5. content re-use
supports cultural heritage
institutions to fulfil their mission
fosters innovative ways of using
cultural heritage
main strategic goal of Europeana
7. critical mass of content for re-use
Europeana Labs & technical infrastructure
Europeana Content Re-use Framework
co-creation events
five Pilots
series of challenge events with the creative industries
incubation of the most viable projects
evaluation cycle
9. February 2013 – July 2015 (30 months)
CIP ICT PSP Best Practice Network
Call: CIP-ICT-PSP-2012-6
• Theme 2: digital content, open access and creativity
26 partners from 14 EU member states
Coordinated by the Austrian National Library
835 person-months effort
Budget: € 5,312,514
EU contribution: € 4,250,000
11. Europeana and Content Providers
Europeana Foundation (NL)
Austrian National Library (AT)
Netherlands Institute for Sound and Vision (NL)
National Museum (CZ)
Museum für Naturkunde (DE)
The British Library (GB)
12. Creative Hubs and Associations
European Network of Living Labs (NL)
MFG Medien- und Filmgesellschaft Baden-Württemberg, Innovation
Agency for ICT and Media Baden-Württemberg (DE)
European Creative Business Network (NL)
EUN Partnership / European Schoolnet (BE)
Agence luxembourgeoise d’action culturelle (LU)
Culture24 (GB)
EUROCLIO – European Association of History Educators (NL)
Aalto University, School of Arts, Design and Architecture (FI)
13. Technical and Multimedia Experts
National Technical University of Athens (GR)
youARhere (FR)
AIT Austrian Institute of Technology (AT)
Spild af Tid (DK)
We Are What We Do (GB)
Semantika (SI)
Webtic (NL)
Ontotext (BG)
Exozet Games (DE)
14. Living Labs in 4 Member States
Platoniq Sistema Cultural (ES)
EUN Partnership / European Schoolnet (BE)
youARhere (FR)
Aalto University, School of Arts, Design and Architecture (FI)
… plus the European Network of Living Labs
18. WP1 Europeana Labs
WP2 Infrastructure for Content Re-use
WP3
Business
Model
Frameworks
WP4
Pilots
WP5
Open
Innovation
WP6Evaluation
WP7Dissemination
WP8 Project Management
MANAGEMENT
SUPPORTDELIVERY
19. WP1 Europeana Labs
WP2 Infrastructure for Content Re-use
WP3
Business
Model
Frameworks
WP4
Pilots
WP5
Open
Innovation
WP6Evaluation
WP7Dissemination
WP8 Project Management
MANAGEMENT
SUPPORTDELIVERY
21. Europeana Labs Project Brief
Bring together the
application gallery,
technical services,
case studies, example
code and content for
experimentation
needed by creative re-
use projects
22. Europeana Labs Brand Proposition
“Europeana Labs is a playground for
remixing and using your cultural and
scientific heritage. It is both an online
space and a network of real-world
places for inspiration, innovation and
sharing.”
23. Europeana Labs Users
The developer inspired to or paid to develop
based on our API, code and labs hardware.
The creative industry professional or entrepreneur
with a commercial motivation to remix or republish
heritage, or to do so at scale.
The designer-developer or multi-disciplinary
teams who want to do both of the above.
24. What do we want people to do?
We want people to discover and be inspired by
our open collections and find them easy to re-
use, remix or republish.
We want people to share the tools, services
and code that they create with others.
If they are so inspired, we would like them to
join co-creation and other collaborative
activities.
30. Beta (March 2014)
Blog
Events
API QuickStart
API Console
Content build-out (Gallery, Datasets)
Content Reuse Framework (described)
Turn off corresponding areas of Pro, Labs, Remix, Portal
Community editing
Design tweaks
31. v. 1.0 (July 2014)
Best Practice for projects/labs
OAI-PMH docs
SPARQL endpoint
Search improvements
Terms & Conditions for Humans
Search Widget Configurator
MyEuropeana integration
More Spaces (from ENoLL, SPECIFI Creative Ring,
Europeana Space)
32. v. 2.0 (January 2015)
Image similarity browsing
Enrichment services (geo, entity)
Data export packager
CRF opt-in content downloads
Statistics dashboard (providers and everyone)
Resources for entrepreneurs? (links to business lounges,
etc.)
47. Two products that showcase
history content available via
Europeana
Museum Game:
Serious adventure
game, taking place at
Museum for Naturkunde in Berlin
48. Memory Game for children:
Answer questions related to
natural history
53. Challenges (WP5 Open Innovation)
Identify, incubate and spin-off viable projects
Based on the 5 thematic areas of the projects
Pilots as inspiration
Challenge winner receives support package, incl.
technical, strategic and business suppurt to help
develop the idea and get the business started
54. First Challenge event for
(Natural) History Theme:
@ The Egg, Brussels
29 / 30 April 2014
65. WP1 Europeana Labs
WP2 Infrastructure for Content Re-use
WP3
Business
Model
Frameworks
WP4
Pilots
WP5
Open
Innovation
WP6Evaluation
WP7Dissemination
WP8 Project Management
MANAGEMENT
SUPPORTDELIVERY