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Economics 2.0




Highly Effective Strategies for Putting Your
      Business on a Recession Diet
                Dion Hinchcliffe
Introduction
Dion Hinchcliffe
 • ZDNet’s Enterprise Web 2.0
   • http://blogs.zdnet.com/Hinchcliffe
 • Social Computing Magazine – Editor-in-Chief
   • http://socialcomputingmagazine.com
 • Enterprise 2.0 TV Show
       •   http://e2tvshow.com !

   • •Hinchcliffe & Company
           http://hinchcliffeandco.com
       •   mailto:dion@hinchcliffeandco.com

   •   Web 2.0 University
       • http://web20university.com
   •   Twitter: dhinchcliffe
The Plan
• 9:00am - noon
• Break at 10:15am
• Twitter tags #w2e and #econ2
• Google Moderator
 • http://bit.ly/econ2questions
• Slides at dion@hinchcliffeandco.com
Overview
•   Exploration of new ways of doing old things

•   New economic, social, and cultural models

    •   With an emphasis on 2.0

•   Pragmatic exploration of how they promote
    resilient, sustainable business models

•   We’ll look for evidence that they work.

    •   Or debunk them.

    •   Or just confirm they are promising.
The Map of Opportunity
  Innovation                                                                                            Growth
                                                                 Creating new rapid
                                                                 growth online products
                               Leveraging Innovation
                                 • Product Incubators            powered by:
                                 • Open Supply Chains             • Peer Production
                                 • Product Development 2.0        • Jakob’s Law
                                 • Some Rights Reserved           • The Long Tail
                                                                  • Blue Ocean
                                                                                       Reinventing the
                                                                  • Network
    Fostering                                                                               customer relationship
                                                                    Effects
    Innovation                                                                              to drive revenue:
                                                                                             • Customer Communities
      • Internal Innovation Markets
                                                                                             • Customer Self-Service
      • Open innovation
                                                                                             • Marketing 2.0
      • Database of Intentions
                                                        Current
                                                        Business
                                                         State                          Driving costs down through
    Change Management
                                                                                        less expensive, better 2.0
      • Transformation Communities
                                                                                        solutions:
      • 2.0 Education
      • Capability                                                                         • Lightweight IT/SOA
                                                                                           • Enterprise mashups
         Acquisition
                                                                                           • Expertise Location
                                                               Improving
                                                                                           • Knowledge Retention
                                      Business Remodeling productivity and
                                      and Restructuring        access to value:
                                        • BPM 2.0                • Enterprise 2.0
                                        • Employee Communities   • Open APIs
                                        • Cloudsourcing          • Crowdsourcing
                                        • Pull Systems           • Prediction Markets

                                                                                         Cost Reduction
  Transformation
The major shifts
 • In who creates value (the network does)
 • How much control we have over our
   businesses
 • How intellectual property works
 • Great increases in transparency and
   openness
  • Open supply chains, community-based
     processes and relationships
Avoiding “cargo cults”

 • Cargo Cult n. A
   group conducting
   rituals imitating
   behavior that they
   have observed
   among the holders
   of desired objects.
Evaluating candidates
• The criteria:
 •   Cheaper: Less waste, more
     efficient, and lighter weight.

 •   Better: Faster, richer, and
     other intrinsic improvements.

 •   Innovative: New types of
     products and services, different
     lines of business. A future.
The challenges
• Cultural “chasms”
• Disruption
• Cost
• Risk
• Difficulty
• Repeatability
However, it’s usually a
    people problem:




The biggest challenge is in
  changing our thinking
Rating the Economics 2.0
        contenders
 Challenges                                   Repeatability

                                          Ready for Wide
        Questionable
                                            Adoption
           Value

                        Ideal for Early
                          Adopters

        Suitable for                        Strategic
      Experimentation                     Industry Play



Uncertain Results                            Proven Benefit
The network is a
    big place today
• All your customers
• All your competitors
• All the ideas and
  innovation
• Only a few proven
  strategies for long-term
  competitive advantage
Never before reached level of
 scale is driving new changes
Likely candidates                                                 (social media
                                                                           in the
                                                                        enterprise)
                                                        Enterprise 2.0 &
              Product Development 2.0                 Open Business Models

                          Product Development

                                Marketing

                                                             crowdsourcing
                                  Sales

  online                                                    cloud computing
                            Customer Service
community                                                       mashups
                                                               open APIs
                                                                  SaaS
                             Line of Business
     2.0
development
                       Operations | IT | Back Office
 platforms
No small system can withstand
sustained contact with a much
 larger system without being
   fundamentally changed.
The motive forces of
21st century economics
                                ^
                            at we
                         th
                               of so
                        know
       • Network effects
                             far
       • Peer production
       • Self-service
       • Open business models
       • New social power
         structures
What is a Network Effect?
• A network effect occurs when a good or service has
  more value the more that other people have it too. -
  Wikipedia
  – Postal Mail
  – Phones
  – E-mail
  – Instant Messaging
  – Web pages
  – Blogs
  – Anything that has an open network structure
Building Sustainable Value

                • Even small network have large
                  potential network effects
                • But very large networks have
                  astronomical network effects
                • Recent Discovery: Reed’s
                  Law, which say social use of
                  networks are by far the most
                  valuable
Social Business
(aka Enterprise 2.0)
Modern Social Computing:
         Enterprise 2.0

• Concieved by Harvard Business School Professor
  Andrew McAfee
• Defined as emergent, freeform, social
  applications for use within the enterprise
• Primarily to improve the collaboration problem
  (discussed shortly)
• The use of blogs and wikis to capture institutional
  knowledge, make it discoverable and let structure
  and organization emerge naturally
Applying the
                         “Web 2.0 effect” at work
• Enterprise 2.0
                                                               Enterprise 2.0 systems adapt
   – Globally visible, persistent collaboration                 to the environment, rather
                                                                     than requiring the
       • Employees, partners, and even customers
                                                                environment to adapt to it.
       • Leaves behind highly reusable knowledge

   – Uses wikis, blogs, social networks, and other Web 2.0
     applications to enable low-barrier collaboration across
     the enterprise
   – Puts workers into central focus as contributors
   – Case studies of early adoption consistently verifying
     significant levels of productivity and innovation
Perceived Benefits Of
         Enterprise 2.0
• Increased knowledge retention
• More adoption and use of knowledge management
  tools
• Emergent structure and processes
• Increased transparency
• Less duplication of effort
• Higher level of productivity
Why is
   Enterprise 2.0
     different?
• Maturation of techniques that
  leverage how people work
  best
• Realization of the power of
  emergent solutions over pre-
  defined solutions
• Nearly zero-barriers to use
• Low cost
• Network effect driven
The Enterprise 2.0 Checklist
• SLATES
 –Search
 –Linking
 –Authorship
 –Tagging
 –Extensions
 –Signals
SLATES unboxed...
Enterprise 2.0: Richer
     Outcomes
Push vs. Pull Based Systems
Two more important reasons
      for Enterprise 2.0

• Non-interruptive and leveragable...
Challenges:
      The enterprise is not the Web

• We want to replicate the positive
  aspects of Web 2.0 platforms in
  the enterprise
• But our infrastructure is usually
  not very Web-like, creating
  significant impedance and diluted
  results
• Requires augmentation and
  adaptation to reproduce the same
  or similar results
Enterprise 2.0 Ecosystems
           Enterprise 2.0                                   Peer Produced
                                            participation
            Applications                                     Knowledge




   Blogs and Wikis                                                                     Internal Applications and
                          Industry Social Network
    (Social Media)
                                                                                              Databases
                                                                 deeply
                                                                 linked
                                                               structure

