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Changing Minds,
   Changing
 Organizations,
   Changing
 Technologies
 Gigi L. Johnson, EdD
  Maremel Institute
      MOC PDW
      AoM 2012
Who is telling what technology story?
             For what end?
        To “get user to adopt”?
 Or to change organizational beliefs,
       routines, and decisions?

         Our Adventure Today
Technology: A Fixed Answer?



                                     Measured
Mgmt. Selection   Implementation   “Penetration”
                                      Of Use
Technology: Changing Minds



  Frames &
               Intentional   Pre-Decisional
Assumptions                                   Selection(s)
               Narratives?      Patterns
 (inc. Time)
Our Path Today

Concepts

  Affordances & Brands

   Time/Place/Data Connections

  Organizational Assumptions

Changing Narratives
Concepts

Concepts

  Affordances & Brands

   Time/Place/Data Connections

  Organizational Assumptions

Changing Narratives
Org. Structures Create/Created By
           Technology Frames

                             Technology
                               Frame                      •   Legitimization
                            Organization                  •   Signification
                            Structuration                 •   Domination


                 Technology              Technology
                   Frame                   Frame

Technology Frames: Orlikowski & Gash,1994
Structuration: Giddens, 1979; Barley, 1986; Orlikowski & Robey, 1991
Embracing a Nexus of                                             Organizational
                                                                 Decision-Making
     Theories                                                       • Bounded rationality
                                                                      (e.g., March, 1978;
                                 Technology                           Simon, 1956; Todd &
                                 Adoption (e.g.,                      Benbasat, 2000)
                                 Burkman, 1987; Moore,              • Decision-making
                                 1991; Rogers, 1962/1983;             rubrics
  Narrative Analysis             Rogers & Shoemaker,                  (e.g., Beach & Mitchell,
                                 1971; Surry, 1997)                   1978, on the
  (e.g., Clandinin &
                                                                      Contingency Model)
  Connelly, 2000,
                                 Stories driving                    • Pre-decisional factors
  Czarniawska, 2004)                                                  (Payne, Braunstein, &
                                 technology routines
  • Seeking narrative                                                 Carroll, 1978)
    chunks                                                          • Routines and values
  • Patterns of Identity,
                            Social Theories of Technology (Nelson & Winter,
    power, role relations, • Technology as tools, text, or            1982; Pentland &
    repetition.                system (Nardi & O'Day, 1999;           Feldman, 2008)
  • Storytelling routines in   Winner, 1977)                        • Information and
    stories.                • Technology as recipe (Dosi &            stories in power and
                               Nelson, 2009)                          behavior
                            • Affordances (Gibson, 1977)              (Galbraith, 1971;
                                                                      Goldstein &
                            • Technology Frames (Orlikowski &
                                                                      Busemeyer, 1992;
                               Gash, 1994)
                                                                      Hadfield, 2005;
                            • Technology as time and space            Orlikowski, 1991)
                               (e.g., Bowker, 1995; Horning et al., • Values in second-order
                               1999)
                                                                      learning (Argyris &
                            • Technology as politics and power        Schoenberg, 1996)
                               (Bijker, 1995; Winner, 1977)
First…
What is
technology?
"Technology is anything that was
   invented after you were born”
   --Alan Kay, per Kevin Kelly, 2010




  What is
technology?
"Technology is anything that was
   invented after you were born”
   --Alan Kay, per Kevin Kelly, 2010




  What is
technology?

                                       http://ngrams.googlelabs.com
What, then, is Technology?
What, then, is Technology?
• Tools that extend our abilities?
• Tools that we use in our given context(s)?
• System(s) including people, other tools, and
  unspoken rules?

    – Yes, guided and defined in part by “affordances”
    – Often not discussed.

Technology as tools, text, or system (Nardi & O'Day, 1999; Winner, 1977)
Technology as recipe (Dosi & Nelson, 2009)
Changing Narratives, Changing
Technologies, Changing Minds
Concepts

  Affordances & Brands

   Time/Place/Data Connections

  Organizational Assumptions

Changing Narratives
A Tale of Two Cases
Case 1                            Case 2
• K-12 School District            • Major University
• 2010-2011 (Johnson, 2011)       • 2012 (not yet published)
• 40 participants, both as 1-4    • 22 participants, 1-4 hour semi-
  hour semi-scripted interviews     scripted interviews
  (20) and focus group
  participants                    • Participants in nearly every
• Participants from every           school and major department;
  location and level                mostly staff and senior faculty
• Purposive sampling and          • Purposive sampling and
  snowball sampling (Grinnell &     snowball sampling (Grinnell &
  Unrau, 2007; Rubin & Rubin,       Unrau, 2007; Rubin & Rubin,
  1995)                             1995)
Affordances:
        Possible and Perceived Uses
All "action possibilities" recognizable in an
environment
  – Gibson, 1977, The Theory of Affordances



