3. Universal Design Principles
1. Provide multiple representation of
information.
2. Provide multiple means of
expression.
3. Provide multiple means of
engagement.
UDL principles provide flexibility and
meet the needs of all learners.
4. Learning Styles
words (linguistic intelligence)
numbers or logic (logical-mathematical
intelligence)
pictures (spatial intelligence)
music (musical intelligence)
self-reflection (intrapersonal intelligence)
a physical experience (bodily-kinesthetic
intelligence)
a social experience (interpersonal
intelligence), and/or
an experience in the natural world. (naturalist
intelligence)
5. How Can you Differentiate
Instruction and Assessment?
Ask yourself, “What do I want my
students to know, understand, or do?”
◦ Content – what do students learn – how
can they access
◦ Process – how do students learn – how
do students make sense of the learning
◦ Product – the way in which students
demonstrate knowledge, how students will
show what they learned
6. Tying it all together with Web
2.0
eDifferentiation – using technology to
meet the diverse needs of students
◦ Use a variety of instructional approaches
to modify content, process, and/or
produces in response to learning
readiness, interest, and learning profile of
academically diverse students
Consider allowing students to make
choices about how they want to
demonstrate knowledge - Create
8. Verbal Linguistic
Capacity to use language, think in words
Strategies:
Discussion, Storytelling, Writing, Listenin
g, Word Games
Technologies: Word
Clouds/Wordle, Discussions/VoiceThrea
d, Digital
Storytelling/Fotobabble, Presentations/Pr
ezi, Wiki/wikispaces, Mindmaps/Creately,
Comics/Toondoo, Bitstrips, eBook or
Digital
Magazine/Yudu, Podcasts/Podbean, Sou
9. Logical Mathematics
Capacity to use numbers, think by
reasoning
Strategies: Calculate, Collect
Data, Organize
Data, Sequencing, Classifying, Experime
nts, Solving Problems
Technologies:
Surveys/SurveyMonkey, Mindmapping, V
irtual Manipulatives/National Library of
Virtual
Manipulatives, Spreadsheets/Editgrid, C
harts and Graphs/Chart and Graph
Generators, Timelines/Xtimeline, Dipity,
Virtual Whiteboard/Skrbl, Organized
Series of Experiences/Mightybell
11. Musical Rhythmic
Capacity to use music, think via rhythm
and melody
Strategies: Listening, create
songs, sounds, inductive/deductive
reasoning, poetry/multimedia creations
Technologies: Live
Shows/Ustream, Video
Production/Masher, Cartoons and
Music/Creaza, Audio
Clips/Vocaroo, Animations/Animoto, Mini
cast/Podomatic, Video Clips/Educational
Video Sites, Online Radio
Station/Spreaker, Online Multimedia
Channel/Splashcast
12. Intrapersonal
Self smart, capacity to understand
themselves, think in relation to
needs, feelings and goals
Strategies: Goal setting, reflective
writing, diagramming, recording
ideas, independent activities
Technologies: Concept
Maps, Blogs, Digital
Portfolios/Wix.com, Virtual Box/Museum
Box, Surveys, Inventories/Google
Forms, Independent Research, One on
One Conferencing/Skype, Note
Taking/Notetaker, Wallwisher
13. Bodily Kinesthetic
Capacity to use your body to solve
problems
Strategies: Hands
on, constructing, manipulative, role
plays, simulations, virtual field
trips, demonstrations
Technologies:
Definitions/Wordle, Recording
Audio, Movies/Xtranormal, Create 3-D
Models/Google Sketch-Up, Virtual
Tours/Mapwing, Interactive
Activities/Interactives, Interactive
14. Interpersonal
Social smart, capacity to understand
others, think by sharing ideas with others
Strategies: Group projects, discussions ,
group presentation, peer tutoring,
games, mentoring,
Technologies: Group writing/Google
Docs, Interactive Magazines/ Openzine,
Global Connections/ePals, Group Video/
Livestream, Create a Demo/5Minute
Examples , Create a Tutorial/Jing, Group
Word Walls/Wallwisher, Games/Games
for Change, Sharendipity
15. Naturalist
Nature smart, capacity to understand the
natural world, think through nature.
Strategies: investigation, classification, field
trips, field
works, observations, documentaries.
Technologies: Virtual Field Trips/Community
Walk, Virtual Experiments, Research/Open
Library, Virtual
Exploration/GoogleEarth, Virtual Labs and
Simulations, Categorizing & Organizing/Many
Eyes, Field Log/Opentopia Free Live
Webcams, Tours On Your Own
Map/Vistazoo, Documentaries/Top
Documentary Films
16. SoundCloud
What: an online audio distribution
platform allowing collaboration,
promotion and distribution of audio
recordings
How: join, make recording using your
laptop mic, upload and embed in
course
It’s Easy! Monica’s SoundCloud
17. Pinterest
What: a virtual pinboard. Pinterest allows
you to organize and share all the useful
things you find on the web. You can
browse pinboards and get inspiration
from others.
How: request an invite, create a
pinboard, pin images from either your
photo collection or the Internet
Education Use:
http://pinterest.com/pin/13137851410000
2666/
Editor's Notes
To fit the needs of today's classroom by employing more outcome-oriented language, workable objectives, and changing nouns to active verbs, Anderson and Krathwohl have adapted Bloom's taxonomy. Most notably, knowledge has been converted to remember. In addition, the highest level of development is create rather than evaluate.
In any classroom, on any campus, all students will not have the same learning style. However, they may find that one style is more dominant. Additionally, most learners can process information delivered in a variety of modes and formats. Thus, effective educators create activities or lessons that appeal to more than one learning style so it is important they recognize and understand student learning styles.
Authentic assessments may change the way the student's view learning, and lessen the pressure and/or reasons to cheat
This is a collection of Web 2.0 tools organized into an interactive pyramid of the Bloom's taxonomy levels of Remembering, Understanding, Applying, Analyzing, Evaluating, and Creating. A good visual reminder of both the Bloom's levels and Web 2.0 tools developed by a "Programming Manager" at the University of Southern Indiana.