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Design Thinking Frameworks Reference Guide

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Design Thinking Frameworks Reference Guide

[Note: This is a partial preview. To download this presentation, visit:
https://www.oeconsulting.com.sg/training-presentations]

This comprehensive presentation with over 320+ slides covers 36 commonly used Design Thinking frameworks, mindsets and methods for Customer Experience innovation and redesign.

A detailed summary is provided for each design framework. The frameworks in this deck span across the inspiration, ideation and implementation phases of Design Thinking.

INCLUDED FRAMEWORKS & METHODOLOGIES:

1. Design Thinking
2. Assume a Beginner's Mindset
3. Persona
4. Empathy Map
5. Interviews
6. Extreme Users
7. Point Of View
8. "How Might We" Questions
9. Design Brief
10. Stakeholder Map
11. Customer Journey Map
12. Context Map
13. Opportunity Map
14. Brainstorming
15. SCAMPER
16. Affinity Diagram
17. Ideas Evaluation Matrix
18. Prioritization Map
19. Prototypes
20. Rapid Prototyping
21. Storyboard
22. Storytelling
23. Role Play
24. 2x2 Matrix
25. Ways to Grow Framework
26. Feedback Capture Grid
27. 70-20-10 Rule
28. Kano Model
29. Customer Profile
30. Value Proposition Map
31. Value Proposition Canvas
32. Business Model Canvas
33. The Golden Circle
34. Five Whys Analysis
35. ADKAR® Model for Individual Change
36. Kotter's Change Management Model

These frameworks and templates are used in many design firms. With this comprehensive document in your back pocket, you can find a way to address just about any problem or design challenge that can arise in your organization.

The level of detail varies by framework, depending on the nature of the model. Examples and templates are provided.

[Note: This is a partial preview. To download this presentation, visit:
https://www.oeconsulting.com.sg/training-presentations]

This comprehensive presentation with over 320+ slides covers 36 commonly used Design Thinking frameworks, mindsets and methods for Customer Experience innovation and redesign.

A detailed summary is provided for each design framework. The frameworks in this deck span across the inspiration, ideation and implementation phases of Design Thinking.

INCLUDED FRAMEWORKS & METHODOLOGIES:

1. Design Thinking
2. Assume a Beginner's Mindset
3. Persona
4. Empathy Map
5. Interviews
6. Extreme Users
7. Point Of View
8. "How Might We" Questions
9. Design Brief
10. Stakeholder Map
11. Customer Journey Map
12. Context Map
13. Opportunity Map
14. Brainstorming
15. SCAMPER
16. Affinity Diagram
17. Ideas Evaluation Matrix
18. Prioritization Map
19. Prototypes
20. Rapid Prototyping
21. Storyboard
22. Storytelling
23. Role Play
24. 2x2 Matrix
25. Ways to Grow Framework
26. Feedback Capture Grid
27. 70-20-10 Rule
28. Kano Model
29. Customer Profile
30. Value Proposition Map
31. Value Proposition Canvas
32. Business Model Canvas
33. The Golden Circle
34. Five Whys Analysis
35. ADKAR® Model for Individual Change
36. Kotter's Change Management Model

These frameworks and templates are used in many design firms. With this comprehensive document in your back pocket, you can find a way to address just about any problem or design challenge that can arise in your organization.

The level of detail varies by framework, depending on the nature of the model. Examples and templates are provided.

