GAME ON! LEVELING UP YOUR VIDEO GAME
GAME –BASED LEARNING
Broussard, Mary. “Resources for an Introduction to Digital Games.”A Spoonful of Sugar: Instructional Games in
Libraries 1 Nov. 2011. Web. 2 Oct. 2012. http://gamesinlibraries.blogspot.com
Burke, Anne. “Demystifying the Library with Game-Based Mobile Learning.”ACRL Tech Connect. 30 July 2012. Web.
2 Oct. 2012.http://acrl.ala.org/techconnect/?p=1418
Foreman, Joel. “Game-Based Learning: How to Delight and Instruct in the 21st Century.” EDUCause Review Online.
11 Jan. 2004. Web. 2 Oct. 2012.
Trybus, Jessica. “Game-Based Learning: What It Is, Why It Works, and Where It’s Going.” NewMedia.org. Web.
2 Oct. 2012. http://www.newmedia.org/game-based-learning--what-it-is-why-it-works-and-where-its-going.html
VIDEO GAME COLLECTION DEVELOPMENT
Bobilin, Erik &Pagowsky, Nicole. “Serving Players through Selection: A Guide to Video Game Collection
Development..”American Libraries.Web. 3 November 2011.
Kosturski, Kate. “Video Game Collection Development Best Practices: Emerging Leaders Team G.” ALA Connect.
Web. 22 June 2011. http://connect.ala.org/node/146322
Porcaro, JP and Hoenke, Justin.Video Game Collection Development and Management.American Library
Association: Chicago, 2012.
Robson, Diane and Durkee, Patrick. “New Directions for Academic Video Game Collections: Strategies for Acquiring,
Supporting, and Managing Online Materials.” UNT Scholarly Works.Web. March 2012.
Jodie Borgerding Cynthia Dudenhoffer
Instruction and Liaison Librarian Director of Information Resources
Webster University Central Methodist University