomes that you could find using them. 2. Historically why did we measure success? Success is difficult to measure because it has many different variables and each stakeholder will have a different view of the definition of success: the business owner usually considers success a short “time to market” and within budget, while a technical architect might consider stability or scalability as the success criteria. Historically KPI measure has been used for the following reasons: 1. Analyse the current process to identify and understand gaps; 2. Promote behaviours that will lead to better results; 3. Understand how successful we have been and produce a lessons learnt report; 4. Punish or reward teams, individuals or departments The way the KPIs will be used in the teams can lead to great success or tremendous failure. A KPI is like any other tool that you could find in a toolbox. A hammer can be use to hang a painting or it can be used to break a window. It is up to the relevant stakeholders to understand how should they apply the information provided by the KPI. The strength of Agile is to fail fast and cheaply, learning from the mistakes occurred. Whilst setting up the Agile environment, one should always ask the following two questions: A) Is the KPI allowing me to improve the process? B) Is the process going against the Agile principles? Using the punishment approach in an Agile environment will discourage the people to be free to speak up their mind. That can lead to the situation when the people would hide their mistakes and therefore no useful and relevant lessons learnt report can be applied. Ultimately, the teams will increase the technical and non-technical debt. Eventually, there will be a price to pay for that debt and the longer is unidentified and consequently fixed, the more exponentially costly it will be to repair the damages produced. Furthermore, one of the strengths of Agile comes from an environment where the team members can feel free to search for the best value for the product owners and for the final users. Set up KPIs that will not affect the stability, the processes or the team. The positive reward approach is not necessarily a good approach either. For instance, do not believe that working hard for many hours is a good KPI. The University of Nebraska proved that working extra 10 hours a week can reduce the overall productivity by up to 40% (Raynar 1997). Also, it is important to note that positive reinforcement for one team member can be seen as a punishment for another one. As a consequence, avoiding punishment or reward is the better solution.
  • 2. 2.1. Traditional vs. Agile KPIs The KPI to understand success is an inheritance of the Waterfall mentality as historically the organisations did not have any earlier warning tools. Managers tend to use this mechanism because the “lessons learnt” stage is at the end of the project. However, the KPIs to improve the process are the foundation of Agile: Tips: 1. Setting up the right KPIs that will improve the processes and will lead to more quality software in less time. 2. Setting up managerial KPIs to analyse the quantity or quality of your software will harm your Agile processes. 3. Work smart, not hard. 2.2. The right KPIs in Agile Agile is a methodology that promotes change and adaptability. Managers have to understand that the KPIs should reflect the reality, should be careful not to restrict freedom, and should avoid rigidity and static behaviours. The classic example of this is to standardise a value per point in terms of time or cost. The ultimate outcome of such action is that the teams won’t have a sense of achievement and success during the sprints. Finding the best KPIs for your environment requires a high level of understanding of the situation, empathy and patience. The golden rule should be: find your teams’ weakness and setup KPIs that will promote Agile principles. Also analyse: a) Does this KPI promote individuals and interactions or processes and tools? b) Does this KPI promote more working software or more comprehensive documentation? c) Does this KPI promote customer collaboration or more contract negotiation? d) Does this KPI promote flexibility to change or rigidity to follow a plan? the So that so we We want to do software We make more software in the next sprint Processes Setup a KPI to improve so we so that We want to do software How much software we will have developed We can understand project success Setup a KPI to understand
  • 3. Examples of KPI (let’s play a bit of Game Theory): • “We are going to compare team’s efficiency to promote the next managers”. If we apply some Game Theory principles to this KPI we will come to the following conclusion: team members are competing among themselves for the best results. What initially seems like a good idea, in reality, it contradicts principle “A” and, for the long term, the output of this is KPI will be that team members will no longer collaborate. Thus, the general combined efficiency of the teams will be reduced. • “We are going to measure the velocity of the teams”. Velocity is a great internal tool that each team uses to understand their strengths and weaknesses, and bring better estimates in future, therefore reducing the risk. If a manager tries to compare velocities, then the logical reaction is that there will be an inflation of the point value. That will dilute the information and the estimations will become unstable and increase the risk. This happened because it was against the principle “A”. • “We are going to measure client satisfaction”. Satisfaction of the clients can only be achieved by increasing customer collaboration (principle “C”). That KPI will positively influence your teams to improve your process. • “We are going to measure the number of Agile best practices used during the sprints”. This will promote almost all principles, improving processes that will thus lead to more working software. To note that there are a few KPIs that can be used in any environment: • Continuous Improvement Index; create a culture of improving and of sharing ideas; • Agile best practices; • Engagement levels with the users; • Teams velocity. 3. Agile Maturity Assessment Many people have theoretical knowledge of Agile but not everyone is aware of the cultural and organizational challenges that the transformation towards Agile requires. Generally, creating the right environments requires a dual approach: a) Top-down approach: the organizational needs to understand how mature they are and its next steps. This will require buy in and support from senior stakeholders; b) Bottom-up approach: how are the technical processes, architecture and tools running on the day to day. Once the assessment has been completed, the right KPIs can be suggested to promote Agile behaviours in your environment. Important tip: Do not try to setup KPIs before conducting an Agile Maturity Assessment by an Agile Coach with extensive practical experience. He should understand deeply the strengths and weakness of the individuals, the teams, the organization, the dynamics of the business processes and the appetite for change.