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Design Thinking Frameworks Reference Guide

  1. 1. © Operational Excellence Consulting. All rights reserved. This slide presentation contains 36 commonly used Design Thinking frameworks, mindsets and methods for Customer Experience innovation and redesign. Design Thinking Frameworks Reference Guide Design Thinking Frameworks, Mindsets and Methods Reference Guide
  2. 2. © Operational Excellence Consulting. All rights reserved. 2 Contents 1. Design Thinking 19. Prototypes 2. Assume a Beginner’s Mindset 20. Rapid Prototyping 3. Persona 21. Storyboard 4. Empathy Map 22. Storytelling 5. Interviews 23. Role Play 6. Extreme Users 24. 2x2 Matrix 7. Point Of View 25. Ways to Grow Framework 8. “How Might We” Questions 26. Feedback Capture Grid 9. Design Brief 27. 70-20-10 Rule 10. Stakeholder Map 28. Kano Model 11. Customer Journey Map 29. Customer Profile 12. Context Map 30. Value Proposition Map 13. Opportunity Map 31. Value Proposition Canvas 14. Brainstorming 32. Business Model Canvas 15. SCAMPER 33. The Golden Circle 16. Affinity Diagram 34. Five Whys Analysis 17. Ideas Evaluation Matrix 35. ADKAR® Model for Individual Change 18. Prioritization Map 36. Kotter’s Change Management Model NOTE: This is a PARTIAL PREVIEW. To download the complete presentation, please visit: https://www.oeconsulting.com.sg
  3. 3. © Operational Excellence Consulting. All rights reserved. 3 The five phases of design thinking is a human-centered, creative problem-solving process of discovery, ideation and experimentation Design Thinking Model Learn about the audience for whom you are designing, by observation and interview. Who is my user? What matters to this person? Create a point of view that is based on user needs and insights. What are their needs? Brainstorm and come up with as many creative solutions as possible. Wild ideas are encouraged! Build a representation of one or more of your ideas to show to others. How can I show my idea? Remember: A prototype is just a rough draft! Share your prototyped idea with your original user for feedback. What worked? What didn’t? EMPATHIZE DEFINE IDEATE PROTOTYPE TEST Source: Based on Stanford University d.school
  4. 4. © Operational Excellence Consulting. All rights reserved. 4 How to assume a beginner’s mindset How to assume a beginner’s mindset § Don’t judge ! Observe and engage users without the influence of value judgments on their actions, circumstances, decisions, or “issues.” § Question everything ! Even (and especially) the things you think you already understand. ! Ask questions to learn about the world from the user’s perspective. § Be truly curious ! Strive to assume a posture of wonder and curiosity, both in circumstances that seem either familiar or uncomfortable. § Find patterns ! Look for interesting threads and themes that emerge across user interactions. § Listen ! Ditch any agendas and let the scene soak into your psyche. ! Absorb what users say to you, and how they say it, without thinking about how you’re going to respond. Source: Based on Stanford University d.school
  5. 5. © Operational Excellence Consulting. All rights reserved. 5 Persona vs. Customer Profile Buyer Persona Customer Profile § A detailed and well planned document for execution § A dynamic tool to clarify customer understanding § A semi-fictional representation of your ideal customer § A structured, detailed way to describe a specific customer segment § Relies largely on market research & data through surveys and focus groups § Allows you to step into your customer's’ shoes, rather than assuming for them § Contains a lot of assumptions on customers § Maps out the jobs-to-be-done, pains and gains a customer may have § Primarily based on survey responses or focus groups (customer’s don’t always do what they say!) § Assumptions are validated or invalidated § Focus on a static instance in time, rather than a dynamic evolution through constant customer learning § Outcomes and learnings are based on real customer conversations and interactions § May contain little or no direct customer interaction § Your understanding of the customer and the customer profile itself will evolve as you gather more evidence § Forces your value proposition onto customers § Forces customer priorities onto the value proposition you design Source: Strategyzer
