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Digital_Fabrication_Studio.02
Projects and Information - managing and retrieving
information from databases and objects



Massimo Menichinelli
massimo.menichinelli@aalto.f
                                              11.09.2012
@openp2pdesign
http://www.slideshare.net/openp2pdesign
Today:
* Content Management Systems
* Version Control Systems
* QR Codes
* Blueprints
01.
Content Management Systems:
web interfaces to databases
Versioning: you've already seen it on Google Docs...




 Even Google Docs has a very simple versioning system available. It is
 an important mechanism for keeping track of the history of a project.
                          Source: http://docs.google.com/
Blog: Wordpress.org




The easiest way to manage content (and a bit
               of versioning).
             Source: http://wordpress.org/
Blog: Wordpress.org (+ plugin)




Revision Control allows fner control over the Post
    Revision system included with WordPress.
       Source: http://wordpress.org/extend/plugins/revision-control/
Blog: Wordpress.org (+ plugin)




A document management and version control plugin that allows teams
   of any size to collaboratively edit fles and manage their workflow.
               Source: http://wordpress.org/extend/plugins/wp-document-revisions/
CMS: Drupal.org




Drupal contains basic features common to a cms: user account registration and
   maintenance, menu management, RSS-feeds, page layout customization...
                   Source: http://wordpress.org/extend/plugins/wp-document-revisions/
CMS: Drupal.org (+modules)


You can extend the versioning system of Drupal with these
modules:

* http://drupal.org/project/revisioning
* http://drupal.org/project/revision_fu
* http://drupal.org/project/revisionreference
* http://drupal.org/project/block_revisions
* http://drupal.org/project/diff_revision
* http://drupal.org/project/revision_all
* http://drupal.org/project/user_revision
* http://drupal.org/project/user_diff
CMS: Drupal.org -> fablab.aalto.f




   We will soon have our website here ...

              Source: http://fablab.aalto.f
Wiki: Mediawiki.org




MediaWiki is a free software open source wiki package
   written in PHP, originally for use on Wikipedia.
             Source: http://www.mediawiki.org/wiki/MediaWiki
Backup: DropBox




DropBox has a limited versioning system, that goes
              back to 30 days only.
             Source: https://www.dropbox.com/help/11
Backup: ownCloud




An open source version of DropBox, in case you have a
                  server available.
                  Source: http://owncloud.org/
Backup: ownCloud (with versioning)




“Personal clone of ownCloud, containing an in-development versioning app (I would
  seriously advise against cloning and pulling from this repository at the moment)”
                            Source: https://github.com/craig0990/ownCloud
Backup: Sparkleshare




An open source version of DropBox, in case you have a
           server available (based on Git!).
                  Source: http://sparkleshare.org/
Need a local server? XAMPP




If you want to use Wordpress, Drupal, MediaWiki locally
                   on your computer.
            Source: http://www.apachefriends.org/en/xampp.html
Your local server, http://localhost/




Look for the htdocs folder in your XAMPP application, all the fles
       accessible through http://localhost should be there.
                          Source: http://localhost/
Your local database, http://localhost/phpmyadmin




  You can easily create a database with PhpMyAdmin (but you will
  probably have to change the password for installing MediaWiki).
                       Source: http://localhost/phpmyadmin/
02.
Version Control Systems:
managing the history of a project
02.01
Version Control Systems:
Subversion (SVN)
Control? Organization?




Something very common, that I don't want to see in this course!!
Version Control Systems
A version (or revision) control system is a system that tracks
incremental versions (or revisions) of fles and directories over
time. It allows you to explore the changes which resulted in each
of those versions and facilitates the arbitrary recall of the same.
* Backup and Restore
* Synchronization
* Short-term undo + Long-term undo
* Track Changes
* Track Ownership
* Branching and merging
* not in real time!




               Source: http://svnbook.red-bean.com/en/1.6/svn.basic.version-control-basics.html
Server/client-based Version Control System


                                                        Server



Client



                                                                                     Client
                             Client                                         Client

The frst architecture to appear, you need to be connected and you
 need a server (unless you want to work alone on your computer).
                       Source: http://www.kalekold.net/index.php?post=13
            http://betterexplained.com/articles/a-visual-guide-to-version-control/
Version Control System: Subversion (SVN)




Subversion manages fles and directories, and the changes made to
 them, over time. Think of it as a sort of “time machine” of changes.
                       Source: http://subversion.apache.org/
An introduction to SVN




An open source book about using SVN.

       Source: http://svnbook.red-bean.com/
Version Control System: the vocabulary (01)

* Change: A change (or diff) represents a specifc modifcation to a document
under version control.

* Checkout : A check-out (or co) is the act of creating a local working copy
from the repository. A user may specify a specifc revision or obtain the latest.
Also refers to the same fles.

* Commit  : A commit (checkin, ci) is the action of writing or merging the
changes made in the working copy back to the repository. Also refers to the
same fles.

* Head : The most recent commit.




