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THE URBAN GAME
Due to profits being made, draw on your map
1 nice house anywhere you want it to be
1 canal (from the river away from t...
Because of a population increase, draw on
your map
5 more houses
ROUND 2 - 1750
Because of the Enclosure Acts
Add 1 more nice house
Draw a fence that separates half of your “common”
land (open space ...
Because of the change from the cottage
industry to the factory system, add to your
map
1 factory (must be placed along t...
There is migration because of the need for
work. Add to your map
5 houses
1 church
1 pub
1 store
At least two additi...
Because of the enormous profits from the
factory
Add 5 more factories (still need to be near the river)
ROUND 6
More people are coming to the village looking
for work
Add 5 tenement houses (buildings that can
house multiple families...
With more people you need to add
1 store
1 pub
1 church
1 school
ROUND 8 - 1781
Workers need to deal with the stress in their
lives so add
5 more pubs
ROUND 9 - 1782
Not everyone is poor. The factory owners and
landowning farmers make money so
Add 2 special (nice homes)
ROUND 10 - 1783
New inventions allow for factories to be built
anywhere
10 factories (with smoke)
Add smoke to all pre-existing factori...
It is the new age of “heavy industry” Add
1 coal mine
1 iron bridge to replace the old wooden one
ROUND 12 - 1800
Industry becomes dangerous and casualty
rates go up. Add
1 cemetary
ROUND 13 - 1815
It is necessary for transportation to improve.
Add
1 major railroad line (connect factories to your coal
mines))
ROUND 1...
More industry means more workers which
means more crime
1 jail
2 pubs
ROUND 15 - 1827
New inventions are being made. One thing this
leads to is gas being used to light streets. Add
20 street lamps
ROUND 16 ...
Working and living conditions continue to
deteriorate. Add
2 hospitals
1 cemetary
ROUND 17 - 1838
More transportation is needed. Add
1 railroad line
ROUND 18 - 1840
Some urban dwellers are doing well (the
emerging middle class). For them, add:
2 theaters
2 private schools
ROUND 19 - ...
The results of industrialization and
urbanization are very detrimental to people’s
lives. Add
1 cemetery
1 jail
1 hosp...
Add
20 houses
5 tenements
2 stores
5 factories (with smoke)
1 pub
1 nice house
ROUND 21 - 1850
What have you learned from this activity
What does your city look like
What problems might your city experience?
CLOSING
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The urbanization game

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The urbanization game

  1. 1. THE URBAN GAME
  2. 2. Due to profits being made, draw on your map 1 nice house anywhere you want it to be 1 canal (from the river away from the village; while your river is wavy the canal should be straight – it’s man made!) ROUND 1 - 1745
  3. 3. Because of a population increase, draw on your map 5 more houses ROUND 2 - 1750
  4. 4. Because of the Enclosure Acts Add 1 more nice house Draw a fence that separates half of your “common” land (open space that was owned in common by the village) ROUND 3 - 1760
  5. 5. Because of the change from the cottage industry to the factory system, add to your map 1 factory (must be placed along the river somewhere – for power) No smoke coming off factory! This is an old hydro- powered water wheel factory ROUND 4 – 1773
  6. 6. There is migration because of the need for work. Add to your map 5 houses 1 church 1 pub 1 store At least two additional roads 1 more bridge ROUND 5 - 1774
  7. 7. Because of the enormous profits from the factory Add 5 more factories (still need to be near the river) ROUND 6
  8. 8. More people are coming to the village looking for work Add 5 tenement houses (buildings that can house multiple families) ROUND 7 - 1780
  9. 9. With more people you need to add 1 store 1 pub 1 church 1 school ROUND 8 - 1781
  10. 10. Workers need to deal with the stress in their lives so add 5 more pubs ROUND 9 - 1782
  11. 11. Not everyone is poor. The factory owners and landowning farmers make money so Add 2 special (nice homes) ROUND 10 - 1783
  12. 12. New inventions allow for factories to be built anywhere 10 factories (with smoke) Add smoke to all pre-existing factories 1 nice house ROUND 11 - 1785
  13. 13. It is the new age of “heavy industry” Add 1 coal mine 1 iron bridge to replace the old wooden one ROUND 12 - 1800
  14. 14. Industry becomes dangerous and casualty rates go up. Add 1 cemetary ROUND 13 - 1815
  15. 15. It is necessary for transportation to improve. Add 1 major railroad line (connect factories to your coal mines)) ROUND 14 - 1820
  16. 16. More industry means more workers which means more crime 1 jail 2 pubs ROUND 15 - 1827
  17. 17. New inventions are being made. One thing this leads to is gas being used to light streets. Add 20 street lamps ROUND 16 - 1835
  18. 18. Working and living conditions continue to deteriorate. Add 2 hospitals 1 cemetary ROUND 17 - 1838
  19. 19. More transportation is needed. Add 1 railroad line ROUND 18 - 1840
  20. 20. Some urban dwellers are doing well (the emerging middle class). For them, add: 2 theaters 2 private schools ROUND 19 - 1842
  21. 21. The results of industrialization and urbanization are very detrimental to people’s lives. Add 1 cemetery 1 jail 1 hospital ROUND 20 - 1845
  22. 22. Add 20 houses 5 tenements 2 stores 5 factories (with smoke) 1 pub 1 nice house ROUND 21 - 1850
  23. 23. What have you learned from this activity What does your city look like What problems might your city experience? CLOSING

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