  • 4. 4. KPI analysis The following table shows some of the possible KPIs and what do they promote. It is important to note that some KPIs are useful to improve the processes for the Agile teams (i.e., chickens) but some other stakeholders (i.e., pigs) could misuse them. Managerial KPI Agile KPI Punish or reward Understand success Prom ote behaviours Understand gaps KPI The KPI promotes Customer satisfaction X X X Do not use any KPI as punishment or reward X X Client oriented focus Best Agile practices used eg. XP, Lean, SAFE, Kanban Scrum. X X X Increase productivity Velocity (points per sprint) X X X Increase efficiency Team stability X X Will generate better teamwork Attrition X X Team collaboration Time to market X X X X X Flexibility of the teams to adapt Agile adoption X X X Promotes best practices Business involvement X X X X Close the gap between the IT and the business Working software X It can lead to an endless loop understanding productivity (quantity vs. quality) Number of releases X X X It can promote releasing more or less than what is actually needed On time delivery X X X This could lead to under-commitment from the teams Value delivered X X Good KPI but problematic as sometimes value is out of the control of the teams Compare teams velocity X Inflation of points Individual velocity Poor KPI as it will lower morale and increase micromanagement Number of code lines Poor KPI as developers write inefficiently Percentange of sprint commitment X X X Attention required as this KPI can reduce quantity committed and reduce moral Defects density X X X Good KPI but attention not to lower amount of software needed Value of points Poor KPI - Inflate points Responsiveness to change X X X X Improves collaboration Time spent in improvements X X X X Improves processes Unfinished stories X X X X X Understand waste and value Use and Agile Maturity assessment (Fuller 2014) X X X X Understand Agile journey and create the right KPI Convert or measure points into days X X Poor KPI: motionless mentality. The team does not feel that they are succeeding Compare teams/ people X Terrible KPI: no collaboration People performances X Terrible KPI: Burnout effect/ low moral. Low collaboration These KPIs can be used in any environment as they promote good Agile practices.
  • 5. Some other KPIs that you could consider could be: While choosing your KPI you can also take a look to some of the following metrics: lead time, defect count (at various phases; i.e., what’s a bug?), work in progress, code coverage, responsiveness to change, team stability, velocity (story points or story count per sprint), return on investment, innovations per sprint, continuous improvement time, failure load (fire-fighting time), iteration burn-down, unfinished stories, innovation index, customer satisfaction, un- deployed stories, number of blocks, budget/schedule compliance flow efficiency (lead time/touch time), release burn-up, projected capacity of next sprint (in person days), projected capability (in story points range) of next sprint, planned capability of the sprint (in story points), accepted velocity - story points done and accepted by product owner in the sprint, discovered work added to the backlog (in story points and stories), scope increase/decrease during the sprint/release, technical debt incurred this sprint (in story points), cost of sprint, sprint predictability, actual stories completed vs. committed stories, retrospective process improvement, communication, understanding of sprint scope and goal, user stories delivered versus user stories accepted, defect-removal efficiency (DRE), value delivered, on time delivery (Leigh 2015). 5. Summary and take away tips a) Setting up KPIs that will promote the improvement of the processes and will lead your teams to more quality software in less time. b) Setting up managerial KPIs to analyse the quality and quantity of the software will harm your processes. c) “Increments of improvements” is the best KPI to make more software with better quality. Do not use KPIs as means to punish or reward your people in Agile. d) Every few sprints conduct an Agile Maturity Assessment to understand your progress and the next steps. About the Author Javier Espinosa de los Monteros Foret is an independent Agile Coach that after obtaining two first class degrees, Management and IT, worked for more than 10 years in international projects across Europe leading Agile and Waterfall software projects. He obtained his MBA from IE Business School and he is also a Scrum Master Certified, Change Manager certified APMG, Project Manager (Prince2 Practitioner) and Programme Manager (MSP Practitioner) certified. yo@javierespinosa.com https://uk.linkedin.com/in/javierespinosadelosm Acknowledgements Special thanks to Simson Leigh, my good friend and excellent Agile coach, for his constant advice and support.