                        Source: http://en.wikipedia.org/wiki/Revision_control
Version Control System: the vocabulary (02)
* Conflict
A conflict occurs when different parties make changes to the same document. A
user must resolve the conflict by combining the changes, or by selecting one
change.

* Merge 
A merge or integration is an operation in which two sets of changes are applied
to a fle or set of fles.

* Update
An update (or sync) merges changes made in the repository (by other people, for
example) into the local working copy.

* Working copy
The working copy is the local copy of fles from a repository, at a specifc time or
revision. Conceptually, it is a sandbox.




                         Source: http://en.wikipedia.org/wiki/Revision_control
Versioning: the problem




How will the system allow users to share information,
  but prevent them from accidentally overwriting?
   Source: http://svnbook.red-bean.com/en/1.6/svn.basic.version-control-basics.html
Versioning: the lock-modify-unlock solution




  In this model, the repository allows only one person to
            change a fle at a time, by locking it.
      Source: http://svnbook.red-bean.com/en/1.6/svn.basic.version-control-basics.html
Versioning: the copy-modify-merge solution (01)




   In this model, each user's client contacts the project repository and creates a
personal working copy. The private copies are merged together into a new version.
                 Source: http://svnbook.red-bean.com/en/1.6/svn.basic.version-control-basics.html
Versioning: the copy-modify-merge solution (02)




   In this model, each user's client contacts the project repository and creates a
personal working copy. The private copies are merged together into a new version.
                 Source: http://svnbook.red-bean.com/en/1.6/svn.basic.version-control-basics.html
Diff: how to understand the changes




The best way of understanding what has changed is to
   compare different revisions with a diff software.
               Source: http://en.wikipedia.org/wiki/Diff
                http://en.wikipedia.org/wiki/Kompare
A typical SVN project




Development happens in trunk, testing alternatives in
branches and storing good versions (1.0, 1.1,...) in tags.
           Source: http://en.wikipedia.org/wiki/Apache_Subversion
Example: a spool for the RepRap Mendel




 The second version of the RepRap, the frst to be easier
                 to build and calibrate.
                 Source: http://reprap.org/wiki/Mendel
A spool for the RepRap Mendel: an improvement




       A spool added for handling the plastic wire and
                  published on Thingiverse.
                 Source: http://www.thingiverse.com/thing:3866
A spool for the RepRap Mendel: an improvement (01)




       “Well i wanted to have a very simple, but bearing based
                        spool system.” Camiel
                    Source: http://www.thingiverse.com/thing:3866
A spool for the RepRap Mendel: an improvement (02)




“I have changed the design to put the bearings in the spool itself. This way you
    can be more flexible in what you use to support the axle. ” Brokentoaster
                          Source: http://www.thingiverse.com/thing:3962
A spool for the RepRap Mendel: an improvement (03)




  “I liked BrokenToaster's idea of a bearing-driven filament spool holder, but
       that version was too big to fit on a Makerbot print bed. [...]” Randyy
                         Source: http://www.thingiverse.com/thing:4337
A spool for the RepRap Mendel: an improvement (04)




   “This takes advantage of the larger print area on RepRaps by printing
             the arm as one piece, […] also saving material.” Fil
                       Source: http://www.thingiverse.com/thing:11250
SVN Client + File comparison: TortoiseSVN (Win)




     The most popular SVN client on Windows, it can also
                      compare images.
                      Source: http://tortoisesvn.net/
SVN Client: RapidSVN (Windows, Mac, Linux)




   Open Source and multi-platform, but without fle
                    comparison.
                 Source: http://www.rapidsvn.org/
SVN Client: Versions (Mac)




    Free trial for one month...

      Source: http://www.versionsapp.com/
02.02
Version Control Systems:
Git and Mercurial (Hg)
Distributed Version Control System




A more recent architecture, more evoluted and popular. It
 usually tracks the state of the fles, not just the changes.
                     Source: http://www.kalekold.net/index.php?post=13
    http://betterexplained.com/articles/intro-to-distributed-version-control-illustrated/
Version Control System: the vocabulary (03)


Distributed Version Control Systems add new terms to the vocabulary:

* Clone: create a working copy on your computer from another repository.

* Push : send a change to another repository (may require permission), even to
  your server.

* Pull  : download the latest changes from an online repository.
Distributed Version Control System: Git




   Developed by Linus Torvalds, for improving the
    distributed development of the Linux Kernel.
                  Source: http://git-scm.com/
An introduction to Git




An open source book about using Git.

         Source: http://progit.org/book/
Git project hosting: GitHub.com




The most popular (and refned) Git hosting available now, free plans
   for open source projects (you have to pay for private spaces).
                          Source: https://github.com/
GitHub for Mac: a Git client (Mac)




 GitHub as its own freeware client (for Mac).

              Source: http://mac.github.com/
Git Client: GitX (Mac)




Actually, more than one GitX can be found...

             Source: http://gitx.laullon.com/
Git project hosting: Gitorius.org




Free plans, and open source software itself.

