SlideShare a Scribd company logo
1 of 66
CONTINOUS DISCOVERY -
HOLY GRAIL, OR POISONED CHALICE?
NEIL TURNER
Indiana Jones and the Last Crusade by Lucasfilm Ltd
Definition of Continuous Discovery
At a minimum, weekly touchpoints with
customers
By the team building the product
Where they conduct small research activities
In pursuit of a desired outcome
Teresa Torres
Continuous Discovery Habits
Definition of Continuous Discovery
At a minimum, weekly touchpoints with
customers
By the team building the product
Where they conduct small research activities
In pursuit of a desired outcome
Teresa Torres
Continuous Discovery Habits
WHAT IS CONTINOUS
DISCOVERY?
Continuous discovery is an approach to user research
used in agile teams where research is conducted as
small, frequent activities throughout the product
development lifecycle.
This infuses customer feedback into all product decisions
instead of focusing on one-time research activity at the
beginning of a project.
Interaction design foundation
“Product teams make
decisions every day. Our
goal with continuous
discovery is to infuse those
daily decisions with as much
customer input as possible.”
Teresa Torres
Continuous Discovery Habits
Definition of Continuous Discovery
At a minimum, weekly touchpoints with
customers
By the team building the product
Where they conduct small research activities
In pursuit of a desired outcome
Teresa Torres
Continuous Discovery Habits
DEFINITION OF CONTINUOUS RESEARCH
Regular customer research
By the team building the product
In pursuit of a desired outcome
1. CHASING TARGETS
“Quality is more
important than
quantity. One home
run is much better
than two doubles.”
Steve Jobs
Alignment
with OKRs
Right touchpoints, at
right time
Quality research Team input &
engagement
Impact of insights
2. POORLY RUN RESEARCH
“I’ve met many teams who are
good at talking to customers.
But they forget that the
purpose of these customer
touchpoints is to conduct
research in pursuit of a desired
outcome.”
Teresa Torres
Continuous Discovery Habits
Opportunity solution tree
Desired
outcome
Opportunity
Idea
Increase product
usage
Improving
onboarding
experience
In-product help
for first time use
of features
RESEARCH SESSIONS
Identify opportunities
Explore ideas
Features feedback
Desired
outcome
Opportunity
Idea
Feature
3. UNSUITABLE USERS
RECRUITING RESEARCH PARTICIPANTS
• Customer database
• Customer panel
• Sales contacts
• Submitted suggestions / feedback
• Survey respondents
4. ARDUOUS ADMIN
Sessions
5. MISLEADING INSIGHTS
SUMMARY
COMMON CONTINOUS DISCOVERY PITFALLS
1. Chasing targets
2. Poorly run research
3. Unsuitable users
4. Arduous admin
5. Misleading insights
DEFINITION OF CONTINUOUS RESEARCH
Regular customer research
By the team building the product
In pursuit of a desired outcome
THANK YOU
www.uxforthemasses.com
@neilturnerux

More Related Content

Similar to Continuous discovery – Holy grail, or poisoned chalice (UX Scotland)

UoE - 'Let the guerrilla loose'
UoE - 'Let the guerrilla loose'UoE - 'Let the guerrilla loose'
UoE - 'Let the guerrilla loose'Marty Dunlop
 
Personas Demystified 1.0
Personas Demystified 1.0Personas Demystified 1.0
Personas Demystified 1.0Mo Goltz
 
UX Burlington 2017: Exploratory Research in UX Design
UX Burlington 2017: Exploratory Research in UX DesignUX Burlington 2017: Exploratory Research in UX Design
UX Burlington 2017: Exploratory Research in UX DesignSarah Fathallah
 
Collaborative Research | uxlx 2014
Collaborative Research | uxlx 2014Collaborative Research | uxlx 2014
Collaborative Research | uxlx 2014Erika Hall
 
Staying research led with almost no resources (UXcamp 2019)
Staying research led with almost no resources (UXcamp 2019)Staying research led with almost no resources (UXcamp 2019)
Staying research led with almost no resources (UXcamp 2019)Kea Zhang
 
Putting Personas to Work at IIBA Cleveland
Putting Personas to Work at IIBA ClevelandPutting Personas to Work at IIBA Cleveland
Putting Personas to Work at IIBA ClevelandCarol Smith
 
Research Rebooted: Market Research is Broken, How Lean Can Help Fix It #leand...
Research Rebooted: Market Research is Broken, How Lean Can Help Fix It #leand...Research Rebooted: Market Research is Broken, How Lean Can Help Fix It #leand...
Research Rebooted: Market Research is Broken, How Lean Can Help Fix It #leand...The Difference Engine
 
Intro to Agile and Lean UX
Intro to Agile and Lean UXIntro to Agile and Lean UX
Intro to Agile and Lean UXJacklyn Burgan
 
Mobile DevOps Summit_ Shift before you Suffer - Future of building the right ...
Mobile DevOps Summit_ Shift before you Suffer - Future of building the right ...Mobile DevOps Summit_ Shift before you Suffer - Future of building the right ...
Mobile DevOps Summit_ Shift before you Suffer - Future of building the right ...NITHIN S.S
 
