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INTRO TO ANGULAR 2 & COMPARISION WITH
ANGULAR 1.X
NIKHIL KUMAR | SOFTWARE CONSULTANT
Knoldus Software LLP
AGENDA
l
INTRODUCTION to NG 2.0 & CONCEPTS
l
WHY NEW VERSION ?
l
MAJOR KEY FEATURES
l
PROBLEMS IN 1.X & SOLUTIONS IN 2.0
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WEB COMPONENTS
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MIGRATION PATH TO ANGULAR 2
AngularJS 1.3 is by far the best version of Angular available
today. It was just released a few weeks ago. It's chock full of bug
fixes, feature enhancements and performance improvements.
HISTORY & STABILITY
Why Angular 2
A framework that cannot work with Web Components, bogs down on mobile or
continues to push its own module and class API against the standards, is not
going to last long. The Angular team's answer to these problems is a new
version: Angular 2.0. It is essentially a re-imagining of AngularJS for the
modern web, taking into account everything that has been learned over the
last five years.
YEAHHHHH..... :D
Web Components?
Web Components are on the horizon. The term Web Components usually
refers to a collection of four related W3C specifications:
Custom Elements - Enables the extension of HTML through custom tags.
HTML Imports - Enables packaging of various resources (HTML, CSS, JS, etc.).
Template Element - Enables the inclusion of inert HTML in a document.
Shadow DOM - Enables encapsulation of DOM and CSS.
ES ?
ECMA Script specification is a standardardized specification of a
scripting language developed by Brendan of Netscape, initially it was
named Mocha, later LiveScript and finally JavaScript.
In 1995 Sun & Netscape annnouced Javascript.
Directives
In Angular 2.0 there will be three kinds of directives:
Component Directives – These will create reusable components by
encapsulating logic in JavaScript, HTML or an optional CSS style sheet.
Decorator Directives – These directives will be used to decorate
elements (for example adding a tooltip, or showing/hiding elements using
ng-show/ng-hide).
Template Directives – These will turn HTML into a reusable template. The
instantiating of the template and its insertion into the DOM can be
fully controlled by the directive author. Examples include ng-if and ng-
repeat.
Structure Should/May be link:
root-app-folder
├── index.html
├── scripts
│ ├── controllers
│ │ └── main.js
│ │ └── ...
│ ├── directives
│ │ └── myDirective.js
│ │ └── ...
│ ├── filters
│ │ └── myFilter.js
│ │ └── ...
│ ├── services
│ │ └── myService.js
│ │ └── ...
│ ├── vendor
│ │ ├── angular.js
│ │ ├── angular.min.js
│ │ ├── es5-shim.min.js
│ │ └── json3.min.js
│ └── app.js
├── styles
│ └── ...
└── views
├── main.html
└── ...
Key Features
● Mobile First
● Digest cycle
● Future Ready
● Speed & Performance
● Simple & Expressive
● Hierarchical Dependency Injection
● Support for Web Components
Differences with features
1- no digest cycle finished event
2- How Faster
3- Improved dependency injection
4- Directives Strategy etc
No digest cycle finished event
$scope.$watch, $scope.$apply, $timeout.
$scope.$watch('variable',function(newValue,oldValue){
 
});
because such event might trigger further changes that kept the digest cycle going.
we had to reason about when to call $scope.apply or $scope.digest,
which was not always straightforward
on occasion we had to call $timeout to let Angular finish its digest cycle
and do some operation only when the DOM is stable
No digest cycle finished event...
Problems:
Its not clear which watchers will be fired and in which order, or how many times
the order of the model updates is hard to reason about and anticipate
the digest cycle can run multiple times(thats why no digest life cycle finished event)
which is time consuming
Solution:
One of the first steps that the Angular team took in the direction of Angular 2,
was to extract from the Angular code base the mechanism of patching all asynchronous
interaction points, and made it reusable.
SOLUTION...
$scope.$watch, $scope.$apply, $timeout. No more. Whew! Using these was
part of the reason Angular 1.x had such a huge learning curve.
Zone.js helps Angular to do change detection automatically.