            Source: http://www.gitorious.org/
Distributed Version Control System: Mercurial (hg)




      Open Source and distributed as Git, usually the most
                      used in FabLabs.
                     Source: http://mercurial.selenic.com/
An introduction to Mercurial




A complete and easy introduction to using Mercurial.

                  Source: http://hginit.com/
Git / Hg project hosting: Bitbucket.org




For both Git and Hg, free plan also for private projects.

                   Source: https://bitbucket.org/
Mercurial (hg) client: MacHg




Much better than the terminal for starting, and it has
Mercurial packaged (no need to install it separately).
               Source: http://jasonfharris.com/machg/
File comparison: Kaleidoscope (Mac)




        Free trial for one month...

         Source: http://www.kaleidoscopeapp.com/
File comparison: Perforce P4Merge (Win, Mac, Linux)




        Perforce is another version control system, but it is
        interesting for its visual diff applications (freeware).
       Source: http://www.perforce.com/product/components/perforce_visual_merge_and_diff_tools
File comparison: ComparePSD (Windows)




  Freeware for Windows, can compare Photoshop .psd
                         fles.
               Source: http://pixelnovel.com/comparepsd/
Subversion hosting service: Pixelnovel




 Integrated with Photoshop: free plan (100 MB) and
                  better paid plans.
             Source: http://pixelnovel.com/svn-account/
SVN / Git / Hg hosting service: Beanstalk




           Paid plans (with free trial).

               Source: http://beanstalkapp.com/
SVN / Git hosting service: Codesion




        Paid plans (with free trial).

             Source: http://codesion.com/
SVN / Git / Hg hosting service: Google Code




           Free for open source projects.

            Source: http://code.google.com/projecthosting/
03.
QR Code:
bits about a project from its atoms
Retrieving the source code of an object




What about retrieving the information about a project, in order to be able to
   modify it? If we work with Arduino, there is this software from IDEO.
         Source: http://labs.ideo.com/2012/03/15/arduino-tool-that-connects-each-board-to-its-own-source/
Dead Drops: local (really!) information




‘Dead Drops’ is an anonymous, offline, peer to peer fle-sharing network in public
    space. USB flash drives are embedded into walls accessible to anybody.
                                Source: http://deadrops.com/
Dead Drops: how to fnd them




‘Dead Drops’ is an anonymous, offline, peer to peer fle-sharing network in public
    space. USB flash drives are embedded into walls accessible to anybody.
                          Source: http://deaddrops.com/dead-drops/db-map/
Spime: sp(ace) + (ti)me of an object




Spime is a neologism for a currently theoretical object that can be tracked
      through space and time throughout the lifetime of the object.
               Source: http://mitpress.mit.edu/catalog/item/default.asp?tid=10603&ttype=2
                                    http://en.wikipedia.org/wiki/Spime
Evrythng.com




  EVRYTHNG is a software engine for creating Active Digital Identities, unique
online profles for objects to make them part of the Web and digitally connected.
                                Source: http://evrythng.com/
Tales of things (.com)




Tales of Things allows just that with a quick and easy way to link any media to
            any object via small printable tags known as QR codes.
                            Source: http://www.talesofthings.com/
Q(uick)R(esponse) Code




QR Code is the trademark for a type of matrix / 2D barcode that can encode four
     standardized kinds of data (numeric, alphanumeric, byte/binary, Kanji).
                           Source: http://en.wikipedia.org/wiki/Qr_code
QR Code: data storage

The amount of data that can be stored in the QR Code symbol depends on the
datatype (mode, or input character set), version (1,...,40, indicating the overall
dimensions of the symbol), and error correction level (L[ow], M[edium],
Q[uality], H[igh]). The maximum storage capacities are:

* Numeric only: max. 7,089 characters (0, 1, 2, 3, 4, 5, 6, 7, 8, 9)
* Alphanumeric: max. 4,296 characters (0–9, A–Z [upper-case only], space, $,
  %, * +, -, ., /, :)
     ,
* Binary/byte: max. 2,953 characters (8-bit bytes) (23624 bits)
* Kanji/Kana: max. 1,817 characters




                           Source: http://en.wikipedia.org/wiki/Qr_code
QR Code: data storage




The more information is encoded, the fner
         the details of the code.
        Source: http://en.wikipedia.org/wiki/Qr_code
QR Code: error tolerance and customization




 You can “hack” a QR Code thanks to its tolerance to errors.