Market Research and UX: Birds of A Feather or A Cat Among the Pigeons?
Market Research and UX: Birds of A Feather or A Cat Among the Pigeons?Market Research and UX: Birds of A Feather or A Cat Among the Pigeons?
Market Research and UX: Birds of A Feather or A Cat Among the Pigeons?Tom Bubnick
 
Introduction to Lean Startup & Lean User Experience Design
Introduction to Lean Startup & Lean User Experience Design Introduction to Lean Startup & Lean User Experience Design
Introduction to Lean Startup & Lean User Experience Design William Evans
 
LeanUX is a Useful F*&king Lie
LeanUX is a Useful F*&king LieLeanUX is a Useful F*&king Lie
LeanUX is a Useful F*&king LieWilliam Evans
 
Exploring the UX Research Toolbox
Exploring the UX Research ToolboxExploring the UX Research Toolbox
Exploring the UX Research ToolboxAnthony Hempell
 
Importance of research
Importance of researchImportance of research
Importance of researchlelicordell
 
UX London Collaborative Research Workshop
UX London Collaborative Research WorkshopUX London Collaborative Research Workshop
UX London Collaborative Research WorkshopErika Hall
 
Importance of research
Importance of researchImportance of research
Importance of researchlelicordell
 
Introduction to Jobs to Be Done
Introduction to Jobs to Be DoneIntroduction to Jobs to Be Done
Introduction to Jobs to Be DoneMichele Hansen
 
Building innovative products
Building innovative productsBuilding innovative products
Building innovative productsShishir Choudhary
 
Building innovative products
Building innovative productsBuilding innovative products
Building innovative productsShishir Choudhary
 

Similar to Continuous discovery – Holy grail, or poisoned chalice (UX Scotland) (20)

UoE - 'Let the guerrilla loose'
UoE - 'Let the guerrilla loose'UoE - 'Let the guerrilla loose'
UoE - 'Let the guerrilla loose'
 
Personas Demystified 1.0
Personas Demystified 1.0Personas Demystified 1.0
Personas Demystified 1.0
 
UX Burlington 2017: Exploratory Research in UX Design
UX Burlington 2017: Exploratory Research in UX DesignUX Burlington 2017: Exploratory Research in UX Design
UX Burlington 2017: Exploratory Research in UX Design
 
Research as a team sport
Research as a team sportResearch as a team sport
Research as a team sport
 
Collaborative Research | uxlx 2014
Collaborative Research | uxlx 2014Collaborative Research | uxlx 2014
Collaborative Research | uxlx 2014
 
Staying research led with almost no resources (UXcamp 2019)
Staying research led with almost no resources (UXcamp 2019)Staying research led with almost no resources (UXcamp 2019)
Staying research led with almost no resources (UXcamp 2019)
 
Putting Personas to Work at IIBA Cleveland
Putting Personas to Work at IIBA ClevelandPutting Personas to Work at IIBA Cleveland
Putting Personas to Work at IIBA Cleveland
 
Research Rebooted: Market Research is Broken, How Lean Can Help Fix It #leand...
Research Rebooted: Market Research is Broken, How Lean Can Help Fix It #leand...Research Rebooted: Market Research is Broken, How Lean Can Help Fix It #leand...
Research Rebooted: Market Research is Broken, How Lean Can Help Fix It #leand...
 
Intro to Agile and Lean UX
Intro to Agile and Lean UXIntro to Agile and Lean UX
Intro to Agile and Lean UX
 
Mobile DevOps Summit_ Shift before you Suffer - Future of building the right ...
Mobile DevOps Summit_ Shift before you Suffer - Future of building the right ...Mobile DevOps Summit_ Shift before you Suffer - Future of building the right ...
Mobile DevOps Summit_ Shift before you Suffer - Future of building the right ...
 
Market Research and UX: Birds of A Feather or A Cat Among the Pigeons?
Market Research and UX: Birds of A Feather or A Cat Among the Pigeons?Market Research and UX: Birds of A Feather or A Cat Among the Pigeons?
Market Research and UX: Birds of A Feather or A Cat Among the Pigeons?
 