All action possibilities of a technology or
interface as perceived by the user; based on
likelihood and perceptions of use
  – Norman, 1988, The Design of Everyday Things
Brands: Online Tools
• Yah. I mean…I shouldn’t say, there is an online connection, I use Facebook.
  Um. Send a lot of email. Um. But I’m not a huge Facebook user. I dabble.
  You know, go on a couple times a week and look at what other people are
  doing.
• Everyone uses Google, I think.
• I’m, I’m not on Twitter…I am on Facebook.
• Not as much, I'll use examples from Wikipedia, and stuff like that too,
  show students where they are supposed (to be going to).
• I Google lots of things.
• I probably wouldn’t Google that.
Minimal narrative to expand
         affordances and options
• Brands become shortcuts in conversation and decisions,
  undiscussed as to affordances
• “Closure” on options and future change happens quickly
   – Organization in Case 1 inadvertently locked into roles,
     structures, and habits around purchased Brands, and
     stopped considering and exploring cheaper, new
     alternatives
• Perceived affordances can become limited to what is designed
  into the Brand and assumed to be the same between users
Case 1:Narrative Example:
                    What is a cell phone?                   .
•   G.     What else is a cell phone?                       02: Social network.
•   05:     It’s a camera. ((lots of gently overlapping     01: A reader. Like a Kindle. Access to…restaurants,
    comments here, as people try to add something))         theater….hotels.
•   G:      ((G’s cell phone alarm rings)) It’s a stupid    04: GPS.
    alarm clock.                                            03: GPS.
•   01:     Clock. Alarm.                                   01: Locator.
•   02:     It’s a way to consume and organize
                                                            04: Tracking your children.
    personal media.
                                                            01: Mapping.
•   05:     Phone book.
                                                            02: I just got this. This is a Droid. I just got this, like, I
•   G:      Watch purchases are down 30% this year.
                                                            don’t know, like a week ago, a week and a half ago.
•   05:     It’s also a phone book.                         And it’s just like… I don’t even call it a phone. It’s a
•   03 and 01: Phone book.                                  handheld computer.
•   01:     Photo album.                                    G: I haven’t heard any of you talk about it as a
•   05:     Photo album.                                    learning device for your students yet. ((muffled
•   01:     Music library                                   reaction))
                                                            G: Well, NO, that’s ((mumble))
                                                            02: Distraction! ((laughter and loud multiple voices))




                                                       26
Case 1: Identified Themes and Frictions
   Driver                   Stories                             Value



               We don't have time; technology   My time, not yours; existing class time
    Time
               costs money                      structures and routines


 Technology                                     Brand name technology, limited
and Perceived Technology costs money            measurement and re-evaluation
  Resources                                     paths


  Identity;    Technology Heroes and Pilots;    Limited problem-based-learning or
   Power;      student achievement narratives   collaboration narratives; focus on
Teaching and   centered on testing and          presentation and measurement of
   Success     measurement                      textbook and test drivers

                                         22
Time/Place/Data Connections

Concepts

  Affordances & Brands

   Time/Place/Data Connections

  Organizational Assumptions

Changing Narratives
Technology Extends Senses
         Connects Time and Place
•   Telephone
•   Pen
•   Clock
•   Telescope
•   Recording devices
•   Cell phone
•   Digital storage     Technology as extensions
                        of embodiment (McLuhan, 1967);
                        Technology as time and space (e.g.,
                        Bowker, 1995; Horning et al., 1999)
“Technology” connects whole
      industries’ “Where” and “When”



                       Time
                       Space
                       Connections
•   Time of Capture                  •   Time of
•   Place of Capture                     Consumption and
•   Rules of                             Purchase
    Capture/Editing/                 •   Place of
    Context                              Consumption and
                                         Purchase
                                     •   Metaphors/rules of
                              13
                                         consumption
Case 1: Time = Value = Narratives
                            EXSTENSIVE Stories of Time
•   “Time” as a scarce resource
     – limits being externally applied
     – efforts to push back uses and obligations of time
     – Few stories about saving time or new technologies saving time
     – Few stories about using time WELL together to adopt new technologies
     – Only one story of understanding time needed to teach differently or digest different content
       with new technologies.
     – Lots of stories of decisions made without any consideration of other people’s time or valuing
       time as a decision resource across the system, including in wiki implementation, email systems
       for enhanced communication, SMART Board content needed for visuals, etc.
     – Value in play and time to play as learning
•   “Past” stories about extensive stories of how things used to be as reasoning
    for present
•   “Future” stories about hopes and aspirations , which mostly were limited in
    scope
Case 2: Consideration of Time
• Buy, Build, and Share
   – Internal time with non-hourly staff NOT counted in any
     work of any kind
• Time for Information
   – “No time” to look outside program, department
   – No value for that connection – no time delegated or valued
• Open Source: Internal Time not measured or valued
   – SUNY Academic Commons – also big internal benefits of
     shared time, but not valued or measured for boundary
     spanners (Rothwell & Zegveld, 1985; Swanson, 1994;
     Tushman & Scanlan, 1981)
Organizational Assumptions