  Prediction Markets
                           Other Web 2.0 Tools
(External and Internal)
                               (del.icio.us,
                                  Flickr,
                                 Twitter,
                               Friendfeed)                                                      Enterprise Mashups


  Enterprise Social
                                                                            Integrated Search
     Network
Significant Motivation Exists
          To Adopt Enterprise 2.0
• Increased levels of productivity that were inaccessible until now
• Enablement of tacit interactions on a previously unknown scale (Source:
  McKinsey & Company)



                                                                        Enterprise 2.0 has
                                                                         the potential to
                                                                      increase productivity
                                                                           in complex
                                                                      interactions, where
                                                                        previous attempts
                                                                        have largely failed
Enterprise 2.0 Benefits
• Hundreds of Enterprise 2.0
 projects exist worldwide currently
 •   Based on aggregation of all known contacts and
     citations

 •   Many implementations are not “official” pilots

 •   Anecdotal evidence and market research both indicate
     SMBs are slow to adopt

 •   1/3rd of enterprises as of this year

 •   But large enterprises are buying...
The majority of Global 2000 firms
 are now buying Web 2.0 tools
• Early success stories emerging
 • Case studies now exist from:
   •   Bank of America, Boston College, Dresdner Kleinwort
       Wasserstein, IBM, Janssen-Cilag, Motorola, Northwestern
       Mutual, P&G, Siemens, SAP, T. Rowe Price, U.S. Hospital, Volvo,
       Wells Fargo, and many others.

   •   Most results are very positive

       •   Generally reporting better communication, improved cross-
           pollination and leverage of knowledge, higher productivity,
           and few of the early expected problems

       •   Other results harder to pin down: better innovation
Enterprise 2.0:
 The bottom line
• Repeatable
• Medium Risk
• Proven Benefit                       Ready for Wide
                                        Adoption

• Rapid ROI
 •   New Transunion Enterprise
     2.0 case study with dramatic
     ROI: $3.5M recoup in 5
     months with $50K
     investment: http://bit.ly/O74W
Open Supply
  Chains also
            n as
        know
          APIs
vs.             :
The Platform Overtakes the Web Site
Example: Amazon
• 1st Gen. Product: E-commerce store
   – No differentiation
   – Scaling of a single site
   – Single site
• 2nd Gen. Product: E-commerce platform
   – 55,000 partners using their e-commerce APIs live
   – Scaling of the Web
• 3rd Gen. Product: A series of Web platforms
       Simple Storage Service (S3)
   –
                                                                     S3
                                                               EC2
       Elastic Compute Cloud (EC2)
   –
       Mechanical Turk (Mturk)
   –
       Many others
   –
       300K businesses build on top of what they’ve produced
   –
• 2nd and 3rd generation platforms generate large net revenue
Tour


• http://programmableweb.com
Open Platform vs.
 Closed Platform
The Market Share
      Opportunity

•   The vast majority of Internet user activity is
    elsewhere, on 3rd party Web sites and applications

    •   If firms could reach this traffic, the growth potential is
        as large as the Web itself

    •   Reaching this traffic before competitors do can
        result in successful marketshare “lock-out”

•   Businesses able to cost-effectively integrate with a
    large number of partners to grow

•   Access and offer value to existing ecosystems of
    customers
Opportunity:
                         Going To the Customer
                          and Open Web APIs
                                           Tens of Thousands of Dynamic Web Partners


                  Partner        Partner         Partner         Partner                                       Partner
                                                                                 Partner        Partner
                                                                                                                         New Business
                                                                                                                           Division:
                            Partner          Partner         Partner        Partner        Partner        Partner

                                   Partner         Partner        Partner        Partner        Partner
                                                                                                                            Additional
              Interact
                                         Partner       Partner         Partner        Partner                              Revenue via
                                                                                                                           Usage Fees,
                                                                       +
                                    Live Web
                                                                                                                          Advertising, etc.
                                                                                                             $$$
                                   Integration
                                                                 Open API                                 Monetization
                                                                                                           Boundary
                                                                       +

                                                 Online Business                                                          Direct Revenue
Consumer or
  Business                  Interact
Platforms vs. Applications
           Distribution Models              Target Audiences
                                            Consumers
                  Native App
existing




                                            Small Businesses
              Web Application
                                            Medium-Sized Business
                Open Widgets
                                            Power/Web Saavy Users
             Facebook/Open Social

                                            Developers
                   Web API
           SDK, Developer Community, SLA,
                                            Businesses
                       Billing
Platforms vs. Applications
                                                      Distribution
Distribution Models              Order of Magnitude   Method

                                   10M Users          Push
       Native App


                                   10M Users          Pull
 Desktop Client API

     Open Widgets
                                   10-20M Users       Pull
  Facebook/Open Social


    Open Web API
                                    100M+ Users       Pull
SDK, Developer Community, SLA,
            Billing
Key API Goals
•   Leveraging existing investments as much as
    possible (reduce rework in design and architecture)
•   Protect intellectual property around proprietary
    capabilities
•   Select API model that will result in 1) the most
    developer uptake and 2) access to the largest
    possible audience
•   Selecting a discriminating factor (rich vs. reach)
•   Scope: Graduated capability vs. full initial API
The Distribution Opportunities
                                                        3.5 billion wireless users
                                                        - 40+ hw/sw platforms
                                                        - high distribution impedance
                                                          - highly variable run-time
                                                          - many carriers and rules
                                                          - limited run-time capabilities



                                      1.3 billion internet
                                      users
                                      - ie, firefox, mozilla, safari, opera
    850 million PCs                   - lowEST distribution impedance
    - windows, mac, linux               - 99% flash penetration
    - medium distribution impedance     - zero footprint
      - anti-virus                      - some run-time limits
      - admin rights
      - end-user knowledge
    - rich runtime capabilities



                                                                      flash 99.9%
                                                                    Silverlight 10%
                                                                 Java web start 5-50%
Long-term future usage
   breakdown w/API
          Other Apps

                          • Reach every distribution
        Embedded Apps
        Web Mobile Apps
                            channel possible
        Web Widget Apps
                          • Leverage 3rd party customer
          iPhone Apps
                            bases
      Open Social Apps
                          • Cut off competitor’s growth
                            OPPORTUNITIES
  3rd Party Web Apps
                          • Ride the MAXIMUM
                            POTENTIAL growth curve
      Facebook Apps
                          • Harness innovation of
 Existing Web Site or       hundreds and thousands of
                            3rd party developers
      Application
Reasons Developers Select
              APIs

Key to initial adoption            Key to long-term adoption

•   Provides access to           • Reliable, well-known, scalable
    functionality not possible     provider that is trusted
    to develop internally
                                 • Developers can get answers to
•   Easy to use and integrate
                                   questions, support, and
    with
                                   problems fixed when bugs are
•                                  found
    Good documentation and
    easy to get started
                                 • Strong user base for 3rd party
                                   developers to tap
“Platforming” Your
     Business

 •   Requires opening the server-side to 3rd party
     developers
     •   Allowing the construction of widgets and Web apps
         offering some or of all of your functionality by
         external partners
     •   Harnessing the innovation on the network
     •   Generating the greatest potential reach, competitive
         lock-out, market share, and revenue
Open Supply Chains:
 The bottom line

• Good repeatability
• Can be costly          Strategic

• Unproven in          Industry Play

  certain industries
• Proven ROI
Mashups
A Short History of
    Software
Connecting people and data
• SOA is a modular software architecture, and the modules are
  services designed to interact with each other.
  – Important Note: SOA also contains higher order constructs such as
    composite applications, orchestration, coordination, and more exist.