This sounds similar to React's reconciliation diffing
algorithm.
element.addEventListener('keyup', function () {  
  console.log('Key pressed.');
});
});
WHY ANGULAR 2.0 IS FASTER
1- Faster checking of a single binding
2- Avoid scanning parts of the component tree
Improved dependency injection
Problem in Angluar 1.x
Angular 1 has a global pool of objects:
Improved dependency injection
Solution in Angluar 2
In Angular 2 there will be only one DI mechanism:
constructor injection by type.
The fact that there is only one mechanism makes it easier to learn. Also the
dependency injector is hierarchical, meaning that at different points of the
component tree it's possible to have different implementations of the same type.
Ng-directives
Components in the HTML are broken up into two
types: (events) & [properties].
1.x 2.0
ng-click (click) (dbl-click)
ng-keyup (keyup)
(events) refer to user initiated actions.
[properties] now link directly into the DOM properties.
1.x 2.0
ng-hide [class:hidden]
ng-checked [checked]
*foreach
!foreach is the proposed replacement for ng-repeat.
<ul> <li *foreach="#item in itemService.items"></li> </ul>
#item
Items prefixed with a # can bind directly in the html. No more ng-model.
<input type="text" #userName />
Migration Path to angular 2
The new Angular 2 router is being backported to
Angular 1, and will allow the same application to have
both Angular 1 and Angular 2 routes.
It will be possible to mix Angular 1 and Angular 2
components in the same application
It will be possible to inject services across framework
versions.
Data binding will work accross versions as the two
change detection mechanisms will be integrated.
Component...?
To build an Angular 2 application you define a set of components, for
every UI element, screen, and route. An application will always have a
root component that contains all other components. In other words,
every Angular 2 application will have a component tree
Component...
@Component({
selector: 'talk-cmp',
properties: ['talk'],
events: ['rate']
})
@View({
directives: [FormattedRating, WatchButton, RateButton],
templateUrl: 'talk_cmp.html'
})
Talk_cmp.html
{{talk.title}}
{{talk.speaker}}
Demo…
http://tryangular2.github.io/#/section-1/page-1
http://www.codeproject.com/Tips/990533/Hello-Angular
http://eisenbergeffect.bluespire.com/all-about-angular-2-0/
References
Thank You

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Introduction to Angular 2

  • 1. INTRO TO ANGULAR 2 & COMPARISION WITH ANGULAR 1.X NIKHIL KUMAR | SOFTWARE CONSULTANT Knoldus Software LLP
  • 2. AGENDA l INTRODUCTION to NG 2.0 & CONCEPTS l WHY NEW VERSION ? l MAJOR KEY FEATURES l PROBLEMS IN 1.X & SOLUTIONS IN 2.0 l WEB COMPONENTS l MIGRATION PATH TO ANGULAR 2
  • 3. AngularJS 1.3 is by far the best version of Angular available today. It was just released a few weeks ago. It's chock full of bug fixes, feature enhancements and performance improvements. HISTORY & STABILITY
  • 4. Why Angular 2 A framework that cannot work with Web Components, bogs down on mobile or continues to push its own module and class API against the standards, is not going to last long. The Angular team's answer to these problems is a new version: Angular 2.0. It is essentially a re-imagining of AngularJS for the modern web, taking into account everything that has been learned over the last five years.
  • 6. Web Components? Web Components are on the horizon. The term Web Components usually refers to a collection of four related W3C specifications: Custom Elements - Enables the extension of HTML through custom tags. HTML Imports - Enables packaging of various resources (HTML, CSS, JS, etc.). Template Element - Enables the inclusion of inert HTML in a document. Shadow DOM - Enables encapsulation of DOM and CSS.
  • 7. ES ? ECMA Script specification is a standardardized specification of a scripting language developed by Brendan of Netscape, initially it was named Mocha, later LiveScript and finally JavaScript. In 1995 Sun & Netscape annnouced Javascript.
  • 8. Directives In Angular 2.0 there will be three kinds of directives: Component Directives – These will create reusable components by encapsulating logic in JavaScript, HTML or an optional CSS style sheet. Decorator Directives – These directives will be used to decorate elements (for example adding a tooltip, or showing/hiding elements using ng-show/ng-hide). Template Directives – These will turn HTML into a reusable template. The instantiating of the template and its insertion into the DOM can be fully controlled by the directive author. Examples include ng-if and ng- repeat.