Concepts

  Affordances & Brands

   Time/Place/Data Connections

  Organizational Assumptions

Changing Narratives
Unspoken Pre-Decisional Routines
• How do we improve the flow of information about
  great ideas while valuing time?
• Who do we assume makes decisions?
• How does the prior decision affect the next?
• How do we measure decisions and results to adjust
  them for further improvement? Or stop them?
• Who gets rewarded?
• How do we set up healthy decision processes that
  learn from past events?
Corbin (1980): Paths of Decisions,
      broken into assumptions




• Problems? Or Opportunity formulation?
• Who is allowed to identify opportunities? Who feels they can? Eval./measurement?
• What are the sources of new ideas? Spread and measurement of pilots?
Pre-Decisional Focus

These Two Cases: Focusing on Pre-decisions

• Who brings what into consideration?

• How are alternatives filtered and
  encouraged?

• When is a decision closed? Who decides?
Muddy Mix on How We Decide

                          Cyert & March
                                                  Cohen, March,
Witte (1972)              (1963) Mating
                                                  & Olsen (1972)
Iterative, not              Theory of
                                                   garbage can
    Linear               Search – passive
                                                     method
                             matchup


            Mintzberg, et al.
                                     Nutt (1984) rare
                 (1976)
                                       normative
            overlapping and
                                        patterns
              non-linear
Technology is a human construct, created by engineers, marketing teams, and
consumers who buy it and modify it

 • Bijker, 1995; Winner, 1977

Sociotechnical ensembles where relevant social groups look at problems and
solutions, and in that friction in-between, come up with interpretive flexibility and
craft new meanings
 • Bijker, 1995


The reality of the technology and the needs for it differ by group

 • Hård, 1993


Power struggles can start a technology change and closure in technology relates to
those power struggles

 • Hård, 1993



        Technology: Politics & Power
How can we help leaders look at flow
 of organizational change narratives?
• Trace ideas
  – Who can have an idea?
  – What paths do innovations flow? (Hellström, C., &
    Hellström, T., 2002)
  – Where do new ideas come from?
• Map change
  – Where has change come from in the past?
• Closure
  – Who makes the decision that change is done?
  – When is it done?
Closure: Case 1
Time “ends” upon delivery and short training
• Minimal measurement and fine-tuning except for Data
  Director
• No visible thought process on developing users’ long-
  term skills (or students’ long-term skills) in embracing
  technology into work/lives
• No apparent re-evaluation processes
• Adoptions seen as one-time events instead of as a
  continuum of resources and systems
• Minimal apparent transparent evaluation of pilots or
  propagation of good uses
More Identity and Role: Case 1
Learning stories of how “I” work      •From peers, tutorials, learning networks
          and engage                  •“Professional development” assumed to be a ½-1 day training on user interfaces of a specific technology




Stories of past district leadership
    about Ghosts and Heroes


    Who “we” are in stories,
  illustrated with district and
school descriptions and how we
       know what they are

                                      •Heroes (pseudonyms): Franklin (middle school teacher); Marcy (elementary principal); Jerry (secondary
                                       principal)
    People as Symbol Stories          •People as Functions (by name, not role)
                                      •People as Symbols: New CTO; District Office; Principals
                                      •Ghosts: 2006 CTO, past Superintendent; 2 past principals
Case 1: Metaphor-driven stories on
      assumptions, limits, and rules
“Technology” as an undefined thing,     • Definitions of Tech: Brands as shorthand for unspoken concepts
tool, etc. (e.g., we need technology,
we cannot afford technology, we are     • Certain techno-ecological systems are better without discussion
        behind in technology)             (e.g., Dell, Apple, Smart, Mobi/Interwrite)



