I explained important theories and ideas in Non-contact positions (bear-in, bear-off, race, gammon save, etc.). All Backgammon ends in non-contact so it is extremely helpful to understand them once and for all.
2. What is Non-contact position ?
• Race
• Bear in / Bear off
• Gammon Save
• Arranging last few checkers
3. Who cares about the non-contact
games?
• Non-contact games are not interesting to
study
• The difference between the best play and
other plays is very small
• Not many people study the non-contact game
4. The reasons to study Non-Contact
•It happens every game
•Relatively easy to understand
•Tend to be ignored
23. Counting Trick
The odds of saving gammon (left) and winning (right) is the same!
(There should be no gap between N point and 6 point)
24. Explanation
Assuming that there are no gaps in
your inner board, compare the
position of your checker furthest
from home (X) and the checker
closest to home (N) to the
equivalent two-checker bear off
position.
The probability of saving the
gammon will be identical.
(Special thanks to Mackenzie Usher)
25. 3/2 or 11/10 =
5p & 2p or 4p & 3p
5p and 2p 4p and 3p
26. Basic Bear-off strategy
• Bear-off the checker
when you can
• Fill the gap
• If you are losing, stack
up. If you are winning,
flat down.
37. 1 ) If you can bear off, do so.
2) Never put checkers on the
same point
3) Magic Number “2.7”
It is the ideal distance of the
two checkers.
The rule