Introduction to Lean Startup & Lean User Experience Design
Introduction to Lean Startup & Lean User Experience Design Introduction to Lean Startup & Lean User Experience Design
Introduction to Lean Startup & Lean User Experience Design
 
LeanUX is a Useful F*&king Lie
LeanUX is a Useful F*&king LieLeanUX is a Useful F*&king Lie
LeanUX is a Useful F*&king Lie
 
Exploring the UX Research Toolbox
Exploring the UX Research ToolboxExploring the UX Research Toolbox
Exploring the UX Research Toolbox
 
Importance of research
Importance of researchImportance of research
Importance of research
 
UX London Collaborative Research Workshop
UX London Collaborative Research WorkshopUX London Collaborative Research Workshop
UX London Collaborative Research Workshop
 
Importance of research
Importance of researchImportance of research
Importance of research
 
Introduction to Jobs to Be Done
Introduction to Jobs to Be DoneIntroduction to Jobs to Be Done
Introduction to Jobs to Be Done
 
Building innovative products
Building innovative productsBuilding innovative products
Building innovative products
 
Building innovative products
Building innovative productsBuilding innovative products
Building innovative products
 

More from Neil Turner

Remote design sprints - Lessons from a brave new remote world.pptx
Remote design sprints - Lessons from a brave new remote world.pptxRemote design sprints - Lessons from a brave new remote world.pptx
Remote design sprints - Lessons from a brave new remote world.pptxNeil Turner
 
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...Remote design sprints - Lessons from a brave new remote world (Agile Manchest...
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...Neil Turner
 
How to grow your growth mindset superpower
How to grow your growth mindset superpowerHow to grow your growth mindset superpower
How to grow your growth mindset superpowerNeil Turner
 
How to choose the right UCD collaboration style.pptx
How to choose the right UCD collaboration style.pptxHow to choose the right UCD collaboration style.pptx
How to choose the right UCD collaboration style.pptxNeil Turner
 
Running remote workhops that don't suck slides
Running remote workhops that don't suck slidesRunning remote workhops that don't suck slides
Running remote workhops that don't suck slidesNeil Turner
 
Dealing with design debt (UCD Gathering)
Dealing with design debt (UCD Gathering)Dealing with design debt (UCD Gathering)
Dealing with design debt (UCD Gathering)Neil Turner
 
Designer collaboration (from Cambridge Usability Group Unconference 2019)
Designer collaboration (from Cambridge Usability Group Unconference 2019)Designer collaboration (from Cambridge Usability Group Unconference 2019)
Designer collaboration (from Cambridge Usability Group Unconference 2019)Neil Turner
 
UX life hacks - How to work smarter and get more done (UX in the City 2019)
UX life hacks - How to work smarter and get more done (UX in the City 2019)UX life hacks - How to work smarter and get more done (UX in the City 2019)
UX life hacks - How to work smarter and get more done (UX in the City 2019)Neil Turner
 
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)Neil Turner
 
How to ditch meetings and start playing games (UX in the City - Manchester 2017)
How to ditch meetings and start playing games (UX in the City - Manchester 2017)How to ditch meetings and start playing games (UX in the City - Manchester 2017)
How to ditch meetings and start playing games (UX in the City - Manchester 2017)Neil Turner
 
Remote user-testing-101-neil-turner
Remote user-testing-101-neil-turnerRemote user-testing-101-neil-turner
Remote user-testing-101-neil-turnerNeil Turner
 
How to design more ethically engaging experiences (UCD 2016)
How to design more ethically engaging experiences (UCD 2016)How to design more ethically engaging experiences (UCD 2016)
How to design more ethically engaging experiences (UCD 2016)Neil Turner
 
UCD from across the pond - A case study in remote UX
UCD from across the pond - A case study in remote UXUCD from across the pond - A case study in remote UX
UCD from across the pond - A case study in remote UXNeil Turner
 
An introduction to ergonomics for mobile UX (Ux in the City)
An introduction to ergonomics for mobile UX (Ux in the City)An introduction to ergonomics for mobile UX (Ux in the City)
An introduction to ergonomics for mobile UX (Ux in the City)Neil Turner
 
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...Confessions of a former UCD devotee – How I managed to kick the UCD habit and...
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...Neil Turner
 
How to ditch meetings and play games instead
How to ditch meetings and play games insteadHow to ditch meetings and play games instead
How to ditch meetings and play games insteadNeil Turner
 
The pursuit of tapiness - A case study in making tablet friendly websites
The pursuit of tapiness - A case study in making tablet friendly websitesThe pursuit of tapiness - A case study in making tablet friendly websites
The pursuit of tapiness - A case study in making tablet friendly websitesNeil Turner
 
Moving from user centred thinking to system thinking
Moving from user centred thinking to system thinkingMoving from user centred thinking to system thinking
Moving from user centred thinking to system thinkingNeil Turner
 
Long distance UX relationships - How to deliver great UX when working with of...
Long distance UX relationships - How to deliver great UX when working with of...Long distance UX relationships - How to deliver great UX when working with of...
Long distance UX relationships - How to deliver great UX when working with of...Neil Turner
 
Desire paths lightning talk
Desire paths lightning talkDesire paths lightning talk
Desire paths lightning talkNeil Turner
 

More from Neil Turner (20)

Remote design sprints - Lessons from a brave new remote world.pptx
Remote design sprints - Lessons from a brave new remote world.pptxRemote design sprints - Lessons from a brave new remote world.pptx
Remote design sprints - Lessons from a brave new remote world.pptx
 
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...Remote design sprints - Lessons from a brave new remote world (Agile Manchest...
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...
 