  6. 6. © Operational Excellence Consulting. All rights reserved. 6 A holiday maker’s concern Pain Gain Holiday Maker Think & Feel Say & Do Hear See Will I have a memorable experience? Tourists get pick- pocketed Tourists look happy & having fun! Wow, I can shop all day and night! Many locals don’t speak English May not be safe to go out at night Food are cheap and delicious! I am uploading photos into Facebook! Food taste really great! I don’t want to go home! Polite and patient service staff at hotel Many touts on the streets Traffic jam almost everywhere Did the hotel reserve us a non-smoking room? Will I be hit with food poisoning? Will taxi drivers over- charge me for rides? Tired walking and carrying shopping bags Taxis that don’t use the meter Hot and humid tropical weather Enjoy the sightseeing and local food Clean and comfortable hotel room and facilities Friends and relatives like my Facebook photos Made friends with some locals and tourists The flea markets are interesting Nice breakfast buffet Hotel wifi is so slow! Empathy Map – Example 1
  7. 7. © Operational Excellence Consulting. All rights reserved. 7 Contextual Interview Contextual Interview Introduction § Interviews conducted with customers, employees, or any other relevant stakeholders in a situational context relevant to the research question. § Contextual interviews are used to understand a certain group of people (their needs, emotions, expectations, and environment), to reveal formal and informal networks and hidden agendas of specific actors, or to understand particular experiences. § Contextual interviews can be done, for example, with employees ate their workplace or with customers during a specific moment of the customer experience. Preparation § Contextual interviews are conducted “in situational context,” so that researchers can observe the surroundings and interviewees can point to elements in the environment. § Based on your research question, define who, when, and where you will interview and how you will document the situational context – including the interviewee’s mood, gestures, and body language. Use § Try to ask your interviewees to demonstrate details of the concrete experience of interest. § It is often easier for people to articulate their motivations and experience when they can refer to concrete examples. Expected output § Test (transcripts, field notes), audio recordings, photos, videos, artifacts Source: Based on Stickdorn et al., 2018
  8. 8. © Operational Excellence Consulting. All rights reserved. 8 Without understanding what people on the far reaches of your solution need, you’ll never arrive at solutions that can work for everyone Extreme Users Mainstream Users An idea that suits an extreme user will nearly certainly work for the majority of others. Extreme Users
  9. 9. © Operational Excellence Consulting. All rights reserved. 9 How to define your POV? Three steps to define your POV USER Step 1: Define the type of person you are designing for – your user. For example, you could define the user by developing one or more personas, by using affinity diagrams, empathy maps and other methods, which help you to understand and crystallize your research results – observations, interviews, fieldwork, etc. NEED Step 2: Select the most essential needs, which are the most important to fulfill. Again, extract and synthesize the needs you’ve found in your observations, research, fieldwork, and interviews. Remember that needs should be verbs. INSIGHT Step 3: Work to express the insights developed through the synthesis of your gathered information. The insight should typically not be a reason for the need, but rather a synthesized statement that you can leverage in your designing solution.
  10. 10. © Operational Excellence Consulting. All rights reserved. 10 How Might We? HOW § “How” suggests that we do not yet have the answer. § “How” helps us set aside prescriptive briefs. § “How” helps us explore a variety of endeavors instead of merely executing on what we “think” the solution should be. MIGHT WE § “Might” emphasizes that our responses may only be possible solutions, not the only solution. § “Might” also allows for the exploration of multiple possible solutions, not settling for the first that comes to mind. § “We” immediately brings in the element of a collaborative effort. § “We” suggests that the idea for the solution lies in our collective teamwork. Source: Adapted from Interaction Design Foundation