      Source: http://whomwah.com/2008/03/12/more-fun-with-qr-codes-and-the-bbc-logo/
  http://contentdeveloper.com/2010/01/how-to-customize-qr-codes-with-your-brands-identity/
QR Codes: not just printed paper




  You can create QR codes with existing
  materials, objects and building blocks...
    Source: http://www.arcfn.com/2009/01/qr-codes-in-lego.html
QR Codes: not just printed paper




         You can create QR codes with existing
         materials, objects and building blocks...
Source: http://www.visualnews.com/2011/12/15/a-qr-code-built-from-everyday-objects/
QR Codes: not just printed paper




           You can create QR codes with existing
           materials, objects and building blocks...
Source: http://www.elenabelmann.blogspot.com/2011/02/objekt-als-informationstrager.html
QR Codes: an easy way to create them




Many online free services will create QR Codes for you
  starting from many different kinds of information.
                 Source: http://qrcode.littleidiot.be/
QR Codes: an easy way to create (and decode) them




      Many online free services will create QR Codes for you
        starting from many different kinds of information.
                   Source: http://www.patrick-wied.at/static/qrgen/
QR Codes: an easy way to create them




Many online free services will create QR Codes for you
  starting from many different kinds of information.
                  Source: http://www.qrstuff.com/
QR Codes: an easy way to create them




Many online free services will create QR Codes for you
  starting from many different kinds of information.
                 Source: http://www.qrhacker.com/
QR Codes: an easy way to create a stencil




 … and there are even libraries for creating stencil of QR
              Codes that you can laser cut!
            Source: http://blog.makezine.com/2011/07/20/qr-stenciler/
QR Codes: you can track the position as well




  As you can link an identity to an object with a QR Code,
       then we can track where this identity moves.
   Source: http://www.springwise.com/government/croatia-postage-stamps-trackable-qr-code/
QR Codes: you can add related information




      You can provide related information and build apps and
                    services around an object!
Source: http://www.springwise.com/lifestyle_leisure/cigarette-packages-qr-codes-reveal-nearby-place-smoke/
QR Codes: you can add related information




    You can provide the instruction manual of an object!

  Source: http://www.steelcase.com/en/products/category/seating/task/leap/pages/qr-codes.aspx
  http://www.fastcodesign.com/1665090/an-offce-chair-with-built-in-video-instruction-manual
QR Codes: you can add the source code!




 … and fnally you can even provide directly the source
  code of an object, not just a link to its source online!
                            Source: http://supermechanical.com/rev/
http://www.springwise.com/style_design/future-repairs-tables-digital-blueprints-etched-surface/
QR Codes: you can add the source code!




 … and fnally you can even provide directly the source
  code of an object, not just a link to its source online!
                            Source: http://supermechanical.com/rev/
http://www.springwise.com/style_design/future-repairs-tables-digital-blueprints-etched-surface/
Bar Codes: retrieving information through design!




             … you can even use codes and existing objects to
           design a new system based on retrieving information!
  Source: http://www.designboom.com/weblog/cat/16/view/22271/barcode-band-scans-its-way-to-new-music.html
                                         http://vimeo.com/41132461
QR Codes: which bits?




We are embedding information on an object, and we use a
 device for retrieving it... but which kind of information?
     Source: http://www.pcworld.com/article/248843/beware_of_malicious_qr_codes.html
Virus: a dangerous information




Some kind of information (like viruses) can modify, deform
                 and damage an object...
                    Source: http://www.platform21.nl/page/3915/en
       http://www.nextnature.net/2009/04/ikea-lamp-catches-elephantiasis-virus/
Sound: a dangerous information




Some kind of information (like sound) can modify, deform
                and damage an object...
    Source: http://www.dezeen.com/2012/07/13/noize-chairs-by-estudio-guto-requena/
                               http://vimeo.com/45568573
QR Code: you can even print it (in 3D)




  If you have a 3D printer that can print at least
             two different materials....
           Source: http://www.thingiverse.com/thing:12104
QR Code: for real walls




               Not only Dead Drops can be used for embedding
                           information on a wall!
Source: http://www.springwise.com/lifestyle_leisure/qr-code-stickers-turn-real-world-objects-digital-conversations/
                                                 https://qrawr.com/
After QR Code, Augmented Reality?




AR can be useful for adding a layer of bits on a space or
object, and we can possibly think about its source code...
                    Source: http://amzn.to/KUwNk6
04.
Blueprints – suggestions for the
documentation of the projects
Ok, the blueprints...




We need all the possible documentation for being able to
         replicate the project in other FabLabs.
          Source: http://commons.wikimedia.org/wiki/Category:Blueprints
Patents (?)




A very formal way of representing a
   project, but it could be useful.
          Source: http://bit.ly/K3YgxN
Instructions (process): Instructables.com




  You can explain in a simple way the whole process...

    Source: http://www.instructables.com/id/Create-a-3D-printed-3D-fractal/?ALLSTEPS
Instructions (process): IKEA




        You can provide simple instructions...

Source: http://www.ikea.com/ms/en_US/customer_service/assembly/A/A80095184.pdf
   http://www.ikea.com/ms/en_US/customer_service/assembly_instructions.html
Instructions (process) for dummies: IKEA




… simple intructions that can be understood by any culture!

     Source: http://www.ikea.com/ms/en_US/customer_service/assembly/A/A80095184.pdf
        http://www.ikea.com/ms/en_US/customer_service/assembly_instructions.html
Even videos...




Nowadays it is almost impossible to fnd a tutorial that it is not made
  with a video! Even researchers present their papers with a video.
                         Source: http://youtu.be/dfNByi-rrO4
Thank you!!