• We tend to rely on open standards to encourage automatic
  interoperability of services designed separately.
  – A good SOA could still violate this rule however
  – See Thomas Erl and Seven Principles of SO
Key Points
• Gartner has reported that Service-Oriented Architecture is
  the leading organizing principle in the enterprise space, with
  80% of all development using SOA principles in 2008.
  – They’ve also said that all organizations should have begun getting their
    lines of business on a Web 2.0 architecture by 2008

• McKinsey and the Sandhill Group report that Web 2.0 in the
  enterprise will be one of the major disruptive influences in
  enterprise software in the late 2000’s.
A key Goal of Web 2.0 and SOA:
Turning Applications Into Platforms

• Openly exposing the features of software and data to customers, end-users,
  partners, and suppliers for reuse and remixing

• This strategy requires documenting, encouraging, and actively supporting the
  application as a platform
   – Has serious governance implications

• Provide legal, technical, and business reasons to enable this :
   – Fair licensing, pricing, & support models

   – A vast array of services that provide data that uses need

   – A way to apply these services to business problems rapidly and inexpensively.
But existing integration models
     have been challenged
• Most SOA initiatives are delivering low ROI to the business
• The reasons are many but boil down to:
  – SOA technologies have proven to have challenges compared to more
    successful models.

  – Top-down enterprise architecture moves slower than the environment
    changes.

  – Important avenues of SOA consumption and production points were often
    excluded from participation.
The results of a large new
SOA effectiveness study:
    •“It has become clear to me
     that SOA is not working in
     most organizations.”

     – Anne Thomas Manes,
     Burton Group
Demand for Breadth
             Integration
• “48 percent of the
  CIOs we surveyed
  said that they plan to
  implement service-
  oriented
  architectures for
  integration with
  external trading
  partners this year.” –
  McKinsey & Co.
And we now have real-world experience with
 traditional means of connecting to our data

• Traditional Web services
  was a good first try but has
  a long list of challenges for
  the outcomes we desire
  today.
• The model of the Web has
  continued to teach us about
  how to structure
  information and services.
Strange Attractors: Similarities
    between Web 2.0 and SOA

• Web 2.0                           • SOA
                                     – Software as services
  – Software as a service
                                     – Interoperability based on
  – Interoperability based on Web      heavyweight standards
    principles
                                     – Applications as platforms
  – Applications as platforms        – Permits unintended uses
  – Encourages unintended uses       – Composite Apps
                                     – Little user interface guidance
  – Mashups
                                     – Little prescription of user
  – Rich user interfaces               participation
  – Architecture of Participation
Enabling New
Consumption Scenarios
          • Cut-and-Paste deployment
            anywhere on the Intranet
          • Consumption of the SOA in
            any application that can use
            a URL
          • Discovery of data via search
          • Integration moves out of
            the spreadsheet
Definition: Mashup
• “A mashup is a Web site or Web application that
  seamlessly combines content from more than one
  source into an integrated experience.” - Wikipedia
• Content used in mashups is usually sourced from a
  3rd party via a public interface (API)
• Other methods of sourcing content for mashups
  include Web feeds (e.g. RSS or Atom), and JavaScript/
  Flash “widgets”
Mashups
• Strong preference for reuse over coding
   – Innovation in assembly is the core value instead of
     ingenuity in coding
• Disruptive delivery model: Web-based with no install, no
  plug-ins, no admin rights, etc.
• Design focus is at the glue instead of the functionality
• Emphasis on simple, easy-to-use Web technologies over
  complex enterprise technologies
What’s happening on the
      Web today
 • The growth of Web sites with highly valuable
   “portable” content and functionality
 • Users putting modular Web parts on their blogs
   and profiles to host the pieces of the Web that
   they want to share
 • By the tens of millions on sites like MySpace and
   Facebook
 • The increasing realization that there is limited
   business value in being on a single site…
Connecting to and making
    use of our data
 • Building open platforms instead of stand-alone applications
 • Forming self-distributing ecosystems
 • Spreading products far beyond the boundaries of a site
     – APIs, widgets, badges, syndication -> mashups
 • In other words: Being everywhere else on the network
 • Building on the shoulder of giants
 • Leveraging widgets, libraries, and APIs from Yahoo!, Amazon, and
   thousands of others and others
 • The automated mass servicing of markets of low demand content and
   functionality (The Long Tail)
 • Which represents the bulk of the demand
The Global SOA has surpassed our
     enterprise IT landscape

• Some businesses have hundreds of
  thousands of users of their SOA

• Most are using WOA models for
  this

• Hundreds of companies have
  opened their SOA to the Web
  – Mostly startups or established Internet
    companies that understand the Web

  – But larger companies are beginning to
    understand this.
Examples
• Amazon and their highly successful Web Services Division (with
  hundreds of thousands of business consumers of their global SOA)
   – Over $300 million in revenue last year

• Google and its numerous and varied open Web APIs from Google
  Maps to Google Data

• eBay and billions of dollars in listings it generates through its public
  SOA,

• Applications like Twitter.com
   – Gets 10 times the use through its APIs than from its user interface.

   – A new generation of applications that are primarily used via their SOA presence.
With traditional methods, many (perhaps
    most) software solutions are too
    expensive to build or buy today
The Focus:
Rapid Business Solutions
           • Full resources of the Web and
             the Intranet
           • Enterprise context around
             management, security, privacy,
             etc.
           • Gives everyone in the
             organization the ability to
             leverage the SOA.
           • Lightweight, simple model.
           • Inexpensive and extremely
             rapid results
Situating mashups in the
       workplace:
Demo


• http://pipes.yahoo.com
• JackBe Presto
Mashups:
     The bottom line

•   Excellent repeatability

•   Inexpensive               Ideal for Early
                                Adopters
•   Good ROI

•   Unfamiliar to many
    workers
Online Community
Eliciting participation
   on the network
•   Social media: A continuous stream of shared
    (two-way) conversation and knowledge

•   Online community: Groups of like minded
    individuals creating value for themselves

•   Collective intelligence: Shared information
    built together on the network
The Premise

Customer engagement today
is much more than products
and their marketing
campaigns. It's a meaningful
emotional connection to a
company that helps
businesses the most.
Four levels of
 community
Online community
 •   Lifestyle products and brands generate strong,
     highly engaged communities on their own:

     •   Harley Davidson, IKEA, XM Radio, and hundreds
         of others have large-scale, vibrant, customer
         communities

 •   Many smaller examples: http://
     www.travellerspoint.com/ is a typical example of
     hundreds of vertical communities. It has over
     150,000 registered users.

 •   People who deeply care about a product or brand
     can now meet, share ideas, socialize, and help each
     other.
Example:
What do online
communities do?
•   People find and connect with each other based
    on a common, shared idea

•   Socialize, communicate, and collaborate on
    topics that they care about

•   Share ideas, experiences, stories, suggestions, etc.

•   Draw others in by word of mouth

•   Becomes an ideal vehicle for collective
    intelligence and peer production
Marketing vs.
         Community
•   Customers and potential customers have the
    greatest resources to market and sell the
    product; if they only had the means.

•   Traditional marketing and demand-generation is
    enormously expensive; you have to do it all
    yourself.