  11. 11. © Operational Excellence Consulting. All rights reserved. 11 A Design Brief contains various elements and can provide information on core questions Drawing up a Design Brief Definition of design space and design scope § Which activities are to be supported and for whom? § What do we want to learn about the user? Description of already existing approaches to solving the problem § What already exists, and how can elements of it help wit our own solution? § What is missing in existing solutions? Definition of the design principles § What are important hints for the team? § Are there any limitations, and which core functions are essential? § Whom do we want to involve, and at what point of the design process? Definition of scenarios that are associated with the solution § What does a desirable future and vision look like? § Which scenarios are plausible and possible? Definition of the next steps and milestones § By whom should a solution have been worked out? § Are there steering committee meetings from which we can get valuable feedback? Information on potential implementation challenges § Who must be involved at an early stage? § What is the culture like for dealing with radical solution proposals, and how great is the willingness to take risks? Source: Based on Lewrick et al., 2018
  12. 12. © Operational Excellence Consulting. All rights reserved. 12 The power/interest grid for stakeholder prioritization is a useful tool for stakeholder analysis The Power/Interest Grid To manage the stakeholders well, you need to know not only what to communicate, but how often to communicate. POWER Monitor (Minimum Effort) INTEREST Keep Informed Keep Satisfied Manage Closely High Low Low High
  13. 13. © Operational Excellence Consulting. All rights reserved. 13 Customer journey mapping – key points Map to understand and diagnose experience issues Use maps to reframe and reimagine experiences Redesign experiences to influence attitudes Leverage mapping to connect, collaborate and align
  14. 14. © Operational Excellence Consulting. All rights reserved. 14 Context Map of motion sensor that detects when an elderly falls Customer needs Demographic trends § Elderly, aged 65 and above § Living alone at home § Needs immediate attention or help if a fall happens § Children or elderly wants to be notified immediately § Aging society § Rise in affluent silver generation § Increase in one-person living household Rules & Regulations Economy & Environment Competitors § No current rules and regulations § Adopted in some residential, commercial and government agencies for energy-saving initiatives § No current competitors Technology factors Uncertainties § Existing technology of motion related sensors § To connect remotely via app related devices § Adoption rate of the elderly § Modification of house required? § Execution of the service § Support from government and social enterprises, e.g. subsidy Context Map – Example
  15. 15. © Operational Excellence Consulting. All rights reserved. 15 The SCAMPER is a creativity tool that helps you to generate ideas for new products and services by encouraging you to think about how you could improve existing ones SCAMPER Source: Adapted from Osborn et al. 1. Substitute § What can be substituted? § What can be used in its place? § Who can be involved instead? § Which process could be used instead? § What other material could be used instead? 2. Combine § What can be combined? § What can be mixed? § How might certain parts be connected? § Which purposes could be combined? 3. Adapt § What other ideas are suggested by it? § Is there anything that is similar and can be applied to the existing problem? § Have there been similar situations in the past? 4. Modify § What modification could be introduced? § Can the meaning be changed? § How might the color or shape be changed? § What can be increased or reduced? § What could be modernized? § Can it be enlarged or downsized? 5. Put to Other Uses § For what other purposes could it be used in its present state? § For what purpose could it be used if it were modified? 6. Eliminate § What could be eliminated? § What are the things it could still work without? 7. Rearrange § What other patterns would also work? § What modifications could be introduced? § What could be replaced? § What could be rearranged? SCAMPER = Substitute, Combine, Adapt, Modify, Put to other uses, Eliminate, Rearrange
  16. 16. © Operational Excellence Consulting. All rights reserved. 16 Affinity Diagram – Example 2 Orders Consistently Late Last Quarter Communications Issues Sales & Marketing Fail to alert when price changes may affect volume Inconsistent adherence to due dates Fail to check production schedule before promising product Manufacturing Fail to keep production schedule updated Fail to keep inventory updated Fail to communicate unscheduled equipment down-time Equipment Issues Equipment Breakdown Inconsistent adherence to maintenance dates Equipment operated outside of specifications Old equipment, due to be replaced, not operating at peak capacity External Factors Major Supplier Filed for Bankruptcy Just-in-time inventory system failed Lack of inventory affects 60 orders New supplier overloaded with new clients
