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Visual Novels,[object Object],Presentation by Sarah and Ryan,[object Object]
ION:,[object Object],This is the main text area for a visual novel.,[object Object]
ANISE:,[object Object],Visual novels are full of dramatic scenes like this.,[object Object]
Ryan:,[object Object],But what is a visual novel? Is it like a picture book? Or a video game?,[object Object]
Sarah:,[object Object],A visual novel is an interactive fictional game featuring still graphics and usually uses anime-style art.,[object Object]
Ryan:,[object Object],Is there a distinction between visual novels and adventure games?,[object Object]
Sarah:,[object Object],In Japan, there is!,[object Object]
Sarah:,[object Object],In visual novels, there is minimal game play, and most of the game is made up of text on screen, accompanied by still images.,[object Object]
Ryan:,[object Object],Oh, I recognize this! It’s like Clannad, isn’t it?,[object Object]
Ryan:,[object Object],So where’s our nameless protagonist?,[object Object]
ALL:,[object Object],...........,[object Object]
Sarah:,[object Object],You know, it’s kind of weird how the player character can have lines, even if they never speak up...,[object Object]
Ryan:,[object Object],Link never speaks up...,[object Object]
Sarah:,[object Object],No, that’s an adventure game! Visual novels are in the first person point of view, and the protagonist is rarely, if ever, seen.,[object Object]
Ryan:,[object Object],With some exceptions, of course.,[object Object]
Sarah:,[object Object],Oh, of course.,[object Object]
Ryan:,[object Object],...so are we going to do this the whole time, or can we branch this into a non-linear storyline where this is a regular presentation?,[object Object]
Sarah:,[object Object],...(thinking),[object Object]
Sarah:,[object Object],What the hell are you talking about?,[object Object]
Storylines,[object Object]
Linear Style Novels,[object Object],One path, one ending,[object Object],Sometimes no game play, often limited,[object Object],Player choices minimally influence characters,[object Object],More akin to an interactive comic than a video game,[object Object],Most examples are fan created,[object Object],Recent linear works by Key have been called Kinetic Novels,[object Object]
Non-linear Style Novels,[object Object],Often multiple endings,[object Object],Player choices influence characters and outcomes,[object Object],Common in mystery genre and bishoujo games,[object Object],Blurs the line between visual novels and video games,[object Object],More popular in recent years due to technological advances,[object Object],Good end, bad end, true end, false end...,[object Object]
Genres,[object Object]
(Ecchi) H Games,[object Object],Porn with plot, hentai games,[object Object],Bishoujo titles, harem themed,[object Object],Pro-tag chooses to get close with one of the female characters,[object Object],Some of Japan's first "adventure" games,[object Object],Square and Enix, prior to making their world-famous role playing games (Final Fantasy) were known for their H games in the 80s,[object Object],Many H game titles are re-released in all-ages versions,[object Object],Examples: Fate/Stay Night, AIR, Kanon, Little Busters!, To Heart,[object Object]
Sarah:,[object Object],So all these games have a male protagonist, right? What the hell?,[object Object]
Ryan:,[object Object],Most of them do, but that doesn't mean they're only targeted at men.,[object Object]
Sarah:,[object Object],Are there any variations to the boy-gets-girl theme?,[object Object]
Ryan:,[object Object],Well...,[object Object]
Sarah:,[object Object],Oh! That’s right, they have BL titles. But the only one that's well-known in the US is probably Absolute Obedience. And there’s a few others too, like...!,[object Object]
Ryan:,[object Object],...moving on.,[object Object]
Science Fiction,[object Object],First Science fiction games released by Square, point and click interface ,[object Object],Portopia Serial Murder Case in 1983,[object Object],Inspired Hideo Kojima (of Metal Gear Solid fame) to go into the gaming industry,[object Object],1988, released Snatcher, his first adventure game,[object Object],First "visual novel" to come to the US on the Sega CD,[object Object]
Crying Game (Melodrama),[object Object],Generally slice of life, may include fantasy elements,[object Object],Influenced by Leaf's To Heart series,[object Object],Designed to make player feel emotionally connected to the characters,[object Object],Each follows a common theme,[object Object],Heart-warming beginning, tragic separation, emotional reunion,[object Object]
More Melodrama,[object Object],Invokes emotion through sudden plot twists,[object Object],Involves mood-whiplash,[object Object],Visual Arts and Key often use this genre,[object Object],May overlap with other genres,[object Object],Kanon, Clannad, D.C.: Da Capo,[object Object],Clannad often considered best bishoujo game of all time,[object Object]
OF ALL TIME,[object Object]