•   The Web 2.0 solution: Passionate customers
    and potential customers are the most powerful
    resource in the world; tap into them directly.
The means and
          methods
•   Platforms:

    •   Drupal, Joomla,
        Lithium, Crowdvine

•   Community Management

•   Tools:

    •   GetSatisfaction, Buzz
        Monitoring, Social
        Networks
The Three Essential
Strategy Components
Social Media:                  Online                     Collective
                             Community:                  Intelligence:
Continuous Online
 Conversations                   Centralization of      Using the network to
                                  conversations.         make the product
•   Blogs
                                                                better
                             • Community Site
•   Facebook Presence
                               • User Profiles
•                                                        • Customer Input
    Social Messaging
                                                           • Voting systems
                               • Forums
•   YouTube Interviews
                                                           • User Recommendations
                               • Discussion Groups
•   Sponsored Content
                                                         • Valuable data:
                               • Social Media Content
•   Highlighted Community                                  • Desired features
                                    (left)
    Stories and Activities                                 • New ideas
                                  • Chat/Messaging
•                                                          • Actual usage data
    Other Social Media
                             •    Community Outreach
The Story of KatrinaList & XM Radio
• Hurricane Katrina
   – Survivors emerged and announced
     where they were on their blogs
   – People watching the Web’s
     syndication “ecosystem” noticed
     the reports
   – A small group collected the reports
     out of the blogosphere and
     centralized the listing
   – Over 50,000 survivor reports in the
     first 3 days after the disaster
   – Emergent phenomenon
   – A critical example for how to rethink
     solutions to traditional problems in
     a 2.0 world in which we can
     actually tap collective intelligence
• XM Radio
   • Community for Customer
      Service
Online Community:
 The bottom line
•   Medium repeatability

•   Can be costly

•   Proven ROI

    •   Dramatically lower   Ready for Wide
        customer support       Adoption
        costs (10-30%)

    •   Better Customer
        Satisfaction

    •   New customer
        relationship
Open Business
   Models
Network-Driven
  Open Collaboration
    Breeding New
  Business Strategies
     Methods:


  Open Source
                                         Open
                                        Business
                network effects
                                        Methods
Open Data        peer production
                                     • Richest, most up-to-date, and
                                       dynamic products & services
                                     • Lowest cost of production
                      pull instead
                        of push
                                     • Greatest degree of
   UGC & Open                          innovation and diversity
    Content                          • Ownership, control, and
                    self-service
                                       monetization challenges
                Enterprise 2.0
Online Community
Product
Development 2.0
Open business models are
  transforming the market


• Product Development
• Marketing and Advertising
• Operations
• Customer Service
Examples
• Android
• Gold Corp.
• Crowdspring
• http://netflixprize.com
• Doritos UGC advertising
• http://OpenStreetMap.org
Sourcing Models


                                                         open
                   internally      outsourced
                                                        sourced
                    sourced
                                                     peer production,
                      direct       subcontracting,
      Methods                                         crowdsourcing,
                   assignment       consortiums
                                                      open platforms

                                    contractors,
   Participants        staff                              anyone
                                      partners

Central Control        high        medium to high     medium to low


  Predictability       best            good               lowest


      Richness
                    adequate          medium               high
   of Outcome
                   corporation,                         open source
Legal structure                     contracts,
                    copyrights,                      licenses, Creative
                                   charters, etc.
& IP protection    patents, etc.                       Commons, etc.
Open Business Models:
  The bottom line

•   Medium repeatability

•   Medium costs

•   Significant cultural       Ideal for Early
                                Adopters
    changes required

•   ROI and control
    challenges

•   Major strategic benefits
2.0-era platforms and
  development tools
“My Web site is bigger
than your enterprise”
Today’s Software Applications
        Are Also Extremely
            Sophisticated
•   Highly distributed and federated

•   Have a social architecture

•   Built from cutting edge platforms and parts
    http://clickatell.com

•   Have to scale globally

•   Set with expectations that are very high for
                                                    Integrating with 3rd party
    functionality and low for the cost to           suppliers live on the Web
    develop/own new apps                           as well as being a 3rd party
                                                   supplier is the name of the
•   Created with productivity-oriented                   game circa-2009
    development tools
There’s A Lot To
Master Today To
Create Credible
   Products:
The application
“stack” is bigger now
Recent technological
    innovations coming primarily
       from the online world
•   Cloud computing

    •   Utility/grid/Platform-as-a-service

•   Non-relational databases

    •   S3, CouchDB, GAE Datastore, Drizzle, etc.

•   New “productivity-oriented” development
    platforms

    •   RIA: Flex/AIR, JavaFX

    •   Stacks: Rails, CakePHP, Grails, GAE, iPhone, etc.
Cloud Computing is just about
    12 months old but changing the
            game quickly
• Provides enormous advantages in
  terms of cost and agility
    • LAMP doesn’t have a solution for
      providing economies of scale
• Complex governance
    • Control, privacy, security
    • Regulations
• Has reliability and fault-tolerance
  implications
• 90% of organizations will have a cloud
  computing application in pilot by 2010
Comparing Two of the Largest
  “Platforms as a Service”
The cloud computing space today




                                        r
                                   le fo n
                                 b
                            Suita entatio
                             perim
                          Ex


    The new platform lock-in?
Non-relational
                  databases
                                       •
•                                                                              •
                                           Like CouchDB, Mongo is a
    CouchDB: Free, open-source,                                                    Drizzle began life as a spin-
                                           document-oriented JSON
    document-oriented database.                                                    off of the MySQL (6.0)
                                           database, except that it is             relational database.
•                                          designed to be a true object
    Derived from the key/value
                                                                               •
                                           database, rather than a pure key/
    store, it uses JSON to define an                                                Aim of creating a leaner,
                                           value store.
    item's schema.                                                                 simpler, faster database
                                                                                   system.
•   Meant to bridge the gap
                                                                               •
    between document-oriented                                                      Drizzle can still store
    and relational databases                                                       relational data.
                                              Ideal for Early
•                                                                              •
                                                Adopters
    These views map the document                                                   The aim is a semi-relational
    data onto a table-like structure                                               database platform tailored
    that can be indexed and queried.                                               to web- and cloud-based
                                                                                   apps running on systems
                                                                                   with 16 cores or more.
The New Dynamic
  Development Platforms
• The Web development industry has moved to a focus on
  “productivity-orientation.”
• New platforms highly optimized for Web development
  are emerging.
• These new Web development platforms embody much of
  what we’ve learned in the last 15 years in terms of best
  practices.
• However, like all platforms, they have tradeoffs, including
  performance and maturity.
Performance of Dynamic
Languages Is An Issue Though
Ruby on Rails
• Ajax-ready but works with all RIA
  technologies
• Automatic Object/Relational Mapping
• Sophisticated Model View Controller
  Support
• Convention over configuration
• Radically-oriented around Web
  development only
• Very high productivity (IBM verified
  10-20x older platforms)
• Open source and free
• Runs major sites like Twitter
• One of the most popular new platforms
• Has clones in most other major languages
                                              Ready for Wide
  now. SaaS versions too: http://heroku.com
                                                Adoption
CakePHP
• Open source Web application
  framework written in PHP
• Works with all major RIA technologies
• Modeled after the concepts of Ruby on
  Rails
• Not a port of Rails but extends the ideas
  to PHP
• Stable, mature, and reliable
• http://www.cakephp.org/
Groovy & Grails
• Groovy is a dynamic language for
  the Java Virtual Machine
• Has strengths of Ruby, Python, and
  Smalltalk
• Runs anywhere Java runs
• Grails is a Ruby on Rails like
  framework for Groovy
• Mature, stable, and relatively high
  performance                           Ideal for Early
                                          Adopters
Changes to the processes
that create architecture

• Increasing move to assembly and integration
  over development of new code
• Perpetual Beta and “extreme” agile
• Community-based development and
  “commercial source”
  • Product Development 2.0
The Web’s Version
        of Agile
Ready for Wide
  Adoption



   •   Shadow Apps for real-
       time feedback

   •   Customer-Sampling
       and Live Testing

   •   Granular Versions
       (constant evolution)

   •   Daily, even hourly,
       releases
An extremely competitive
environment: Our architectures
    must explicitly focus on
     building network effects
New Distribution Models
How do we
 re-imagine our
  products and
   services for
the 21st century?
Challenges to Transitioning to
 New Architectural Modes
• Innovator’s Dilemma
  •   “How do we disrupt ourselves
      before our competition does?”