  17. 17. © Operational Excellence Consulting. All rights reserved. 17 Idea Evaluation Matrix – Example 1 Ideas M1 M2 M3 M4 M5 Total Score Idea A 2 8 6 4 2 22 Idea B 2 3 6 4 6 21 Idea C 2 5 5 6 2 20 Idea D 4 8 3 2 2 19 Idea E 5 8 5 2 2 22 Examples of Selection Criteria: M1 = Meet Customer Needs M2 = Increases Customer Gain M3 = Reduces Customer Pain M4 = Ease of Implementation M5 = Cost Effective Selection Criteria (1=Bad, 10=Good) Ideas Selection Matrix
  18. 18. © Operational Excellence Consulting. All rights reserved. 18 Prototyping using theatrical techniques such as acting is a structured, full-body way to clarify the emotional side of an experience Role-playing explains a service or product idea by acting in order to tell, explain and share it.
  19. 19. © Operational Excellence Consulting. All rights reserved. 19 Storyboard – Introduction What It Is § Storyboards visually represent each step through illustrations, photos, screenshots, or sketches to tell the story of specific situations, including their environment and context. § A storyboard increases our empathy with a journey map and allows quicker navigation. Why We Use It § By visually plotting out the elements of your product or service, you can learn a lot about your idea. § To understand who will use the product or service, where it will be used and how it will be used § To visualize key steps of a customer experience so as to tell the story of specific situations. § To highlight the actor’s actions, thoughts, feelings and moments of truth at key steps of the journey map for understanding, analysis and improvement.
  20. 20. © Operational Excellence Consulting. All rights reserved. 20 What makes a good story? Source: Based on HubSpot Entertaining Educational Memorable Organized Universal COMPONENTS OF A GOOD STORY Good stories keep the reader engaged and interested in what’s coming next. Good stories spark curiosity and add to the reader’s knowledge bank. Whether through inspiration, scandal, or humor, good stories stick in the reader’s mind. Good stories are relatable to all readers and tap into emotions and experiences that most people undergo. Good stories follow a succinct organization that helps convey the core message and helps readers absorb it.
  21. 21. © Operational Excellence Consulting. All rights reserved. 21 Example 4 – To decide which user groups to start your research, you can plot ‘ease of reaching them’ versus the ‘ability to learn from them’ 2x2 Matrix Schedule when convenient Ignore Start here EASY TO REACH HARD TO REACH LEARN A LITTLE LEANR A LOT Plan Users that can be easily accessed (e.g. same city, co- workers)
  22. 22. © Operational Excellence Consulting. All rights reserved. 22 Ways to Grow Framework – Template New Offerings Existing Offerings Existing Users New Users REVOLUTIONARY (Design & Technology-driven) INCREMENTAL (Market-driven) EVOLUTIONARY (Design-driven) EVOLUTIONARY (Design-driven) Source: Based on IDEO
  23. 23. © Operational Excellence Consulting. All rights reserved. 23 Feedback Capture Grid/Matrix arranges thoughts and ideas into four categories for easy assessment Feedback Capture Grid LIKE Things that somebody likes or that they are worth mentioning WISHES Constructive criticism QUESTIONS cropping up during the experience IDEAS generated during the experience or presentation
  24. 24. © Operational Excellence Consulting. All rights reserved. 24 The 70-20-10 Rule is a simple rule for allocating resources between “the core”, “the adjacent” and “the innovative stuff”, often referred to as “the transformational” 70-20-10 Rule INVESTMENT LONG-TERM RETUENS CORE ADJACENT TRANSFORMATIONAL 70% 70% 20% 20% 10% 10% The Core refers to the activities that make up the majority of existing business Adjacent refers to new improvements and logical extensions for the current business Transformational refers anything brand new for the organization that isn’t related to the core