Email as uncontrolled use of time and
             attention



 Conformity stories, in conjunction
with School Loop and Pacing Guides;
 tacitly accepting conformity as an
         organizational norm
                                        • Technology costs and does not save money.
                                        • Technology is hardware and software purchases, not system
Technology as limited by the system       implementations across social processes.
  (money, budget, measurement,          • Money is driven by grants, their assumptions, and their related
           information)                   social systems; spending by grant parameters instead of seeking
                                          own opportunities for development except by one participant
                                          (who is leaving at the year-end).
Case 1: Missing or Thin Stories
 “My Job” -- No participants
                                                                                               Seeking teaching resources
   claimed that their job is   Taking Time -- Understanding      Economic considerations
                                                                                                 (for use with enhanced
 responsible for educational      connecting to resources      (have & have nots; teachers
                                                                                               technologies) or curriculum
technology in the classroom;     takes time and/or time of     also were have-nots as well
                                                                                               planning stories other than
  each of the 22 pointed to      others in decision-making        as half of the students)
                                                                                                      pacing guides
        someone else



                                                                Collaboration or inclusion
                                  Collaboration except in                                        Invisible technologies
                                                                 with school technology
        Innovation              informal teachers teaching                                        (printers, overheads,
                                                               support personnel or school
                                         teachers                                                   speakers, phone)
                                                                        librarian


                                Leaving others behind/non-
 Information seeking and            inclusion: Ethnicity of
                                                                   Student Creation or
 sharing as a collaborative       community and families;
                                                               Inclusions Stories (2 stories
action; minimal knowledge             Library/librarian or                                     Reward or Success Stories
                                                               about student use out of 22
management for teaching or     technology aide as resource;
                                                                       interviews)
     decision-making              second class citizen, non-
                                 inclusion or consideration
Changing Narratives

Concepts

  Affordances & Brands

   Time/Place/Data Connections

  Organizational Assumptions

Changing Narratives
Narrative Drivers Can Limit Choices

                                 Action and
                                 Leadership
         Internal Perspectives   • Personal action
                                                        External Perspectives
           • Information         • Information
                                   routines             • STEP, especially
           • Time
                                 • New narrative fuel     budget/policy
           • Identity and roles
 Routines•reduce perceived
             Nature of
                                                        • Competition
                                                        • Unclear and
 uncertainties and frames choice;
             technology simplify
                                                          contradictory social
             and social context
 limit alternatives through
           • Values
                                                          perspectives
 information, search, role and Information reinforcement
 assignments in choices,           Belief reinforcement
                                Technology
 recognition of gaps, lack of     Choice: narratives
                                   Missing
                              Considerations
 feedback                     of Alternatives
Technology-Specific Narrative Drivers

                                       Action and                                      Shifts power
                                       Leadership                                      relations
               Internal Perspectives   • Personal action
                                                              External Perspectives
               • Information           • Information                                   Transparency –
                                         routines             • STEP, especially       social elements
               • Time
Time, Place,                           • New narrative fuel     budget/policy          invisible to many –
               • Identity and roles
and People:                                                   • Competition            social elements
               • Nature of
  Realigns                                                    • Unclear and            become
                 technology frames
                                                                contradictory social   unintended
Connections      and social context
                                                                perspectives           consequences and
               • Values
                                                                                       technological drift

                                           Technology
                                             Choice:
                                         Considerations
                                         of Alternatives
Narrative shifts could shift technology
    frames and decision routines

                                   Action and             See holes of missing
                                   Leadership             narratives
           Internal Perspectives   • Personal action
                                                          External Perspectives
           • Information           • Information
                                     routines             • STEP, especially
           • Time
                                   • New narrative fuel     budget/policy
           • Identity and roles
                                                          • Competition
           • Nature of
                                                          • Unclear and
             technology frames
                                                            contradictory social
             and social context
                                                            perspectives
           • Values
                                                               Provide fuel for new
                                                               narratives
                                       Technology
                                         Choice:
Make routines visible                Considerations
                                     of Alternatives reinforcement
                                        Information
                                        Belief reinforcement
                                        Missing narratives
Narrative shifts can shift alternatives
• Build Understanding
• Build Capacity for Change?
                                       Action and
                                       Leadership
               Internal Perspectives   • Personal action
                                                                  External Perspectives
               • Information           • Information
                                         routines                 • STEP, especially
               • Time
                                       • New narrative fuel         budget/policy
               • Identity and roles
                                                                  • Competition
               • Nature of
                                                                  • Unclear and
                 technology frames
                                                                    contradictory social
                 and social context
                                                                    perspectives
               • Values


