2. What is Mythology? Explained the natural occurrences and the world surrounding humans Helped people to Understand and deal with the afterlife and the supernatural Legitimized social interactions and behaviors Icarus and his foolhardy actions caused his downfall and death, didn’t listen to his elder Provided a guide for the various stages a member of the society went throughout life
3. Worldwide Archetypes Carl Jung’s definition: our behavior is an embodiment of archetypes from a collective unconscious Worldwide Archetypes: seen as the threads of commonness among humans, albeit unconsciously unless seen in the big picture They are the basic role models for the society or the antithesis of societal values. Also reflect the whole spectrum of human needs and desires.
4. Worldwide Archetypes: The Fool Represents bravery or naivete at the beginning of a journey. Represents the first step of an Initiate, faith. As the Clown, mocks those in power.
6. Tricksters Mischievous characters which use cunning and guile to effect a change in a situation The purpose might be to teach a lesson, for a greater good or evil, or just for fun and entertainment Represents the capricious side of humanity Examples: Loki, the Raven, the Fox, the faerie people of Ireland/Scotland
7. Modern Tricksters Today we see it reflected in modern society: the Joker, Beetlejuice, pranksters in every group Bugs Bunny-Has many Br’er Rabbit qualities Bart Simpson- Foolish, cunning, witty Wile E. Coyote- Models after the Native American trickster We still use these characters to model acceptable/not acceptable behavior
9. Intermediaries of the Unknown Wise Woman, Shaman, Medicine Man, Curandera Still exist today, in non-descript modern locations and primitive societies
10. Intermediaries of the Unknown Seen as the intermediary between the physical and spirit world repository of herbal knowledge and healing buffer against the unknown and unseen can show the way to a wayward individual Initiation required journeys into the spirit world (usually with natural drugs) an apprenticeship (Carlos Castañeda & Don Juan)
12. The Ruler - Priest Came about as society evolved from hunter-gatherers to planters, creating agrarian civilizations from nomadic peoples. Represent the link between deities and man Egyptian pharaohs, Aztec emperors, King Solomon Ensured the wellbeing of the realm Part of the power structure in society and of the ruling caste
17. The Warrior Represents an aggressive aspect of humanity Fights for something, striving to change or safekeep the world through the strength of arms and cunning William Wallace, Boudicca, Hercules, Samson, Lancelot Keeps society safe from intruders and harm
18. The Modern Warrior The Warrior archetype can be seen today in: Our soldiers, police Tribesmen from Papua New Guinea, natives from the Amazon In some contexts superheros fit the mold (Superman, Spiderman, Wonder Woman)
28. Myth and Storytelling in Special Education Digital stories can enable educators to combine technologies and instructional practices to provide special needs students with means of expression while reinforcing socially acceptable behaviors Allowing self-expression to special needs students through digital stories and myth-making can show that they are part of ourselves, with archetypes common to us all (empathy) Giving student ownership of the process and the product (hearing own voice in story or familiar settings) can enhance focus and learning
29. Myth and Storytelling in Special Education Allowing self-expression to special needs students through digital stories and myth-making can show that they are part of ourselves, with archetypes common to us all (empathy) Giving student ownership of the process and the product (hearing own voice in story or familiar settings) can enhance focus and learning
30. Myth and Storytelling in Special Education Through storytelling and myth creation for the student, this could open the door for creativity and social interactivity Other advances in technology can affect perception in new ways for special needs or impaired students (e-skin) As special needs is an incredibly diverse part of our student population, storytelling and myth-making would be as unique as the person creating it. It also entails greater involvement from the educator Comments from our educators in class?
32. Mythology in Elementary Education Myths, Folktales and Legends help students understand societal norms. Life lessons, are learned through these stories. Allows students to contemplate: What is good? Evil? Righteous? True? Also, compare and contrast among cultures.
33. Mythology in Elementary Education Some legends can be a great opportunity for engagement and elicit curiosity. The Legend of the Sun and the Moon...introduction to moon phases.
34. Tools & Technologies for Teaching Mythology & Using Mythology to Teach Other Subjects
35. Tools & Technologies for Teaching Mythology Traditional teaching tools – astronomy projection cylinders, board games, story elements
36. Tools & Technologies for Teaching Mythology Websites and blogs Toys – Lego mythology characters Online creative tools for digital storytelling
37. Tools & Technologies for Teaching Mythology Online single and multiplayer games Software – including disk-based and computer games and story-making software Mobile Applications
38. Resources Projection Cylynders featuring constellations as seen within different mythologies, including Greek, Hindu.,Saami, Navajo, Plynesian, and others. http://www.starlab.com/starlab_cylinders.html Websites Astronomy website featuring constellation mythology. http://www.enchantedlearning.com/subjects/astronomy/stars/constellations.shtml Website: Windows to the Universe - mythology http://www.windows.ucar.edu/tour/link=/mythology/mythology.html Website: Windows to the Universe - mythology and sky, constellations and stars http://www.windows.ucar.edu/tour/link=/mythology/stars.html Blogs y-intercept website: Of Myth and Math http://y-intercept.com/rich/myth.html Mythology of Number http://www.godchecker.com/offerings/index.php?article-numbers Presenting the Lego Gods! http://www.godchecker.com/offerings/index.php?article-lego-gods Online Creative Tools Online Story Creator2: Myths and Legends http://myths.e2bn.org/create/tool527-story-creator-2.html Mobile Applications Greek Mythology for iPhone, iPod touch, iPad http://itunes.apple.com/us/app/greek-mythology/id352640208?mt=8 Egyptian Mythology http://itunes.apple.com/us/app/egyptian-mythology-lite/id356747130?mt=8 Software Math & the Cosmos combines a challenging textbook with interactive, multimedia exercises. http://www.wildridge.com/mc_overview.html Pasifika Digital Legends: Samoan mythology - digital story by schoolchildren http://www.tki.org.nz/r/pasifika/digital_legends/dl/howfirecametosamoa/fire_english/movie-high_e.php Vedic Mathematics http://www.dl4all.com/software/179864-vedic-mathematics-3-cd-full-interactive-tutorial.html Mythology Games Age of Mythologyis a fun and interactive way to learn about Greek mythology http://www.microsoft.com/games/ageofmythology/greek_home.aspx Students see how mythology fits into history in Dark Age of Camelot, for older students. http://www.darkageofcamelot.com/ Make history and mythology come alive with Pharaoh strategy game.. http://www.mobygames.com/game/pharaoh Help students understand communities, interpersonal relationships and to interact with other students with Quest Atlantis online interactive community game http://crlt.indiana.edu/research/qa.html Education Ideas Lesson Plans and Activities http://www.mythweb.com/teachers/tips/tips.html http://www.mythweb.com/teachers/tips/moretips.html Using Pop culture references to introduce mythology. http://www.education.com/magazine/article/Mad_for_Mythology/ Native American Mythology - digital stories http://education.siggraph.org/resources/past-projects/indian Lego videos by kids based on mythology http://www.youtube.com/watch?v=Hzu7lTLJNXE http://www.youtube.com/watch?v=hgVDD4vKfUU Mythology and Archetypes Joseph Campbell Foundation website http://www.jcf.org/new/index.php Concept of Archetypes – Carl Jung http://www.carl-jung.net/archetypes.html