• Not-Invented Here
• Overly fearful of failure
• Deeply ingrained classical software culture
• Low level of 2.0 literacy
What we often see in
the marketplace today
• Too many copy-cat products
  •   Failure of imagination and courage

• New architectural concepts as an after-
  thought. Or tacked on as a “checklist” item.
• Companies that pay lip service to
  innovation but are having trouble or
  unwilling to make the necessary changes
The 1.0 world is having
  its own problems

• The time is right for change now more than
  ever before
• We all have to learn how to adapt quickly
  to new marketplace realities
  • Something that the (successful parts) of
    network have been doing for a long time
Key Lesson:
       We now have a
  fundamentally new and
better set of lenses through
which to look at leveraging
   value on the network...
• Push to pull systems
• Web 2.0 design patterns and business
  models
• New modes of software, platforms, and
  architectures
 • Productivity-Oriented Platforms
 • Web-Oriented Architecture
 • New Distribution Models
The new Web 2.0 era distribution
                          models remain largely untapped
Number of Practitioners




                                                                                                                 Semantic Web/Web 3.0
                                                                                           Social Network Apps
                                                                             Web Widgets
                                                                 Open APIs
                                                  Web 2.0 Apps
                                   Syndication
                           Web
                           Sites




                                                         Potential Reach Power
                                                          and Network Effect
                                                 (Lowest Cost Per Customer/Partner)
It’s time to change
          our DNA
• Moving from the 20th century towards
  21st century businesses
• Deeply understanding the network and its
  profound potential for creating growth and
  building value
• Putting 2.0 into the core of our lines of
  business
The rewards are
   considerable
• Products and services that are sustainable
• Successful transition to a rapid evolving
  new marketplace
• Attaining of new, sustainable competitive
  advantage
• Resilience to future change and ongoing
  market evolution
Major Opportunities in 2009

• Redesign products and
  services for the 21st
  century.
• Strategically move IT
  infrastructure to the cloud.
• Embrace new low-cost
  economic models for SOA.
• Reduce application
  development and
  integration time/
  expenditures with new
  platforms and techniques.
• Open your supply chain to
  partners on the Web.
Questions
         Slides:
dion@hinchcliffeandco.com

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Economics 2.0 Web 2.0 Expo SF 2009

