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Location based Learning for a Mobile World | Adobe Learning Summit #DevLearn

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In this session, you will explore how, using Adobe Captivate and HTML5, you can design and customize mobile learning content based on where your learner is located. You will learn what works and how to get started, and explore samples, tips, and recommendations for implementation with best practices. You will also check out a tutorial and sample file you can experiment with both at the conference and when you get back to your office.

Publicado en: Educación

Location based Learning for a Mobile World | Adobe Learning Summit #DevLearn

  1. 1. Learning Summit Nick Floro Nick@sealworks.com Just-in-place Learning for a Mobile World
  2. 2. Technology
  3. 3. Philadelphia Zoo
  4. 4. Dinosaur Statue An amazing statue to get a photo with the kids on.
  5. 5. Lion Classroom Additional information and trivia link for the class.
  6. 6. How accurate is GPS?
  7. 7. GPS 8 meters WiFi 74 meters Cellular 600 meters
  8. 8. How else do I get coordinates?
  9. 9. Can I use my mobile device?
  10. 10. Apple Compass
  11. 11. Discover & Define
  12. 12. 3 Key Factors 1. Audience 2. Technology 3. User Story
  13. 13. Why? 3 Key Factors 1. Audience 2. Technology 3. User Story
  14. 14. Define Design & Prototype Develop Deliver & Iterate Process Test & Feedback
  15. 15. Browser Support Content Current technology or solution in place? Time Performance Devices Things to consider
  16. 16. Content Strategy desktoptabletphone
  17. 17. desktoptabletphone Content Strategy phone tablet
  18. 18. Content Strategy
  19. 19. moving inside
  20. 20. // the geolocation api brings browser based location to your apps
  21. 21. You are entering research. Learn More>>
  22. 22. Apple iBeacon 2013
  23. 23. Google Eddystone July 2015 - Opensource Engadget Article: http://goo.gl/xL8bFy
  24. 24. What about Samsung?
  25. 25. Samsung CopyIt
  26. 26. Samsung Proximity
  27. 27. Best Practices
  28. 28. Mobile Factors
  29. 29. Form Factors
  30. 30. Bandwidth
  31. 31. Bandwidth
  32. 32. Input Mechanism
  33. 33. Context
  34. 34. html5
  35. 35. SEMANTICS CSS3 3D, GRAPHICS 
 & EFFECTS DEVICE ACCESS PERFORMANCE & INTEGRATION MULTIMEDIA OFFLINE & STORAGECONNECTIVITY
  36. 36. Design UI | UX
  37. 37. Flat Pages
  38. 38. Tab Bar
  39. 39. One Two Three Four Five Six Tree Structure
  40. 40. Tree Structure < Back Screen One > Screen Two > Screen Three > Screen Four > Screen Five > Screen Six >
  41. 41. First Aid
  42. 42. First Aid
  43. 43. First Aid
  44. 44. First Aid
  45. 45. Homework
  46. 46. Pulse
  47. 47. Pulse
  48. 48. Pulse
  49. 49. Flipboard
  50. 50. Design for Flexibility
  51. 51. Challenges
  52. 52. PhoneGap.com
  53. 53. build.phonegap.com
  54. 54. Chrome Developer Tools
  55. 55. BrowserStack.com
  56. 56. Technology is a tool.
  57. 57. ResourcesTo help you grow.
  58. 58. 615 BYOL Creating Location-aware Learning 10/1 3-4pm
  59. 59. http://goo.gl/cjBSZm
  60. 60. reflectorapp.com
  61. 61. tv.adobe.com/videos/captivate/
  62. 62. Lynda.com
  63. 63. CaniUse.com
  64. 64. CaniUse.com
  65. 65. color.adobe.com
  66. 66. Adobe Color color.adobe.com
  67. 67. Thank You Nick Floro nick@sealworks.com twitter.com/NickFloro Download the Presentation at: http://www.slideshare.net/nickfloro

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