How to grow your growth mindset superpower
How to grow your growth mindset superpowerHow to grow your growth mindset superpower
How to grow your growth mindset superpower
 
How to choose the right UCD collaboration style.pptx
How to choose the right UCD collaboration style.pptxHow to choose the right UCD collaboration style.pptx
How to choose the right UCD collaboration style.pptx
 
Running remote workhops that don't suck slides
Running remote workhops that don't suck slidesRunning remote workhops that don't suck slides
Running remote workhops that don't suck slides
 
Dealing with design debt (UCD Gathering)
Dealing with design debt (UCD Gathering)Dealing with design debt (UCD Gathering)
Dealing with design debt (UCD Gathering)
 
Designer collaboration (from Cambridge Usability Group Unconference 2019)
Designer collaboration (from Cambridge Usability Group Unconference 2019)Designer collaboration (from Cambridge Usability Group Unconference 2019)
Designer collaboration (from Cambridge Usability Group Unconference 2019)
 
UX life hacks - How to work smarter and get more done (UX in the City 2019)
UX life hacks - How to work smarter and get more done (UX in the City 2019)UX life hacks - How to work smarter and get more done (UX in the City 2019)
UX life hacks - How to work smarter and get more done (UX in the City 2019)
 
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)
 
How to ditch meetings and start playing games (UX in the City - Manchester 2017)
How to ditch meetings and start playing games (UX in the City - Manchester 2017)How to ditch meetings and start playing games (UX in the City - Manchester 2017)
How to ditch meetings and start playing games (UX in the City - Manchester 2017)
 
Remote user-testing-101-neil-turner
Remote user-testing-101-neil-turnerRemote user-testing-101-neil-turner
Remote user-testing-101-neil-turner
 
How to design more ethically engaging experiences (UCD 2016)
How to design more ethically engaging experiences (UCD 2016)How to design more ethically engaging experiences (UCD 2016)
How to design more ethically engaging experiences (UCD 2016)
 
UCD from across the pond - A case study in remote UX
UCD from across the pond - A case study in remote UXUCD from across the pond - A case study in remote UX
UCD from across the pond - A case study in remote UX
 
An introduction to ergonomics for mobile UX (Ux in the City)
An introduction to ergonomics for mobile UX (Ux in the City)An introduction to ergonomics for mobile UX (Ux in the City)
An introduction to ergonomics for mobile UX (Ux in the City)
 
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...Confessions of a former UCD devotee – How I managed to kick the UCD habit and...
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...
 
How to ditch meetings and play games instead
How to ditch meetings and play games insteadHow to ditch meetings and play games instead
How to ditch meetings and play games instead
 
The pursuit of tapiness - A case study in making tablet friendly websites
The pursuit of tapiness - A case study in making tablet friendly websitesThe pursuit of tapiness - A case study in making tablet friendly websites
The pursuit of tapiness - A case study in making tablet friendly websites
 
Moving from user centred thinking to system thinking
Moving from user centred thinking to system thinkingMoving from user centred thinking to system thinking
Moving from user centred thinking to system thinking
 
Long distance UX relationships - How to deliver great UX when working with of...
Long distance UX relationships - How to deliver great UX when working with of...Long distance UX relationships - How to deliver great UX when working with of...
Long distance UX relationships - How to deliver great UX when working with of...
 
Desire paths lightning talk
Desire paths lightning talkDesire paths lightning talk
Desire paths lightning talk
 

Recently uploaded

Business research proposal mcdo.pptxBusiness research proposal mcdo.pptxBusin...
Business research proposal mcdo.pptxBusiness research proposal mcdo.pptxBusin...Business research proposal mcdo.pptxBusiness research proposal mcdo.pptxBusin...
Business research proposal mcdo.pptxBusiness research proposal mcdo.pptxBusin...mrchrns005
 
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...Yantram Animation Studio Corporation
 
昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档
昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档
昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档208367051
 
MT. Marseille an Archipelago. Strategies for Integrating Residential Communit...
MT. Marseille an Archipelago. Strategies for Integrating Residential Communit...MT. Marseille an Archipelago. Strategies for Integrating Residential Communit...
MT. Marseille an Archipelago. Strategies for Integrating Residential Communit...katerynaivanenko1
 
How to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIHow to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIyuj
 
Design principles on typography in design
Design principles on typography in designDesign principles on typography in design
Design principles on typography in designnooreen17
 
Passbook project document_april_21__.pdf
Passbook project document_april_21__.pdfPassbook project document_april_21__.pdf
Passbook project document_april_21__.pdfvaibhavkanaujia
 
定制(CQU文凭证书)中央昆士兰大学毕业证成绩单原版一比一
定制(CQU文凭证书)中央昆士兰大学毕业证成绩单原版一比一定制(CQU文凭证书)中央昆士兰大学毕业证成绩单原版一比一
定制(CQU文凭证书)中央昆士兰大学毕业证成绩单原版一比一Fi ss
 