Horror,[object Object],Nightmare fuel,[object Object],Uses Crying Game formula of investing emotional attatchment,[object Object],Instead of making the player cry, wished to instill fear in the hearts of millions,[object Object],Most well-known example: Higurashi no NakuKoroni by Ryukishi07 of 07th Expansion,[object Object],Also known as the"When They Cry" series ,[object Object],(Do you get it, do you get it??),[object Object]
Ryan:,[object Object],So what's the pacing like for these games? Why are they so... frightening?,[object Object]
Sarah:,[object Object],Here, let me show you...,[object Object]
Visual Novels
Ryan:,[object Object],...that was terrifying.,[object Object]
Sarah:,[object Object],You know, there are a lot of people in Japan who are terrified by this common theme.,[object Object]
Sarah:,[object Object],Have you ever heard of School Days?,[object Object]
Ryan:,[object Object],No...?,[object Object]
Sarah:,[object Object],...(tee heehee),[object Object]
Sarah:,[object Object],School Days is a visual novel whose anime adaption was famously censored following a gruesome murder committed by a high school student.,[object Object]
Sarah:,[object Object],Do you want to know how they censored it?,[object Object]
Visual Novels
Ryan:,[object Object],That really was a...,[object Object]
Ryan:,[object Object]
Ryan:,[object Object],...NICE BOAT.,[object Object]
ALL:,[object Object],.......,[object Object]
Sarah:,[object Object],So what about in the US? Are there any visual novels over here?,[object Object]
Ryan:,[object Object],Sure, but... most of them are...,[object Object]
Ryan:,[object Object],H games.,[object Object]
ALL:,[object Object],.......,[object Object]
Ryan:,[object Object],(cough) Fan translation projects are the easiest ways to get them in English...,[object Object]
Sarah:,[object Object],Wow, that must mean no one in the US really likes them, huh.,[object Object]
Visual Novels
Visual Novels and Consoles,[object Object],Many started on the PC as H games, became all ages when ported to various consoles,[object Object],To Heart on the PlayStation had all erotic scenes removed,[object Object],DS titles became popular in US,[object Object],Examples: Ace Attorney, Professor Layton, Trace Memory, Hotel Dusk, Ghost Trick...,[object Object],Distinction between visual novels and PCs is blurred in the US,[object Object]
Visual Novels vs. RPGs,[object Object],Less "game play" in the sense that the novels are mostly text based decisions,[object Object],Emphasis on story over game play,[object Object],RPGs may resemble visual novels.....,[object Object]
J RPG,[object Object],Visual Novel,[object Object],J RPG,[object Object],Visual Novel,[object Object]
Visual Novels vs. RPGs,[object Object],Less "game play" in the sense that the novels are mostly text based decisions,[object Object],Emphasis on story over game play,[object Object],RPGs may resemble visual novels,[object Object],For the most part, this similarity is found in Japanese RPGs,[object Object],JRPGs can even be denied as being "true" RPGs because of their linear pre-decided outcomes,[object Object],Examples: Tales of Series, Fire Emblem, Persona...,[object Object]
Impact of Visual Novels,[object Object],Many go on to become successful multi-media series,[object Object],Anime, manga, drama CDs, light novels, fan works, etc.,[object Object],Examples: Fate/Stay Night, AIR, Clannad, To Heart, When They Cry series,[object Object],Ace Attorney Series, mirrors the long-running debate in regards to reforms of the Japanese court system,[object Object],2009, Japan’s first trial by jury since 1942,[object Object]
Ryan:,[object Object],This presentation is strange. Our dialogue feels forced and contrived.,[object Object]
Ryan:,[object Object],It's almost like we're reading from a script!,[object Object]
Sarah:,[object Object],You should be made aware that many visual novels are infamous for their poor and often wordy translations.,[object Object]
ALL:,[object Object],.......,[object Object]
Ryan:,[object Object],Shall we conclude the presentation?,[object Object]
Sarah:,[object Object],Yes.,[object Object]
Visual Novels
Sarah:,[object Object],I am pleased to have finished the presentation thing.,[object Object]
Ryan:,[object Object],And I as well.,[object Object]
Visual Novels
Sarah:,[object Object],...wait, what the hell!?,[object Object]
The End,[object Object]
Sources and Credits,[object Object],http://www.escapistmagazine.com/articles/view/issues/issue_253/7530-Phoenix-Wrights-Objection,[object Object],http://en.rian.ru/world/20090803/155715148.html,[object Object],http://uk.ps2.ign.com/articles/088/088501p1.html,[object Object],http://www.gamasutra.com/view/news/31090/Layton_Series_Hits_95M_Ace_Attorney_39M.php,[object Object],Tales of the Abyss: Anise and Ion drawing from Pixiv user にけ,[object Object],All character drawings by Sarah,[object Object],Fire Emblem: Radiant Dawn, Professor Layton, Tales of Symphonia, AIR,[object Object],Nice Boat: Durarara!! From NicoNicoDouga,[object Object],WTF Cat: No idea.,[object Object]

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