A lecture on the current state of computer games in schools by Oliver Quinlan.
Full presentation with audio at http://www.oliverquinlan.com/blog/2012/06/28/learning-from-games/
Laevers, F., Heylen, L. (eds.) (2003) Involement of Children and Teacher Style. Leuven: Leuven University Press.
Quinlan, O. (2011) 'Articulating learning', Oliver Quinlan: Learning, Teaching, Technology, 9th February 2011..
Available at: http://www.oliverquinlan.com/blog/2011/02/09/articulating-learning/ (Accessed 4th March 2012).
Just Playing?
Janet Moyles & Early Years
(cc) Dennis Barnes
Moyles, J. (1989) Just Playing?: Role and Status of Play in Early Childhood Education. Open University Press.
Quinlan, O. (2011) 'Can Google rewire the Brain? Dr Paul Howard-Jones [lwf]', Oliver Quinlan: Liveblogs, 25th January
2012. Available at: http://www.oliverquinlan.com/liveblogs/?p=445 (Accessed 4th March 2012).
Howard-Jones, P. (2011) The Teacher’s Handbook of TWIG: Brains, minds and teaching with immersive gaming.
Available at: http://www.lulu.com/product/paperback/the-teachers-handbook-of-twig/11609984?
productTrackingContext=author_spotlight_63888649_ (Accessed 4th March 2012)
Kohn, A. (2000) Punished by Rewards: The Trouble with Gold Stars, Incentive Plans Praise and Other Bribes. Boston:
Houghton Mifflin
lwf (2011) Dereck Robertson, LTS Learning without frontiers, London. Available at: http://www.youtube.com/watch?v=Ch42rBIsjb0s (Accessed
4th March 2012)
McLaughlin, K. (2011) 'Gamification for learning in the classroom', Steps in Teaching and Learning, 20th November
2011. Available at: http://www.ictsteps.com/2011/11/gamification-for-learning-in-the-classroom/ (Accessed 4th March
2012).
McIntosh, E. (2011) 'TEDxLondon: The Problem Finders [Video]', Ewan McIntosh's ed.blogs.com, 29th November 2011.
Available at: http://edu.blogs.com/edublogs/2011/11/tedxlondon-the-problem-finders-video.html (Accessed 4th March
2012).
Livingstone, I., Hope, H. (2011) Next Gen., Available at: http://www.nesta.org.uk/library/documents/NextGenv32.pdf (Accessed 4th March 2012).
(cc) quisnovus
“Games and interactive software
can help pupils acquire
complicated skills and rigorous
knowledge in an engaging and
enjoyable way.”
The Guardian (2011), Digital literacy campaign: Michael Gove’s speech in full. Available at: http://
www.guardian.co.uk/education/2012/jan/11/digital-literacy-michael-gove-speech (Accessed 4th March 2011)