Massimo Menichinelli
Aalto Media Factory
massimo.menichinelli@aalto.f              11.09.2012
@openp2pdesign
http://www.slideshare.net/openp2pdesign

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Digital Fabrication Studio v.0.2: Information

  • 1. Digital_Fabrication_Studio.02 Projects and Information - managing and retrieving information from databases and objects Massimo Menichinelli massimo.menichinelli@aalto.f 11.09.2012 @openp2pdesign http://www.slideshare.net/openp2pdesign
  • 2. Today: * Content Management Systems * Version Control Systems * QR Codes * Blueprints
  • 3. 01. Content Management Systems: web interfaces to databases
  • 4. Versioning: you've already seen it on Google Docs... Even Google Docs has a very simple versioning system available. It is an important mechanism for keeping track of the history of a project. Source: http://docs.google.com/
  • 5. Blog: Wordpress.org The easiest way to manage content (and a bit of versioning). Source: http://wordpress.org/
  • 6. Blog: Wordpress.org (+ plugin) Revision Control allows fner control over the Post Revision system included with WordPress. Source: http://wordpress.org/extend/plugins/revision-control/
  • 7. Blog: Wordpress.org (+ plugin) A document management and version control plugin that allows teams of any size to collaboratively edit fles and manage their workflow. Source: http://wordpress.org/extend/plugins/wp-document-revisions/
  • 8. CMS: Drupal.org Drupal contains basic features common to a cms: user account registration and maintenance, menu management, RSS-feeds, page layout customization... Source: http://wordpress.org/extend/plugins/wp-document-revisions/
  • 9. CMS: Drupal.org (+modules) You can extend the versioning system of Drupal with these modules: * http://drupal.org/project/revisioning * http://drupal.org/project/revision_fu * http://drupal.org/project/revisionreference * http://drupal.org/project/block_revisions * http://drupal.org/project/diff_revision * http://drupal.org/project/revision_all * http://drupal.org/project/user_revision * http://drupal.org/project/user_diff
  • 10. CMS: Drupal.org -> fablab.aalto.f We will soon have our website here ... Source: http://fablab.aalto.f
  • 11. Wiki: Mediawiki.org MediaWiki is a free software open source wiki package written in PHP, originally for use on Wikipedia. Source: http://www.mediawiki.org/wiki/MediaWiki
  • 12. Backup: DropBox DropBox has a limited versioning system, that goes back to 30 days only. Source: https://www.dropbox.com/help/11
  • 13. Backup: ownCloud An open source version of DropBox, in case you have a server available. Source: http://owncloud.org/
  • 14. Backup: ownCloud (with versioning) “Personal clone of ownCloud, containing an in-development versioning app (I would seriously advise against cloning and pulling from this repository at the moment)” Source: https://github.com/craig0990/ownCloud
  • 15. Backup: Sparkleshare An open source version of DropBox, in case you have a server available (based on Git!). Source: http://sparkleshare.org/
  • 16. Need a local server? XAMPP If you want to use Wordpress, Drupal, MediaWiki locally on your computer. Source: http://www.apachefriends.org/en/xampp.html
  • 17. Your local server, http://localhost/ Look for the htdocs folder in your XAMPP application, all the fles accessible through http://localhost should be there. Source: http://localhost/
  • 18. Your local database, http://localhost/phpmyadmin You can easily create a database with PhpMyAdmin (but you will probably have to change the password for installing MediaWiki). Source: http://localhost/phpmyadmin/
  • 19. 02. Version Control Systems: managing the history of a project
  • 21. Control? Organization? Something very common, that I don't want to see in this course!!
  • 22. Version Control Systems A version (or revision) control system is a system that tracks incremental versions (or revisions) of fles and directories over time. It allows you to explore the changes which resulted in each of those versions and facilitates the arbitrary recall of the same. * Backup and Restore * Synchronization * Short-term undo + Long-term undo * Track Changes * Track Ownership * Branching and merging * not in real time! Source: http://svnbook.red-bean.com/en/1.6/svn.basic.version-control-basics.html
  • 23. Server/client-based Version Control System Server Client Client Client Client The frst architecture to appear, you need to be connected and you need a server (unless you want to work alone on your computer). Source: http://www.kalekold.net/index.php?post=13 http://betterexplained.com/articles/a-visual-guide-to-version-control/
  • 24. Version Control System: Subversion (SVN) Subversion manages fles and directories, and the changes made to them, over time. Think of it as a sort of “time machine” of changes. Source: http://subversion.apache.org/
  • 25. An introduction to SVN An open source book about using SVN. Source: http://svnbook.red-bean.com/
  • 26. Version Control System: the vocabulary (01) * Change: A change (or diff) represents a specifc modifcation to a document under version control. * Checkout : A check-out (or co) is the act of creating a local working copy from the repository. A user may specify a specifc revision or obtain the latest. Also refers to the same fles. * Commit  : A commit (checkin, ci) is the action of writing or merging the changes made in the working copy back to the repository. Also refers to the same fles. * Head : The most recent commit. Source: http://en.wikipedia.org/wiki/Revision_control