  • 9. Structure Should/May be link: root-app-folder ├── index.html ├── scripts │ ├── controllers │ │ └── main.js │ │ └── ... │ ├── directives │ │ └── myDirective.js │ │ └── ... │ ├── filters │ │ └── myFilter.js │ │ └── ... │ ├── services │ │ └── myService.js │ │ └── ... │ ├── vendor │ │ ├── angular.js │ │ ├── angular.min.js │ │ ├── es5-shim.min.js │ │ └── json3.min.js │ └── app.js ├── styles │ └── ... └── views ├── main.html └── ...
  • 10. Key Features ● Mobile First ● Digest cycle ● Future Ready ● Speed & Performance ● Simple & Expressive ● Hierarchical Dependency Injection ● Support for Web Components
  • 11. Differences with features 1- no digest cycle finished event 2- How Faster 3- Improved dependency injection 4- Directives Strategy etc
  • 12. No digest cycle finished event $scope.$watch, $scope.$apply, $timeout. $scope.$watch('variable',function(newValue,oldValue){   }); because such event might trigger further changes that kept the digest cycle going. we had to reason about when to call $scope.apply or $scope.digest, which was not always straightforward on occasion we had to call $timeout to let Angular finish its digest cycle and do some operation only when the DOM is stable
  • 13. No digest cycle finished event... Problems: Its not clear which watchers will be fired and in which order, or how many times the order of the model updates is hard to reason about and anticipate the digest cycle can run multiple times(thats why no digest life cycle finished event) which is time consuming Solution: One of the first steps that the Angular team took in the direction of Angular 2, was to extract from the Angular code base the mechanism of patching all asynchronous interaction points, and made it reusable.
  • 14. SOLUTION... $scope.$watch, $scope.$apply, $timeout. No more. Whew! Using these was part of the reason Angular 1.x had such a huge learning curve. Zone.js helps Angular to do change detection automatically. This sounds similar to React's reconciliation diffing algorithm. element.addEventListener('keyup', function () {     console.log('Key pressed.'); }); });
  • 15. WHY ANGULAR 2.0 IS FASTER 1- Faster checking of a single binding 2- Avoid scanning parts of the component tree
  • 16. Improved dependency injection Problem in Angluar 1.x Angular 1 has a global pool of objects:
  • 17. Improved dependency injection Solution in Angluar 2 In Angular 2 there will be only one DI mechanism: constructor injection by type. The fact that there is only one mechanism makes it easier to learn. Also the dependency injector is hierarchical, meaning that at different points of the component tree it's possible to have different implementations of the same type.
  • 18. Ng-directives Components in the HTML are broken up into two types: (events) & [properties]. 1.x 2.0 ng-click (click) (dbl-click) ng-keyup (keyup) (events) refer to user initiated actions. [properties] now link directly into the DOM properties. 1.x 2.0 ng-hide [class:hidden] ng-checked [checked]
  • 19. *foreach !foreach is the proposed replacement for ng-repeat. <ul> <li *foreach="#item in itemService.items"></li> </ul> #item Items prefixed with a # can bind directly in the html. No more ng-model. <input type="text" #userName />
  • 20. Migration Path to angular 2 The new Angular 2 router is being backported to Angular 1, and will allow the same application to have both Angular 1 and Angular 2 routes. It will be possible to mix Angular 1 and Angular 2 components in the same application It will be possible to inject services across framework versions. Data binding will work accross versions as the two change detection mechanisms will be integrated.
  • 21. Component...? To build an Angular 2 application you define a set of components, for every UI element, screen, and route. An application will always have a root component that contains all other components. In other words, every Angular 2 application will have a component tree
  • 22. Component... @Component({ selector: 'talk-cmp', properties: ['talk'], events: ['rate'] }) @View({ directives: [FormattedRating, WatchButton, RateButton], templateUrl: 'talk_cmp.html' }) Talk_cmp.html {{talk.title}} {{talk.speaker}}

Notas del editor

  1. GOOGLE APPS 1600 WAS ONLY FOR DESIGNERS Ng2.0 is not stable now
  2. By combining these four capabilities web developers can create declarative components (Custom Elements) which are fully encapsulated (Shadow DOM). These components can describe their own views (Template Element) and can be easily packaged for distribution to other developers (HTML Imports). When these specifications become available in all major browsers, we are likely to see developer creativity explode as many endeavor to create reusable components to solve common problems or address deficiencies in the standard HTML toolkit
  3. This is the typical folder layout that I recommend: The best advice about huge apps is not to make them. Write small, focused, modular parts, and progressively combine them into bigger things to make your app. For larger organizational project, you can checout the seed angular project: https://github.com/angular-app/angular-app As you add more files, it might make sense to create subdirectories to further organize controllers and services. For instance, I often find myself making a models directory inside of services. My rule of thumb is to only further sort files into directories if there is some rational hierarchy by which you can organize the files.