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档208367051
 
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一F La
 
Call Girls Meghani Nagar 7397865700 Independent Call Girls
Call Girls Meghani Nagar 7397865700  Independent Call GirlsCall Girls Meghani Nagar 7397865700  Independent Call Girls
Call Girls Meghani Nagar 7397865700 Independent Call Girlsssuser7cb4ff
 
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一Fi sss
 
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degreeyuu sss
 
韩国SKKU学位证,成均馆大学毕业证书1:1制作
韩国SKKU学位证,成均馆大学毕业证书1:1制作韩国SKKU学位证,成均馆大学毕业证书1:1制作
韩国SKKU学位证,成均馆大学毕业证书1:1制作7tz4rjpd
 
cda.pptx critical discourse analysis ppt
cda.pptx critical discourse analysis pptcda.pptx critical discourse analysis ppt
cda.pptx critical discourse analysis pptMaryamAfzal41
 
'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,
'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,
'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,Aginakm1
 
毕业文凭制作#回国入职#diploma#degree澳洲弗林德斯大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
毕业文凭制作#回国入职#diploma#degree澳洲弗林德斯大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree 毕业文凭制作#回国入职#diploma#degree澳洲弗林德斯大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
毕业文凭制作#回国入职#diploma#degree澳洲弗林德斯大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree ttt fff
 
办理学位证(SFU证书)西蒙菲莎大学毕业证成绩单原版一比一
办理学位证(SFU证书)西蒙菲莎大学毕业证成绩单原版一比一办理学位证(SFU证书)西蒙菲莎大学毕业证成绩单原版一比一
办理学位证(SFU证书)西蒙菲莎大学毕业证成绩单原版一比一F dds
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Rndexperts
 
在线办理ohio毕业证俄亥俄大学毕业证成绩单留信学历认证
在线办理ohio毕业证俄亥俄大学毕业证成绩单留信学历认证在线办理ohio毕业证俄亥俄大学毕业证成绩单留信学历认证
在线办理ohio毕业证俄亥俄大学毕业证成绩单留信学历认证nhjeo1gg
 

Recently uploaded (20)

Business research proposal mcdo.pptxBusiness research proposal mcdo.pptxBusin...
Business research proposal mcdo.pptxBusiness research proposal mcdo.pptxBusin...Business research proposal mcdo.pptxBusiness research proposal mcdo.pptxBusin...
Business research proposal mcdo.pptxBusiness research proposal mcdo.pptxBusin...
 
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
 
昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档
昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档
昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档
 
MT. Marseille an Archipelago. Strategies for Integrating Residential Communit...
MT. Marseille an Archipelago. Strategies for Integrating Residential Communit...MT. Marseille an Archipelago. Strategies for Integrating Residential Communit...
MT. Marseille an Archipelago. Strategies for Integrating Residential Communit...
 
How to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIHow to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AI
 
Design principles on typography in design
Design principles on typography in designDesign principles on typography in design
Design principles on typography in design
 
Passbook project document_april_21__.pdf
Passbook project document_april_21__.pdfPassbook project document_april_21__.pdf
Passbook project document_april_21__.pdf
 
定制(CQU文凭证书)中央昆士兰大学毕业证成绩单原版一比一
定制(CQU文凭证书)中央昆士兰大学毕业证成绩单原版一比一定制(CQU文凭证书)中央昆士兰大学毕业证成绩单原版一比一
定制(CQU文凭证书)中央昆士兰大学毕业证成绩单原版一比一
 
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
 
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
 
Call Girls Meghani Nagar 7397865700 Independent Call Girls
Call Girls Meghani Nagar 7397865700  Independent Call GirlsCall Girls Meghani Nagar 7397865700  Independent Call Girls
Call Girls Meghani Nagar 7397865700 Independent Call Girls
 
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
 
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
 
韩国SKKU学位证,成均馆大学毕业证书1:1制作
韩国SKKU学位证,成均馆大学毕业证书1:1制作韩国SKKU学位证,成均馆大学毕业证书1:1制作
韩国SKKU学位证,成均馆大学毕业证书1:1制作
 
cda.pptx critical discourse analysis ppt
cda.pptx critical discourse analysis pptcda.pptx critical discourse analysis ppt
cda.pptx critical discourse analysis ppt
 
'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,
'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,
'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,
 
毕业文凭制作#回国入职#diploma#degree澳洲弗林德斯大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
毕业文凭制作#回国入职#diploma#degree澳洲弗林德斯大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree 毕业文凭制作#回国入职#diploma#degree澳洲弗林德斯大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
毕业文凭制作#回国入职#diploma#degree澳洲弗林德斯大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
 
办理学位证(SFU证书)西蒙菲莎大学毕业证成绩单原版一比一
办理学位证(SFU证书)西蒙菲莎大学毕业证成绩单原版一比一办理学位证(SFU证书)西蒙菲莎大学毕业证成绩单原版一比一
办理学位证(SFU证书)西蒙菲莎大学毕业证成绩单原版一比一
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025
 