  • 1. Economics 2.0 Highly Effective Strategies for Putting Your Business on a Recession Diet Dion Hinchcliffe
  • 2. Introduction Dion Hinchcliffe • ZDNet’s Enterprise Web 2.0 • http://blogs.zdnet.com/Hinchcliffe • Social Computing Magazine – Editor-in-Chief • http://socialcomputingmagazine.com • Enterprise 2.0 TV Show • http://e2tvshow.com ! • •Hinchcliffe & Company http://hinchcliffeandco.com • mailto:dion@hinchcliffeandco.com • Web 2.0 University • http://web20university.com • Twitter: dhinchcliffe
  • 3. The Plan • 9:00am - noon • Break at 10:15am • Twitter tags #w2e and #econ2 • Google Moderator • http://bit.ly/econ2questions • Slides at dion@hinchcliffeandco.com
  • 4. Overview • Exploration of new ways of doing old things • New economic, social, and cultural models • With an emphasis on 2.0 • Pragmatic exploration of how they promote resilient, sustainable business models • We’ll look for evidence that they work. • Or debunk them. • Or just confirm they are promising.
  • 5. The Map of Opportunity Innovation Growth Creating new rapid growth online products Leveraging Innovation • Product Incubators powered by: • Open Supply Chains • Peer Production • Product Development 2.0 • Jakob’s Law • Some Rights Reserved • The Long Tail • Blue Ocean Reinventing the • Network Fostering customer relationship Effects Innovation to drive revenue: • Customer Communities • Internal Innovation Markets • Customer Self-Service • Open innovation • Marketing 2.0 • Database of Intentions Current Business State Driving costs down through Change Management less expensive, better 2.0 • Transformation Communities solutions: • 2.0 Education • Capability • Lightweight IT/SOA • Enterprise mashups Acquisition • Expertise Location Improving • Knowledge Retention Business Remodeling productivity and and Restructuring access to value: • BPM 2.0 • Enterprise 2.0 • Employee Communities • Open APIs • Cloudsourcing • Crowdsourcing • Pull Systems • Prediction Markets Cost Reduction Transformation
  • 6. The major shifts • In who creates value (the network does) • How much control we have over our businesses • How intellectual property works • Great increases in transparency and openness • Open supply chains, community-based processes and relationships
  • 7. Avoiding “cargo cults” • Cargo Cult n. A group conducting rituals imitating behavior that they have observed among the holders of desired objects.
  • 8. Evaluating candidates • The criteria: • Cheaper: Less waste, more efficient, and lighter weight. • Better: Faster, richer, and other intrinsic improvements. • Innovative: New types of products and services, different lines of business. A future.
  • 9. The challenges • Cultural “chasms” • Disruption • Cost • Risk • Difficulty • Repeatability
  • 10. However, it’s usually a people problem: The biggest challenge is in changing our thinking
  • 11. Rating the Economics 2.0 contenders Challenges Repeatability Ready for Wide Questionable Adoption Value Ideal for Early Adopters Suitable for Strategic Experimentation Industry Play Uncertain Results Proven Benefit
  • 12. The network is a big place today • All your customers • All your competitors • All the ideas and innovation • Only a few proven strategies for long-term competitive advantage
  • 13. Never before reached level of scale is driving new changes
  • 14. Likely candidates (social media in the enterprise) Enterprise 2.0 & Product Development 2.0 Open Business Models Product Development Marketing crowdsourcing Sales online cloud computing Customer Service community mashups open APIs SaaS Line of Business 2.0 development Operations | IT | Back Office platforms
  • 15. No small system can withstand sustained contact with a much larger system without being fundamentally changed.
  • 16. The motive forces of 21st century economics ^ at we th of so know • Network effects far • Peer production • Self-service • Open business models • New social power structures
  • 17. What is a Network Effect? • A network effect occurs when a good or service has more value the more that other people have it too. - Wikipedia – Postal Mail – Phones – E-mail – Instant Messaging – Web pages – Blogs – Anything that has an open network structure
  • 18. Building Sustainable Value • Even small network have large potential network effects • But very large networks have astronomical network effects • Recent Discovery: Reed’s Law, which say social use of networks are by far the most valuable
  • 19.
  • 21.
  • 22. Modern Social Computing: Enterprise 2.0 • Concieved by Harvard Business School Professor Andrew McAfee • Defined as emergent, freeform, social applications for use within the enterprise • Primarily to improve the collaboration problem (discussed shortly) • The use of blogs and wikis to capture institutional knowledge, make it discoverable and let structure and organization emerge naturally
  • 23. Applying the “Web 2.0 effect” at work • Enterprise 2.0 Enterprise 2.0 systems adapt – Globally visible, persistent collaboration to the environment, rather than requiring the • Employees, partners, and even customers environment to adapt to it. • Leaves behind highly reusable knowledge – Uses wikis, blogs, social networks, and other Web 2.0 applications to enable low-barrier collaboration across the enterprise – Puts workers into central focus as contributors – Case studies of early adoption consistently verifying significant levels of productivity and innovation
  • 24. Perceived Benefits Of Enterprise 2.0 • Increased knowledge retention • More adoption and use of knowledge management tools • Emergent structure and processes • Increased transparency • Less duplication of effort • Higher level of productivity
  • 25. Why is Enterprise 2.0 different? • Maturation of techniques that leverage how people work best • Realization of the power of emergent solutions over pre- defined solutions • Nearly zero-barriers to use • Low cost • Network effect driven
  • 26. The Enterprise 2.0 Checklist • SLATES –Search –Linking –Authorship –Tagging –Extensions –Signals
  • 29. Push vs. Pull Based Systems
  • 30. Two more important reasons for Enterprise 2.0 • Non-interruptive and leveragable...
  • 31. Challenges: The enterprise is not the Web • We want to replicate the positive aspects of Web 2.0 platforms in the enterprise • But our infrastructure is usually not very Web-like, creating significant impedance and diluted results • Requires augmentation and adaptation to reproduce the same or similar results
  • 32. Enterprise 2.0 Ecosystems Enterprise 2.0 Peer Produced participation Applications Knowledge Blogs and Wikis Internal Applications and Industry Social Network (Social Media) Databases deeply linked structure Prediction Markets Other Web 2.0 Tools (External and Internal) (del.icio.us, Flickr, Twitter, Friendfeed) Enterprise Mashups Enterprise Social Integrated Search Network
  • 33. Significant Motivation Exists To Adopt Enterprise 2.0 • Increased levels of productivity that were inaccessible until now • Enablement of tacit interactions on a previously unknown scale (Source: McKinsey & Company) Enterprise 2.0 has the potential to increase productivity in complex interactions, where previous attempts have largely failed
  • 35. • Hundreds of Enterprise 2.0 projects exist worldwide currently • Based on aggregation of all known contacts and citations • Many implementations are not “official” pilots • Anecdotal evidence and market research both indicate SMBs are slow to adopt • 1/3rd of enterprises as of this year • But large enterprises are buying...
  • 36. The majority of Global 2000 firms are now buying Web 2.0 tools
  • 37. • Early success stories emerging • Case studies now exist from: • Bank of America, Boston College, Dresdner Kleinwort Wasserstein, IBM, Janssen-Cilag, Motorola, Northwestern Mutual, P&G, Siemens, SAP, T. Rowe Price, U.S. Hospital, Volvo, Wells Fargo, and many others. • Most results are very positive • Generally reporting better communication, improved cross- pollination and leverage of knowledge, higher productivity, and few of the early expected problems • Other results harder to pin down: better innovation
  • 38. Enterprise 2.0: The bottom line • Repeatable • Medium Risk • Proven Benefit Ready for Wide Adoption • Rapid ROI • New Transunion Enterprise 2.0 case study with dramatic ROI: $3.5M recoup in 5 months with $50K investment: http://bit.ly/O74W
  • 39. Open Supply Chains also n as know APIs
  • 40. vs. : The Platform Overtakes the Web Site
  • 41. Example: Amazon • 1st Gen. Product: E-commerce store – No differentiation – Scaling of a single site – Single site • 2nd Gen. Product: E-commerce platform – 55,000 partners using their e-commerce APIs live – Scaling of the Web • 3rd Gen. Product: A series of Web platforms Simple Storage Service (S3) – S3 EC2 Elastic Compute Cloud (EC2) – Mechanical Turk (Mturk) – Many others – 300K businesses build on top of what they’ve produced – • 2nd and 3rd generation platforms generate large net revenue
  • 43. Open Platform vs. Closed Platform
  • 44. The Market Share Opportunity • The vast majority of Internet user activity is elsewhere, on 3rd party Web sites and applications • If firms could reach this traffic, the growth potential is as large as the Web itself • Reaching this traffic before competitors do can result in successful marketshare “lock-out” • Businesses able to cost-effectively integrate with a large number of partners to grow • Access and offer value to existing ecosystems of customers
  • 45. Opportunity: Going To the Customer and Open Web APIs Tens of Thousands of Dynamic Web Partners Partner Partner Partner Partner Partner Partner Partner New Business Division: Partner Partner Partner Partner Partner Partner Partner Partner Partner Partner Partner Additional Interact Partner Partner Partner Partner Revenue via Usage Fees, + Live Web Advertising, etc. $$$ Integration Open API Monetization Boundary + Online Business Direct Revenue Consumer or Business Interact
  • 46. Platforms vs. Applications Distribution Models Target Audiences Consumers Native App existing Small Businesses Web Application Medium-Sized Business Open Widgets Power/Web Saavy Users Facebook/Open Social Developers Web API SDK, Developer Community, SLA, Businesses Billing
  • 47. Platforms vs. Applications Distribution Distribution Models Order of Magnitude Method 10M Users Push Native App 10M Users Pull Desktop Client API Open Widgets 10-20M Users Pull Facebook/Open Social Open Web API 100M+ Users Pull SDK, Developer Community, SLA, Billing