                                           Technology
                                             Choice:
                                         Considerations       Needs changing drivers to change
                                         of Alternatives
                                                              perspectives:
                                                              •   Narrative leadership
                                                              •   Friction on perspectives from
                                                                  external forces
Both Case 1 and Case 2:


Narrative Leadership?
Maremel Institute
Dr. Gigi L. Johnson
    @maremel
 gigi@maremel.com
 http://maremel.com
http://gigijohnson.net
    626-603-2420
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Changing Minds, Changing Organizations, Changing Technologies

  • 1. Changing Minds, Changing Organizations, Changing Technologies Gigi L. Johnson, EdD Maremel Institute MOC PDW AoM 2012
  • 2. Who is telling what technology story? For what end? To “get user to adopt”? Or to change organizational beliefs, routines, and decisions? Our Adventure Today
  • 3. Technology: A Fixed Answer? Measured Mgmt. Selection Implementation “Penetration” Of Use
  • 4. Technology: Changing Minds Frames & Intentional Pre-Decisional Assumptions Selection(s) Narratives? Patterns (inc. Time)
  • 5. Our Path Today Concepts Affordances & Brands Time/Place/Data Connections Organizational Assumptions Changing Narratives
  • 6. Concepts Concepts Affordances & Brands Time/Place/Data Connections Organizational Assumptions Changing Narratives
  • 7. Org. Structures Create/Created By Technology Frames Technology Frame • Legitimization Organization • Signification Structuration • Domination Technology Technology Frame Frame Technology Frames: Orlikowski & Gash,1994 Structuration: Giddens, 1979; Barley, 1986; Orlikowski & Robey, 1991
  • 8. Embracing a Nexus of Organizational Decision-Making Theories • Bounded rationality (e.g., March, 1978; Technology Simon, 1956; Todd & Adoption (e.g., Benbasat, 2000) Burkman, 1987; Moore, • Decision-making 1991; Rogers, 1962/1983; rubrics Narrative Analysis Rogers & Shoemaker, (e.g., Beach & Mitchell, 1971; Surry, 1997) 1978, on the (e.g., Clandinin & Contingency Model) Connelly, 2000, Stories driving • Pre-decisional factors Czarniawska, 2004) (Payne, Braunstein, & technology routines • Seeking narrative Carroll, 1978) chunks • Routines and values • Patterns of Identity, Social Theories of Technology (Nelson & Winter, power, role relations, • Technology as tools, text, or 1982; Pentland & repetition. system (Nardi & O'Day, 1999; Feldman, 2008) • Storytelling routines in Winner, 1977) • Information and stories. • Technology as recipe (Dosi & stories in power and Nelson, 2009) behavior • Affordances (Gibson, 1977) (Galbraith, 1971; Goldstein & • Technology Frames (Orlikowski & Busemeyer, 1992; Gash, 1994) Hadfield, 2005; • Technology as time and space Orlikowski, 1991) (e.g., Bowker, 1995; Horning et al., • Values in second-order 1999) learning (Argyris & • Technology as politics and power Schoenberg, 1996) (Bijker, 1995; Winner, 1977)
  • 11. "Technology is anything that was invented after you were born” --Alan Kay, per Kevin Kelly, 2010 What is technology?
  • 12. "Technology is anything that was invented after you were born” --Alan Kay, per Kevin Kelly, 2010 What is technology? http://ngrams.googlelabs.com
  • 13. What, then, is Technology?
  • 14. What, then, is Technology? • Tools that extend our abilities? • Tools that we use in our given context(s)? • System(s) including people, other tools, and unspoken rules? – Yes, guided and defined in part by “affordances” – Often not discussed. Technology as tools, text, or system (Nardi & O'Day, 1999; Winner, 1977) Technology as recipe (Dosi & Nelson, 2009)
  • 15. Changing Narratives, Changing Technologies, Changing Minds Concepts Affordances & Brands Time/Place/Data Connections Organizational Assumptions Changing Narratives
  • 16. A Tale of Two Cases Case 1 Case 2 • K-12 School District • Major University • 2010-2011 (Johnson, 2011) • 2012 (not yet published) • 40 participants, both as 1-4 • 22 participants, 1-4 hour semi- hour semi-scripted interviews scripted interviews (20) and focus group participants • Participants in nearly every • Participants from every school and major department; location and level mostly staff and senior faculty • Purposive sampling and • Purposive sampling and snowball sampling (Grinnell & snowball sampling (Grinnell & Unrau, 2007; Rubin & Rubin, Unrau, 2007; Rubin & Rubin, 1995) 1995)
  • 17. Affordances: Possible and Perceived Uses All "action possibilities" recognizable in an environment – Gibson, 1977, The Theory of Affordances All action possibilities of a technology or interface as perceived by the user; based on likelihood and perceptions of use – Norman, 1988, The Design of Everyday Things
  • 18. Brands: Online Tools • Yah. I mean…I shouldn’t say, there is an online connection, I use Facebook. Um. Send a lot of email. Um. But I’m not a huge Facebook user. I dabble. You know, go on a couple times a week and look at what other people are doing. • Everyone uses Google, I think. • I’m, I’m not on Twitter…I am on Facebook. • Not as much, I'll use examples from Wikipedia, and stuff like that too, show students where they are supposed (to be going to). • I Google lots of things. • I probably wouldn’t Google that.
  • 19. Minimal narrative to expand affordances and options • Brands become shortcuts in conversation and decisions, undiscussed as to affordances • “Closure” on options and future change happens quickly – Organization in Case 1 inadvertently locked into roles, structures, and habits around purchased Brands, and stopped considering and exploring cheaper, new alternatives • Perceived affordances can become limited to what is designed into the Brand and assumed to be the same between users