  • 27. Version Control System: the vocabulary (02) * Conflict A conflict occurs when different parties make changes to the same document. A user must resolve the conflict by combining the changes, or by selecting one change. * Merge  A merge or integration is an operation in which two sets of changes are applied to a fle or set of fles. * Update An update (or sync) merges changes made in the repository (by other people, for example) into the local working copy. * Working copy The working copy is the local copy of fles from a repository, at a specifc time or revision. Conceptually, it is a sandbox. Source: http://en.wikipedia.org/wiki/Revision_control
  • 28. Versioning: the problem How will the system allow users to share information, but prevent them from accidentally overwriting? Source: http://svnbook.red-bean.com/en/1.6/svn.basic.version-control-basics.html
  • 29. Versioning: the lock-modify-unlock solution In this model, the repository allows only one person to change a fle at a time, by locking it. Source: http://svnbook.red-bean.com/en/1.6/svn.basic.version-control-basics.html
  • 30. Versioning: the copy-modify-merge solution (01) In this model, each user's client contacts the project repository and creates a personal working copy. The private copies are merged together into a new version. Source: http://svnbook.red-bean.com/en/1.6/svn.basic.version-control-basics.html
  • 31. Versioning: the copy-modify-merge solution (02) In this model, each user's client contacts the project repository and creates a personal working copy. The private copies are merged together into a new version. Source: http://svnbook.red-bean.com/en/1.6/svn.basic.version-control-basics.html
  • 32. Diff: how to understand the changes The best way of understanding what has changed is to compare different revisions with a diff software. Source: http://en.wikipedia.org/wiki/Diff http://en.wikipedia.org/wiki/Kompare
  • 33. A typical SVN project Development happens in trunk, testing alternatives in branches and storing good versions (1.0, 1.1,...) in tags. Source: http://en.wikipedia.org/wiki/Apache_Subversion
  • 34. Example: a spool for the RepRap Mendel The second version of the RepRap, the frst to be easier to build and calibrate. Source: http://reprap.org/wiki/Mendel
  • 35. A spool for the RepRap Mendel: an improvement A spool added for handling the plastic wire and published on Thingiverse. Source: http://www.thingiverse.com/thing:3866
  • 36. A spool for the RepRap Mendel: an improvement (01) “Well i wanted to have a very simple, but bearing based spool system.” Camiel Source: http://www.thingiverse.com/thing:3866
  • 37. A spool for the RepRap Mendel: an improvement (02) “I have changed the design to put the bearings in the spool itself. This way you can be more flexible in what you use to support the axle. ” Brokentoaster Source: http://www.thingiverse.com/thing:3962
  • 38. A spool for the RepRap Mendel: an improvement (03) “I liked BrokenToaster's idea of a bearing-driven filament spool holder, but that version was too big to fit on a Makerbot print bed. [...]” Randyy Source: http://www.thingiverse.com/thing:4337
  • 39. A spool for the RepRap Mendel: an improvement (04) “This takes advantage of the larger print area on RepRaps by printing the arm as one piece, […] also saving material.” Fil Source: http://www.thingiverse.com/thing:11250
  • 40. SVN Client + File comparison: TortoiseSVN (Win) The most popular SVN client on Windows, it can also compare images. Source: http://tortoisesvn.net/
  • 41. SVN Client: RapidSVN (Windows, Mac, Linux) Open Source and multi-platform, but without fle comparison. Source: http://www.rapidsvn.org/
  • 42. SVN Client: Versions (Mac) Free trial for one month... Source: http://www.versionsapp.com/
  • 44. Distributed Version Control System A more recent architecture, more evoluted and popular. It usually tracks the state of the fles, not just the changes. Source: http://www.kalekold.net/index.php?post=13 http://betterexplained.com/articles/intro-to-distributed-version-control-illustrated/
  • 45. Version Control System: the vocabulary (03) Distributed Version Control Systems add new terms to the vocabulary: * Clone: create a working copy on your computer from another repository. * Push : send a change to another repository (may require permission), even to your server. * Pull  : download the latest changes from an online repository.
  • 46. Distributed Version Control System: Git Developed by Linus Torvalds, for improving the distributed development of the Linux Kernel. Source: http://git-scm.com/
  • 47. An introduction to Git An open source book about using Git. Source: http://progit.org/book/
  • 48. Git project hosting: GitHub.com The most popular (and refned) Git hosting available now, free plans for open source projects (you have to pay for private spaces). Source: https://github.com/
  • 49. GitHub for Mac: a Git client (Mac) GitHub as its own freeware client (for Mac). Source: http://mac.github.com/
