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Introduction to the Impromptu
     livecoding environment
             2011 Libre Software Meeting
              Strasbourg, France, 9/7/11




Michele Pasin
Department of Digital Humanities
Kings College, London

michele.pasin@kcl.ac.uk
www.michelepasin.org/
Quick Facts #1



1. OSx.      Impromptu is an OSX programming language and
environment for composers, sound artists, VJ's and graphic artists with
an interest in live or interactive programming (developed by Andrew
Sorensen, since 2006-7)

2. Scheme.       Impromptu is a Scheme language environment, a
member of the Lisp family of languages.



3. AudioUnits. Impromptu is a programmable AudioUnit host.
Musical material can be precisely scheduled for performance by
any AudioUnit instrument node and parameters, program changes
and presets can be programmatically changed on-the-fly as well as
directly via the AU's user interface.
Quick Facts #2


4. On-the-fly programming.                 Write, modify, compile and
hot swap custom signal processing code - an ability that allows you to
write low level sound synthesis code during live performance. This
functionality is designed to interoperate with the AudioUnit signal
graph allowing you to freely mix your favorite AudioUnits with custom
synthesis code.

5. Graphics.          Graphics routines can be applied with the same
temporal accuracy as audio material allowing artists to tightly
integrate audio and visual components. Eg OpenGL, live video
processing, vector drawing routines, image rendering, CoreImage
filters, text rendering and quicktime movie support


6. ObjC bridge. Impromptu also includes a bidirectional
ObjC-Bridge allowing Scheme to instantiate and call ObjC objects
and ObjC objects to call back into the Scheme interpreter.
Useful Resources :: the website




2. Approach. DJFacet, a multi-result dynamic
taxonomies search system
Useful Resources :: other stuff


- Mailing List



- Wiki




- Google Group
Extempore: opening up Impromptu



- Open Source - Open Platform: Extempore currently
builds on both OSX and Linux platforms and should easily port to any
UNIX environment. The project intends to also extend to the Windows
platform at some point in the not to distant future.



- Very recent development..
 get involved if interested!
Example: play a note
Example: a function that creates chords
Example: chords function.. with a touch of
randomness
Example: generating high notes for Dmin7
... thanks!


  	
     	
     	
  

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Livecoding with impromptu

  • 1. Introduction to the Impromptu livecoding environment 2011 Libre Software Meeting Strasbourg, France, 9/7/11 Michele Pasin Department of Digital Humanities Kings College, London michele.pasin@kcl.ac.uk www.michelepasin.org/
  • 2. Quick Facts #1 1. OSx. Impromptu is an OSX programming language and environment for composers, sound artists, VJ's and graphic artists with an interest in live or interactive programming (developed by Andrew Sorensen, since 2006-7) 2. Scheme. Impromptu is a Scheme language environment, a member of the Lisp family of languages. 3. AudioUnits. Impromptu is a programmable AudioUnit host. Musical material can be precisely scheduled for performance by any AudioUnit instrument node and parameters, program changes and presets can be programmatically changed on-the-fly as well as directly via the AU's user interface.
  • 3. Quick Facts #2 4. On-the-fly programming. Write, modify, compile and hot swap custom signal processing code - an ability that allows you to write low level sound synthesis code during live performance. This functionality is designed to interoperate with the AudioUnit signal graph allowing you to freely mix your favorite AudioUnits with custom synthesis code. 5. Graphics. Graphics routines can be applied with the same temporal accuracy as audio material allowing artists to tightly integrate audio and visual components. Eg OpenGL, live video processing, vector drawing routines, image rendering, CoreImage filters, text rendering and quicktime movie support 6. ObjC bridge. Impromptu also includes a bidirectional ObjC-Bridge allowing Scheme to instantiate and call ObjC objects and ObjC objects to call back into the Scheme interpreter.
  • 4. Useful Resources :: the website 2. Approach. DJFacet, a multi-result dynamic taxonomies search system
  • 5. Useful Resources :: other stuff - Mailing List - Wiki - Google Group
  • 6. Extempore: opening up Impromptu - Open Source - Open Platform: Extempore currently builds on both OSX and Linux platforms and should easily port to any UNIX environment. The project intends to also extend to the Windows platform at some point in the not to distant future. - Very recent development.. get involved if interested!
  • 8. Example: a function that creates chords
  • 9. Example: chords function.. with a touch of randomness
  • 10. Example: generating high notes for Dmin7
  • 11. ... thanks!