  • 20. Case 1:Narrative Example: What is a cell phone? . • G. What else is a cell phone? 02: Social network. • 05: It’s a camera. ((lots of gently overlapping 01: A reader. Like a Kindle. Access to…restaurants, comments here, as people try to add something)) theater….hotels. • G: ((G’s cell phone alarm rings)) It’s a stupid 04: GPS. alarm clock. 03: GPS. • 01: Clock. Alarm. 01: Locator. • 02: It’s a way to consume and organize 04: Tracking your children. personal media. 01: Mapping. • 05: Phone book. 02: I just got this. This is a Droid. I just got this, like, I • G: Watch purchases are down 30% this year. don’t know, like a week ago, a week and a half ago. • 05: It’s also a phone book. And it’s just like… I don’t even call it a phone. It’s a • 03 and 01: Phone book. handheld computer. • 01: Photo album. G: I haven’t heard any of you talk about it as a • 05: Photo album. learning device for your students yet. ((muffled • 01: Music library reaction)) G: Well, NO, that’s ((mumble)) 02: Distraction! ((laughter and loud multiple voices)) 26
  • 21. Case 1: Identified Themes and Frictions Driver Stories Value We don't have time; technology My time, not yours; existing class time Time costs money structures and routines Technology Brand name technology, limited and Perceived Technology costs money measurement and re-evaluation Resources paths Identity; Technology Heroes and Pilots; Limited problem-based-learning or Power; student achievement narratives collaboration narratives; focus on Teaching and centered on testing and presentation and measurement of Success measurement textbook and test drivers 22
  • 22. Time/Place/Data Connections Concepts Affordances & Brands Time/Place/Data Connections Organizational Assumptions Changing Narratives
  • 23. Technology Extends Senses  Connects Time and Place • Telephone • Pen • Clock • Telescope • Recording devices • Cell phone • Digital storage Technology as extensions of embodiment (McLuhan, 1967); Technology as time and space (e.g., Bowker, 1995; Horning et al., 1999)
  • 24. “Technology” connects whole industries’ “Where” and “When” Time Space Connections • Time of Capture • Time of • Place of Capture Consumption and • Rules of Purchase Capture/Editing/ • Place of Context Consumption and Purchase • Metaphors/rules of 13 consumption
  • 25. Case 1: Time = Value = Narratives EXSTENSIVE Stories of Time • “Time” as a scarce resource – limits being externally applied – efforts to push back uses and obligations of time – Few stories about saving time or new technologies saving time – Few stories about using time WELL together to adopt new technologies – Only one story of understanding time needed to teach differently or digest different content with new technologies. – Lots of stories of decisions made without any consideration of other people’s time or valuing time as a decision resource across the system, including in wiki implementation, email systems for enhanced communication, SMART Board content needed for visuals, etc. – Value in play and time to play as learning • “Past” stories about extensive stories of how things used to be as reasoning for present • “Future” stories about hopes and aspirations , which mostly were limited in scope
  • 26. Case 2: Consideration of Time • Buy, Build, and Share – Internal time with non-hourly staff NOT counted in any work of any kind • Time for Information – “No time” to look outside program, department – No value for that connection – no time delegated or valued • Open Source: Internal Time not measured or valued – SUNY Academic Commons – also big internal benefits of shared time, but not valued or measured for boundary spanners (Rothwell & Zegveld, 1985; Swanson, 1994; Tushman & Scanlan, 1981)
  • 27. Organizational Assumptions Concepts Affordances & Brands Time/Place/Data Connections Organizational Assumptions Changing Narratives
  • 28. Unspoken Pre-Decisional Routines • How do we improve the flow of information about great ideas while valuing time? • Who do we assume makes decisions? • How does the prior decision affect the next? • How do we measure decisions and results to adjust them for further improvement? Or stop them? • Who gets rewarded? • How do we set up healthy decision processes that learn from past events?
  • 29. Corbin (1980): Paths of Decisions, broken into assumptions • Problems? Or Opportunity formulation? • Who is allowed to identify opportunities? Who feels they can? Eval./measurement? • What are the sources of new ideas? Spread and measurement of pilots?
  • 30. Pre-Decisional Focus These Two Cases: Focusing on Pre-decisions • Who brings what into consideration? • How are alternatives filtered and encouraged? • When is a decision closed? Who decides?
  • 31. Muddy Mix on How We Decide Cyert & March Cohen, March, Witte (1972) (1963) Mating & Olsen (1972) Iterative, not Theory of garbage can Linear Search – passive method matchup Mintzberg, et al. Nutt (1984) rare (1976) normative overlapping and patterns non-linear
  • 32. Technology is a human construct, created by engineers, marketing teams, and consumers who buy it and modify it • Bijker, 1995; Winner, 1977 Sociotechnical ensembles where relevant social groups look at problems and solutions, and in that friction in-between, come up with interpretive flexibility and craft new meanings • Bijker, 1995 The reality of the technology and the needs for it differ by group • Hård, 1993 Power struggles can start a technology change and closure in technology relates to those power struggles • Hård, 1993 Technology: Politics & Power
  • 33. How can we help leaders look at flow of organizational change narratives? • Trace ideas – Who can have an idea? – What paths do innovations flow? (Hellström, C., & Hellström, T., 2002) – Where do new ideas come from? • Map change – Where has change come from in the past? • Closure – Who makes the decision that change is done? – When is it done?