在线办理ohio毕业证俄亥俄大学毕业证成绩单留信学历认证
在线办理ohio毕业证俄亥俄大学毕业证成绩单留信学历认证在线办理ohio毕业证俄亥俄大学毕业证成绩单留信学历认证
在线办理ohio毕业证俄亥俄大学毕业证成绩单留信学历认证
 

Continuous discovery – Holy grail, or poisoned chalice (UX Scotland)

Editor's Notes

  1. Thank you for joining me I’m going to talk about continuous discovery, more specifically I’m going to outline what continuous discovery is Some of the common pitfalls that teams experience when attempting continuous discovery I’ll talk about how teams at my organisation approach continuous discovery and how they attempt to avoid these pitfalls Finally I’ll point you in the direction of some good resources to find out more about continuous discovery But first I should introduce myself…
  2. I’m Neil Turner A lead product designer at Redgate software in Cambridge, UK Designing software for database administrators and developers
  3. Also been told that I have an uncanny likeness to Phil Spencer, the UK’s favourite estate agent and co-star of Location, Location, Location Sadly not much demand for a Phil Spencer look-a-like Which is why I've not yet given up the day job So, lets talk about continuous discovery
  4. I’m going to start with a story And whilst I’d love for that story to be akin to an Indiana Jones movie I’m afraid it’s more like the Crown Not because it features a highly dysfunctional family who detached from the real world But because like the Crown whilst this story is inspired by real events it’s a fictional dramatization
  5. Our story starts with a cross-functional agile team call team Awesome The team are working on a digital product and are made up of several engineers, a designer and a product manager
  6. Being an agile team, team Awesome pasionately believe in being customer-centric They strongly believe in the Agile Manifesto and as the first principle of the manifesto outlines… Their highest priority is to satisfy their customer through early and continuous delivery of valuable software
  7. The only problem is that the team rarely interacts with any of their customers So it’s hard for them to know what is and isn’t valuable to them In fact, some of the team have never actually met any actual customers for their products Most of their knowledge about customers is either assumptions or second-hand information from others in the business such as sales and support who have frequent interactions with customers The team decide that they must do something about this
  8. Someone in the team, probably the product manager, because all the best ideas come from product managers Hears about the concept of continuous discovery and decides that this is the answer to their situation
  9. Continuous discovery will ensure that the team are always delivering real value for its customers And is going to be their new mission They are going to be seeking the holy grail of customer research But the team aren’t really sure what continuous discovery actually is
  10. Keen to find out more about continuous discovery the team try to figure out what they should be doing This lady is Teresa Torres, she is an author, speaker, and coach, and the leading proponent of continuous discovery She says that they should be aiming for Weekly touchpoints with customers By the team team building the product Where they conduct small research activities In the pursuit of a desired outcome
  11. The problem is that like many teams, team Awesome focus on just one key things Having weekly touchpoints with customers Surely if the team can spend time with their customers on a weekly basis, that’s going to really help them drive customer value
  12. So the team set themselves the target of speaking to at least 1, customer a week Ideally more than that if they can They even proudly keep track of how many customers they speak to However, after a month or so it soon becomes clear their approach to continuous discovery might not be holy grail after all…
  13. Because the team were fixated with speaking to as many customers a week as they could They would take anyone they can get some time with - even if they’re not necessarily representative of their customers Getting bums on seats was the important thing, not the right bums on seats They were learning insights, but not always customer insights
  14. Because the team didn’t have time to prepare for sessions with customers Sessions tended to be unstructured More of an informal chat, than a well structured research session They would get a lot of irrelevant information And when they did learn new things, there was often little they could do as they were related to things that were invariably out of scope given their objectives
  15. When the team did act on customer feedback, this was usually based on feedback from the 1 or 2 customers a week they were speaking to As they only spoke to 1, sometimes 2 customers a week, it took too long to identify trends This meant that they were often acting on single data points
  16. Ultimately the team ended up spending a lot of time and effort doing customer research But poor customer research which often resulted in the team having a false sense of security and making poor decisions To make things worse all the time spent doing poor customer research meant the team had less time to deliver things that really could be valuable for customers
  17. The team thought that they had found the holy grail of customer research in the form of continuous discovery
  18. But in reality their version of continuous discovery ended up being more of a poisoned chalice Continuous discovery had a significant cost for the team, but the benefits were not outweighing the costs So how can you ensure that you don’t make the same mistakes as team awesome? I’m going to run through how teams at Redgate avoid some of the common continuous discovery pitfalls But first I want discuss what continuous discovery is and isn’t
  19. Firstly can I have a show of hands Who is familiar with the term continuous discovery? Who has even tried to carry out continuous discovery?
  20. Interaction design foundation defines continuous discovery as…. An approach to user research used in agile teams where research is conducted as small, frequent activities throughout the product development lifecycle. This infuses customer feedback into all product decisions instead of focusing on one-time research activity at the beginning of a project.
  21. And speaking as a UX professional, I really can’t argue with the goal of continuous discovery As Teresa Torres, who we met early says: “Product teams make decisions every day. Our goal with continuous discovery is to infuse those daily decisions with as much customer input as possible” Who can argue with that?