  • 48. Key API Goals • Leveraging existing investments as much as possible (reduce rework in design and architecture) • Protect intellectual property around proprietary capabilities • Select API model that will result in 1) the most developer uptake and 2) access to the largest possible audience • Selecting a discriminating factor (rich vs. reach) • Scope: Graduated capability vs. full initial API
  • 49. The Distribution Opportunities 3.5 billion wireless users - 40+ hw/sw platforms - high distribution impedance - highly variable run-time - many carriers and rules - limited run-time capabilities 1.3 billion internet users - ie, firefox, mozilla, safari, opera 850 million PCs - lowEST distribution impedance - windows, mac, linux - 99% flash penetration - medium distribution impedance - zero footprint - anti-virus - some run-time limits - admin rights - end-user knowledge - rich runtime capabilities flash 99.9% Silverlight 10% Java web start 5-50%
  • 50. Long-term future usage breakdown w/API Other Apps • Reach every distribution Embedded Apps Web Mobile Apps channel possible Web Widget Apps • Leverage 3rd party customer iPhone Apps bases Open Social Apps • Cut off competitor’s growth OPPORTUNITIES 3rd Party Web Apps • Ride the MAXIMUM POTENTIAL growth curve Facebook Apps • Harness innovation of Existing Web Site or hundreds and thousands of 3rd party developers Application
  • 51.
  • 52. Reasons Developers Select APIs Key to initial adoption Key to long-term adoption • Provides access to • Reliable, well-known, scalable functionality not possible provider that is trusted to develop internally • Developers can get answers to • Easy to use and integrate questions, support, and with problems fixed when bugs are • found Good documentation and easy to get started • Strong user base for 3rd party developers to tap
  • 53. “Platforming” Your Business • Requires opening the server-side to 3rd party developers • Allowing the construction of widgets and Web apps offering some or of all of your functionality by external partners • Harnessing the innovation on the network • Generating the greatest potential reach, competitive lock-out, market share, and revenue
  • 54. Open Supply Chains: The bottom line • Good repeatability • Can be costly Strategic • Unproven in Industry Play certain industries • Proven ROI
  • 56. A Short History of Software
  • 57. Connecting people and data • SOA is a modular software architecture, and the modules are services designed to interact with each other. – Important Note: SOA also contains higher order constructs such as composite applications, orchestration, coordination, and more exist. • We tend to rely on open standards to encourage automatic interoperability of services designed separately. – A good SOA could still violate this rule however – See Thomas Erl and Seven Principles of SO
  • 58. Key Points • Gartner has reported that Service-Oriented Architecture is the leading organizing principle in the enterprise space, with 80% of all development using SOA principles in 2008. – They’ve also said that all organizations should have begun getting their lines of business on a Web 2.0 architecture by 2008 • McKinsey and the Sandhill Group report that Web 2.0 in the enterprise will be one of the major disruptive influences in enterprise software in the late 2000’s.
  • 59. A key Goal of Web 2.0 and SOA: Turning Applications Into Platforms • Openly exposing the features of software and data to customers, end-users, partners, and suppliers for reuse and remixing • This strategy requires documenting, encouraging, and actively supporting the application as a platform – Has serious governance implications • Provide legal, technical, and business reasons to enable this : – Fair licensing, pricing, & support models – A vast array of services that provide data that uses need – A way to apply these services to business problems rapidly and inexpensively.
  • 60. But existing integration models have been challenged • Most SOA initiatives are delivering low ROI to the business • The reasons are many but boil down to: – SOA technologies have proven to have challenges compared to more successful models. – Top-down enterprise architecture moves slower than the environment changes. – Important avenues of SOA consumption and production points were often excluded from participation.
  • 61. The results of a large new SOA effectiveness study: •“It has become clear to me that SOA is not working in most organizations.” – Anne Thomas Manes, Burton Group
  • 62. Demand for Breadth Integration • “48 percent of the CIOs we surveyed said that they plan to implement service- oriented architectures for integration with external trading partners this year.” – McKinsey & Co.
  • 63. And we now have real-world experience with traditional means of connecting to our data • Traditional Web services was a good first try but has a long list of challenges for the outcomes we desire today. • The model of the Web has continued to teach us about how to structure information and services.
  • 64.
  • 65. Strange Attractors: Similarities between Web 2.0 and SOA • Web 2.0 • SOA – Software as services – Software as a service – Interoperability based on – Interoperability based on Web heavyweight standards principles – Applications as platforms – Applications as platforms – Permits unintended uses – Encourages unintended uses – Composite Apps – Little user interface guidance – Mashups – Little prescription of user – Rich user interfaces participation – Architecture of Participation
  • 66.
  • 67. Enabling New Consumption Scenarios • Cut-and-Paste deployment anywhere on the Intranet • Consumption of the SOA in any application that can use a URL • Discovery of data via search • Integration moves out of the spreadsheet
  • 68. Definition: Mashup • “A mashup is a Web site or Web application that seamlessly combines content from more than one source into an integrated experience.” - Wikipedia • Content used in mashups is usually sourced from a 3rd party via a public interface (API) • Other methods of sourcing content for mashups include Web feeds (e.g. RSS or Atom), and JavaScript/ Flash “widgets”
  • 69. Mashups • Strong preference for reuse over coding – Innovation in assembly is the core value instead of ingenuity in coding • Disruptive delivery model: Web-based with no install, no plug-ins, no admin rights, etc. • Design focus is at the glue instead of the functionality • Emphasis on simple, easy-to-use Web technologies over complex enterprise technologies
  • 70. What’s happening on the Web today • The growth of Web sites with highly valuable “portable” content and functionality • Users putting modular Web parts on their blogs and profiles to host the pieces of the Web that they want to share • By the tens of millions on sites like MySpace and Facebook • The increasing realization that there is limited business value in being on a single site…
  • 71. Connecting to and making use of our data • Building open platforms instead of stand-alone applications • Forming self-distributing ecosystems • Spreading products far beyond the boundaries of a site – APIs, widgets, badges, syndication -> mashups • In other words: Being everywhere else on the network • Building on the shoulder of giants • Leveraging widgets, libraries, and APIs from Yahoo!, Amazon, and thousands of others and others • The automated mass servicing of markets of low demand content and functionality (The Long Tail) • Which represents the bulk of the demand
  • 72. The Global SOA has surpassed our enterprise IT landscape • Some businesses have hundreds of thousands of users of their SOA • Most are using WOA models for this • Hundreds of companies have opened their SOA to the Web – Mostly startups or established Internet companies that understand the Web – But larger companies are beginning to understand this.
  • 73. Examples • Amazon and their highly successful Web Services Division (with hundreds of thousands of business consumers of their global SOA) – Over $300 million in revenue last year • Google and its numerous and varied open Web APIs from Google Maps to Google Data • eBay and billions of dollars in listings it generates through its public SOA, • Applications like Twitter.com – Gets 10 times the use through its APIs than from its user interface. – A new generation of applications that are primarily used via their SOA presence.
  • 74. With traditional methods, many (perhaps most) software solutions are too expensive to build or buy today
  • 75.
  • 76. The Focus: Rapid Business Solutions • Full resources of the Web and the Intranet • Enterprise context around management, security, privacy, etc. • Gives everyone in the organization the ability to leverage the SOA. • Lightweight, simple model. • Inexpensive and extremely rapid results
  • 77. Situating mashups in the workplace:
  • 79. Mashups: The bottom line • Excellent repeatability • Inexpensive Ideal for Early Adopters • Good ROI • Unfamiliar to many workers
  • 81. Eliciting participation on the network • Social media: A continuous stream of shared (two-way) conversation and knowledge • Online community: Groups of like minded individuals creating value for themselves • Collective intelligence: Shared information built together on the network
  • 82.
  • 83. The Premise Customer engagement today is much more than products and their marketing campaigns. It's a meaningful emotional connection to a company that helps businesses the most.
  • 84. Four levels of community
  • 85. Online community • Lifestyle products and brands generate strong, highly engaged communities on their own: • Harley Davidson, IKEA, XM Radio, and hundreds of others have large-scale, vibrant, customer communities • Many smaller examples: http:// www.travellerspoint.com/ is a typical example of hundreds of vertical communities. It has over 150,000 registered users. • People who deeply care about a product or brand can now meet, share ideas, socialize, and help each other.
  • 87. What do online communities do? • People find and connect with each other based on a common, shared idea • Socialize, communicate, and collaborate on topics that they care about • Share ideas, experiences, stories, suggestions, etc. • Draw others in by word of mouth • Becomes an ideal vehicle for collective intelligence and peer production