  • 50. Git Client: GitX (Mac) Actually, more than one GitX can be found... Source: http://gitx.laullon.com/
  • 51. Git project hosting: Gitorius.org Free plans, and open source software itself. Source: http://www.gitorious.org/
  • 52. Distributed Version Control System: Mercurial (hg) Open Source and distributed as Git, usually the most used in FabLabs. Source: http://mercurial.selenic.com/
  • 53. An introduction to Mercurial A complete and easy introduction to using Mercurial. Source: http://hginit.com/
  • 54. Git / Hg project hosting: Bitbucket.org For both Git and Hg, free plan also for private projects. Source: https://bitbucket.org/
  • 55. Mercurial (hg) client: MacHg Much better than the terminal for starting, and it has Mercurial packaged (no need to install it separately). Source: http://jasonfharris.com/machg/
  • 56. File comparison: Kaleidoscope (Mac) Free trial for one month... Source: http://www.kaleidoscopeapp.com/
  • 57. File comparison: Perforce P4Merge (Win, Mac, Linux) Perforce is another version control system, but it is interesting for its visual diff applications (freeware). Source: http://www.perforce.com/product/components/perforce_visual_merge_and_diff_tools
  • 58. File comparison: ComparePSD (Windows) Freeware for Windows, can compare Photoshop .psd fles. Source: http://pixelnovel.com/comparepsd/
  • 59. Subversion hosting service: Pixelnovel Integrated with Photoshop: free plan (100 MB) and better paid plans. Source: http://pixelnovel.com/svn-account/
  • 60. SVN / Git / Hg hosting service: Beanstalk Paid plans (with free trial). Source: http://beanstalkapp.com/
  • 61. SVN / Git hosting service: Codesion Paid plans (with free trial). Source: http://codesion.com/
  • 62. SVN / Git / Hg hosting service: Google Code Free for open source projects. Source: http://code.google.com/projecthosting/
  • 63. 03. QR Code: bits about a project from its atoms
  • 64. Retrieving the source code of an object What about retrieving the information about a project, in order to be able to modify it? If we work with Arduino, there is this software from IDEO. Source: http://labs.ideo.com/2012/03/15/arduino-tool-that-connects-each-board-to-its-own-source/
  • 65. Dead Drops: local (really!) information ‘Dead Drops’ is an anonymous, offline, peer to peer fle-sharing network in public space. USB flash drives are embedded into walls accessible to anybody. Source: http://deadrops.com/
  • 66. Dead Drops: how to fnd them ‘Dead Drops’ is an anonymous, offline, peer to peer fle-sharing network in public space. USB flash drives are embedded into walls accessible to anybody. Source: http://deaddrops.com/dead-drops/db-map/
  • 67. Spime: sp(ace) + (ti)me of an object Spime is a neologism for a currently theoretical object that can be tracked through space and time throughout the lifetime of the object. Source: http://mitpress.mit.edu/catalog/item/default.asp?tid=10603&ttype=2 http://en.wikipedia.org/wiki/Spime
  • 68. Evrythng.com EVRYTHNG is a software engine for creating Active Digital Identities, unique online profles for objects to make them part of the Web and digitally connected. Source: http://evrythng.com/
  • 69. Tales of things (.com) Tales of Things allows just that with a quick and easy way to link any media to any object via small printable tags known as QR codes. Source: http://www.talesofthings.com/
  • 70. Q(uick)R(esponse) Code QR Code is the trademark for a type of matrix / 2D barcode that can encode four standardized kinds of data (numeric, alphanumeric, byte/binary, Kanji). Source: http://en.wikipedia.org/wiki/Qr_code
  • 71. QR Code: data storage The amount of data that can be stored in the QR Code symbol depends on the datatype (mode, or input character set), version (1,...,40, indicating the overall dimensions of the symbol), and error correction level (L[ow], M[edium], Q[uality], H[igh]). The maximum storage capacities are: * Numeric only: max. 7,089 characters (0, 1, 2, 3, 4, 5, 6, 7, 8, 9) * Alphanumeric: max. 4,296 characters (0–9, A–Z [upper-case only], space, $, %, * +, -, ., /, :) , * Binary/byte: max. 2,953 characters (8-bit bytes) (23624 bits) * Kanji/Kana: max. 1,817 characters Source: http://en.wikipedia.org/wiki/Qr_code
  • 72. QR Code: data storage The more information is encoded, the fner the details of the code. Source: http://en.wikipedia.org/wiki/Qr_code
  • 73. QR Code: error tolerance and customization You can “hack” a QR Code thanks to its tolerance to errors. Source: http://whomwah.com/2008/03/12/more-fun-with-qr-codes-and-the-bbc-logo/ http://contentdeveloper.com/2010/01/how-to-customize-qr-codes-with-your-brands-identity/
  • 74. QR Codes: not just printed paper You can create QR codes with existing materials, objects and building blocks... Source: http://www.arcfn.com/2009/01/qr-codes-in-lego.html
  • 75. QR Codes: not just printed paper You can create QR codes with existing materials, objects and building blocks... Source: http://www.visualnews.com/2011/12/15/a-qr-code-built-from-everyday-objects/
  • 76. QR Codes: not just printed paper You can create QR codes with existing materials, objects and building blocks... Source: http://www.elenabelmann.blogspot.com/2011/02/objekt-als-informationstrager.html