  • 34. Closure: Case 1 Time “ends” upon delivery and short training • Minimal measurement and fine-tuning except for Data Director • No visible thought process on developing users’ long- term skills (or students’ long-term skills) in embracing technology into work/lives • No apparent re-evaluation processes • Adoptions seen as one-time events instead of as a continuum of resources and systems • Minimal apparent transparent evaluation of pilots or propagation of good uses
  • 35. More Identity and Role: Case 1 Learning stories of how “I” work •From peers, tutorials, learning networks and engage •“Professional development” assumed to be a ½-1 day training on user interfaces of a specific technology Stories of past district leadership about Ghosts and Heroes Who “we” are in stories, illustrated with district and school descriptions and how we know what they are •Heroes (pseudonyms): Franklin (middle school teacher); Marcy (elementary principal); Jerry (secondary principal) People as Symbol Stories •People as Functions (by name, not role) •People as Symbols: New CTO; District Office; Principals •Ghosts: 2006 CTO, past Superintendent; 2 past principals
  • 36. Case 1: Metaphor-driven stories on assumptions, limits, and rules “Technology” as an undefined thing, • Definitions of Tech: Brands as shorthand for unspoken concepts tool, etc. (e.g., we need technology, we cannot afford technology, we are • Certain techno-ecological systems are better without discussion behind in technology) (e.g., Dell, Apple, Smart, Mobi/Interwrite) Email as uncontrolled use of time and attention Conformity stories, in conjunction with School Loop and Pacing Guides; tacitly accepting conformity as an organizational norm • Technology costs and does not save money. • Technology is hardware and software purchases, not system Technology as limited by the system implementations across social processes. (money, budget, measurement, • Money is driven by grants, their assumptions, and their related information) social systems; spending by grant parameters instead of seeking own opportunities for development except by one participant (who is leaving at the year-end).
  • 37. Case 1: Missing or Thin Stories “My Job” -- No participants Seeking teaching resources claimed that their job is Taking Time -- Understanding Economic considerations (for use with enhanced responsible for educational connecting to resources (have & have nots; teachers technologies) or curriculum technology in the classroom; takes time and/or time of also were have-nots as well planning stories other than each of the 22 pointed to others in decision-making as half of the students) pacing guides someone else Collaboration or inclusion Collaboration except in Invisible technologies with school technology Innovation informal teachers teaching (printers, overheads, support personnel or school teachers speakers, phone) librarian Leaving others behind/non- Information seeking and inclusion: Ethnicity of Student Creation or sharing as a collaborative community and families; Inclusions Stories (2 stories action; minimal knowledge Library/librarian or Reward or Success Stories about student use out of 22 management for teaching or technology aide as resource; interviews) decision-making second class citizen, non- inclusion or consideration
  • 38. Changing Narratives Concepts Affordances & Brands Time/Place/Data Connections Organizational Assumptions Changing Narratives
  • 39. Narrative Drivers Can Limit Choices Action and Leadership Internal Perspectives • Personal action External Perspectives • Information • Information routines • STEP, especially • Time • New narrative fuel budget/policy • Identity and roles Routines•reduce perceived Nature of • Competition • Unclear and uncertainties and frames choice; technology simplify contradictory social and social context limit alternatives through • Values perspectives information, search, role and Information reinforcement assignments in choices, Belief reinforcement Technology recognition of gaps, lack of Choice: narratives Missing Considerations feedback of Alternatives
  • 40. Technology-Specific Narrative Drivers Action and Shifts power Leadership relations Internal Perspectives • Personal action External Perspectives • Information • Information Transparency – routines • STEP, especially social elements • Time Time, Place, • New narrative fuel budget/policy invisible to many – • Identity and roles and People: • Competition social elements • Nature of Realigns • Unclear and become technology frames contradictory social unintended Connections and social context perspectives consequences and • Values technological drift Technology Choice: Considerations of Alternatives
  • 41. Narrative shifts could shift technology frames and decision routines Action and See holes of missing Leadership narratives Internal Perspectives • Personal action External Perspectives • Information • Information routines • STEP, especially • Time • New narrative fuel budget/policy • Identity and roles • Competition • Nature of • Unclear and technology frames contradictory social and social context perspectives • Values Provide fuel for new narratives Technology Choice: Make routines visible Considerations of Alternatives reinforcement Information Belief reinforcement Missing narratives
  • 42. Narrative shifts can shift alternatives • Build Understanding • Build Capacity for Change? Action and Leadership Internal Perspectives • Personal action External Perspectives • Information • Information routines • STEP, especially • Time • New narrative fuel budget/policy • Identity and roles • Competition • Nature of • Unclear and technology frames contradictory social and social context perspectives • Values Technology Choice: Considerations Needs changing drivers to change of Alternatives perspectives: • Narrative leadership • Friction on perspectives from external forces
  • 43. Both Case 1 and Case 2: Narrative Leadership?
  • 44. Maremel Institute Dr. Gigi L. Johnson @maremel gigi@maremel.com http://maremel.com http://gigijohnson.net 626-603-2420
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Editor's Notes

