Design and write a
program to accomplish
a specific educational
goal relating to the KS2
curriculum in either
(equivalent to 2,000
Your educational program should engage the user for at
least 3 minutes!
YOUR EDUCATIONAL PROGRAM…
Could be a game, story,
song, rap, rhyme, animation
• Demonstrate computational thinking through
processes including: decomposition; logical
reasoning; and developing algorithms;
• Make discerning use of digital content to achieve
• Demonstrate an applied understanding of a key
aspect of either English or mathematics
education for KS2.
There are design issues and a limited awareness of the audience
Some minor inaccuracies and/or misunderstandings e.g some coding issues,
Lack of user testing
Use of simple movement or animation to create interactivity but this is minimal
Adequate understanding and use of programming to create EP but minimal
evidence of independent research (learning)
Some minor deviations from the specifications for the assessment task,
The EP has been executed in a basic and/or poor way
Demonstrates limited levels of initiative, personal responsibility, decision-
An adequate, but weak response to the task
All learning outcomes/ assessment criteria have just been met
Sound understanding and exploration of Scratch with no significant
inaccuracies in the programming
Some use of repetition, selection and sequencing
The EP is presented/organised clearly and approached/executed in a standard
Sound use of digital content
Demonstrates some levels of initiative, personal responsibility, decision-making
in programming and creating the educational
A sound, competent response to the task
All learning outcomes/ assessment criteria have been met and some
may have been achieved at a good standard
Good use of more advance features in Scratch (variables, broadcasting etc)
Good use of repetition, selection and sequencing
No significant misunderstanding or errors in the programming or content of
The organisation and presentation of the EP is at least good
It has been approached/executed in a comprehensive and appropriate way
Demonstrates good levels of initiative, personal responsibility and decision-
making in designing and programming the EP
A good to very good response to the task
All learning outcomes/ assessment criteria have been met fully at a
good or very good standard
Design, creation and quality of the EP and assets are excellent throughout
The EP demonstrates a high/exceptionally high understanding of applied
In-depth understanding, exploration and research
All specifications for the assessment task have been adhered to
The work has been approached and executes in an original way
Demonstrates high levels of initiative, personal responsibility, decision-making
It surprises us!
An excellent response to the task
All learning outcomes/ assessment criteria have been achieved to a
high standard and many at an exceptionally high level
Keith to input about 3 mins Can I just thank the group reps who have helped to ensure that this input is as clear as possible and responds to student voice. I am sure that you already know but they really are helping to impact positively on your course and experience
In the light of what Daryl has just said about the kind of experiences children might have with Primary languages you might like to consider developing an educational program along the following lines but this is not a comprehensive list
It could involve some element of recognition and matching- numbers, colours, ect It could have a game element where the score is verbally told to the user in another language It could be a rhyme, rap, rhythm or song which is animated It could get the user to identify all the places in the world that speaks a particular language It could reinforce a cultural event (Tomatina) throw the tomato game! It could focus on a country that speaks a language Argentina and spanish
It needs to make use of purposeful interaction to engage the reader and support learning Remember to consider that it is for a year 2 child and therefore will need to make appropriate use of audio feedback, You might like to look at the HFW which Children should be able to read them and spell by the end of the school year.
This is a level 4 piece of work. If you would like to know more about the knowledge, cognitive skills and understanding expected of you at level 4 study then please see the SEEC level descriptors please use this link above
LO1 – you have already demonstrated this through your AAP and will demonstrate this further in your approach to and development of your EP – for example in your exploration and experimentation with the programming features within scratch Through your EP you will apply what you have learnt both in the taught sessions and independently related to the the contemporary curriculum development areas of PL and computing Through your EP you will demonstrate your understanding of computational thinking and through the design, debugging and testing process The specific goal is to support children’s learning of a MFL through the selection, creation and use of digital content (images, sounds, audio, animation, gaming, problem solving etc
Please note that these are just a guide to the kind of qualities we will be looking for in your response to the task and by no means a check list.
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