  4. Angular&amp;apos;s modular library design and mobile-specific routing help keep your app&amp;apos;s code lean, so users on low-bandwidth networks don&amp;apos;t need to wait. Other mobile-first features include first-class support for touch event gestures, tuning for performance and low-memory usage on mobile platforms, and material design UI components with responsive, cross-device support.
  5. Note that every single Binding often has a corresponding Key object which is internally created and maintained by Guice. Providers, if any, which are associated with the Injector can be retrieved by the following method. Provider provider = injector.getProvider(SomeType.class)
  6. DIRTY CHECKING 2 WAY DATA BINDING $digest (calls watch at frequest intervals of time) $watch is angular method, for dirty checking. Any variable or expression assigned in $scope automatically sets up a $watchExpression in angular. You can create a watch express yourself as well So assigning a variable to $scope or using directives like ng-if, ng-show, ng-repeat etc all create watches in angular scope automatically. e.g $scope.text = &amp;apos;&amp;apos;; creates a $watch for ‘text’ automatically in angular. $apply $apply() is a angular method, internally invokes $digest.
  7. The mechanism to check a single binding was optimized to allow the Javascript VM to optimize that code into native code via just-in-time compilation. Instead of scanning recursively a tree of objects, a function is created at Angular startup to see if the binding has changed. This binding-checking function looks like a function that we would write by hand to test for changes and it can be easily optimized away by the VM. Dont chck immutable 1- make the model an Observable: 2- make the model immutable, using for example Facebook&amp;apos;s immutable.js.
  8. In Angular 1, the Angular modules are mostly dependency injection containers that group related functionality. Problem The problem is, let&amp;apos;s say we lazy load a second backendService with a completely different implementation: it would overwrite the first one! There is currently no way to have two services with the same name but different implementations, which prevents lazy-loading from being implemented in Angular 1 in a safe way . Types of di in ng 1 in the link function by position in the directive definition by name in the controller function by name, etc.
  9. The idea behind dependency injection is very simple. If you have a component that depends on a service. You do not create that service yourself. Instead, you request one in the constructor, and the framework will provide you one. By doing so you can depend on interfaces rather than concrete types. This leads to more decoupled code, which enables testability, and other great things. Solution: If a component does not have a dependency defined, it will delegate the lookup to it&amp;apos;s parent injector and so forth. This sets the ground for providing native lazy-loading support in Angular 2.
  10. The mechanism to check a single binding was optimized to allow the Javascript VM to optimize that code into native code via just-in-time compilation. Instead of scanning recursively a tree of objects, a function is created at Angular startup to see if the binding has changed. This binding-checking function looks like a function that we would write by hand to test for changes and it can be easily optimized away by the VM. Dont chck immutable 1- make the model an Observable: 2- make the model immutable, using for example Facebook&amp;apos;s immutable.js.
  11. One of the goals of Angular 2 is to provide a clear migration path from Angular 1. This will only become clear when Angular 2 is near it&amp;apos;s initial release, but for now the following is foreseen in the ng-upgrade project:
  12. Application is the root component. The Filters component has the speaker input and the filter button. TalkList is the list you see at the bottom. And TalkCmp is an item in that list. A component is a directive with a view. But you can still write decorator-style directives, which do not have views. Components are fundamental building blocks of Angular 2 applications. They have well-defined inputs and outputs. They have well-defined lifecycle. They are self-describing.
  13. Application is the root component. The Filters component has the speaker input and the filter button. TalkList is the list you see at the bottom. And TalkCmp is an item in that list. A component is a directive with a view. But you can still write decorator-style directives, which do not have views. Components are fundamental building blocks of Angular 2 applications. They have well-defined inputs and outputs. They have well-defined lifecycle. They are self-describing.