8. Implementation stage: - at the implementation stage, since everyone cannot write code at the same time and we have a better programmer in our group, coupled with the fact that there are other activities to be done, I assisted the group by getting and preparing the fiducials according to their needs, documenting corrections and assistance we receive from our tutor and keeping up with posts on the blog.
9. Evaluation stage: - at the evaluation stage, I conducted an interview with a fellow student and carried out a self-evaluation with the group members since my nationality, learning and living environment did not entitle me to evaluating it with kids. I also got some questions used in the evaluation, read some books and did research online to actually know what really evaluation is and what to evaluate. I got my materials posted on the blog to let other members have a look and pick any information they deem helpful and for also exchange of ideas since we are a group.
10. Final presentation: - for the final presentation, I will be assisting the group during the creation of the presentation slides, source for materials from books, journals and the internet, be responsible for collecting the project materials on behalf of the group and minutes of any meetings we hold.DIFFICULTIES / SETBACKS: - during the course of this project, I encountered some difficulties such as difficulties in coding as I have a little knowledge of java, tight schedule which actually affected the completion of the game and some other minor hindrances which usually occur when work has to be done by a group.<br />CONCLUSION: - in conclusion it was a really nice project because I learnt a lot of new things, worked as a group where we encountered difficulties and settled it. I also acquired a little more knowledge of programming, working with reactivision, fiducials and processing. I also know and believe now that we can actually interact with the computer to yield results not just relying on keyboard and mouse click gestures.<br />Some of the materials I read, researched on and used during the project include: -http://docs.google.com/viewer?a=v&q=cache:pNj1TXIrRKoJ:ftp1.de.freebsd.org/Publications/CEURWS/Vol386/p08.pdf+evaluating+tangible+games&hl=en&gl=ae&pid=bl&srcid=ADGEESiqYZaeV6gvltqiHHOSo0Fty_aZYqqyIlUjxFAkVGiQ03z08lK6og0UoZBB6ruTtnR7ycPXxW526CgdPmcsP29al4WxIutUbyIZocW0hIpPooT3uOz2Imco_rJsNPdqajGWMA&sig=AHIEtbS1SlQBgjSGmPpR7KsCa_ayFnYtLg LINK FOR FIRST SOURCE OF MATERIAL ON EVALUATION.<br />Designing, Using and Evaluating Educational Games:Challenges, Some Solutions and Future ResearchNalin K. ShardaSchool of Computer Science and MathematicsVictoria University, PO Box 14428Melbourne City MC, Victoria 8001, Australia..........> first book read<br />http://www.innovativelearning.com/instructional_technology/educational_games.html<br />some questions where obtained from here.<br />http://www.teem.org.uk/publications/teem_gamesined_full.pdf ....> report on the educational use of games.<br />http://www.stcsig.org/usability/newsletter/0410-gameevaluation.html ........>results from research on an online evaluation.<br />http://www.ascilite.org.au/ajet/ajet25/ip.html ......>Evaluating coursework in computer games degrees: Students and assessors as virtual characters.<br />http://seriousgames.bbn.com/behaviorauthoring/evalsNew/GameEvaluationFormLegend.htm ......> points to consider when creating evaluation form and questions.<br /> <br />