  25. 25. © Operational Excellence Consulting. All rights reserved. 25 The Kano model classifies customer preferences into three distinct categories and have a different impact on customer satisfaction when fulfilled or unfulfilled EXCITEMENT (Delighters) § These are the unexpected and pleasant surprises you provide your customers. § They are the innovations that differentiate your offering. § Some companies call them Unique Selling Propositions (USP’s), others call them the WOW factor. § They delight the customer when there, but do not cause any dissatisfaction when missing because the customer never expected them in the first place! PERFORMANCE (Satisfiers) § These are the requirements that the customers are able to articulate and are at the top of their minds when making choices and evaluating options. § They are the most visible of the Kano requirements and likely easiest to acquire because customers freely talk about these. § The better they are performed, the more satisfaction they bring, conversely, the worse they are performed, the more dissatisfaction they bring. THRESHOLD (Basics) § These are the requirements that the customers expect. § They are taken for granted. § When done well, customers are just neutral, but when done poorly, customers are very dissatisfied. § They are the requirements that must be included and are the price of entry into a market. Kano Model
  26. 26. © Operational Excellence Consulting. All rights reserved. 26 Value has to be created for your business, not only for your customer To create value for your business, you need to create value for your customer. To sustainably create value for your customer, you need to create value for your business. A business that generates fewer revenues than it incurs costs will inevitably disappear, even with the most successful value proposition. Source: Based on Strategyzer
  27. 27. © Operational Excellence Consulting. All rights reserved. 27 Example: Nespresso Business Model Source: Strategyzer KP KA VP CR CS KR CH C$ R$ Machine Manufacturers Coffee Growers Production Costs Marketing & Branding Costs B2C Distribution Costs Patents Coffee Marketing Production Production Facilities Distribution Channels Nespresso Machines Nespresso Website Mail Order & Call Center Retailers Nespresso Club Acquire & Lock-in Nespresso Pods Distribution Businesses Repetitive Sales (Pods) 1x Machine Sales Nespresso Stores Households Brand
  28. 28. © Operational Excellence Consulting. All rights reserved. 28 Example: People don’t just buy what Apple does (their products), they buy why Apple does it (their motivation and innovation) The Golden Circle Model Source: Based on Simon Sinek WHY? WHY? Why are we doing what we are doing? What is the designation, the purpose, or our belief? Apple Why: Everything we do, we believe in challenging the status quo and thinking differently. HOW? How are we doing what we are doing? What is the process of realizing the Why? Apple How: Our products are beautifully designed and simple to use. WHAT? What are we doing? What are we doing to realize the Why? Apple What: We just happen to sell computers. 1 2 3 WHAT? H O W ?
  29. 29. © Operational Excellence Consulting. All rights reserved. 29 The ADKAR® Model provides a simple and action-oriented framework for taking control of individual change Source: Based on Prosci® ADKAR® Model A R A D K KNOWLEDGE REINFORCEMENT AWARENESS DESIRE ABILITY § Understand the need for change § Understand nature of the change § Sustain the change § Build a culture and competence around change § How to change § Implement new skills and behaviors § Support the change § Participate and engage § Implement the change § Demonstrate performance ADKAR® Model
  30. 30. © Operational Excellence Consulting. All rights reserved. 30 Kotter’s Eight Phases of Change provides a roadmap for advancing a culture of performance excellence Need for Change Change Behavior Change Direction Change Sustainability 1. Establish a Sense of Urgency 2. Build a Guiding Coalition 3. Form a Strategic Vision 4. Enlist a Volunteer Army 5. Enable Action by Removing Barriers 6. Generate Short-term Wins 7. Sustain Acceleration 8. Institute Change Committed Leadership Kotter’s Change Model Source: Based on John Kotter, 1996 & 2014
  31. 31. © Operational Excellence Consulting. All rights reserved. 31 About Operational Excellence Consulting § Operational Excellence Consulting is a management training and consulting firm that assists organizations in improving business performance and effectiveness. § The firm’s mission is to create business value for organizations through innovative operational excellence management training and consulting solutions. § OEC takes a unique “beyond the tools” approach to enable clients develop internal capabilities and cultural transformation to achieve sustainable world-class excellence and competitive advantage. For more information, please visit www.oeconsulting.com.sg
  32. 32. © Operational Excellence Consulting. All rights reserved. END OF PREVIEW To download this presentation, please visit: www.oeconsulting.com.sg

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