  • 88. Marketing vs. Community • Customers and potential customers have the greatest resources to market and sell the product; if they only had the means. • Traditional marketing and demand-generation is enormously expensive; you have to do it all yourself. • The Web 2.0 solution: Passionate customers and potential customers are the most powerful resource in the world; tap into them directly.
  • 89. The means and methods • Platforms: • Drupal, Joomla, Lithium, Crowdvine • Community Management • Tools: • GetSatisfaction, Buzz Monitoring, Social Networks
  • 90. The Three Essential Strategy Components Social Media: Online Collective Community: Intelligence: Continuous Online Conversations Centralization of Using the network to conversations. make the product • Blogs better • Community Site • Facebook Presence • User Profiles • • Customer Input Social Messaging • Voting systems • Forums • YouTube Interviews • User Recommendations • Discussion Groups • Sponsored Content • Valuable data: • Social Media Content • Highlighted Community • Desired features (left) Stories and Activities • New ideas • Chat/Messaging • • Actual usage data Other Social Media • Community Outreach
  • 91.
  • 92. The Story of KatrinaList & XM Radio • Hurricane Katrina – Survivors emerged and announced where they were on their blogs – People watching the Web’s syndication “ecosystem” noticed the reports – A small group collected the reports out of the blogosphere and centralized the listing – Over 50,000 survivor reports in the first 3 days after the disaster – Emergent phenomenon – A critical example for how to rethink solutions to traditional problems in a 2.0 world in which we can actually tap collective intelligence • XM Radio • Community for Customer Service
  • 93. Online Community: The bottom line • Medium repeatability • Can be costly • Proven ROI • Dramatically lower Ready for Wide customer support Adoption costs (10-30%) • Better Customer Satisfaction • New customer relationship
  • 94. Open Business Models
  • 95. Network-Driven Open Collaboration Breeding New Business Strategies Methods: Open Source Open Business network effects Methods Open Data peer production • Richest, most up-to-date, and dynamic products & services • Lowest cost of production pull instead of push • Greatest degree of UGC & Open innovation and diversity Content • Ownership, control, and self-service monetization challenges Enterprise 2.0 Online Community
  • 97. Open business models are transforming the market • Product Development • Marketing and Advertising • Operations • Customer Service
  • 98. Examples • Android • Gold Corp. • Crowdspring • http://netflixprize.com • Doritos UGC advertising • http://OpenStreetMap.org
  • 99. Sourcing Models open internally outsourced sourced sourced peer production, direct subcontracting, Methods crowdsourcing, assignment consortiums open platforms contractors, Participants staff anyone partners Central Control high medium to high medium to low Predictability best good lowest Richness adequate medium high of Outcome corporation, open source Legal structure contracts, copyrights, licenses, Creative charters, etc. & IP protection patents, etc. Commons, etc.
  • 100. Open Business Models: The bottom line • Medium repeatability • Medium costs • Significant cultural Ideal for Early Adopters changes required • ROI and control challenges • Major strategic benefits
  • 101. 2.0-era platforms and development tools
  • 102. “My Web site is bigger than your enterprise”
  • 103. Today’s Software Applications Are Also Extremely Sophisticated • Highly distributed and federated • Have a social architecture • Built from cutting edge platforms and parts http://clickatell.com • Have to scale globally • Set with expectations that are very high for Integrating with 3rd party functionality and low for the cost to suppliers live on the Web develop/own new apps as well as being a 3rd party supplier is the name of the • Created with productivity-oriented game circa-2009 development tools
  • 104. There’s A Lot To Master Today To Create Credible Products:
  • 106. Recent technological innovations coming primarily from the online world • Cloud computing • Utility/grid/Platform-as-a-service • Non-relational databases • S3, CouchDB, GAE Datastore, Drizzle, etc. • New “productivity-oriented” development platforms • RIA: Flex/AIR, JavaFX • Stacks: Rails, CakePHP, Grails, GAE, iPhone, etc.
  • 107.
  • 108. Cloud Computing is just about 12 months old but changing the game quickly • Provides enormous advantages in terms of cost and agility • LAMP doesn’t have a solution for providing economies of scale • Complex governance • Control, privacy, security • Regulations • Has reliability and fault-tolerance implications • 90% of organizations will have a cloud computing application in pilot by 2010
  • 109. Comparing Two of the Largest “Platforms as a Service”
  • 110. The cloud computing space today r le fo n b Suita entatio perim Ex The new platform lock-in?
  • 111. Non-relational databases • • • Like CouchDB, Mongo is a CouchDB: Free, open-source, Drizzle began life as a spin- document-oriented JSON document-oriented database. off of the MySQL (6.0) database, except that it is relational database. • designed to be a true object Derived from the key/value • database, rather than a pure key/ store, it uses JSON to define an Aim of creating a leaner, value store. item's schema. simpler, faster database system. • Meant to bridge the gap • between document-oriented Drizzle can still store and relational databases relational data. Ideal for Early • • Adopters These views map the document The aim is a semi-relational data onto a table-like structure database platform tailored that can be indexed and queried. to web- and cloud-based apps running on systems with 16 cores or more.
  • 112. The New Dynamic Development Platforms • The Web development industry has moved to a focus on “productivity-orientation.” • New platforms highly optimized for Web development are emerging. • These new Web development platforms embody much of what we’ve learned in the last 15 years in terms of best practices. • However, like all platforms, they have tradeoffs, including performance and maturity.
  • 113. Performance of Dynamic Languages Is An Issue Though
  • 114. Ruby on Rails • Ajax-ready but works with all RIA technologies • Automatic Object/Relational Mapping • Sophisticated Model View Controller Support • Convention over configuration • Radically-oriented around Web development only • Very high productivity (IBM verified 10-20x older platforms) • Open source and free • Runs major sites like Twitter • One of the most popular new platforms • Has clones in most other major languages Ready for Wide now. SaaS versions too: http://heroku.com Adoption
  • 115. CakePHP • Open source Web application framework written in PHP • Works with all major RIA technologies • Modeled after the concepts of Ruby on Rails • Not a port of Rails but extends the ideas to PHP • Stable, mature, and reliable • http://www.cakephp.org/
  • 116. Groovy & Grails • Groovy is a dynamic language for the Java Virtual Machine • Has strengths of Ruby, Python, and Smalltalk • Runs anywhere Java runs • Grails is a Ruby on Rails like framework for Groovy • Mature, stable, and relatively high performance Ideal for Early Adopters
  • 117. Changes to the processes that create architecture • Increasing move to assembly and integration over development of new code • Perpetual Beta and “extreme” agile • Community-based development and “commercial source” • Product Development 2.0
  • 118. The Web’s Version of Agile Ready for Wide Adoption • Shadow Apps for real- time feedback • Customer-Sampling and Live Testing • Granular Versions (constant evolution) • Daily, even hourly, releases
  • 119. An extremely competitive environment: Our architectures must explicitly focus on building network effects
  • 121. How do we re-imagine our products and services for the 21st century?
  • 122. Challenges to Transitioning to New Architectural Modes • Innovator’s Dilemma • “How do we disrupt ourselves before our competition does?” • Not-Invented Here • Overly fearful of failure • Deeply ingrained classical software culture • Low level of 2.0 literacy
  • 123. What we often see in the marketplace today • Too many copy-cat products • Failure of imagination and courage • New architectural concepts as an after- thought. Or tacked on as a “checklist” item. • Companies that pay lip service to innovation but are having trouble or unwilling to make the necessary changes
  • 124. The 1.0 world is having its own problems • The time is right for change now more than ever before • We all have to learn how to adapt quickly to new marketplace realities • Something that the (successful parts) of network have been doing for a long time
  • 125. Key Lesson: We now have a fundamentally new and better set of lenses through which to look at leveraging value on the network...
  • 126. • Push to pull systems • Web 2.0 design patterns and business models • New modes of software, platforms, and architectures • Productivity-Oriented Platforms • Web-Oriented Architecture • New Distribution Models
  • 127. The new Web 2.0 era distribution models remain largely untapped Number of Practitioners Semantic Web/Web 3.0 Social Network Apps Web Widgets Open APIs Web 2.0 Apps Syndication Web Sites Potential Reach Power and Network Effect (Lowest Cost Per Customer/Partner)
  • 128. It’s time to change our DNA • Moving from the 20th century towards 21st century businesses • Deeply understanding the network and its profound potential for creating growth and building value • Putting 2.0 into the core of our lines of business
  • 129. The rewards are considerable • Products and services that are sustainable • Successful transition to a rapid evolving new marketplace • Attaining of new, sustainable competitive advantage • Resilience to future change and ongoing market evolution
  • 130. Major Opportunities in 2009 • Redesign products and services for the 21st century. • Strategically move IT infrastructure to the cloud. • Embrace new low-cost economic models for SOA. • Reduce application development and integration time/ expenditures with new platforms and techniques. • Open your supply chain to partners on the Web.
  • 131. Questions Slides: dion@hinchcliffeandco.com