  22. We’ve already seen Teresa Torres’s definition of continuous discovery At a minimum weekly touchpoints with customers By the team team building the product Where they conduct small research activities In the pursuit of a desired outcome I don’t think this is great definition because teams tend to fixate on the need for weekly touchpoints with customers We learned from team Awesome that this can often be a harmful anti-pattern
  23. So I’d advocate a simpler definition of continuous discovery: Regular customer research By the team building the product In pursuit of a desired outcome As I talk about some of the common continuous discovery pitfalls you’ll see why I’ve chosen this definition
  24. What are some of the common continuous discovery pitfalls? And how do teams at Redgate avoid them?
  25. The first continuous discovery potential pitfall that I’m going to talk about is chasing targets
  26. Remember in our story how team Awesome chased the target of speaking to at least 1 customer a week? They sacrificed customer research quality for quantity
  27. Because no UX presentation is complete without a Steve Jobs quote: Whether we’re talking Baseball, or customer research, quality is always more important than quantity The team sacrificed quality customer research because they were chasing targets, even if these were self imposed targets
  28. This is why teams at Redgate don’t have any customer touchpoint targets We don’t track how many customers a team speaks to, instead we track the overall quality of the customer research We have a simple red, amber, green rating for showing the status of customer research for each team This is based on a shared definition of what good customer research looks like
  29. When we rate customer research at Redgate we look for: Alignment with objectives, in other words is the research in pursuit of a desired outcome Having the right touchpoints, at the right time The research approach should be appropriate for the desired learnings Quality, in terms of good planning, execution and analysis Team input and engagement Impact, because research for research’s sake is a waste of a team’s time
  30. Because teams don’t have weekly targets they will carry out regular research, but not necessarily every week For example, setting up a number of days of customer sessions on a monthly basis This makes it easier for teams to plan and find time for customer research In fact, teams often end up speaking to more customers in a month than they would if they spoke to a customer each week But importantly teams will dictate the cadence of customer research sessions
  31. The second big pitfall of team’s attempting continuous discovery is poorly run research
  32. Remember in our story team awesome didn’t have time to prepare for sessions with customers Sessions tended to be unstructured More of an informal chat, than a well structured research session
  33. This invariably leads to a high signal to noise ratio The team were getting a lot of irrelevant information during their customer touchpoints Or information that they couldn't act on It was hard to identify the important signals from all the noise
  34. This is because the research was unfocused As Teresa Torres reminds up, the purpose of customer touchpoints is not just to conduct research But research in pursuit of a desired outcome As she says, "I've met many teams who are good at talking to customers. But they forget that the purpose of these customer touchpoints is to conduct research in pursuit of a desired outcome". In other words focused, well planned and well run research So how do we ensure that teams at Redgate undertake focused, well planned and well run research?
  35. Firstly research is always in pursuit of a desired outcome in the form of an OKR Hands up if you use OKRs within your organisation If you’re not familiar with OKRs they stand for objective and key results For example, a team's objective might be to improve the onboarding experience for customers One of their key results might include increasing ease of getting started ratings by customers Teams at Redgate will typically have 1 objective and 2-4 key results and the research they undertake will always be learnings to help drive that objective
  36. Teams at Redgate have also previously used opportunity solution trees to help explore how to drive an objective An opportunity solution tree helps teams work back from a desired outcome to explore ways of driving that outcome [CLICK] With a desired outcome in mind, such as increasing usage of a product teams will identify opportunities to help drive that outcome For example, improving the onboarding experience Teams will then identify ideas or hypothesis that might drive these opportunities, such as providing help when users use a feature for the first time
  37. This can also be useful for planning customer research sessions [CLICK] Open ended questions for customers can be used to help identify and explore opportunities to drive an outcome [CLICK] Concepts and prototypes might be used to get early feedback for ideas [CLICK] And user testing might be used to get feedback for delivered features and to inform further iterations
  38. And we always ensure that Redgate teams have the skills to carry out high quality customer research Teams will have a designer to lead research, who is also part of the leadership trio for the team If a team doesn’t have an embedded designer, a designer will be available to provide guidance for that team
  39. And we have training and guidance material to help level-up the research skills of the entire team, not just the designers This has included training courses covering how to plan, run and analyse customer research
  40. And templates to help product teams to discuss and agree their research approach and call plans
  41. Another common pitfall of teams attempting continuous discovery is recruiting participants who are not reflective of their users
  42. Remember our story, team awesome didn’t care who they spoke to, as long as they spoke to someone Getting bums on seats was more important than getting the right bums on seats
  43. Of course if you want to find out about your customers or even potential customers You’re not going to learn much from speaking to people who are not representative of them
  44. Teams at Redgate use a variety of strategies for recruiting suitable research participants This includes sending invites from our large customer database Utilising a panel of very engaged customers Utilising sales contacts Reaching out to customer who have submitted suggestions and feedback Along with customers who have previously filled out user research surveys
