Design approach thinking & coding
데이터 디자인 과정을 진행하면서 생각하게 된 여러가지 논점들을 풀어보았습니다.
-전통적인 디자인과 디자인적 사고의 차이점
-코딩의 발전과 디자이너의 역할 변화
-데이터와 비즈니스
-컴퓨터적 사고
-데이터와 창의성
7. Unlike analytical thinking, design thinking is a process which includes
the "building up" of ideas, with few, or no, limits on breadth during a
"brainstorming" phase.
This helps reduce fear of failure in the participant(s) and encourages
input and participation from a wide variety of sources in the ideation
phases.
The phrase "thinking outside the box" has been coined to describe
one goal of the brainstorming phase and is encouraged, since this
can aid in the discovery of hidden elements and ambiguities in the
situation and discovering potentially faulty assumptions
<source=https://en.wikipedia.org/wiki/Design_thinking>
8. For design-led start-ups, innovation begins with the problem, unlike
previous high-tech start-ups, where innovation often began with
technology and only later began to look for a problem that the new
technology might solve in a way that held a business potential.
<source=http://www.qoobdesign.it>
9.
10.
11.
12.
13.
14.
15.
16.
17. 디 자 인 씽 킹 이 란 분 석 적
사고의 숙련과 직관적 사고의
창 조 성 이 역 동 적 으 로
상호작용 하여 균형 을 이룬
방법이다
디자인적 사고란 소비자들이 가치 있
게 평가하고 시장의 기회를 이용할수
있으며 기술적으로 가능한 비즈니스
전략에 대한 요구를 충족시키기 위하
여 디자이너의 감수성과 작업방식을
이용하는 사고 방식이다
55. Creativity is that which separates human beings from beasts. It is more than
just building a tool or expressing one’s “self” or drawing a picture. The ability to
be creative involves an understanding of nature that we then change and adapt
based on our needs or to solve a problem.
An educational process should involve encouraging the human mind to conceptualize
ideas, and then use our minds, our tools, and our free will to actually transform the
physical characteristics of our environment to adapt to our ideas. Animals adapt to
nature. Human beings change it. Human beings are the creative force of nature.
An effective educational system is one which encourages the students to be able to
use existing knowledge in order to make new challenges. It is tempting for a teacher to
dictate to a student what is already acknowledged to be true. But if this is the
accepted norm of education, then innovation is precluded. Instead, the wise teacher
will encourage the student, preferably a group of students, to discover among
themselves what can be independently shown to be true, so that they “own” the truth
in the same way that the acknowledged discoverer knows it.
<source=http://philmckinney.com/>
http://philmckinney.com/archives/2014/08/do-we-really-understand-what-it-means-to-be-creative.html
59. The view that good ideas are
rarer and more valuable
than good people is
rooted in a misconception
of creativity.
<source=https://hbr.org/2008/09/how-pixar-fosters-collective-creativity>
60. "The art challenges the technology,
and the technology inspires the
art." - John Lasseter
61. Technology + Art = Magic
<source=https://hbr.org/2008/09/how-pixar-fosters-collective-creativity>
69. Linked Open Data
The Next Agenda
Open Innovation
딜로이트 보고서
Open data_Driving growth, ingenuity and innovation
맥킨지 보고서
Open data: Unlocking innovation and performance with liquid information
OECD 보고서
Open Government Data Towards Empirical Analysis of Open Government Data Initiatives
Europeana Linked Open Data
http://labs.europeana.eu/api/linked-open-data-introduction
Reference