  • 77. QR Codes: an easy way to create them Many online free services will create QR Codes for you starting from many different kinds of information. Source: http://qrcode.littleidiot.be/
  • 78. QR Codes: an easy way to create (and decode) them Many online free services will create QR Codes for you starting from many different kinds of information. Source: http://www.patrick-wied.at/static/qrgen/
  • 79. QR Codes: an easy way to create them Many online free services will create QR Codes for you starting from many different kinds of information. Source: http://www.qrstuff.com/
  • 80. QR Codes: an easy way to create them Many online free services will create QR Codes for you starting from many different kinds of information. Source: http://www.qrhacker.com/
  • 81. QR Codes: an easy way to create a stencil … and there are even libraries for creating stencil of QR Codes that you can laser cut! Source: http://blog.makezine.com/2011/07/20/qr-stenciler/
  • 82. QR Codes: you can track the position as well As you can link an identity to an object with a QR Code, then we can track where this identity moves. Source: http://www.springwise.com/government/croatia-postage-stamps-trackable-qr-code/
  • 83. QR Codes: you can add related information You can provide related information and build apps and services around an object! Source: http://www.springwise.com/lifestyle_leisure/cigarette-packages-qr-codes-reveal-nearby-place-smoke/
  • 84. QR Codes: you can add related information You can provide the instruction manual of an object! Source: http://www.steelcase.com/en/products/category/seating/task/leap/pages/qr-codes.aspx http://www.fastcodesign.com/1665090/an-offce-chair-with-built-in-video-instruction-manual
  • 85. QR Codes: you can add the source code! … and fnally you can even provide directly the source code of an object, not just a link to its source online! Source: http://supermechanical.com/rev/ http://www.springwise.com/style_design/future-repairs-tables-digital-blueprints-etched-surface/
  • 86. QR Codes: you can add the source code! … and fnally you can even provide directly the source code of an object, not just a link to its source online! Source: http://supermechanical.com/rev/ http://www.springwise.com/style_design/future-repairs-tables-digital-blueprints-etched-surface/
  • 87. Bar Codes: retrieving information through design! … you can even use codes and existing objects to design a new system based on retrieving information! Source: http://www.designboom.com/weblog/cat/16/view/22271/barcode-band-scans-its-way-to-new-music.html http://vimeo.com/41132461
  • 88. QR Codes: which bits? We are embedding information on an object, and we use a device for retrieving it... but which kind of information? Source: http://www.pcworld.com/article/248843/beware_of_malicious_qr_codes.html
  • 89. Virus: a dangerous information Some kind of information (like viruses) can modify, deform and damage an object... Source: http://www.platform21.nl/page/3915/en http://www.nextnature.net/2009/04/ikea-lamp-catches-elephantiasis-virus/
  • 90. Sound: a dangerous information Some kind of information (like sound) can modify, deform and damage an object... Source: http://www.dezeen.com/2012/07/13/noize-chairs-by-estudio-guto-requena/ http://vimeo.com/45568573
  • 91. QR Code: you can even print it (in 3D) If you have a 3D printer that can print at least two different materials.... Source: http://www.thingiverse.com/thing:12104
  • 92. QR Code: for real walls Not only Dead Drops can be used for embedding information on a wall! Source: http://www.springwise.com/lifestyle_leisure/qr-code-stickers-turn-real-world-objects-digital-conversations/ https://qrawr.com/
  • 93. After QR Code, Augmented Reality? AR can be useful for adding a layer of bits on a space or object, and we can possibly think about its source code... Source: http://amzn.to/KUwNk6
  • 94. 04. Blueprints – suggestions for the documentation of the projects
  • 95. Ok, the blueprints... We need all the possible documentation for being able to replicate the project in other FabLabs. Source: http://commons.wikimedia.org/wiki/Category:Blueprints
  • 96. Patents (?) A very formal way of representing a project, but it could be useful. Source: http://bit.ly/K3YgxN
  • 97. Instructions (process): Instructables.com You can explain in a simple way the whole process... Source: http://www.instructables.com/id/Create-a-3D-printed-3D-fractal/?ALLSTEPS
  • 98. Instructions (process): IKEA You can provide simple instructions... Source: http://www.ikea.com/ms/en_US/customer_service/assembly/A/A80095184.pdf http://www.ikea.com/ms/en_US/customer_service/assembly_instructions.html
  • 99. Instructions (process) for dummies: IKEA … simple intructions that can be understood by any culture! Source: http://www.ikea.com/ms/en_US/customer_service/assembly/A/A80095184.pdf http://www.ikea.com/ms/en_US/customer_service/assembly_instructions.html
  • 100. Even videos... Nowadays it is almost impossible to fnd a tutorial that it is not made with a video! Even researchers present their papers with a video. Source: http://youtu.be/dfNByi-rrO4
  • 101. Thank you!! Massimo Menichinelli Aalto Media Factory massimo.menichinelli@aalto.f 11.09.2012 @openp2pdesign http://www.slideshare.net/openp2pdesign