2. Principles
Model on the Web
1. As simple as possible: Lower the entry barrier for
non-technical users
2. Zero local install, run everywhere
3. Use the cloud if you need to work with big models
3. Background
EssentialDesktop (2008)
▪ Metamodelingenvironment+ IDE
Quid(2018)
▪ Editor for Web Components
▪ Textual Editors (grammar based)
▪ Graphical Projection
▪ WYSIWYG User Interface Interpreter
▪ In-Browser Parse, Interpreter& Code generation
4. Modeling on the Web
Meow(2019-2020)
Modeling Editors On the Web
Working on ProjectionalEditors: components build with Angular &
TypeScript
Applications (disclaimer:work in progress => alphaquality):
▪ Essential (web metamodel editor)
▪ Essential + ECore Support
▪ EST40 Editor: Software Requirements Formal Documentation for Aerospace
▪ More to come…
5. Feedback please!
▪Essential 1.0 http://pjmolina.com/essential
▪Quid https://quid.metadev.pro
▪Essential Web http://essential.metadev.pro
▪EST40 http://est40-editor.metadev.pro
Feedback andbeta-testersneeded.
Feel free to write to:
pjmolina@metadev.pro