  1. Many current organizational leaders view technological change as a given, to be reacted to, without recognition of their own abilities to change an organization’s stories of routines, alternatives, and futures.
  2. Only a culturally stated value since the 1960s
  3. Only a culturally stated value since the 1960s
  4. Only a culturally stated value since the 1960s
  5. Problem recognition: identification, recognition; who identifies stimulus or gap; how is that identified to be a decision?Problem formulation: who identifies the nature of the problem, what are the goals of the solution, how is it defined?Alternatives: what are the sources of alternatives, how are they evaluated, and when are enough choices available?Information Search: who seeks information on the alternatives and from where? How much information is enough, and who decides?Consideration of Alternatives: How is the model of how decisions will be made chosen?Implications, measurement, and adjustment: How is the result of the decision judged? How is it justified? Who is accountable? How is it reviewed, when, and by whom?
  6. Witte (1972 disagreed with the concept of decision stages; with , finding 233 organizational decision patterns as iterative, not linear. Mintzberg et al. (1976) observed overlapping and nonlinear phases and routines. Cyert and March (1963) called this type of phase the mating theory of search, the matchup of passive search; through sales representatives, the matching process can become “alternatives are looking for organizations” (p. 80). Decisions might be made based rules from imitation or tradition, pilot programs, or consultants as experts (Pfiffner, 1960, p. 130). That choice may also have involved the perceived importance of the sponsoring person or group instead of the choice itself (Mintzberg et al., 1976Nutt (1984) extended the work by Mintzberg et al. (1976) and found that even these normative patterns of subroutines and iterations were rare. Of 78 organizational decisions: 7% used what he called the appraisal process, evaluating for use a single idea (not alternatives7% of managers used the search process, seeking a solution to a problem without identifying the issues and needs around the problem first, hoping that an ideal solution would be found; 30% of managers pursued off the shelf solutions, usually requesting vendors to submit proposals and creating a competition between the solutions provided; and 40% used historical processes and solutions from other organizations’ experiences to apply to their situation. Half of the historical solutions came from just one prestigious example organization or unit having used the solution. Site visits or bids by contractors drove most of the decisions in the cases examined.Cohen, March, and Olsen (1972) posed a garbage can method of organizational choice and decision-making,