  45. Teams also utilise prompts and feedback mechanisms within our products to recruit customers for research Teams can then reach out to these customers, inviting them to take part in upcoming research sessions
  46. Costly and arduous admin is a pitfall that many teams experience when attempting continuous discovery Part of the reason that teams speak to anyone they can get hold of is because of the admin costs that invariably comes with recruiting customers for customer research
  47. Remember our story, team Awesome were recruiting customers each week
  48. This research overhead meant that the team were spending a lot of time recruiting and setting up sessions with customers Along with taking notes and analysing sessions, which will often fall on the designer or researcher in a team
  49. Teams at Redgate reduce the admin of recruiting customers for continuous discovery research by automating as much as possible Teams will typically use Marketo, an Adobe marketing comms tool to send out invitation emails for upcoming research sessions These will be to current customers or people who have expressed an interest in a product Calendly, an online calendar booking tool is used to allow customers to self book a session Sessions can therefore be booked with minimal manual work by the team
  50. Using Calendly has been a real game changer for teams because it has taken a lot of the work out of scheduling sessions Customers can browse available sessions, book a session And even receive a reminder the day before the session And a thankyou message after the session
  51. Teams will also typically share the other research admin overheads, such as taking notes during the sessions Most teams will have a research rota so everyone in the team takes turns taking notes and even running sessions This helps to spread the admin overheads across the team
  52. The final continuous discovery pitfall is misleading insights
  53. As we saw in our story, not only was team Awesome not necessarily speaking to the right sort of people They were making risky decisions based on the 1 or 2 customers a week they were speaking to
  54. When you’re carrying out customer research you’re looking for trends If you keep seeing the same thing, or keep hearing the same thing, that’s a trend that you’ll likely to see across a lot of your customers If you only see or hear something once, there is a risk the insight isn’t representative of most of your customers For example, if you speak to 5 customers, you will probably be able to identify some trends Similar insights from multiple customers
  55. However, if you’re only speaking to 1 customer a week [CLICKS] It might take 4-5 weeks for trends to emerge That’s a long time to wait before you can gain confidence in an insight
  56. This is also why teams at Redgate will often carry out bursts of customer research, such as a 3-4 days within a month This makes it quicker and easier to see trends across sessions
  57. Teams will use tools such as Mural, an online digital board tool to help capture, affinity sort and identify trends across sessions Again this is easier when sessions are close together because they are fresh in the team’s memory I don't know about you, but I often struggle to remember what happened yesterday, let alone last week
  58. Finally teams are provided with guidance and training to help make analysis as effectively and efficiently as possible Rather than plucking insights out of thin air, teams are encourage to capture, affinity map, codify and prioritise insights And they will do this asynchronously and synchronously to make the best use of the team’s collective time
  59. So, I’ve covered a lot there We’ve seen how our cross-functional Agile team, team Awesome struggled with continuous discovery I’ve outlined the most common pitfalls and looked at how teams at Redgate avoid them I’ll provide a quick recap of how they do this
  60. Firstly it’s important that teams are judged on the quality of their customer research, not simply how many customers they’re speaking to Secondly it’s important that teams have a focus for their research and spend time planning what they want to learn We’ve seen that who you speak is incredibly important and how teams at Redgate use multiple channels to recruit the right sort of participants for research We’ve seen that automating research admin tasks, and having a team rota for roles such as note taking can help reduce the admin burden Finally we’ve seen how short bursts of customer research, and good analysis can make it easier to see important trends
  61. And I’d like to remind you of my simplified definition of continuous discovery Regular customer research By the team building the product In pursuit of a desired outcome Rather than aiming for a target number of customer touchpoints a week teams should focus on regular focused, well planned and well executed customer research
  62. So, is continuous discovery the holy grail or a poisoned chalice? Continuous discovery can be a brilliant approach, but it’s not the answer to every research question For well established products with a good customer base to tap into continuous discovery can be a brilliant approach However for early stage products, or for evaluating early concepts Rather than small research activities on a regular cadence, bigger research activities upfront might be a better approach For example a design sprint, or series of customer interviews
  63. The important thing is that rather than simply jumping on the continuous discovery band wagon Teams consider what the best approach is and regularly review what they are doing The quest for the holy grail, not the holy grail itself is where the real value lies If you want to find out more about continuous discovery I can recommend some excellent resources
  64. Firstly, I’ve been a little harsh on Teresa Torres Whilst I don’t agree with everything she advocates she is very knowledgeable and has some excellent advice when it comes to continuous discovery I can certainly recommend her book – Continuous Discovery Habits Which incidentely also covers solution opportunities trees She also has some excellent presentations about continuous discovery that you can watch online
  65. I can also recommend The Mom Test by Rob Fitzpatrick This book is recommended reading for all our teams at Redgate because it has some great advice for carrying out customer research It’s especially useful for people with little or no customer research experience
  66. Thank you I’ll make the slides available as soon as possible I'll post them on the UX Scotland slack channel And will also post them to my website UX for the Masses If you have any questions, I’d be happy to answer them